Герцог Рыброн

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Герцог Рыброн
Duke Fishron.png
Map Icon Duke Fishron.png
Иконка на карте
Характеристики
ТипБосс
ОкружениеОкеан
УронЭта атака наносит урон по защите при ударе 100 / 140 Режим Эксперта / 168 Режим Месть / 182 Режим Смерть / 210 Режим Мастера (Contact)
Эта атака наносит урон по защите при ударе 80 / 100 Режим Эксперта / 184 Режим Месть / 200 Режим Смерть / 150 Режим Мастера / 270 Режим Месть Режим Мастера (Sharknado)
Максимальный
запас здоровья
100,000 / 130,000 Режим Эксперта / 182,000 Режим Месть / 165,750 Режим Мастера / 232,050 Режим Месть Режим Мастера
Защита50
СУ15%
Сопротивление к
отбрасыванию
100%
Невосприимчивость кЗамешательствоЛедниковое состояниеМедлительностьВременная грустьИскажение времениГальваническая коррозияЭвтрофикацияЖемчужная аураВ паутине
Холод-
ВодаСтойкость
ИстощениеУязвимость
ЭлектричествоУязвимость
ЖараСтойкость
Герцог РыбронФаза 2
Duke Fishron (Phase 2).png
Map Icon Duke Fishron.png
Иконка на карте
Характеристики
ТипБосс
ОкружениеОкеан
УронЭта атака наносит урон по защите при ударе 120 / 201 Режим Эксперта / 241 Режим Месть / 262 Режим Смерть / 302 Режим Мастера (Phase 2 Contact)
Эта атака наносит урон по защите при ударе 184 Режим Эксперта / 221 Режим Месть / 240 Режим Смерть / 277 Режим Мастера (Phase 3 Contact)
Эта атака наносит урон по защите при ударе 160 / 200 Режим Эксперта / 232 Режим Месть / 248 Режим Смерть / 300 Режим Мастера / 348 Режим Месть Режим Мастера (Cthulhunado)
Максимальный
запас здоровья
50,000 / 100,000
60,000 / 120,000 Режим Эксперта
117,600 / 168,000 Режим Месть
76,500 / 153,000 Режим Мастера
149,940 / 214,200 Режим Месть Режим Мастера
Защита40 (Phase 2)
0 (Phase 3)
СУ15%
Сопротивление к
отбрасыванию
100%
Невосприимчивость кОтравленКислотный ядВ огне!ЗамешательствоОбжигающий холодЛедниковое состояниеМедлительностьВременная грустьИскажение времениГальваническая коррозияЭвтрофикацияЖемчужная аураВ паутине
Холод-
ВодаСтойкость
ИстощениеУязвимость
ЭлектричествоУязвимость
ЖараСтойкость
Выпадаемые предметы
Монеты75 Gold Coin
Звуки
If you were looking for Duke Fishron on the vanilla wiki, click here.

Duke Fishron Trophy.png "Сколь бы нелепо они не выглядели, этот вид - могучие покровители морей." Duke Fishron Trophy.png

Duke Fishron is a Hardmode boss which can be summoned at any point of the game using a Truffle Worm. He is intended to be fought after Golem.

In Revengeance and Death Mode, Duke Fishron has various changes to his attack patterns and changes phases at different times.

Призыв босса

Duke Fishron is summoned by fishing in the Ocean using a Truffle Worm, which is found in the Glowing Mushroom biome.

Поведение

В режиме Месть

Duke Fishron has three phases in Revengeance and Death Mode. This page will not be covering Normal or Expert Modes for Duke Fishron.

Phase 1

Once summoned, Duke Fishron rises out of the water and begins his pattern as follows:

  • Charges at the player 5 times.
  • Pauses and fires 10 to 20 homing Взрывающийся пузырьВзрывающийся пузырь at the player.
  • Charges at the player 5 times.
  • Pauses and creates three water blobs that travel outwards from him in a triangular pattern. After travelling a short distance, these grow into damaging Sharknados that fire Sharkrons at the player's position.

Phase 2

Duke Fishron transitions to phase 2 at 70% health. In phase 2 he has greatly increased speed and aggression, as well as a new repeating pattern:

  • Charges at the player 3 times.
  • Pauses and flies in a loop, leaving Detonating Bubbles in his wake and firing Sharkrons at the player.
  • Charges at the player 3 times.
  • Pauses and creates one larger water blob that homes in on the player. Upon reaching their position, the water blob creates a Cthulhunado which is much larger than a Sharknado and fires twice as many Sharkrons.

