Настройки в конфиге
Перейти к навигации
Перейти к поиску
Several features of the Calamity Mod can be toggled though the usage of either tModLoader's in-game configuration menu or the external CalamityMod_CalamityConfig.json
file.
CalamityMod_CalamityConfig.json
resides in one of the following locations by default:
- Windows:
"C:\Users\username\Documents\My Games\Terraria\tModLoader\ModConfigs"
- Mac:
"~/Library/Application support/Terraria/ModLoader/Mod Configs"
- Linux:
"Home/.local/share/Terraria/Modloader/Mod Configs"
If editing CalamityMod_CalamityConfig.json
manually, the player must quit Terraria completely, edit the settings in the file, and then start Terraria again in order for them to take effect.
Configurable mechanics
Calamity Main mod
The following settings are listed in the Calamity Mod's in-game configuration menu and in the CalamityMod_CalamityConfig.json
file.
Type | Icon | Configuration | Options | Tooltip |
---|---|---|---|---|
Graphics Changes | Afterimages ( Afterimages ) |
true or false (Default: true) |
Enables rendering afterimages for Calamity NPCs, projectiles, etc. Disable to improve performance. | |
Max Particle Limit ( ParticleLimit ) |
100 to 2000 (Default: 500) |
Sets the maximum of particle effects that can exist at once. Particles are separate from dust and gores. Turn down to improve performance. Turning this below 300 may cause some things to not display correctly. | ||
Bosses Stop Weather ( BossesStopWeather ) |
true or false (Default: true) |
When enabled, many late game bosses will stop all rain and related weather when spawned. Enable if you have performance issues during late game boss fights. | ||
Screenshake ( Screenshake ) |
true or false (Default: true) |
Enable or disables all screen-shaking effects. | ||
Stealth Invisibility ( StealthInvisbility ) |
true or false (Default: true) |
Enables players gradually turning invisible as their Rogue Stealth increases. This effect is visually similar to Shroomite armor's stealth. | ||
UI Changes | Music Mod Reminder Message ( MusicModReminderMessage ) |
true or false (Default: true) |
Enable or disable the status message which reminds users to install the Calamity Music Mod. This message plays on world entry. | |
Wiki Status Message ( WikiStatusMessage ) |
true or false (Default: true) |
Enable or disable the status message promoting the Official Calamity Wiki that plays on world entry. | ||
New Shop Inventory Alert ( ShopNewAlert ) |
true or false (Default: true) |
Adds an icon that appears over NPCs when they have new items in their shops. | ||
Boss Health Bar Extra Info ( BossHealthBarExtraInfo ) |
true or false (Default: true) |
Adds extra info to Calamity's boss health bar. This displays either the boss's exact health or number of remaining parts or segments. | ||
Display Enemy Debuffs ( DebuffDisplay ) |
true or false (Default: true) |
Adds an array of debuff icons above all bosses and minibosses. | ||
Cooldown Rack Display Mode ( CooldownDisplay ) |
0 to 2 (Default: 2) |
Adds the Cooldown Rack which displays all important cooldowns right underneath buffs and debuffs. Set this to 1 to display the Cooldown Rack in a more compact way, and to 0 to entirely disable the UI. | ||
Display Vanilla Cooldowns ( VanillaCooldownDisplay ) |
true or false (Default: true) |
Adds the vanilla debuffs Potion Sickness and Chaos State to the Cooldown Rack. The debuffs will still appear in the buffs array, but this may help make them more visible. | ||
Lock Meter Positions ( MeterPosLock ) |
true or false (Default: true) |
Prevents clicking on Calamity's various Meters on the screen. This stops them from being dragged around with the mouse. | ||
Display Stealth Meter ( StealthMeter ) |
true or false (Default: true) |
Enables the Stealth Meter UI, which shows the player's current stealth level. The Stealth Meter is always hidden if not wearing Rogue armor. | ||
Stealth Meter X Position ( StealthMeterPosX ) |
0 to 100 (Default: 50.104603) |
The X position of the Stealth Meter, measured as a % of your screen width. The meter can be dragged with the mouse if Lock Meter Positions is disabled. | ||
Stealth Meter Y Position ( StealthMeterPosY ) |
0 to 100 (Default: 55.765408) |
The Y position of the Stealth Meter, measured as a % of your screen height. The meter can be dragged with the mouse if Lock Meter Positions is disabled. | ||
Sulphuric Water Poison Meter X Position ( SulphuricWaterMeterPosX ) |
0 to 100 (Default: 50.104603) |
The X position of the Sulphuric Water Poison Meter, measured as a % of your screen width. The meter can be dragged with the mouse if Lock Meter Positions is disabled. | ||
