History:Claret Cannon
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Main article: Claret Cannon
- 2.0.2.001: No longer inflicts Brimstone Flames.
- 1.5.1.003: Changed tooltip from "Converts musket balls into strings of 3 bloody tears that drain enemy health" to "Fires strings of 3 bullets / Converts musket balls into bloody tears that drain enemy health".
- 1.5.1.001: Decreased Brimstone Flames duration from bloody tears from 6 seconds to 3.
- 1.5.0.001:
- Nerfed damage from 215 to 140.
- Now only converts Musket Balls.
- 1.4.5.003: Changed tooltip to say "bloody tears" instead of "bloodfire bullets".
- 1.4.3.001: Adjusted holdout offset.
- 1.4.2.104: Projectiles now make sounds upon hitting blocks.
- 1.4.2.103: Bloodfire Bullets now have afterimages.
- 1.4.2.102: Tooltip now states it fires a string of its respective projectiles instead of simply saying it shoots said projectiles.
- 1.4.2.001: Can no longer heal off of enemies with the canGhostHeal tag set to false.
- 1.4.1.001: Nerfed damage from 255 to 215.
- 1.4.0.002: Bullets now have a 50% chance to heal the player instead of 100%.
- 1.2.4.204: Nerfed damage from 280 to 255.
- 1.2.1.005: Buffed damage from 260 to 280.
- 1.2.1.004: Buffed damage from 219 to 260.
- 1.2.1.001:
- Buffed shot speed from 12 to 24.
- Bullets now heal the player for 1 health instead of 2.
- 1.1.7.921: Now uses the rarity instead of .
- 1.1.7.901: On hit effects no longer activate on Target Dummies.
- 1.1.7.861: Introduced.