History:Pulse Dragon

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Main article: Pulse Dragon
  • 1.5.1.001: No longer does more damage to inorganic enemies.
  • 1.5.0.001:
    • Nerfed damage from 420 to 300.
    • Fixed an issue that caused it to lose its charge when reforged.
  • 1.4.5.006: Projectiles now have a velocity multiplier of 2.
  • 1.4.5.003:
    • Depletion of charge is no longer random, it now consumes 0.32 charge on every use.
    • Projectiles can no longer arc off of enemies with body segments.
  • 1.4.5.002:
    • Electrospheres now grant local immunity frames and last 0.2 seconds.
    • Now spawns 8 electrospheres per flail instead of 6.
    • The flail itself now deals extra damage to inorganic targets.
    • Buffed electrosphere damage from 40% base damage to 100%.