History:Carnage
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Main article: Carnage
- 2.0.3.005: Fixed it not spawning blood on enemy kills.
- 2.0.3.001:
- Increased the amount of blood spawned per kill from 4-5 to 6-8 but nerfed damage from 100% base damage to 30%.
- Blood can no longer spawn from passive or statue-spawned NPCs.
- 2.0.2.002: Buffed damage from 70 to 130.
- 2.0.1.001: Resprited.
- 1.5.0.003: Buffed damage from 55 to 69.
- 1.5.0.001:
- Now has a 125% size modifier but decreased projectile lifesteal from 5 to 2.
- Now drops from The Hive Mind and The Perforators in Malice Mode instead of Blood Zombies and Crimulan Blight Slimes after defeating Skeletron. Increased drop rate from 0.5% and 1% to 100% .
- Now has a custom - Challenge Item - (#FF8C00 ●) tag instead of using the rarity.
- 1.4.3.001:
- Fixed blood not benefitting from increased all-class damage.
- Swing now functions in PvP.
- 1.4.2.101: Introduced.