Демонический трофей

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Astrageldon Slime map.png Эта страница содержит описание старого контента мода, которое было удалено или заменено. Информация, представленная здесь, не относится к текущей версии Calamity.
Демонический трофей
  • Demon Trophy.png
Stack digit 9.pngStack digit 9.pngStack digit 9.pngStack digit 9.png
Характеристики
ТипРасходники
Время
использования
45 Крайне медленно
ОписаниеBoosts spawn rate by 1.25 times [sic]
Effects cannot be reversed
РедкостьКласс редкости: 1
ПродажаNo value
Звуки
Выпадает с
СущностьКол-воШанс
Стена плоти1100%

The Demon Trophy was a Hardmode consumable that was dropped by the Wall of Flesh. When used, it boosted enemy spawn rates in the current world by 33.33% and was not reversible once used. It could only be consumed once.

Заметки

  • The effect of the Demon Trophy would stack with spawn rate modifiers such as Water Candles, Battle Potions, Revengeance Mode, etc.
  • Once the Demon Trophy had been used in the world, the Wall of Flesh would no longer drop it and it would also no longer be contained in its Treasure Bag.

Советы

  • It could help make grinding for rare items more efficient due to increasing the spawn rate of enemies.
  • Though the Demon Trophy effect was permanent, buffs that reduced enemy spawn rate such as Zen Potion would alleviate much of its effect when increased spawn rates were not desired.

Интересные факты

  • In the mod's source files, the trophy was referred to as 'MLGRune' in reference to its previous function of activating Prepare to Die mode.

История

Разделы истории всё ещё находятся в процессе разработки и могут не содержать изменений, актуальных для текущей версии Calamity.

История:Демонический трофей