History:Fault Line
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Main article: Fault Line
- 2.0.3.002:
- Nerfed damage from 88 to 75 and explosion damage from 100% base damage to 50%.
- Buffed air time from 7 seconds to infinite, range from 26.25 tiles to 30, and effective top speed from 26 to 40.
- The yoyo is no longer 15% larger.
- 2.0.2.001: Now inflicts Hellfire instead of On Fire!.
- 1.5.1.001:
- Decreased On Fire! duration from explosions from 5 seconds to 3, and from the yoyo from 5 seconds to 4.
- No longer considered a fire weapon.
- 1.5.0.003: Explosions no longer deal 30% base damage, but now grant 600 local immunity frames instead of 10.
- 1.5.0.001: Yoyo projectile now grants enemies 20 local immunity frames instead of using standard immunity frames.
- 1.4.5.004: Buffed yoyo range from 18.125 tiles to 26.25.
- 1.4.4.001:
- Renamed from "Chaotrix" to "Fault Line".
- Resprited.
- 1.4.3.001:
- Nerfed damage from 110 to 88. Buffed range from 18 tiles to 18.125 and velocity multiplier from 1x to 2x.
- The yoyo no longer retracts after 10 hits.
- 1.4.2.109: Now internally counts as a yoyo.
- 1.4.2.105: Explosions now use a custom projectile instead of the vanilla solar explosion projectile.
- 1.4.2.101: Nerfed damage from 150 to 110.
- 1.4.2.001: Resprited.
- 1.4.1.003: Buffed knockback from 3.6 to 4.
- 1.4.1.001: Buffed damage from 110 to 150.
- 1.3.1.001:
- Now caps melee speed at 125% when held.
- Resprited it and yoyo projectile.
- 1.1.6:
- Now has a tooltip explaining its function.
- Fixed it not dealing melee damage.
- 1.1.5.08: Now requires a Hardmode Anvil to craft instead of a Particle Accelerator.
- 1.1.5: Resprited.
- 1.1.4.43: Introduced.