History:Subduction Slicer

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Main article: Subduction Slicer
  • 2.0.2.001: Now inflicts Hellfire instead of On Fire! and increased Daybroken duration from stealth strikes from 2 seconds to 7.
  • 2.0.1.002: Decreased sell price from 16 Gold Coin to 12 Gold Coin.
  • 1.5.1.001:
    • Decreased On Fire! duration from explosions from 5 seconds to 3, and from the scythe and pillars from 5 seconds to 4.
    • Decreased Daybroken duration from pillars from 5 seconds to 2.
    • No longer considered a fire weapon.
  • 1.5.0.003: Explosions no longer deal 30% base damage, but now grant 600 local immunity frames instead of 10.
  • 1.5.0.001:
    • Now exclusively deals rogue damage and has a stealth strike effect.
    • Stealth strikes now have a 150% damage modifier.
  • 1.4.5.001:
    • Both variants now have a use time of 19 instead of 18 for the melee variant and 20 for the rogue variant.
    • Rogue variant can now trigger universal stealth strike effects.
  • 1.4.4.001:
    • Renamed from "Flame Scythe" to "Subduction Slicer".
    • Resprited.
  • 1.4.3.002: Nerfed damage from 130 to 100, and use time from 19 to 21.
  • 1.4.2.105:
    • Nerfed damage from 145 to 130.
    • Explosions now use a custom projectile instead of the vanilla solar explosion projectile.
  • 1.4.2.102:
    • No longer inflicts Bleeding.
    • Added a tooltip.
  • 1.3.4.101: Throwing variant's explosions now deal throwing damage instead of melee damage.
  • 1.1.7.901:
    • Buffed damage from 75 to 83.
    • Removed tooltip "Slice and dice".
  • 1.1.7.851:
    • Buffed damage from 71 to 75, and made it ignore 6 immunity frames.
    • Now uses the Rarity Level: 8 rarity instead of Rarity Level: 7.
  • 1.1.5.08: Now requires a Hardmode Anvil to craft instead of a Particle Accelerator.