History:Plants

From Calamity Mod Wiki
Jump to navigation Jump to search
Main article: Plants
  • 2.0.3.001:
    • Astral Grass can now drop Hay.
    • Cinder Blossom Grass can now merge with Ash Blocks.
    • Fixed Spine Trees and Lava Lilies being offset in Retro or Trippy lighting.
    • Fixed vines not being able to connect to Leaf Blocks.
  • 2.0.2.002:
    • Astral Grass can now randomly grow wild grass.
    • Lava Lilies now require an axe instead of a pickaxe to break, and now generate dust and have sounds when hit.
    • Resprited Astral Grass.
  • 2.0.2.001:
    • Introduced Abyss Kelp, Lava Lily, Lava Pistil, Sulphur Tentacle Coral, and Tenebris Remnant.
    • Gave Astral Vines a name on the map and made them emit some light that shifts between cyan and orange.
    • Resprited Astral Plants, Sulphurous Cactus, and Viper Vines tiles.
  • 2.0.1.002:
    • Acidwood Tree can now drop the following from shaking:
      • 6.67% chance for a Bomb projectile to drop in For the worthy seed.
      • 2.86% chance for 1-2 Rotten Eggs during Halloween.
      • 8.33% chance for 1-3 Acidwood.
      • 4.58% chance for 50 Copper Coins to 3 Gold Coins.
      • 4.35% chance to spawn a Baby Flak Crab.
      • 5.52% chance for 1-2 Sulphuric Scales after defeating Tier 1 Acid Rain, and 2.76% after defeating Tier 2 Acid Rain.
      • 2.76% chance for 1-2 Corroded Fossils after defeating Tier 2 Acid Rain.
    • Astral Palm Tree can now drop the following from shaking:
      • 6.67% chance for a Bomb projectile to drop in For the worthy seed.
      • 2.86% chance for 1-2 Rotten Eggs during Halloween.
      • 8.33% chance for 1-3 Astral Monolith.
      • 4.58% chance for 50 Copper Coins to 3 Gold Coins.
      • 5.81% chance for 1-2 Stardust during the day, and 2.9% during the night.
      • 2.9% chance for 1-2 Fallen Stars during the night.
    • Astral Snow Tree can now drop the following from shaking:
      • 6.67% chance for a Bomb projectile to drop in For the worthy seed.
      • 14.29% chance for 1-2 Acorns.
      • 2.44% chance for 1-2 Rotten Eggs during Halloween.
      • 7.14% chance for 1-3 Astral Monolith.
      • 3.93% chance for 50 Copper Coins to 3 Gold Coins.
      • 3.73% chance to spawn a Twinkler.
      • 4.73% chance for 1-2 Stardust during the day, and 2.36% during the night.
      • 2.36% chance for 1-2 Fallen Stars during the night.
    • Astral Tree can now drop the following from shaking:
      • 6.67% chance for a Bomb projectile to drop in For the worthy seed.
      • 14.29% chance for 1-2 Acorns.
      • 2.44% chance for 1-2 Rotten Eggs during Halloween.
      • 7.14% chance for 1-3 Astral Monolith.
      • 3.93% chance for 50 Copper Coins to 3 Gold Coins.
      • 3.73% chance to spawn an Enchanted Nightcrawler during the rain or Twinkler otherwise.
      • 4.73% chance for 1-2 Stardust during the day, and 2.36% during the night.
      • 2.36% chance for 1-2 Fallen Stars during the night.
    • Astral Grass can now be instantly broken with Gravedigger's Shovel.
  • 2.0.0.003: Fixed Acidwood trees' sprite sheet error.
  • 1.5.1.001:
    • Acidwood Trees are now more likely to generate.
    • Fixed an issue that allowed Sulphurous Vines to generate from Hardened Sulphurous Sandstone that are out of bounds.
  • 1.4.5.004:
    • Introduced a Sulphurous Sea Cactus variant.
    • Resprited Acidwood Trees.
    • Fixed a visual error with the Acidwood Tree Sapling.
  • 1.4.5.002: Acidwood Trees can now grow on Sulphurous Sandstone and Hardened Sulphurous Sandstone.
  • 1.4.4.003:
    • Sulphurous Vines now glow.
    • Fixed Acidwood trees only growing on submerged Sulphurous Sand.
  • 1.4.4.002: Fixed Acidwood trees detaching from each other.
  • 1.4.2.108: Introduced a Snow variant for the Astral Monolith tree.
  • 1.4.2.106:
    • Resprited Astral Grass.
    • Fixed a sheeting error on Astral Monolith saplings.
  • 1.4.1.001: Fixed Viper Vines not growing correctly.