History:Hydraulic Volt Crasher
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Main article: Hydraulic Volt Crasher
- 2.0.2.002: Buffed damage from 65 to 75, and hammers now grant 10 local immunity frames instead of 15.
- 2.0.2.001:
- Voltage streams now deal 100% base damage instead of 80%, but now pierce 2 times instead of 4 and grant 40 local immunity frames instead of 12.
- The hammer itself no longer has a 175% size modifier and now grants 15 local immunity frames.
- Up to 3 additional enemies can be electrocuted at a time, instead of infinite enemies within the radius.
- 1.5.1.001:
- Decreased stream's Electrified duration from 10 seconds to 3.
- Removed the period from the first line of its tooltip.
- 1.5.0.001:
- Buffed size modifier from 130% to 175%.
- Decreased hammer power from 230% to 100%.
- Now uses 10 Any Mythril Bars in its recipe instead of 10 Hallowed Bars.
- Fixed an issue that caused it to lose its charge when reforged.
- 1.4.5.006:
- Nerfed damage from 70 to 65, and increased stream projectile damage from 35% base damage to 80%.
- Now always requires charge to be used.
- 1.4.5.004: Projectiles now benefit from true melee bonuses.
- 1.4.5.003:
- Depletion of charge is no longer random, it now consumes 0.002 charge for every frame it is held out.
- Fixed a bug that caused it to target passive enemies.
- 1.4.5.001: Introduced.