1.5.1.001

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1.5.1.001
1.5.1.001
"Debuffs, Difficulty, and the Ark"
Дата выхода март 14, 2022
Версия мода музыки
1.5.1.001 (музыка)
Хронология версий
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1.5.0.004 1.5.1.001 (музыка)
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История версий  •  Все патчи

The 1.5.1.001 (or 1.5.1.1) update added and removed many items, notably adding many dedicated items and two furniture sets, and removing several secondary difficulty modes, leading to changes in the obtainment methods of former Challenge items. Debuffs received new synergy and vulnerability mechanics, and cooldown debuffs are replaced with custom separated icons. This update was also notable for reworking the Ark of the Cosmos along with all of the weapons in its crafting tree, beginning with the Broken Biome Blade and Fractured Ark.

Additions

  • Added Acidwood Bathtub, Acidwood Bed, Acidwood Bench, Acidwood Bookcase, Acidwood Candelabra, Acidwood Candle, Acidwood Chair, Acidwood Chandelier, Acidwood Chest, Acidwood Clock, Acidwood Door, Acidwood Dresser, Acidwood Lamp, Acidwood Lantern, Acidwood Piano, Acidwood Platform, Acidwood Sink, Acidwood Table, Acidwood Work Bench, Exo Bathtub, Exo Bed, Exo Bookcase, Exo Candelabra, Exo Candle, Exo Chair, Exo Chandelier, Exo Chest, Exo Clock, Exo Console, Exo Display, Exo Door, Exo Dresser, Exo Keyboard, Exo Lamp, Exo Lantern, Exo Platform, Exo Plating, Exo Plating Wall, Exo Prism Panel, Exo Prism Panel Wall, Exo Prism Platform, Exo Screen, Exo Server, Exo Sink, Exo Sofa, Exo Table, Exo Terminal, Exo Toilet, and Exo Work Bench.
  • Added Cirrus' Dress, Gem Tech Body Armor, Gem Tech Headgear, and Gem Tech Schynbaulds.
  • Added Art Attack, Glorious End, The Prince, Scorched Earth, Seared Pan, Seraphim, Tactician's Trump Card, and Universal Genesis.
  • Added Hood of Calamity and Robes of Calamity.
  • Added McNuggets.
  • Added Occult Skull Crown.
  • Added Prototype Plasma Drive Core and Suspicious Scrap.
  • Added Son of Yharon buff.
  • Added Rancor Burn debuff.
  • Added a weaker, naturally-spawning variant of Draconic Swarmer.
  • Added a mod call that allows particles to be loaded.
  • Added sound effects for Yanmei's Knife on hit and when buff expires.
  • Added equipped sprites for Bloodstained Glove, Electrician's Glove, Elemental Gauntlet, Feather Crown, Filthy Glove, Glove of Precision, Glove of Recklessness, and Moonstone Crown.
  • Added UI for cooldown effects.
  • Added Maximum Particles, Cooldown Display, and Vanilla Cooldowns Display configuration options.

Changes

Bosses

  • All Challenge items and Legendary Challenge items except Gael's Greatsword no longer drop from bosses in Malice Mode.
    • Aegis Blade now drops from Golem at a 10% chance in all difficulties.
    • Arbalest now drops from The Twins at a 10% chance in all difficulties.
    • The Bee now drops from Queen Bee at a 10% chance in all difficulties.
    • Blossom Flux now drops from Plantera at a 10% chance in all difficulties.
    • Briny Baron now drops from Duke Fishron at a 10% chance in all difficulties.
    • Carnage now drops from Wall of Flesh at a 10% chance in all difficulties.
    • Clothier's Wrath now drops from the Clothier at a 100% chance in all difficulties in Hardmode.
    • Cold Divinity now drops from Cryogen at a 10% chance in all difficulties.
    • The Community now drops from Leviathan and Anahita at a 10% chance in all difficulties.
    • Conference Call, Eye of Magnus, Infinity, Pearl God, SHPC, Spear of Destiny, and Wave Skipper now have crafting recipes.
    • Cosmic Discharge and Norfleet now drop from The Devourer of Gods at a 10% chance in all difficulties.
    • Counter Scarf is now sold by the Clothier for 10 Gold Coin.
    • Crown Jewel now drops from King Slime at a 10% chance in all difficulties.
    • Cryophobia is now sold by the Archmage for 36 Gold Coin after defeating all mechanical bosses.
    • Deep Diver and Sea's Searing now drop from Aquatic Scourge at a 10% chance in all difficulties.
    • Eidolon Staff now drops from Eidolon Wyrm at a 10% chance in all difficulties.
    • Evil Smasher now drops from breaking 3 Crimson or Demon Altars.
    • The Evolution now drops from Ceaseless Void at a 100% chance in all difficulties.
    • Flame-Licked Shell and Hellborn now drop from Brimstone Elemental at a 10% chance in all difficulties.
    • Guidelight of Oblivion now drops from Scryllars at a 5% chance in all difficulties after defeating Providence.
    • Leonid Progenitor now drops from Astrum Aureus at a 10% chance in all difficulties.
    • Malachite now drops from The Plaguebringer Goliath at a 10% chance in all difficulties.
    • Pristine Fury now drops from Providence at a 10% chance in all difficulties.
    • The Reaper now drops from The Old Duke at a 10% chance in all difficulties.
    • Regenator now drops from Calamitas at a 10% chance in all difficulties.
    • Swordsplosion now drops from The Dragonfolly at a 10% chance in all difficulties.
    • Teardrop Cleaver now drops from Eye of Cthulhu at a 10% chance in all difficulties.
    • Thorn Blossom and Void Vortex are now unobtainable.
    • Thunderstorm now drops from Storm Weaver at a 10% chance in all difficulties.
    • The Transformer now drops from Shockstorm Shuttle at a 10% chance in all difficulties.
    • Vesuvius now drops from Ravager at a 10% chance in all difficulties.
    • Warbanner of the Sun now drops from the main Profaned Guardian at a 10% chance in all difficulties.
    • Yharim's Crystal now drops from Yharon at a 10% chance in all difficulties.
  • Increased drop rates of Corruption Key and Crimson Key from 10% to 16.67%. Increased drop rates of Frozen Key, Hallowed Key, and Jungle Key from 20% to 33.33%. All Keys now drop directly from the boss instead of from the Treasure Bag.
  • All Calamity and Vanilla bosses will now drop their Expert Mode exclusive drop regardless of world difficulty.
  • All Brimstone Darts now have faster acceleration and maximum speed in Malice Mode.
  • Limited the maximum speed of Brimstone Hellblasts and Brimstone Hellfireballs.
  • Nerfed Boss Rush's boss projectile velocity multiplier from 1.35x to 1.25x.
  • Boss Rush bosses now inherit most effects from Malice Mode.
  • Boss Rush now inherits lifesteal nerfs and defense damage buffs from Malice Mode.
  • Boss Rush now inherits the Shadow Dodge nerf from Revengeance Mode.
  • Nerfed Malice Mode's damage multiplier from 1.35x to 1.25x.
  • Removed custom boss damage reduction effects where Cursed Inferno worked less effectively on the following bosses:
    • Adult Eidolon Wyrm.
    • The Dragonfolly.
    • Polterghast.
    • Providence.
    • Supreme Calamitas, Supreme Cataclysm, Supreme Catastrophe.
    • Yharon.
  • Boss gores now scale proportionally with the size of the bosses.
  • Removed Reactive Damage Reduction from all bosses except Providence during night time.
  • Removed Timed Aggression.

