History:Shattered Sun

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Main article: Shattered Sun
  • 1.5.1.001:
    • Stealth strike dagger now pulls in nearby enemies.
    • No longer considered a fire weapon.
  • 1.5.0.001:
    • Nerfed damage from 82 to 75.
    • Damage no longer scales with distance.
    • Explosions now deal 55% base damage instead of 70%.
  • 1.4.3.001:
    • Now has a stealth strike effect.
    • Reworked:
      • Buffed damage from 60 to 82 but nerfed use time from 11 to 12.
      • Buffed main dagger pierce from 2 to 3.
      • Now splits once into a random spread of 5 daggers instead of splitting twice each into a spread of 2 daggers.
      • Splitting daggers no longer cause an explosion on hit and the initial wave of splitting daggers can no longer pierce.
      • Splitting daggers now deal less damage the longer it has travelled and also inflict Holy Flames for 3 seconds.
      • The initial wave of split daggers will now home into enemies instead of the final split daggers gaining homing abilities.
      • Increased time taken to split from 0.2 seconds to 0.33.
      • Nerfed main dagger on-hit explosion damage from 100% to 15%.
      • Buffed homing dagger damage from 50% to 80%.
    • Now counts as a fire weapon.
    • Resprited it and Scorching Daggers.
    • Daggers and explosion now function in PvP.