History:Temporal Umbrella
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Main article: Temporal Umbrella
- 2.0.3.001: Fixed it spawning an outdated sprite variant of the Astral tree.
- 2.0.2.001:
- Reworked, five minions are now permanently active and attack enemies:
- An arrow quickly moves towards the target and teleports back to the player on hit.
- A hammer charges towards the target and increases in size on hit.
- An axe charges back and forth at the target. Has a small chance to summon a falling tree that explodes into explosive bunnies and bird projectiles.
- An umbrella charges at the target then swings to deal damage.
- A rifle stays at a distance, shoots at the target and switches sides every seven shots.
- Now uses Virid Vanguard in its recipe instead of Spikecrag Staff.
- Reworked, five minions are now permanently active and attack enemies:
- 2.0.0.001: Fixed its magic bats dealing rogue damage.
- 1.5.0.002: Tooltip now mentions that there can only be one of its corresponding minion active per player.
- 1.5.0.001:
- Nerfed damage from 963 to 193.
- Minions no longer inflict Glacial State and now inflict Frostburn for 2 seconds.
- Now uses 5 Shadowspec Bars in its recipe instead of 4.
- 1.4.5.001:
- Now inflicts Whispering Death.
- Fixed rifle projectiles being incorrectly rotated.
- 1.4.4.002: Now uses a custom rarity color which alternates between #D200FF ● and #FFF818 ●.
- 1.4.4.001: Introduced.