Adult Eidolon Wyrm

  • Nerfed health from 2,100,000 / 3,360,000 Режим Эксперта / 3,864,000 Режим Месть to 2,012,500 / 3,220,000 Режим Эксперта / 3,864,000 Режим Месть.
  • No longer immune to damage over 10% of its health.
  • Increased speed while despawning by 50%.
  • Spawns one more Eidolist, two more Ancient Dooms, moves 33.33% faster, and can push the player while enraged.
  • Nerfed speed of charges, lightning strikes, and ice mists while not enraged but buffed the speed while enraged.
  • No longer starts rain when spawned.
  • Juvenile Eidolon Wyrm no longer pushes the player if the Adult Eidolon Wyrm is alive.

Anahita & Leviathan

  • Buffed Anahita health from 27,400 / 43,840 Режим Эксперта / 66,560 Режим Месть to 34,700 / 55,520 Режим Эксперта / 66,560 Режим Месть.
  • Buffed Anahita Frost Mist damage from 72 / 116 Режим Эксперта / 136 Режим Месть / 144 Режим Смерть to 84 / 148 Режим Эксперта / 172 Режим Месть / 188 Режим Смерть.
  • Buffed Anahita Treble Clef damage from 72 / 116 Режим Эксперта / 136 Режим Месть / 144 Режим Смерть to 88 / 156 Режим Эксперта / 184 Режим Месть / 200 Режим Смерть.
  • Buffed Anahita Water Spear damage from 72 / 116 Режим Эксперта / 136 Режим Месть / 144 Режим Смерть to 80 / 140 Режим Эксперта / 160 Режим Месть / 176 Режим Смерть.
  • Buffed Aquatic Aberration damage from 55 / 110 Режим Эксперта / 126 Режим Месть / 136 Режим Смерть to 70 / 140 Режим Эксперта / 160 Режим Месть / 170 Режим Смерть.
  • Buffed Leviathan health from 55,200 / 88,320 Режим Эксперта / 116,096 Режим Месть to 60,560 / 96,800 Режим Эксперта / 116,096 Режим Месть.
  • Buffed Leviathan Meteor damage from 88 / 140 Режим Эксперта / 160 Режим Месть / 172 Режим Смерть to 100 / 172 Режим Эксперта / 208 Режим Месть / 228 Режим Смерть.
  • The Leviathan no longer spawns Paraseas.
  • The Leviathan now fires meteors directly from the mouth.
  • Nerfed The Leviathan meteor firing rate in the final phase by 33.33%.
  • Aquatic Aberration spawn rate in the final phase is fixed instead of being higher as health lowers. Increased maximum spawn from 3 to 4 outside of Death Mode, and 1 to 2 in the final phase.
    • Nerfed Aquatic Aberration's health from 1600 / 3200 Режим Эксперта to 800 / 1600 Режим Эксперта.
    • Adjusted Aquatic Aberration AI, increasing its speed if The Leviathan is in her final phase. Base speed is also increased in Expert Mode and above.
  • Death Mode changes:
    • Anahita and Leviathan can always use their charge attacks regardless of phases.
    • Anahita transitions into Phase 4 at 40% health instead of 20%.
    • The Leviathan now spawns instantly.
    • The Leviathan transitions into Phase 2 immediately instead of at 70% health.
    • The Leviathan transitions into Phase 3 at 70% health instead of 40%.
    • The Leviathan transitions into Phase 4 at 40% health instead of 20%.
    • The Leviathan now performs 1 charge in Phase 2, 2 charges in Phase 3, and 3 charges in Phase 4 instead of 2 charges in all phases.
    • Decreased the maximum amount of Aquatic Aberrations from 4 to 3.
    • Aquatic Aberrations now push away from each other.

