History:Mana Polarizer

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Main article: Mana Polarizer
  • 1.4.5.001:
    • Now only heals the player if they are holding a magic weapon.
    • Fixed several armors overriding its healing.
  • 1.4.4.004:
    • Renamed from "Mana Overloader" to "Mana Polarizer".
    • Now grants the player lifesteal at all times, with the amount of healing depending on mana ratio.
  • 1.4.2.102:
    • Decreased life regeneration penalty from 5 to 3.
    • Healing now occurs when below 10% health instead of 5%.
    • Now internally uses the Rarity Level: 9 rarity instead of Rarity Level: 5.
  • 1.2.1.002: Nerfed magic damage boost from 10% to 6%, and increased life regeneration penalty when below 50% mana from 3 to 5.
  • 1.2.0.001:
    • Now starts healing the player below 5% mana instead of 15%.
    • Resprited.
  • 1.1.7.61:
    • Nerfed magic damage boost from 15% to 10%.
    • Now lowers life regeneration by 3 instead of 5 if mana is above the maximum.
    • Now starts healing the player below 15% mana instead of 25%.
  • 1.1.5.08:
    • Broke up tooltip to use separate lines instead of it all being on one line.
    • Fixed a capitalization error in its tooltip.
  • 1.1.4.44: Now heals the player when their mana is low.
  • 1.1: Now uses the Rarity Level: rainbow rarity.
  • 1.0: Introduced.