History:Crown Jewels
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Main article: Crown Jewels
- 2.0.4.003:
- Nerfed Ruby Jewel and Sapphire Jewel's health from 280
/ 420
to 240
/ 360
, and Emerald Jewel's health from 560
/ 840
to 480
/ 720
.
- Ruby Jewel now fires 4 ruby bolts in Death Mode instead of 5, and increased the spread of the ruby bolts. It still fires 5 ruby bolts in Death Master Mode.
- Sapphire Jewel now hovers above King Slime instead of the player, and teleports with King Slime.
- Nerfed Ruby Jewel and Sapphire Jewel's health from 280
- 2.0.4.002: Buffed Emerald Jewel's damage in Master Mode from 90
to 114
.
- 2.0.4.001:
- Introduced Sapphire Jewel and Emerald Jewel.
- Renamed "Crown Jewel" to "Ruby Jewel".
- Buffed ruby bolt damage from 26 / 36
/ 44
/ 48
/ 66
to 26 / 36
/ 44
/ 52
/ 84
.
- Nerfed knockback resistance from 100% to 20%.
- No longer immune to lifesteal.
- Now gets 21,000 health in Boss Rush, is affected by the
Boss Health Boost Percentage
config option, and has a 30 second global cooldown on slowing debuffs. - Now has a higher maximum velocity, floats higher above the player, and emits light.
- Increased ruby bolt fire rate.
- Now fires slower but fires a spread of 5 ruby bolts in Death Mode.
- Ruby bolts are now faster in Revengeance Master Mode.
- Fixed ruby bolts not receiving damage values in Classic and Expert Mode.
- 2.0.2.002: Now properly displays vanilla debuff colors and Hunter Potion effects.
- 2.0.1.001: Increased bolt projectile velocity by 11.11%, and significantly increased the brightness of it on all modes.
- 1.5.1.001:
- Can now be damaged.
- Nerfed health from 999 to 280, buffed damage reduction from 0% to 10% and defense from 0 to 10.
- Now vulnerable to cold, water, and sickness debuffs.
- 1.4.5.004: Now fires a spread of 3 projectiles in Death Mode.
- 1.4.3.001: Nerfed ruby bolt damage from 44
/ 50
to 44
/ 48
.
- 1.4.2.105: Introduced.