History:Phantom Spirit

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Main article: Phantom Spirit
  • 1.5.1.001:
    • Buffed happy variant's Phantom Shot damage from 130 / 212 Expert Mode / 236 Revengeance Mode / 248 Death Mode to 150 / 264 Expert Mode / 288 Revengeance Mode / 300 Death Mode.
    • All variants are now resistant to sickness debuffs.
  • 1.5.0.001:
    • Nerfed angry variant's health from 2100 / 4200 Expert Mode to 2000 / 4000 Expert Mode and defense from 30 to 25.
    • Nerfed happy variant's health from 9000 / 18,000 Expert Mode to 3000 / 6000 Expert Mode and defense from 40 to 30.
    • Resprited sad, angry, and happy variants.
  • 1.4.5.003: Changed happy variant's Shot damage from 120 / 240 Expert Mode / 264 Revengeance Mode / 278 Death Mode to 130 / 212 Expert Mode / 236 Revengeance Mode / 248 Death Mode.
  • 1.4.3.001:
    • Nerfed happy variant's shot damage from 130 / 212 Expert Mode / 265 Revengeance Mode / 304 Death Mode to 130 / 212 Expert Mode / 233 Revengeance Mode / 245 Death Mode.
    • Moves 33.33% faster for all variants in Death Mode.
  • 1.4.2.106:
    • Nerfed normal variant's defense from 40 to 10.
    • Nerfed sad variant's defense from 50 to 20.
    • Nerfed angry variant's defense from 70 to 30.
    • Nerfed happy variant's defense from 100 to 40.
    • Changed happy variant's Phantom Shot damage from 120 / 240 Expert Mode to 130 / 212 Expert Mode.
  • 1.4.2.102: Killing 10 and 20 will now display status messages in chat until Polterghast is spawned.
  • 1.4.2.001: Happy variant's phantom shots now use custom projectiles.
  • 1.4.1.003:
    • Decreased normal variant minimum coin drop amount from 5 Gold Coin to 20 Silver Coin.
    • Decreased sad variant minimum coin drop amount from 5 Gold Coin to 30 Silver Coin.
    • Decreased angry variant minimum coin drop amount from 5 Gold Coin to 40 Silver Coin.
    • Decreased happy variant minimum coin drop amount from 5 Gold Coin to 60 Silver Coin.
  • 1.3.4.101: All variants no longer have 40% damage reduction.
  • 1.3.3.001: Buffed happy variant's health from 3000 / 6000 Expert Mode to 9000 / 18,000 Expert Mode, and increased phantom shot's speed.
  • 1.3.2.001:
    • Nerfed normal variant's damage from 100 / 200 Expert Mode to 70 / 140 Expert Mode.
    • Nerfed sad variant's damage from 130 / 260 Expert Mode to 80 / 160 Expert Mode.
    • Nerfed angry variant's damage from 160 / 320 Expert Mode to 90 / 180 Expert Mode.
    • Nerfed happy variant's contact damage from 200 / 400 Expert Mode to 100 / 200 Expert Mode, and projectile damage from 100 / 200 Expert Mode / 300 Death Mode to 60 / 120 Expert Mode / 180 Death Mode.
  • 1.3.0.001:
    • Introduced Sad, Angry and Happy variants.
    • Nerfed normal variant health from 2000 / 4000 Expert Mode to 1000 / 2000 Expert Mode, damage from 150 / 300 Expert Mode to 100 / 200 Expert Mode, and defense from 80 to 40.
    • Reduced speed.
    • Normal variant now always drops 1 Phantoplasm instead of 1-3.
    • Resprited.
  • 1.2.4.201: Changed health from 3000 / 3600 Expert Mode to 2000 / 4000 Expert Mode, and nerfed damage from 200 / 320 Expert Mode to 150 / 300 Expert Mode.
  • 1.2.3.001: Nerfed damage from 250 / 400 Expert Mode / 500 Revengeance Mode to 200 / 320 Expert Mode / 400 Revengeance Mode.
  • 1.2.0.002:
    • Buffed damage from 110 / 176 Expert Mode to 250 / 400 Expert Mode.
    • Now inflicts Marked for Death for 2 seconds in Revengeance Mode.
  • 1.2.0.001:
    • Now has 40% damage reduction.
    • Killing 30 now summons Polterghast.
  • 1.1.7.961: Now has a 16.67% / 25% Expert Mode chance to be spawned by post-Providence Dungeon enemies instead of 10% / 16.67% Expert Mode.