History:Snake Eyes

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Main article: Snake Eyes
  • 2.0.3.004: Fixed projectiles lingering in place if the targeted enemy became no longer active while attacking.
  • 2.0.3.003:
    • Reworked:
      • Buffed damage from 65 to 200.
      • No longer flies around enemies in a square pattern while zapping them with a hitscan beam.
      • Now teleports to a random location near enemies and fires a fast, infinitely piercing energy bolt.
      • Shortly after hitting an enemy, the minion will teleport to the location of the energy bolt, redirecting it back at the enemy. The redirected bolt has rapid homing, and explodes on hit.
  • 2.0.1.002:
    • Buffed damage from 36 to 65.
    • Minions and their projectiles now deal summon damage, preventing them from unintentionally critically striking.
  • 1.5.1.001: Removed the period from every line in its tooltip.
  • 1.5.0.001:
    • Nerfed damage from 55 to 36.
    • Now has a use time of 14 instead of 15.
    • Fixed an issue that caused it to lose its charge when reforged.
  • 1.4.5.006: Buffed damage from 40 to 55 and slightly increased how far away the minion can go from the player while summoned.
  • 1.4.5.003: Now uses charge with a maximum of 190, consuming 1 charge for every minion summoned.