Aquatic Scourge

  • Nerfed health from 80,000 / 128,000 Режим Эксперта / 147,200 Режим Месть to 77,000 / 123,200 Режим Эксперта / 147,200 Режим Месть.
  • Buffed body damage from 65 / 104 Режим Эксперта / 128 Режим Месть / 136 Режим Смерть to 70 / 112 Режим Эксперта / 136 Режим Месть / 144 Режим Смерть.
  • Buffed alternate body damage from 55 / 88 Режим Эксперта / 112 Режим Месть / 120 Режим Смерть to 65 / 104 Режим Эксперта / 112 Режим Месть / 136 Режим Смерть
  • Buffed tail damage from 45 / 72 Режим Эксперта / 96 Режим Месть / 104 Режим Смерть to 60 / 96 Режим Эксперта / 104 Режим Месть / 112 Режим Смерть.
  • Buffed Sand Blast damage from 56 / 92 Режим Эксперта / 116 Режим Месть / 128 Режим Смерть to 60 / 100 Режим Эксперта / 120 Режим Месть / 132 Режим Смерть.
  • Buffed Sand Poison Cloud damage from 66 / 112 Режим Эксперта / 128 Режим Месть / 140 Режим Смерть to 70 / 120 Режим Эксперта / 136 Режим Месть / 152 Режим Смерть.
  • Buffed Sand Tooth damage from 60 / 100 Режим Эксперта / 120 Режим Месть / 132 Режим Смерть to 66 / 112 Режим Эксперта / 128 Режим Месть / 140 Режим Смерть.
  • Now becomes hostile when below 99.9% health instead of 99%.
  • Now smoothly transitions between colors after the spin attack.
  • While firing barrages of Sand Blasts during the spin attack, toxic clouds are also released when below 50% health.
  • Now fires homing Sand Blasts and accelerating Sand Teeth when below 25% health.
  • Sand Blasts can now glow.
  • Decreased base velocity of Sand Teeth but increased lifespan from 7.5 seconds to 10. It homes into the player while released for 0.5-2.5 seconds instead of 1-4.17.
  • Buffed size modifier in Malice Mode or Boss Rush from 120% to 125%.
  • Death Mode changes:
    • Increased number of segments from 51 to 81.
    • Amount of segments that can fire projectiles is reduced by 66.67%.
    • Further increased velocity and turn speed, but decreased changes as health lowers.
    • Decreased velocity of Sand Poison Clouds.

Astrum Aureus

  • Buffed base health from 84,000 / 134,400 Режим Эксперта / 171,200 Режим Месть to 89,200 / 142,720 Режим Эксперта / 171,200 Режим Месть and post-Moon Lord health from 230,000 / 368,000 Режим Эксперта / 468,000 Режим Месть to 243,750 / 390,000 Режим Эксперта / 468,000 Режим Месть.
  • Buffed contact damage from 80 / 176 Режим Эксперта / 198 Режим Месть / 209 Режим Смерть to 100 / 220 Режим Эксперта / 242 Режим Месть / 253 Режим Смерть.
  • Buffed Astral Laser damage from 74 / 128 Режим Эксперта / 148 Режим Месть / 160 Режим Смерть to 88 / 156 Режим Эксперта / 184 Режим Месть / 200 Режим Смерть.
  • Buffed Astral Flame Crystal damage from 80 / 140 Режим Эксперта / 160 Режим Месть / 172 Режим Смерть to 100 / 172 Режим Эксперта / 208 Режим Месть / 228 Режим Смерть.
  • Buffed Aureus Spawn contact damage from 65 / 130 Режим Эксперта / 150 Режим Месть / 180 Режим Смерть to 75 / 150 Режим Эксперта / 172 Режим Месть / 184 Режим Смерть.
  • Buffed damage reduction from 15% to 50%.
  • No longer decreases defense to 0 while idle.
  • No longer deals contact damage while teleporting.
  • Increased Astral Flame Crystal frequency and Aureus Spawn is moved from third phase to an added fourth phase below 40% Режим Эксперта / 50% Режим Месть health.
  • Added a fifth phase below 30% Режим Месть health which increases the number of stomps and lasers, and causes fall speed to alter with each jump.
  • Death Mode changes:
    • Astrum Aureus now damages itself for 1% of its health to summon Aureus Spawns, up to a minimum of 1 remaining health.
    • Increased velocity and spread of Astral Flame Crystals.
    • Aureus Spawn now charges at the player for 10 seconds instead of 5 before exploding.
    • Aureus Spawn now fires Astral Flame Crystals every 3 seconds while not charging.
    • Aureus Spawns now push away from each other.

Astrum Deus

  • No longer increases in fall speed while over 200 and 350 tiles away from the player.
  • Now fires mines which split into four lasers diagonally when below 70% health.
  • Now fires double helix lasers when below 50% health in Expert Mode.
  • Now fires moving mines when below 30% health in Expert Mode.
  • No longer immune to all debuffs. It is now immune to Confused, Pearl Aura, Poisoned, and Astral Infection.
  • Buffed head damage reduction from 0% to 20%, but nerfed defense from 50 to 35.
  • Buffed body damage reduction from 0% to 10%, but nerfed defense from 25 to 20.
  • Buffed tail damage reduction from 0% to 30%, but nerfed defense from 75 to 50.
  • Buffed size modifier from 100% / 135% Режим Месть to 100% / 120% Режим Эксперта / 135% Режим Месть / 140% Режим Смерть / 150% Режим Злоба.
  • The other worm now remains alive when one worm is killed while in Death Mode. Doing so causes the remaining boss to turn transparent, reduce in defense and damage reduction, and perform all attack types simultaneously.

