History:Broken Biome Blade

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Main article: Broken Biome Blade
  • 2.0.3.003: Pure Clarity attunement now inflicts Crumbling instead of Armor Crunch.
  • 1.5.1.005: Fixed a tooltip error that caused the game to crash when using a translation mod.
  • 1.5.1.003:
    • Fixed Attunement being written as "Attumenent" in the tooltip.
    • Fixed an issue that caused attunement functions to desync while in multiplayer.
  • 1.5.1.001:
    • Renamed from "Biome Blade" to "Broken Biome Blade".
    • Now uses Any Wooden Sword, 5 Aerialite Bars, 5 Hellstone Bars, 50 Dirt Blocks, and 50 Stone Blocks in its recipe, instead of a Wooden Sword, 20 Dirt Blocks, 20 Sand Blocks, 20 Ice Blocks, 20 Any Evil Blocks, 20 Glowing Mushrooms, 20 Marble Blocks, 20 Granite Blocks, 20 Hellstone, and 20 Coral.
    • Reworked:
      • Nerfed damage from 55 to 47.
      • No longer fires projectiles in its base form.
      • The player can right click to attune to the surrounding biome, allowing the weapon to perform special attacks exclusive to the biome.
      • The player can use attunements outside of the native biomes, instead of dynamically inflicting debuffs based on the player's current biome.
    • No longer considered a nature weapon.
    • Resprited.
  • 1.5.0.001:
    • Buffed damage from 38 to 55.
    • Now inflicts Glacial State for 0.5 seconds instead of 0.75.
  • 1.4.5.004:
    • Nerfed damage from 70 to 38, use time from 23 to 29, knockback from 6 to 5, and static debuff duration from 3 seconds to 1.5 (1.5 seconds to 0.75 for Glacial State).
    • Projectiles in the Jungle now inflict Venom instead of Plague.
    • Now uses the Rarity Level: 3 rarity instead of Rarity Level: 4.
    • No longer uses 20 Astral Monolith and 20 Pearlstone Blocks in its recipe, and now requires an Anvil to craft instead of a Hardmode Anvil.
  • 1.4.4.002: Now uses 20 Dirt Blocks, Sand Blocks, Ice Blocks, Any Evil Blocks, Glowing Mushrooms, Marble Blocks, Granite Blocks, Hellstone, Coral, and Pearlstone Blocks in its recipe instead of 10.
  • 1.4.3.002:
    • Now inflicts the Astral Infection debuff and beams turn orange in the Astral Infection.
    • Now uses Any Evil Block in its recipe instead of either Ebonstone Blocks or Crimstone Blocks.
    • Now uses 10 Astral Monolith in its recipe.
  • 1.4.2.108:
    • Removed unnecessary sounds from projectiles.
    • Resprited projectiles.
  • 1.4.2.103:
    • Buffed damage from 48 to 70.
    • Resprited.
  • 1.1.7.801: Now requires a Hardmode Anvil to craft instead of an Anvil.
  • 1.1.7: Now uses 5 Coral and 10 Pearlstone Blocks in its recipe.