History:Stellar Contempt

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Main article: Stellar Contempt
  • 2.0.3.007:
    • Resprited spectral hammer.
    • Fixed its damage falloff applying to the initial hit.
  • 2.0.3.003: Fixed it not having decreased volume on its charge sound.
  • 2.0.3.002: Echo hammers now take 0.7 seconds to begin homing instead of 0.92, and now decelerate more heavily as they are spawned. Adjusted their backup homing motion to be faster.
  • 2.0.3.001:
    • Reworked:
      • Buffed damage from 300 to 650, knockback from 9 to 28, and shot speed from 18 to 25, but nerfed use time from 13 to 45.
      • No longer throws a hammer that functions like a boomerang and spawns lunar flares on hits.
      • Now throws a fast hammer that rains lunar flares and returns to the player on enemy hits. The more hits landed, the more lunar flares are rained.
      • After landing a hit with the hammer four times, an echo hammer is spawned which briefly charges up before quickly homing in, dealing 600% base damage and exploding on hit, and the hit counter is reset.
  • 1.5.1.001:
    • Hammer now inflicts Nightwither for 4 seconds instead of 8 at night.
    • Resprited.
  • 1.5.0.001:
    • Now exclusively deals melee damage.
    • Nerfed damage from 350 to 300.
  • 1.4.5.001:
    • Rogue variant can now trigger universal stealth strike effects.
    • Now uses 5 Luminite Bars in its recipe instead of 10.
  • 1.4.2.109:
    • Nerfed damage from 575 to 350 for the melee variant, and 325 for the rogue variant.
    • On-hit lunar flares no longer deal flat damage.
  • 1.4.2.105: Fixed thrown item using an outdated sprite.
  • 1.4.2.104:
    • Introduced a rogue variant.
    • Now requires an Ancient Manipulator to craft.
    • Resprited.