History:Astral Probe
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Main article: Astral Probe
- 2.0.3.005: Decreased Astral Infection duration on contact from 1.5 seconds to 1.25.
- 2.0.3.003: Decreased Astral Infection duration on contact from 2 seconds to 1.5.
- 2.0.2.002: Now properly displays vanilla debuff colors and Hunter Potion effects.
- 1.5.1.001: Now vulnerable to heat debuffs, but resistant to sickness debuffs.
- 1.4.5.001: Fixed it spawning during events.
- 1.4.4.001: Now has a glowmask.
- 1.4.3.002: Now immune to Astral Infection.
- 1.4.3.001: Moves 50% faster and no longer gets interrupted when damaged in Death Mode.
- 1.4.2.104: Now inflicts Astral Infection for 2 seconds at all times instead of God Slayer Inferno for 2.5 seconds after defeating Astrum Aureus.
- 1.4.1.003:
- Increased delay between when its hit sound can play.
- Decreased minimum coin drop amount from 15 to 5 .
- 1.4.0.002:
- Increased volume of hit and death sounds.
- Fixed all sounds not playing properly.
- 1.4.0.001:
- Nerfed damage reduction from 30% to 15%.
- Now uses a custom hit sound and spawns more often.
- Resprited.
- 1.3.4.001: Nerfed health from 120 / 240 to 70 / 140 .
- 1.3.2.001: Nerfed health from 400 / 676 to 120 / 240 , contact damage from 50 / 84 to 30 / 60 , and laser damage in Normal Mode from 21 to 14.
- 1.2.4.001: Resprited.
- 1.2.0.001:
- Now has 30% damage reduction.
- No longer spawns when near a Celestial Pillar.
- 1.1.7.941: Increased spawnrate.
- 1.1.7.901: Introduced.