History:Pulse Dragon
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Main article: Pulse Dragon
- 1.5.1.001: No longer does more damage to inorganic enemies.
- 1.5.0.001:
- Nerfed damage from 420 to 300.
- Fixed an issue that caused it to lose its charge when reforged.
- 1.4.5.006: Projectiles now have a velocity multiplier of 2.
- 1.4.5.003:
- Depletion of charge is no longer random, it now consumes 0.32 charge on every use.
- Projectiles can no longer arc off of enemies with body segments.
- 1.4.5.002:
- Electrospheres now grant local immunity frames and last 0.2 seconds.
- Now spawns 8 electrospheres per flail instead of 6.
- The flail itself now deals extra damage to inorganic targets.
- Buffed electrosphere damage from 40% base damage to 100%.
- 1.4.5.001: Introduced.