Brain of Cthulhu

  • Buffed health from 1000 / 1700 Режим Эксперта / 2720 Режим Месть to 1400 / 2380 Режим Эксперта / 2856 Режим Месть.
  • Increased distance the boss teleports away from the player while enraged.
  • In Revengeance Mode, Creepers no longer drop Crimtane Ores or Tissue Samples. The Treasure Bag now contains an additional 100-180 Crimtane Ores and 60-120 Tissue Samples.

Brimstone Elemental

  • Buffed health from 30,000 / 48,000 Режим Эксперта / 65,600 Режим Месть to 41,000 / 65,600 Режим Эксперта / 78,720 Режим Месть.
  • Buffed contact damage from 60 / 96 Режим Эксперта / 120 Режим Месть / 136 Режим Смерть to 70 / 112 Режим Эксперта / 136 Режим Месть / 144 Режим Смерть.
  • Buffed Brimstone Dart damage from 60 / 100 Режим Эксперта / 108 Режим Месть / 116 Режим Смерть to 70 / 112 Режим Эксперта / 128 Режим Месть / 140 Режим Смерть.
  • Buffed Brimstone Hellblast damage from 60 / 100 Режим Эксперта / 108 Режим Месть / 116 Режим Смерть to 80 / 140 Режим Эксперта / 160 Режим Месть / 176 Режим Смерть.
  • Buffed Brimstone Hellfireball damage from 70 / 112 Режим Эксперта / 128 Режим Месть / 140 Режим Смерть to 80 / 140 Режим Эксперта / 160 Режим Месть / 176 Режим Смерть.
  • Buffed Brimstone Ray damage from 100 / 172 Режим Эксперта / 184 Режим Месть / 200 Режим Смерть to 120 / 200 Режим Эксперта / 240 Режим Месть / 252 Режим Смерть.
  • Nerfed speed and acceleration while firing Brimstone Rays.
  • Removed inaccuracy from Brimling's Hellfireball attack.
  • Death Mode changes:
    • Brimstone Ray now splits into Brimstone Darts that can home into the player.
    • Reduced the number of Brimstone Darts from a ring during the cocoon phase from 16 to 12, but 2 rings are fired at a time instead of 1.
    • Doubled the amount of Brimstone Darts fired in a spread but halved the attack rate and the amount of Hellfireballs fired to transition to the next phase.
    • Reduced the number of Brimlings from 2 to 1.
    • Doubled Brimling's Hellfireball firing rate, equal rate to Malice Mode.
    • Reduced the time taken to teleport from 4.63 seconds to 2.63.
    • Increased the rate Brimstone Elemental reappears after a teleport by 50%.

Calamitas

  • Buffed Cataclysm health from 9000 / 18,000 Режим Эксперта / 26,400 Режим Месть to 11,000 / 22,000 Режим Эксперта / 26,400 Режим Месть.
  • Buffed Catastrophe health from 7500 / 15,000 Режим Эксперта / 22,050 Режим Месть to 9200 / 18,400 Режим Эксперта / 22,050 Режим Месть.
  • Buffed contact damage from 70 / 112 Режим Эксперта / 128 Режим Месть / 136 Режим Смерть to 90 / 144 Режим Эксперта / 168 Режим Месть / 176 Режим Смерть.
  • Changed Brimstone Fireblast damage from 84 / 136 Режим Эксперта / 156 Режим Месть / 168 Режим Смерть to 80 / 140 Режим Эксперта / 160 Режим Месть / 176 Режим Смерть.
  • Buffed Brimstone Hellblast damage from 70 / 112 Режим Эксперта / 128 Режим Месть / 140 Режим Смерть to 80 / 140 Режим Эксперта / 160 Режим Месть / 176 Режим Смерть.
  • Changed Brimstone Hellfireball damage from 84 / 136 Режим Эксперта / 156 Режим Месть / 168 Режим Смерть to 80 / 140 Режим Эксперта / 160 Режим Месть / 176 Режим Смерть.
  • Buffed Cataclysm Brimstone Fire damage from 76 / 120 Режим Эксперта / 140 Режим Месть / 152 Режим Смерть to 80 / 140 Режим Эксперта / 160 Режим Месть / 176 Режим Смерть.
  • Nerfed Catastrophe Brimstone Ball damage from 72 / 116 Режим Эксперта / 136 Режим Месть / 144 Режим Смерть to 70 / 112 Режим Эксперта / 128 Режим Месть / 140 Режим Смерть.
  • Buffed Soul Seeker Brimstone Dart damage from 60 / 100 Режим Эксперта / 108 Режим Месть / 116 Режим Смерть to 70 / 112 Режим Эксперта / 128 Режим Месть / 140 Режим Смерть.
  • Updated Calamitas' movement to be more smooth.
  • Increased Hellfireball firing rate by 33.33% while above the player. Doubled the time she stays in this attack before transitioning to other attacks.
  • Doubled the time she stays to the side of the player before transitioning to other attacks.
  • The second bullet hell can now occur at exactly 10% of her health.
  • Can no longer shoot or charge immediately after a bullet hell attack.
  • Death Mode changes:
    • Buffed Cataclysm and Catastrophe size by 20%, defense from 10 to 15, and damage reduction from 15% to 22.5%.
    • Nerfed Calamitas size by 20%, defense from 12 to 8, and damage reduction from 15% to 7.5%.
    • Calamitas can randomize her attacks and movement while above 10% health and brothers are not alive.
    • Calamitas begins the fight in her third phase instead of below 70% health.

