History:Apoctosis Array

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Main article: Apoctosis Array
  • 2.0.2.001: No longer inflicts Brimstone Flames.
  • 1.5.0.001:
    • Buffed damage from 55 to 99.
    • Damage scaling is now based on how full the player's maximum mana is instead of how high the player's mana is. Maximum projectile damage is 160%, minimum projectile damage is 20%. Using Astral Injection will cap its maximum damage at 111%.
  • 1.4.5.001:
    • Buffed damage from 45 to 55, and mana cost from 14 to 12.
    • Now uses 5 Luminite Bars in its recipe instead of 10.
  • 1.4.4.004:
    • Nerfed damage from 50 to 45, and mana cost from 12 to 14.
    • Now deals 40% less damage while the player has the Astral Injection buff.
  • 1.4.2.105: Blasts' explosion now pierces infinitely and grants enemies 10 local immunity frames.
  • 1.2.1.002: Buffed projectile velocity from 6 to 8.
  • 1.1.7.911: Increased mana cost from 6 to 12, and reduced projectile size scaling with mana by 50%.
  • 1.1.7.701:
    • Now uses the Rarity Level: 12 rarity instead of Rarity Level: 10.
    • Resprited.
  • 1.1.7.5: Now requires an Ancient Manipulator to craft instead of a Hardmode Anvil.
  • 1.1.7: Fixed a hold offset issue.