History:Carnage

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Main article: Carnage
  • 2.0.3.005: Fixed it not spawning blood on enemy kills.
  • 2.0.3.001:
    • Increased the amount of blood spawned per kill from 4-5 to 6-8 but nerfed damage from 100% base damage to 30%.
    • Blood can no longer spawn from passive or statue-spawned NPCs.
  • 1.5.1.001:
    • Buffed damage from 69 to 70.
    • Now drops from Wall of Flesh in all difficulties instead of The Hive Mind and The Perforators in Malice Mode. Decreased drop rate from 100% Malice Mode to 10%.
    • Now uses the Rarity Level: 4 rarity instead of Rarity Level: 3.
  • 1.5.0.001:
    • Now has a 125% size modifier but decreased projectile lifesteal from 5 to 2.
    • Now drops from The Hive Mind and The Perforators in Malice Mode instead of Blood Zombies and Crimulan Blight Slimes after defeating Skeletron. Increased drop rate from 0.5% and 1% to 100% Malice Mode.
    • Now has a custom - Challenge Item - (#FF8C00 ●) tag instead of using the Rarity level: Rare Variant rarity.
  • 1.4.3.001:
    • Fixed blood not benefitting from increased all-class damage.
    • Swing now functions in PvP.