History:Sulphurous Sea

From Calamity Mod Wiki
Jump to navigation Jump to search
Main article: Sulphurous Sea
  • 2.0.2.001:
    • Added new visual effects for sky and water.
    • Open water section is now a bit larger.
    • The Sulphuric Water poison meter now immediately disappears upon leaving the biome.
    • Resprited Bestiary icons.
  • 2.0.1.003:
    • The shore now contains more Acidwood Trees.
    • Smoothened and expanded the shore extension.
    • Islands now feature sharper curves.
    • Islands and caves now have significantly rougher terrain, having no defined shape instead of large, connected elliptical chambers.
    • Upper caves can now occasionally have air pockets.
    • Rough two-way tunnels now occasionally cut through the blocks.
    • Reduced the amount of cave outlines generated.
    • Sulphur columns now connect between longer distances and break into fewer gores when broken.
    • Sulphuric bubbles which appear from the water no longer move slower underwater.
    • Sulphurous Vines now grow significantly less often.
    • Water in the biome now fills a meter over 12 seconds which damages the player when it is full, instead of inflicting constant Sulphuric Poisoning.
  • 2.0.1.002: Fixed an out of bounds error involving the world generation.
  • 2.0.1.001: Fixed a rare issue with Scrap piles that caused the game to crash.
  • 2.0.0.003:
    • Fixed a rare issue with vines that caused the game to crash.
    • Fixed Rib background object's sprite sheet error.
  • 1.5.0.001:
    • Added scrap piles to world generation.
    • Player-made biomes now require 300 biome tiles instead of 30.
    • Fixed an issue with stalactites that generate in it would disconnect or cut off.
  • 1.4.5.004:
    • Redesigned to generate more smoothly and make the transition between it and the Abyss cleaner.
    • Fixed a bug that allowed Living Trees to be spawned in.
    • Fixed a bug that caused Pumpkins to spawn in.
  • 1.4.5.002: Fixed a bug that caused world generation to be flat.
  • 1.4.5.001:
    • Pots now solely drop Sulphuric Treasure.
    • Fixed an issue that prevented naturally generating Abyss Gravel Walls from being placed.
    • Fixed an issue that caused world generation to attach to sky islands.
  • 1.4.4.002:
    • Introduced naturally-generated Locked Rusty Chests, ambient objects, Microbial Clusters and Sulphurous Vines.
    • Toxic Bubbles no longer appear while a boss is alive.
    • Changed world generation to include islands.
    • Fixed it floating above the surface layer.
  • 1.4.3.001: Pots can now drop Triumph Potions.
  • 1.4.2.107: Water now inflicts Sulphuric Poisoning instead of Poisoned.
  • 1.4.2.105:
    • Water is now turquoise instead of yellow.
    • Resprited background and waters.
  • 1.4.2.101: Enemies with below 2000 health no longer gain 15% increased health and 25% increased damage while it is raining.
  • 1.3.4.101: The water now takes 3x longer to lower the player's life regeneration.
  • 1.3.4.001: Introduced a unique map background.
  • 1.3.1.001:
    • Smoothened generation.
    • Pots now have a custom look when broken.
    • Now uses wasteland as its theme.
  • 1.3.0.002:
    • The tunnel between it and the Abyss is now longer.
    • Fixed a bug where sulphuric bubbles would crash the game if a player touched one and had some form of invincibility from another mod.