History:Astral Probe

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Main article: Astral Probe
  • 2.0.3.005: Decreased Astral Infection duration on contact from 1.5 seconds to 1.25.
  • 2.0.3.003: Decreased Astral Infection duration on contact from 2 seconds to 1.5.
  • 2.0.2.002: Now properly displays vanilla debuff colors and Hunter Potion effects.
  • 1.5.1.001: Now vulnerable to heat debuffs, but resistant to sickness debuffs.
  • 1.4.3.001: Moves 50% faster and no longer gets interrupted when damaged in Death Mode.
  • 1.4.2.104: Now inflicts Astral Infection for 2 seconds at all times instead of God Slayer Inferno for 2.5 seconds after defeating Astrum Aureus.
  • 1.4.2.102:
    • Now gains increased stats, equivalent to old stat values, after defeating Astrum Aureus.
    • Nerfed health from 70 / 140 Expert Mode to 50 / 100 Expert Mode, contact damage from 30 / 60 Expert Mode to 20 / 40 Expert Mode, defense from 20 to 10, and knockback resistance from 15% to 5%.
  • 1.4.1.003:
    • Increased delay between when its hit sound can play.
    • Decreased minimum coin drop amount from 15 Silver Coin to 5 Silver Coin.
  • 1.4.0.002:
    • Increased volume of hit and death sounds.
    • Fixed all sounds not playing properly.
  • 1.4.0.001:
    • Nerfed damage reduction from 30% to 15%.
    • Now uses a custom hit sound and spawns more often.
    • Resprited.
  • 1.3.4.001: Nerfed health from 120 / 240 Expert Mode to 70 / 140 Expert Mode.
  • 1.3.2.001: Nerfed health from 400 / 676 Expert Mode to 120 / 240 Expert Mode, contact damage from 50 / 84 Expert Mode to 30 / 60 Expert Mode, and laser damage in Normal Mode from 21 to 14.
  • 1.2.0.001:
    • Now has 30% damage reduction.
    • No longer spawns when near a Celestial Pillar.