Ceaseless Void

  • Nerfed health from 67,200 / 107,520 Режим Эксперта / 123,648 Режим Месть to 64,400 / 103,040 Режим Эксперта / 123,648 Режим Месть.
  • Buffed Dark Energy contact damage from 120 / 240 Режим Эксперта / 264 Режим Месть / 278 Режим Смерть to 130 / 260 Режим Эксперта / 288 Режим Месть / 304 Режим Смерть.
  • Buffed Dark Energy projectile damage from 120 / 200 Режим Эксперта / 232 Режим Месть / 248 Режим Смерть to 140 / 240 Режим Эксперта / 264 Режим Месть / 280 Режим Смерть.
  • Buffed Laser Portal damage from 120 / 200 Режим Эксперта / 232 Режим Месть / 248 Режим Смерть to 140 / 240 Режим Эксперта / 264 Режим Месть / 280 Режим Смерть.

Crabulon

  • Buffed health from 3000 / 4800 Режим Эксперта / 6400 Режим Месть to 3350 / 5360 Режим Эксперта / 6400 Режим Месть.
  • Buffed Falling Mushroom wall velocity during Boss Rush by 25%.
  • No longer becomes hostile unless the player attacks it.
  • Now takes 50% damage from true melee damage.

Cryogen

  • Buffed health from 18,795 / 30,072 Режим Эксперта / 44,784 Режим Месть to 30,000 / 48,000 Режим Эксперта / 57,600 Режим Месть.
  • Buffed contact damage from 50 / 115 Режим Эксперта / 138 Режим Месть / 161 Режим Смерть to 60 / 138 Режим Эксперта / 161 Режим Месть / 184 Режим Смерть.
  • Buffed Cryogen's Shield damage from 50 / 100 Режим Эксперта / 120 Режим Месть / 134 Режим Смерть to 60 / 120 Режим Эксперта / 138 Режим Месть / 158 Режим Смерть.
  • Buffed Ice Blast damage from 46 / 80 Режим Эксперта / 96 Режим Месть / 108 Режим Смерть to 52 / 92 Режим Эксперта / 112 Режим Месть / 124 Режим Смерть.
  • Buffed Ice Bomb damage from 58 / 100 Режим Эксперта / 120 Режим Месть / 132 Режим Смерть to 70 / 120 Режим Эксперта / 136 Режим Месть / 152 Режим Смерть.
  • Buffed Ice Rain damage from 52 / 92 Режим Эксперта / 112 Режим Месть / 124 Режим Смерть to 60 / 100 Режим Эксперта / 120 Режим Месть / 132 Режим Смерть.
  • No longer spawns Aurora Spirits or Cryocores.
  • Halved the base velocity of Ice Bombs and reduced the initial Ice Shards count from 6 to 2 Режим Эксперта / 3 Режим Месть. The velocity increases after every phase and amount of Ice Shards increases by 1 every 2 phases. Slightly decreased the velocity of Ice Shards resulting from Ice Bombs in Expert Mode. Decreased the amount of Ice Bombs released from 4 to 3.
  • Phase 5 transition now occurs at 30% / 45% Режим Месть / 50% Режим Смерть instead of 20% / 40% Режим Месть.
  • Death Mode changes:
    • Transitions into Phase 2 immediately instead of 85%.
    • Transitions into Phase 3 at 80% health instead of 70%.
    • Transitions into Phase 4 at 60% health instead of 55%.
    • Transitions into Phase 5 at 50% health instead of 40%.
    • Transitions into Phase 6 at 35% health instead of 25%.
    • Transitions into Phase 7 at 25% health instead of 15%.
    • Reduced time to spawn Cryogen's Shield from 12 seconds to 9.
    • Decreased Cryogen's Shield size by 20% and health from 1400 to 700.
    • Cryogen's Shield bursts into 6 blasts instead of 4 when destroyed.

Desert Scourge

  • Nerfed health from 2600 / 4160 Режим Эксперта / 4800 Режим Месть to 2500 / 4000 Режим Эксперта / 4800 Режим Месть.
  • Nerfed fall speed after the lunge attack by 50%.
  • Nerfed size modifier in Death Mode from 125% to 120%.

The Destroyer

  • Buffed body damage from 60 / 102 Режим Эксперта / 119 Режим Месть / 136 Режим Смерть to 60 / 102 Режим Эксперта / 136 Режим Месть / 153 Режим Смерть.
  • Buffed tail damage from 40 / 68 Режим Эксперта / 85 Режим Месть / 102 Режим Смерть to 40 / 68 Режим Эксперта / 102 Режим Месть / 136 Режим Смерть.
  • Buffed Red Laser damage from 44 / 72 Режим Эксперта / 108 Режим Месть / 116 Режим Смерть to 44 / 72 Режим Эксперта / 116 Режим Месть / 128 Режим Смерть.
  • Buffed Green Laser damage from 46 / 76 Режим Эксперта / 112 Режим Месть / 120 Режим Смерть to 46 / 76 Режим Эксперта / 128 Режим Месть / 140 Режим Смерть.
  • Buffed Blue Laser damage from 48 / 80 Режим Эксперта / 116 Режим Месть / 124 Режим Смерть to 48 / 80 Режим Эксперта / 136 Режим Месть / 152 Режим Смерть.
  • Buffed Probe Pink Laser damage from 50 / 88 Режим Эксперта / 92 Режим Месть / 100 Режим Смерть to 50 / 88 Режим Эксперта / 100 Режим Месть / 112 Режим Смерть.
  • Decreased charging speed at lower health and its ability to track the player vertically in Revengeance Mode.
  • Increased speed while despawning in Revengeance Mode and above by 100%.
  • Death Mode changes:
    • Transitions into Phase 4 at 40% health instead of 25%.
    • Transitions into Phase 5 at 20% health instead of 10%.
    • The Destroyer head now fires a spread of lasers.
    • Decreased number of segments from 81 to 61.
    • Buffed size modifier from 150% to 250%.
    • Buffed Probe size modifier from 120% to 200% and health by 100%.
    • Probes now fire 3 lasers.

