History:System Bane
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Main article: System Bane
- 2.0.1.001: Now uses 10 Infected Armor Plating in its recipe instead of 5.
- 1.5.0.001:
- Lingering projectile damage values now have diminishing returns depending on how many bane projectiles currently exist.
- Fixed an issue that caused it to lose its charge when reforged.
- Fixed stealth strikes incorrectly drawing.
- 1.4.5.004: Fixed an oversight where it was not properly classified as a spiky ball.
- 1.4.5.003:
- Now uses 20 Dubious Plating, 10 Mysterious Circuitry, 5 Life Alloys and 5 Infected Armor Plating in its recipe instead of 3, 3, 1, and 1 respectively.
- No longer stacks up to 5. The player can still throw out a maximum of 5 electric machines.
- Depletion of charge is no longer random, it now consumes 0.085 charge on every use.
- 1.4.5.002:
- Fixed it not being classified as a spiky ball.
- Fixed it being able to receive modifiers.
- 1.4.5.001: Introduced.