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La actualización 2.0.3.006 (o 2.0.3.6) contenía algunos cambios de equilibrio y corregía algunos errores de la actualización anterior.

Añadidos[editar | editar código]

  • Added Coco's Feather.
  • Added Mod Calls for getting and setting projectiles as stealth strike projectiles.

Cambios[editar | editar código]

Jefes[editar | editar código]

Enemigos[editar | editar código]

Balance[editar | editar código]

Armor and Accessories[editar | editar código]

  • Nerfed Abaddon's critical strike chance boost from 10% to 8%. Explosions now deal 3% damage instead of 10% and have a soft damage cap of 25 instead of 35.
  • Nerfed Piedra aerodinámica's flat flight time boost from 35 frames to 25.
  • Ranged Armadura de llamarada sangrienta set bonus, ranged God Slayer armor's set bonus, and rogue Hydrothermic armor's set bonus now fire projectiles every 2 seconds instead of 2.5.
  • Buffed Blunder Booster, it now spawns 5-6 lightning projectiles when dashing instead of 2-6.
  • Buffed Hydrothermic armor. Melee set bonus now inflicts Hellfire instead of On Fire!. Rogue set bonus flares now have a soft damage cap of 120 instead of 100.
  • Slightly decreased the knockback caused by Leviathan Ambergris' dash.
  • Buffed Plagued Fuel Pack, it now spawns 8-9 clouds when dashing instead of 2-9. Clouds now last 2 seconds instead of 1.67, have an innate 5 armor penetration, and are exempt from the pierce resist system.
  • Nerfed Titan Heart armor's explosion damage from 50 to 40.
  • Nerfed Umbraphile armor, explosions now trigger at a 20% chance on non-stealth strikes instead of 25%, deal 20% base damage instead of 25%, and inflict Daybroken and Nightwither for 0.5 seconds instead of 0.75.
  • Nerfed Venerated Locket's knife damage from 70 to 55. Knives now last 2 seconds instead of 2.5, and decreased their velocity.
  • Nerfed Void of Extinction's critical strike chance boost from 16% to 13%. Explosions now deal 3% damage instead of 10% and have a soft damage cap of 25 instead of 35.

Weapons[editar | editar código]

  • Rebalanced The Anomaly's Nanogun. Nerfed damage from 2000 to 1850. Left click now has a 20 frame delay between shots instead of 16. Right click bombs now deal 50% base damage instead of 16%, but they now spawn 4 explosions instead of 5, and explosions now deal 10% base damage instead of 16%.
  • Rebalanced Anti-materiel Rifle. Nerfed damage from 1880 to 1860. Bullets now inflict Marked for Death for 5 seconds instead of 10, and extra bullets now deal 14% base damage instead of 20%. However, non-critical strikes now spawn 2 extra bullets.
  • Rebalanced Blazing Star. Buffed damage from 70 to 75, but nerfed stealth strike damage modifier from 140% to 57.5%. Boomerangs now stay out for longer before returning to the player.
  • Rebalanced Cobalt Kunai. Buffed damage from 50 to 52, and stealth strikes now have a 185% damage modifier. The kunai now takes 0.08 seconds longer to be affected by gravity, decreased its gravity by 37.5%, and it is no longer affected by wind. However, the stealth strike no longer pierces, has 10% less initial speed, and 50% less knockback.
  • Nerfed Cursed Dagger's damage from 46 to 45.
  • Buffed Eclipse's Fall, stealth strikes now have a 105% damage modifier.
  • Nerfed Eradicator's stealth strike damage modifier from 75% to 60%.
  • Buffed Gods' Paranoia's stealth strike damage modifier from 70% to 75%. Spiky balls now have a much larger homing range.
  • Rebalanced Hypothermia. Nerfed stealth strike damage modifier from 120% to 110%, but chunks now last 0.33 seconds instead of 0.26.
  • Buffed Ichor Spear's stealth strike damage modifier from 33% to 38%.
  • Buffed Meteor Fist's stealth strike damage modifier from 380% to 700%, base explosion radius from 1 tile to 1.0625, and stealth strike explosion radius from 1 tile to 1.125.
  • Buffed The Old Reaper, stealth strike scythes no longer deal 50% base damage.
  • Nerfed Penumbra, stealth strikes now have an 85% damage modifier. Bombs now last 4.16 seconds instead of 5, and inflict Daybroken and Nightwither for 3 seconds instead of 4.
  • Rebalanced Plague Tainted SMG. Bullets now inflict Plague for 1.25 seconds instead of 1, but drones now have a 75% chance to critically strike an enemy inflicted with Plague instead of being guaranteed.
  • Buffed Plasma Grenade's damage from 900 to 950. Explosions now inflict Cursed Inferno for 3 seconds.
  • Nerfed Reality Rupture, small spears now grant 7 effective local immunity frames instead of 2.
  • Rebalanced Shard of Antumbra. Buffed damage from 280 to 450 and stealth strike damage modifier from 50% to 80%, but nerfed use time from 19 to 20.
  • Rebalanced Spear of Destiny. Buffed stealth strike damage modifier from 400% to 420%, but small spears now grant 10 effective local immunity frames instead of 3. Stealth strike explosions are now larger.
  • Buffed Toxicant Twister's stealth strike damage modifier from 125% to 130%.