The Devourer of Gods

  • Buffed Death Laser damage from 160 / 276 Режим Эксперта / 304 Режим Месть / 320 Режим Смерть to 180 / 316 Режим Эксперта / 348 Режим Месть / 364 Режим Смерть.
  • Buffed God Slayer Fireball damage from 180 / 300 Режим Эксперта / 332 Режим Месть / 348 Режим Смерть to 200 / 340 Режим Эксперта / 376 Режим Месть / 396 Режим Смерть.
  • The Devourer of Gods and its Cosmic Guardians no longer increase in fall speed while over 200 and 350 tiles away from the player.
  • Decreased speed of lasers by 16.67% but increased lifespan from 2.5 seconds to 3.75.
  • Increased amount of lasers for first phase diagonal laser wall attacks but increased spacing by 40%.
    • Left or right diagonal from 7 / 8 Режим Эксперта to 11 / 12 Режим Эксперта.
    • Horizontal diagonal from 14 / 16 Режим Эксперта to 22 / 24 Режим Эксперта.
    • Diagonal cross from 28 / 30 Режим Эксперта to 36 / 38 Режим Эксперта.
  • Variants of laser walls are now randomly chosen in Expert Mode or higher.
  • Now increases the player's flight time to maximum during laser wall attacks.
  • Increased speed while despawning by 200%.
  • No longer immune to damage over 10% of its health.
  • Now fires fireballs at tripled the rate.
  • Increased ability to track the player.
  • Now has a death animation.

The Dragonfolly

  • Changed health from 170,625 / 273,000 Режим Эксперта / 303,000 Режим Месть to 158,500 / 253,600 Режим Эксперта / 304,000 Режим Месть.
  • Buffed Draconic Swarmer health from 9000 / 18,000 Режим Эксперта / 22,500 Режим Месть to 9375 / 18,750 Режим Эксперта / 22,500 Режим Месть.
  • Buffed Red Lightning Feather damage from 120 / 200 Режим Эксперта / 220 Режим Месть / 232 Режим Смерть to 140 / 220 Режим Эксперта / 244 Режим Месть / 256 Режим Смерть.

Duke Fishron

  • Buffed health from 50,000 / 60,000 Режим Эксперта / 117,000 Режим Месть to 105,625 / 126,750 Режим Эксперта / 152,100 Режим Месть.
  • Buffed Sharknado damage from 80 / 100 Режим Эксперта / 116 Режим Месть / 124 Режим Смерть to 80 / 100 Режим Эксперта / 184 Режим Месть / 200 Режим Смерть.

Eater of Worlds

  • Buffed health from 150 / 210 Режим Эксперта / 273 Режим Месть (7500 / 10,500 Режим Эксперта / 21,567 Режим Месть / 22,932 Режим Смерть total) to 175 / 245 Режим Эксперта / 294 Режим Месть (8750 / 12,250 Режим Эксперта / 23,226 Режим Месть / 24,696 Режим Смерть total).
  • Now fires Cursed Flames in the direction its mouth faces instead of aiming towards the player.
  • In Revengeance Mode, segments no longer drop Demonite Ores or Shadow Scales. The Treasure Bag now contains an additional 120-240 Demonite Ores and 60-120 Shadow Scales.

