History:Dragon Rage

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Main article: Dragon Rage
  • 2.0.1.002:
    • Nerfed damage from 1275 to 1075.
    • Fireballs now have a spawning cooldown of 1 second.
  • 2.0.1.001: Now inflicts Dragonfire instead of On Fire! and Daybroken.
  • 1.5.1.001:
    • Decreased On Fire! duration from explosions from 5 seconds to 3.
    • Decreased Daybroken duration from the baton from 6 seconds to 3.
    • No longer considered a fire weapon.
  • 1.5.0.003: Explosions no longer deal 30% base damage, but now grant 600 local immunity frames instead of 10.
  • 1.5.0.001:
    • Buffed damage from 800 to 1275.
    • Reworked, now swings a double-bladed baton that causes a small explosion whenever an enemy is hit. After 10 enemy hits, 10 to 15 homing fireballs are released that deal 12.5% base damage.
    • Resprited.
  • 1.4.2.105:
    • Explosions now use a custom projectile instead of the vanilla solar explosion projectile.
    • Resprited.
  • 1.4.2.102:
    • Reduced the randomness of wave speeds.
    • Added a tooltip.
  • 1.1.7.701:
    • Now uses the Rarity Level: 14 rarity instead of Rarity Level: 10.
    • Nerfed shot speed from 20 to 14.
    • Now shoots a spread of five Draconic Wave projectiles instead of a large blast of flames.
    • Resprited.
  • 1.1.7.51: Blasts now deal 75% base damage instead of 50%.
  • 1.1.7: Blasts now deal 50% base damage instead of 100%.