History:Night's Ray

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Main article: Night's Ray
  • 2.0.3.005:
    • Nerfed damage from 24 to 17.
    • Now has an alternate recipe using Crimson Rod instead of Vilethorn.
  • 2.0.2.001: No longer uses 15 Rotten Matter in its recipe.
  • 1.5.1.001:
    • Moved Vilethorn and Magic Missile to the top of the recipe in order.
    • Fixed it targeting enemies from far away.
  • 1.2.0.001: Buffed damage from 21 to 32, and use time from 25 to 20.
  • 1.1.7.901:
    • Dust is now larger, but less frequent.
    • Split rays are now wider.
    • Removed tooltip "Fires a beam of dark energy that can split into additional beams. Enemies must be near for the beam to split".
  • 1.1.7.855: Now uses 10 Purified Gel in its recipe.
  • 1.1.7.851: Can no longer be crafted with Blood Samples instead of True Shadow Scales.
  • 1.1.7:
    • Nerfed damage from 30 to 26.
    • Split beams now deal 60% main beam damage instead of 40%.
    • Split beams now last 0.5 seconds instead of 1.67, and secondary split beams now last 0.5 seconds instead of 0.17.
  • 1.1.5.08: Lowered the amount of dust created.