Additional Changes[editar | editar código]

  • Adjusted how strong the light on The Absorber's aura dusts are.
  • Arc Nova Diffuser's charge light now glows green, which gets brighter the higher the charge is.
  • Astral Ore's lighting no longer changes in brightness.
  • Atlantis now receives buffs in the Get fixed boi seed after defeating The Devourer of Gods:
    • Damage buffed from 70 to 348.
    • Use time buffed from 25 to 10.
    • Spears gain 1 extra update, and grant 1 effective ID-static immunity frame instead of 12.
  • Calamity's keybinds interface is now sorted in alpabetical key order.
  • Slightly changed wording on a few Lore items:
    • Changed the word “Greater” in The Devourer of Gods' lore item to be lowercase.
    • Changed a line in The Plaguebringer Goliath's lore item from “In my later days I was far from virtuous, though I would never shackle a creature to fight in my name.” to “In my later days I was far from virtuous. But I would never shackle a creature to fight in my name.”
    • Changed The Underworld's lore item to say “great cities” instead of “fantastic cities”.
  • Disabled custom tile merging behavior between various Calamity terrain blocks and common vanilla terrain blocks to prevent significant performance issues:
  • Fixes[editar | editar código]

    • Fixed Abaddon still dropping from Brimstone Elemental in Classic Mode.
    • Fixed The Absorber's aura still lasting 45 seconds instead of 30.
    • Fixed Acidwood Lantern missing spark effects.
    • Fixed Aero Stone's flight recovery effect being able to increase flight time above maximum.
    • Fixed the parry bars on Ark of the Ancients, Ark of the Cosmos, Ark of the Elements, and Fractured Ark being offset.
    • Fixed the Astral Infection lore item using the text from Astrum Deus' lore item.
    • Fixed Atlantis' extra spears recurring infinitely to other players in multiplayer.
    • Fixed Bladecrest Oathsword's swing animation having strange interactions with the player's arm.
    • Fixed Leviathan Ambergris' dash being able to knock back non-enemy NPCs such as Target Dummies.
    • Fixed Plantation Staff still having an alternate recipe using Flesh of Infidelity.
    • Fixed idle holdout projectiles (notably Heavenly Gale) still appearing while using Profaned Soul Crystal.
    • Fixed rogue modifiers increasing stealth strike damage far more than intended.
    • Fixed Stratus Candelabra, Stratus Chandelier, and Stratus Lamp missing flame and spark effects.
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