Exo Mechs

  • Nerfed XF-09 Ares health from 1,300,000 / 2,080,000 Режим Эксперта / 2,392,000 Режим Месть to 1,250,000 / 2,000,000 Режим Эксперта / 2,392,000 Режим Месть.
  • Nerfed XM-05 Thanatos health from 1,000,000 / 1,600,000 Режим Эксперта / 1,840,000 Режим Месть to 960,000 / 1,536,000 Режим Эксперта / 1,840,000 Режим Месть.
  • Nerfed XS-01 Artemis and XS-03 Apollo health from 1,300,000 / 2,080,000 Режим Эксперта / 2,392,000 Режим Месть to 1,250,000 / 2,000,000 Режим Эксперта / 2,392,000 Режим Месть.
  • Nerfed XS-01 Artemis Exothermal Beam damage from 400 / 600 Режим Эксперта / 632 Режим Месть / 648 Режим Смерть 360 / 540 Режим Эксперта / 568 Режим Месть / 584 Режим Смерть.
  • Nerfed XS-01 Artemis Exo Pulse Laser damage from 320 / 480 Режим Эксперта / 504 Режим Месть / 532 Режим Смерть to 288 / 432 Режим Эксперта / 454 Режим Месть / 478 Режим Смерть.
  • Nerfed XS-03 Apollo Volatile Plasma Blast damage from 320 / 480 Режим Эксперта / 504 Режим Месть / 532 Режим Смерть to 288 / 432 Режим Эксперта / 454 Режим Месть / 478 Режим Смерть.
  • Nerfed XS-03 Apollo High Explosive Plasma Rocket damage from 400 / 600 Режим Эксперта / 632 Режим Месть / 648 Режим Смерть 360 / 540 Режим Эксперта / 568 Режим Месть / 584 Режим Смерть.
  • Nerfed XM-05 Thanatos Gamma Disintegration Beam damage from 500 / 752 Режим Эксперта / 788 Режим Месть / 808 Режим Смерть to 450 / 676 Режим Эксперта / 710 Режим Месть / 728 Режим Смерть.
  • Nerfed XM-05 Thanatos Exo Pulse Laser damage from 320 / 480 Режим Эксперта / 504 Режим Месть / 532 Режим Смерть 288 / 432 Режим Эксперта / 454 Режим Месть / 478 Режим Смерть.
  • Nerfed XF-09 Ares Exo Overload Beam damage from 450 / 676 Режим Эксперта / 712 Режим Месть / 732 Режим Смерть to 400 / 608 Режим Эксперта / 640 Режим Месть / 658 Режим Смерть.
  • Nerfed XF-09 Ares Laser Cannon Exothermal Laser damage from 400 / 600 Режим Эксперта / 632 Режим Месть / 648 Режим Смерть to 360 / 540 Режим Эксперта / 568 Режим Месть / 584 Режим Смерть.
  • Nerfed XF-09 Ares Exo Pulse Laser damage from 320 / 480 Режим Эксперта / 504 Режим Месть / 532 Режим Смерть to 288 / 432 Режим Эксперта / 454 Режим Месть / 478 Режим Смерть.
  • Nerfed XF-09 Ares Volatile Plasma Blast damage from 320 / 480 Режим Эксперта / 504 Режим Месть / 532 Режим Смерть to 288 / 432 Режим Эксперта / 454 Режим Месть / 478 Режим Смерть.
  • Nerfed XF-09 Ares Tesla Sphere damage from 320 / 480 Режим Эксперта / 504 Режим Месть / 532 Режим Смерть to 288 / 432 Режим Эксперта / 454 Режим Месть / 478 Режим Смерть.
  • Nerfed XF-09 Ares Gauss Nuke damage from 500 / 752 Режим Эксперта / 788 Режим Месть / 808 Режим Смерть to 450 / 676 Режим Эксперта / 710 Режим Месть / 728 Режим Смерть.
  • No longer immune to damage over 10% of each mech's health.
  • Added a strong pulse and particle effects for XF-09 Ares weapons before attacking.
  • Added a circular area explosion telegraph for XF-09 Ares Gauss Nuke projectile.
  • Compressed the Gauss Nuke explosion visuals and increased its opacity.
  • Added a line telegraph for XF-09 Ares Laser Cannon attacks.
  • Nerfed XF-09 Ares Tesla Cannon orb velocity.
  • XF-09 Ares now has 1.33 and 4.33 seconds of offset on the Tesla and Plasma Cannons respectively when spawned, 0.38 and 4.1 after phase transitions or when despawning.
  • XF-09 Ares and XM-05 Thanatos now take 70% damage from thrown Ark of the Cosmos.
  • XS-01 Artemis and XS-03 Apollo are now offset downwards by 22.5 tiles and their relocation ranges after shooting are halved if all mechs are present.
  • XS-01 Artemis and XS-03 Apollo now display one health bar instead of being separated.
  • Projectiles from XS-01 Artemis and XS-03 Apollo now despawn when they disappear.
  • Nerfed XS-01 Artemis laser velocity.

Eye of Cthulhu

  • Buffed health from 2800 / 3640 Режим Эксперта / 4732 Режим Месть to 3050 / 3965 Режим Эксперта / 4758 Режим Месть.

Golem

  • Buffed body health from 9000 / 13,500 Режим Эксперта / 54,000 Режим Месть to 30,000 / 45,000 Режим Эксперта / 54,000 Режим Месть.
  • Buffed head health from 16,000 / 24,000 Режим Эксперта / 36,000 Режим Месть to 20,000 / 30,000 Режим Эксперта / 36,000 Режим Месть.
  • Buffed fireball damage from 58 / 116 Режим Эксперта / 148 Режим Месть / 160 Режим Смерть to 58 / 116 Режим Эксперта / 160 Режим Месть / 176 Режим Смерть.
  • Buffed inferno bolt damage from 64 / 128 Режим Эксперта / 160 Режим Месть / 176 Режим Смерть to 64 / 128 Режим Эксперта / 184 Режим Месть / 200 Режим Смерть.
  • Buffed laser damage from 56 / 112 Режим Эксперта / 140 Режим Месть / 152 Режим Смерть to 56 / 112 Режим Эксперта / 172 Режим Месть / 188 Режим Смерть.

The Hive Mind

  • Buffed health from 7000 / 11,200 Режим Эксперта / 14,976 Режим Месть to 7800 / 12,480 Режим Эксперта / 14,976 Режим Месть.
  • Now drops 10-15 Corrupt Seeds.

Jungle Dragon, Yharon

  • Buffed health from 1,080,625 / 1,729,000 Режим Эксперта / 2,074,800 Режим Месть to 1,085,000 / 1,736,000 Режим Эксперта / 2,080,000 Режим Месть.
  • Buffed Flare Bomb damage from 180 / 300 Режим Эксперта / 332 Режим Месть / 348 Режим Смерть to 220 / 384 Режим Эксперта / 424 Режим Месть / 444 Режим Смерть.
  • Buffed Flarenado damage from 200 / 340 Режим Эксперта / 376 Режим Месть / 396 Режим Смерть to 250 / 440 Режим Эксперта / 464 Режим Месть / 476 Режим Смерть.
  • Nerfed Bullet Hell Flare Dust damage from 250 / 440 Режим Эксперта / 464 Режим Месть / 476 Режим Смерть to 220 / 384 Режим Эксперта / 424 Режим Месть / 444 Режим Смерть.
  • Buffed Static Flare Dust damage from 180 / 300 Режим Эксперта / 332 Режим Месть / 348 Режим Смерть to 220 / 384 Режим Эксперта / 424 Режим Месть / 444 Режим Смерть.
  • Nerfed Yharon Fireball damage from 250 / 440 Режим Эксперта / 464 Режим Месть / 476 Режим Смерть to 220 / 384 Режим Эксперта / 424 Режим Месть / 444 Режим Смерть.
  • Reduced invulnerability time while transitioning into the second phase from 15 seconds to 5.
  • Now has a death animation.

