History:Statis' Void Sash
Jump to navigation
Jump to search
Main article: Statis' Void Sash
- 2.0.3.005: Improved the visuals of its dash.
- 2.0.3.001: Adjusted its offset and scale in the inventory.
- 2.0.2.001: Projectiles no longer inflict God Slayer Inferno.
- 1.5.0.001:
- Buffed dash length from 34 blocks to 38 and it now grants full fall damage immunity instead of increasing fall damage resistance.
- Nerfed cosmic scythe projectile damage from 500 to 375.
- Dodge is now guaranteed, but triggers a 90 second global cooldown with other dodges and reflects.
- Now requires a Cosmic Anvil to craft instead of a Draedon's Forge.
- 1.4.5.006: Buffed dash length from 29 blocks to 34.
- 1.4.5.003: Removed the ability to toggle its dash by changing visibility.
- 1.4.5.001: Tooltip now specifies that it increases jump speed by 24% and grants 50 extra blocks of fall resistance.
- 1.4.4.001:
- Renamed from "Statis' Belt of Curses" to "Statis' Void Sash".
- Reworked, increased the dash length and added trailing homing scythes that release when dashing. Removed all rogue and summoner boosts.
- No longer uses Statis' Curse in its recipe.
- Resprited.
- 1.4.2.109: Can no longer affect projectiles fired from Town NPCs.
- 1.4.2.108: Can now have its dash toggled using visibility.
- 1.4.2.101: Decreased the damage of failed instakills from 5x to 3x.
- 1.4.1.001: Nerfed rogue critical strike chance boost from 10% to 5%.
- 1.3.0.001:
- Now makes minions have a chance to instantly kill normal enemies.
- Now uses 20 Endothermic Energy, 20 Nightmare Fuel, and 20 Phantoplasm in its recipe instead of 5 Cosmilite Bars and 5 Phantoplasm.
- Nerfed throwing critical strike chance boost and throwing and summoner damage boosts from 15% to 10% and jump speed boost from 3.5 to 1.2.
- 1.2.4.002: Fixed a bug which prevented the player from dashing again if they held the movement key down after dashing.
- 1.2.3.001: Introduced.