History:Seraphim
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Main article: Seraphim
- 2.0.3.007: Buffed damage from 300 to 320.
- 2.0.1.003:
- Nerfed dagger pierce from infinite to 2.
- Daggers now lose 50% damage per hit, and lasers now lose 70% damage per hit.
- Stealth strikes no longer have a 140% damage modifier.
- 1.5.1.005: Projectiles are now classified as Daggers.
- 1.5.1.003:
- Nerfed damage from 332 to 300 and use time from 12 to 13.
- Decreased the amount of lights spawned when performing a stealth strike from 9 to 7.
- Now classified as a Dagger.
- Now requires a Cosmic Anvil to craft instead of an Ancient Manipulator.
- 1.5.1.001: Introduced.