History:The Final Dawn
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Main article: The Final Dawn
- 2.0.3.007:
- Buffed damage from 1500 to 2500, but stealth strikes now have a 60% damage modifier.
- Fireballs from its fling attack now deal 20% base damage instead of 30%.
- 2.0.3.003: Buffed stealth generation on slashes from 25% to 40%, but Venerated Locket clone projectiles can no longer generate stealth.
- 2.0.3.001: Added a new use sound.
- 2.0.1.001: Now inflicts Dragonfire instead of Holy Flames.
- 1.5.1.001:
- Nerfed effective local immunity frames from 5 to 13 and given player immunity frames from 6 to 4.
- Now inflicts Holy Flames for 3, 4, 4, 5, and 5 seconds from flames, fireballs, boomerang, slash, and horizontal slash respectively instead of 10.
- No longer considered a fire weapon.
- 1.5.0.001:
- Nerfed damage from 5000 to 1500.
- Now grants 10 local immunity frames instead of 5.
- Decreased lingering flame projectile size by 28%.
- Launch stealth strike now grants the player 6 immunity frames instead of 10.
- Decreased horizontal damage from 150% to 127.5%.
- 1.4.5.003: Now consumes stealth if the scythe charging animation is canceled prematurely.
- 1.4.5.002: Fixed a bug that caused stealth strikes to not trigger stealth-based accessory functions.
- 1.4.5.001: Introduced.