Sulphuric Water Poison Meter Y Position ( SulphuricWaterMeterPosY ) |
0 to 100 (Default: 58.05169) |
The Y position of the Sulphuric Water Poison Meter, measured as a % of your screen height. The meter can be dragged with the mouse if Lock Meter Positions is disabled. | ||
Display Charge Meter ( ChargeMeter ) |
true or false (Default: true) |
Enables the Charge Meter UI, which displays the current charge of the player's held weapon. The Charge Meter is always hidden if not holding a weapon which requires charge. | ||
Charge Meter X Position ( ChargeMeterPosX ) |
0 to 100 (Default: 50.104603) |
The X position of the Charge Meter, measured as a % of your screen width. The meter can be dragged with the mouse if Lock Meter Positions is disabled. | ||
Charge Meter Y Position ( ChargeMeterPosY ) |
0 to 100 (Default: 58.05169) |
The Y position of the Charge Meter, measured as a % of your screen height. The meter can be dragged with the mouse if Lock Meter Positions is disabled. | ||
Display Speedrun Timer ( SpeedrunTimer ) |
true or false (Default: false) |
Enables an in-game speedrun timer which shows in-game time down to the millisecond. A second line displays the time of your most recent boss kill. The time is tracked per player and only counts time while loaded into a world. | ||
Speedrun Timer X Position ( SpeedrunTimerPosX ) |
0 to 100 (Default: 46) |
The X position of the Speedrun Timer, measured as a % of your screen width. This must be set manually and cannot be dragged around. | ||
Speedrun Timer Y Position ( SpeedrunTimerPosY ) |
0 to 100 (Default: 1.481) |
The Y position of the Speedrun Timer, measured as a % of your screen height. This must be set manually and cannot be dragged around. | ||
Display Flight Bar | true or false (Default: true) |
Enables the Flight Bar UI, which shows the player's remaining wing flight time. This bar will also indicate if maximum flight time is decreased by a debuff. It glows bright blue if the player's maximum flight time is currently unlimited. | ||
Flight Bar X Position | 0 to 100 (Default: 40.9375) |
The X position of the Flight Bar, measured as a % of your screen height. The meter can be dragged with the mouse if Lock Meter Positions is disabled. | ||
Flight Bar Y Position | 0 to 100 (Default: 7.2222223) |
The Y position of the Flight Bar, measured as a % of your screen height. The meter can be dragged with the mouse if Lock Meter Positions is disabled. | ||
General Gameplay Changes | Enable Fast Falling ( FasterFallHotkey ) |
true or false (Default: true) |
Pressing down increases the speed at which the player reaches their maximum fall velocity. | |
Remove Reforge RNG ( RemoveReforgeRNG ) |
true or false (Default: true) |
Removes randomness from the Goblin Tinkerer's reforges for both weapons and accessories. Disable this if using mods that change reforging on their own to prevent conflicts. | ||
Early Hardmode Progression Rework ( EarlyHardmodeProgressionRework ) |
true or false (Default: true) |
Demon Altars no longer spawn ores and crimson/corruption blocks when broken. Wall of Flesh spawns Cobalt and Palladium Ore on first kill. The first mech boss you fight has 20% less HP and damage and spawns Mythril and Orichalcum Ore on first kill. The second mech boss you fight has 10% less HP and damage and spawns Adamantite and Titanium Ore on first kill. The third mech boss spawns Hallowed Ore on first kill. | ||
Bosses Drastically Reduce Spawn Rates ( BossZen ) |
true or false (Default: true) |
All living bosses will drastically reduce the spawn rates of regular enemies. This also prevents Slime Rain from occurring while a boss is alive. Calamity is balanced around this setting being enabled. | ||
Town NPC Potion Selling ( PotionSelling ) |
true or false (Default: true) |
Allows town NPCs to sell various potions. Certain potions are sold after specific bosses have been defeated. | ||
Town NPCs spawn at night ( TownNPCsSpawnAtNight ) |
true or false (Default: false) |
When enabled, town NPCs can spawn and respawn at night. This includes the Old Man. | ||
Town NPC Spawn Rate Multiplier ( TownNPCSpawnRateMultiplier ) |
1 to 10 (Default: 1) |
Directly multiply the rate at which town NPCs spawn and respawn. This reduces waiting times if a boss or event wipes your whole town. | ||
Boss Fight Player Respawn Time ( PlayerRespawnTime_BossAlive ) |
15 to 60 (Default: 15) |
