History:Seadragon
Jump to navigation
Jump to search
Main article: Seadragon
- 2.0.3.005: Nerfed damage from 70 to 60. Rockets now deal 3x base damage instead of 5x, and muzzle blast now deals 12x base damage instead of 25x.
- 2.0.3.001: Now fires a close-range ring projectile on every shot, and a high damage muzzle blast every 17th shot.
- 2.0.2.001: No longer uses 15 Depth Cells, 15 Lumenyl, or 5 Tenebris in its recipe.
- 1.5.1.001:
- Now replaces bullets with a rocket every 18 shots instead of at a 10% chance.
- Additionally, it replaces bullets with a water stream every other shot.
- Bullets fired now always consume ammo, while rockets and water streams do not.
- Now uses 10 Sea Prisms in its recipe.
- Resprited rocket.
- 1.5.0.001:
- Nerfed damage from 108 to 70.
- Resprited.
- 1.4.5.001: Fire projectile now uses Totality Breakers' fire projectile instead of Molotov Cocktail's.
- 1.4.4.001: Nerfed damage from 125 to 108.
- 1.4.2.105:
- Buffed damage from 110 to 125, but decreased the size of rocket explosions.
- Rocket explosions now pierce infinitely and grant 10 local immunity frames.
- 1.4.2.102: Changed its tooltip.
- 1.4.2.001: Nerfed damage from 158 to 110.
- 1.4.0.001: Resprited it and rockets.
- 1.3.3.001: Buffed damage from 150 to 158.
- 1.3.1.001: Now uses 15 Depth Cells, 15 Lumenyl, and 5 Tenebris in its recipe.
- 1.3.0.001: Nerfed damage from 160 to 150.
- 1.2.4.001: introduced.