Phase 3

Duke Fishron transitions to phase 3 at 40% health. During this phase he becomes invisible, but his eyes glow brightly. His pattern also changes yet again:

  • Charges at the player once.
  • Teleports diagonally above the player.
  • Charges at the player twice.
  • Teleports diagonally above the player.
  • Charges at the player three times.
  • Teleports diagonally above the player.

Duke Fishron's teleport location alternates between diagonally above the player to the left or right. During this pattern he will fire a homing blob every 10 seconds that turns into a Cthulhunado on contact with the player.

Below 20% health, Duke Fishron stops creating Cthulhunados and gains a new repeating pattern:

  • Charges at the player three times.
  • Teleports diagonally above the player.
  • Charges at the player four times.
  • Teleports diagonally above the player.

В режиме Смерть

  • Increased dash displacement.
  • Minimap icon disappears during phase 3.
  • When below 20% health, charges endlessly at the player.
  • All projectiles have increased velocity.

On the For the worthy seed

  • No delay between each attack.

During the Boss Rush

  • Max life increased to 2,900,000 / 3,480,000 Режим Эксперта / 6,438,000 Режим Месть

Прислужники

Акулон
Sharkron.png
Характеристики
ТипВраг
ОкружениеОкеан
Урон100 / 150 Режим Эксперта / 180 Режим Месть / 195 Режим Смерть / 225 Режим Мастера (Phase 1)
120 / 180 Режим Эксперта / 210 Режим Месть / 225 Режим Смерть / 270 Режим Мастера (Phase 2)
Максимальный
запас здоровья
100 / 150 Режим Эксперта / 750 Режим Месть / 225 Режим Мастера / 1125 Режим Месть Режим Мастера
Защита100
Сопротивление к
отбрасыванию
100%
Невосприимчивость кОтравленКислотный ядВ огне!ЗамешательствоОбжигающий холодЛедниковое состояниеМедлительностьВременная грустьИскажение времениГальваническая коррозияЭвтрофикацияЖемчужная аураВ паутине
Холод-
ВодаСтойкость
ИстощениеУязвимость
ЭлектричествоУязвимость
ЖараСтойкость
Взрывающийся пузырь
Detonating Bubble.png
Характеристики
ТипВраг
ОкружениеОкеан
Урон100 / 150 Режим Эксперта / 180 Режим Месть / 195 Режим Мастера / 225 Режим Месть Режим Мастера
Максимальный
запас здоровья
1
Защита0
Сопротивление к
отбрасыванию
100%
Накладывает
дебафф
ОбмокшийОбмокший
100% шанс
Длительность3-8 seconds
ОписаниеС вас капает вода

Resistances

  • Duke Fishron takes 135% damage from Resurrection Butterfly.

Terrain Preperation

One possible arena consists of 4-6 platforms, each around 15-20 blocks apart, and around the length of your Ocean should work. Place campfires, Heart Lanterns, and candles from the Drunk Princess. It is not recommended to place honey bubbles because they slow down your speed.

Gearing Up

If you are looking for a guide on normal or Expert Mode Duke Fishron, click here

Accessories

  • Mobility is a must for this fight, so the Angel Treads should be utilized.
  • Betsy's Wings provide the best mobility available at this point in the game, but require grinding the Old One's Army.
    • The Hadal Mantle is a decent option alongside Hydrothermic Armor for its damage boost.
    • The Steampunk Wings are another viable option.
  • Asgard's Valor is incredibly valuable for this fight as it provides a dash that can be used to parry Duke Fishron's charges, various defensive bonuses, knockback resistance, and immunity to all possible debuffs caused by Feral Bite.
  • The Community provides minor buffs to all stats at this point.
  • Melee players should use the Celestial Shell and Fire Gauntlet for their great melee stat boosts.
    • If the player is using any yoyo, the Yoyo Bag is a must.
  • Rangers should use a Sniper Scope for longer range and more damage.
  • The Star-Tainted Generator and Statis' Blessing should be used by summoners due to the minion slots and damage bonuses they provide.