Sets the respawn time for players when a boss is alive, in seconds. This applies equally in single player and multiplayer. When no boss is alive, players will respawn in 3 seconds in both single player and multiplayer. | ||
Boss Health Boost Percentage ( BossHealthBoost ) |
0 to 900 (Default: 0) |
Globally boosts the health of all bosses by the specified percentage. This stacks with multiplayer boss health boosts. Does not affect bosses that are already spawned. | ||
Base Stat Boosts | Default Dash ( DefaultDash ) |
true or false (Default: true) |
Gives the player a very weak dash by default that requires no equipment or items to use. This dash will be replaced by any other available dash, including those from other mods. | |
Increase Base Movement Speed ( FasterBaseSpeed ) |
true or false (Default: true) |
Increases the player's base movement speed. | ||
Increase Base Jump Height ( HigherJumpHeight ) |
true or false (Default: true) |
Increases the player's base jump height. | ||
Increase Base Jump Speed ( FasterJumpSpeed ) |
true or false (Default: true) |
Increases the player's base jump speed. | ||
Increase Base Building Speed ( FasterTilePlacement ) |
true or false (Default: true) |
Increases the player's base tile placement speed. | ||
Expert and Master Changes | Remove Increased Debuff Durations ( NerfExpertDebuffs ) |
true or false (Default: true) |
Disables Expert Mode doubling (and Master Mode tripling) the duration of debuffs on the player. Calamity is balanced around this setting is enabled. | |
Chilled Water Rework ( ChilledWaterRework ) |
true or false (Default: true) |
When enabled, water in the Snow and Ice biomes will rapidly drain the player's breath instead of inflicting Chilled. | ||
Force Town Safety ( ForceTownSafety ) |
true or false (Default: false) |
Counteracts Expert and Master Mode allowing enemies to spawn near towns by vastly decreasing spawn rates. This can have unintended side effects such as making critters difficult to find. | ||
Rage and Adrenaline Meter Shake ( RipperMeterShake ) |
0 to 4 (Default: 2) |
How much the Rage and Adrenaline Meters shake while in use. Set to zero to disable the shaking entirely. | ||
Rage Meter X Position ( RageMeterPosX ) |
0 to 100 (Default: 35.77406) |
The X position of the Rage Meter, measured as a % of your screen width. The meter can be dragged with the mouse if Lock Meter Positions is disabled. | ||
Rage Meter Y Position ( RageMeterPosY ) |
0 to 100 (Default: 4.5761433) |
The Y position of the Rage Meter, measured as a % of your screen height. The meter can be dragged with the mouse if Lock Meter Positions is disabled. | ||
Adrenaline Meter X Position ( AdrenalineMeterPosX ) |
0 to 100 (Default: 35.77406) |
The X position of the Adrenaline Meter, measured as a % of your screen width. The meter can be dragged with the mouse if Lock Meter Positions is disabled. | ||
Adrenaline Meter Y Position ( AdrenalineMeterPosY ) |
0 to 100 (Default: 8.846918) |
The Y position of the Adrenaline Meter, measured as a % of your screen height. The meter can be dragged with the mouse if Lock Meter Positions is disabled. |
Заметки
- The in-game configuration option menu features red background (#312024 ●) and buttons (#C03640 ●).
- There are several configuration options with sliders that are adjusted in increments.
- Boss Health Boost Percentage has an increment of 25.
- Rage and Adrenaline Meter Shake has an increment of 1.
История
редактировать
Разделы истории всё ещё находятся в процессе разработки и могут не содержать изменений, актуальных для текущей версии Calamity.История:Настройки в конфиге
Игровые механики | |||||||||
---|---|---|---|---|---|---|---|---|---|
Сражение | Сопротивление урону • Урон по защите • Зачарование • Звуки ударов • Кадры неуязвимости • Кража здоровья • Миньоны • Разбойник | ||||||||
Окружение | Фоны биомов • События • Музыка | ||||||||
События | Кислотный дождь • Босс-раш | ||||||||
Игра | Бестиарий • Настройки в конфиге • Режимы сложности (Режим Смерть • Режим Месть) • Рыбалка • Управление в игре • История • Секретные генерации мира (Для достойных • Get fixed boi) • Ванильные изменения | ||||||||
Предметы | Альтернативные ингредиенты для создания • Заряд • Расходники • Станции для создания (Вручную) • Выпадаемые предметы • Модификаторы • Редкость • Рецепты • Рецепты ванильных предметов | ||||||||
Игрок | Индикатор адреналина • Вражеская агрессия • Баффы и Дебаффы • Предотвращение смерти • Защита • Шкала времени полёта • Индикатор ярости | ||||||||
Пользовательский интерфейс | Шкала здоровья босса • Панель перезарядки • Таймер скоростного прохождения • Сообщения об изменении состояния • Советы |