Armor

  • Hydrothermic armor is a viable option for all classes.
  • Melee users can use Beetle armor with either chest piece for great offensive or defensive boosts respectively.
  • Ranged users can use Plague Reaper armor for its great offensive boosts.
  • Mages can use Spectre armor with either helmet to gain either extra damaging projectiles or decent healing.
  • If The Plaguebringer Goliath has been defeated, Plaguebringer armor is arguably the best available option for summoners at this point.
    • Spooky armor is an option for players who prefer a glass cannon playstyle.
    • Valhalla Knight armor can also be utilized for its incredible survivability and bonus sentry slots.

Weapons

Melee

  • The Soul Harvester's lingering projectiles can deal massive damage to Duke Fishron over time.
  • The Pandemic is also a solid weapon that can inflict Duke Fishron with Plague.
  • The Fallen Paladin's Hammer deals really good damage.
  • Despite being from a lower tier, the Ark of the Ancients is excellent for this fight due to its parry ability, which can negate damage taken from dashes while boosting damage dealt by the player.
  • The Ultimus Cleaver's projectiles will deal slow, but massive damage to Duke Fishron.
    • This weapon will deal very high damage when Duke Fishron stops on your top right or left to attack
  • Tyrant Yharim's Ultisword's homing ability makes Duke Fishron less tedious to hit while still dealing sufficient damage.

Ranged

  • The Aerial Bane's extra projectiles can deal a lot more damage to Duke Fishron.
  • The Continental Greatbow provides support by inflicting Ichor.
  • The Hive can be used for taking out Duke Fishron fairly easily.
  • The Snowman Cannon can deal a lot of damage to Duke Fishron.
  • The Xenopopper used with Chlorophyte Bullets can absoultely shred Duke Fishron.

Mage

  • Betsy's Wrath is the best option which can absolutely destroy Duke Fishron, but requires grinding the Old One's Army.
  • The Everglade Spray can be used to inflict Ichor and Cursed Inferno.
  • The Tears of Heaven is a decent choice due to its homing projectiles.
  • If the Empress of Light is defeated, Nightglow is great, especially for the final phases.
  • The Laser Machinegun can deal lots of damage, but consumes mana extremely quickly.
  • If The Plaguebringer Goliath has been defeated, the Gatling Laser is one of the highest DPS options available.

Summoner

  • The Hive Pod can deal great damage while Duke Fishron is not dashing.
  • The Pulse Turret Remote performs nicely against Duke Fishron.
  • The Resurrection Butterfly is mobile enough to be a very solid weapon in this fight.
  • The Spikecrag Staff is stationary, but if at least two are used, it can shred Duke Fishron in under a minute.

Rogue

  • The Cranium Smasher is a strong choice for a rogue weapon which deals slow but massive damage.
  • The Malachite is an amazing weapon for Duke Fishron.
  • The System Bane is a good weapon for damaging Duke Fishron without worrying about precisely aiming.
  • The Syringe is also another very nice way to inflict Plague.

The Fight

Phase 1

Phase 1 of the fight is similar to the battle in vanilla, except three Sharknados are spawned instead of two. Remain aware of the position of the Sharknados and this phase is relatively straightforward.

Phase 2

Phase 2 occurs at 70% health. Continue the triangle pattern until he begins spinning, move away to dodge any Sharkrons he fires, and destroy the Detonating Bubbles he spawns. When he fires the projectile that spawns the Cthulhunado, move to a position where the Cthulhunado will be out of the way to make the fight easier for yourself. Repeat this until He reaches 40% health.

Phase 3

In phase 3, Duke turns invisible except for his eyes. He charges once, teleports near you, charges twice, teleports again, charges three times, teleports again, and the pattern repeats. He will always teleport to the opposite side of where his previous dash ended. Every 10 seconds while doing this, he will summon a Cthulhunado. The player should use dashes to dodge the charges while moving away from the Cthulhunados to minimize the number of Sharkrons they need to dodge. This repeats until he reaches 20% health at which point he ceases spawning Cthulhunados and gains a new AI. In Revengeance Mode he will dash 3 times, teleport, dash 4 times, teleport again, and then repeat. In Death Mode, Duke Fishron will continuously charge at you instead. This can be avoided by keeping moving in a triangular motion and dashing past Duke's charges, rather than away from them.

Заметки

  • The Sharkrons spawned by Duke Fishron have a smaller, square hitbox to eliminate the confusion of where the hitbox is caused by the old one.