King Slime

  • Crown Jewel can now be damaged. Nerfed health from 999 to 280. Buffed damage reduction from 0% to 10% and defense from 0 to 10.

Lunatic Cultist

  • Buffed health from 38,400 / 48,000 Режим Эксперта / 80,000 Режим Месть to 53,500 / 66,875 Режим Эксперта / 80,250 Режим Месть.
  • Changed Phantasm Dragon health from 10,000 / 12,500 Режим Эксперта / 62,500 Режим Месть to 41,600 / 52,000 Режим Эксперта / 62,400 Режим Месть.
  • Nerfed Ancient Doom damage from 60 / 180 Режим Эксперта / 200 Режим Месть / 220 Режим Смерть to 60 / 180 Режим Эксперта / 184 Режим Месть / 200 Режим Смерть.
  • Buffed Fireball damage from 60 / 80 Режим Эксперта / 160 Режим Месть / 180 Режим Смерть to 60 / 80 Режим Эксперта / 184 Режим Месть / 200 Режим Смерть.
  • Buffed Ice Mist damage from 70 / 100 Режим Эксперта / 172 Режим Месть / 188 Режим Смерть to 70 / 100 Режим Эксперта / 208 Режим Месть / 224 Режим Смерть.
  • Buffed Lightning Orb damage from 90 / 120 Режим Эксперта / 208 Режим Месть / 224 Режим Смерть to 90 / 120 Режим Эксперта / 220 Режим Месть / 240 Режим Смерть.
  • Buffed Shadow Fireball damage from 36 / 72 Режим Эксперта / 144 Режим Месть / 164 Режим Смерть to 36 / 72 Режим Эксперта / 172 Режим Месть / 188 Режим Смерть.

Moon Lord

  • Buffed Core health from 50,000 / 75,000 Режим Эксперта / 165,000 Режим Месть to 92,000 / 138,000 Режим Эксперта / 165,600 Режим Месть.

The Old Duke

  • Buffed phase 1 contact damage from 160 / 224 Режим Эксперта / 280 Режим Месть / 294 Режим Смерть to 160 / 288 Режим Эксперта / 324 Режим Месть / 342 Режим Смерть.
  • Changed phase 2 contact damage from 192 / 268 Режим Эксперта / 336 Режим Месть / 352 Режим Смерть to 176 / 316 Режим Эксперта / 356 Режим Месть / 376 Режим Смерть.
  • Changed phase 3 contact damage from 208 / 291 Режим Эксперта / 364 Режим Месть / 382 Режим Смерть to 192 / 345 Режим Эксперта / 388 Режим Месть / 410 Режим Смерть.
  • Buffed direct gore damage from 140 / 220 Режим Эксперта / 240 Режим Месть / 256 Режим Смерть to 170 / 296 Режим Эксперта / 324 Режим Месть / 340 Режим Смерть.
  • Buffed Sulphurous Sharkron damage from 180 / 270 Режим Эксперта / 300 Режим Месть / 315 Режим Смерть to 180 / 288 Режим Эксперта / 328 Режим Месть / 344 Режим Смерть.
  • Buffed Sulphurous Sharkron gore damage from 140 / 220 Режим Эксперта to 170 / 296 Режим Эксперта / 324 Режим Месть / 340 Режим Смерть.
  • Buffed Tooth Ball contact damage from 180 / 270 Режим Эксперта / 300 Режим Месть / 315 Режим Смерть to 180 / 288 Режим Эксперта / 328 Режим Месть / 344 Режим Смерть.
  • Buffed Tooth Ball tooth damage from 140 / 220 Режим Эксперта to 170 / 296 Режим Эксперта / 324 Режим Месть / 340 Режим Смерть and cloud damage from 140 / 220 Режим Эксперта to 180 / 316 Режим Эксперта / 348 Режим Месть / 364 Режим Смерть.

The Perforators

  • Buffed The Perforator Hive health from 3750 / 6000 Режим Эксперта / 8640 Режим Месть to 4500 / 7200 Режим Эксперта / 8640 Режим Месть.
  • Smoothen The Perforator Hive's movement, overall making it slower.
  • Nerfed Small Perforator health from 1250 / 2125 Режим Эксперта / 2550 Режим Месть to 1000 / 2000 Режим Эксперта / 2400 Режим Месть.
  • Changed Medium Perforator health from 160 / 224 Режим Эксперта / 252 Режим Месть (1920 / 3584 Режим Эксперта / 4536 Режим Месть / 5040 Режим Смерть total) to 150 / 300 Режим Эксперта / 360 Режим Месть (1800 / 4200 Режим Эксперта / 5400 Режим Месть / 5760 Режим Смерть total).
  • Nerfed Medium Perforator segment count from 12 / 16 Режим Эксперта / 18 Режим Месть / 20 Режим Смерть to 12 / 14 Режим Эксперта / 15 Режим Месть / 16 Режим Смерть.
  • Buffed Medium Perforator fall speed but nerfed player tracking speed.
  • Nerfed Large Perforator health from 2500 / 5000 Режим Эксперта / 5400 Режим Месть to 2250 / 4500 Режим Эксперта / 5400 Режим Месть.
  • Nerfed Large Perforator fall speed after the lunge attack by 50%.
  • Nerfed all Perforators size modifiers in Death Mode from 125% to 120%.
  • All Perforators no longer drop Blood Samples, Crimtane Bars, or Vertebrae.
  • Blood Sample sprayed drops are now in stacks of 5.
  • Increased Blood Sample drop from The Perforator Hive from 25-30 / 30-40 Режим Эксперта to 35-45 / 45-60 Режим Эксперта.
  • Increased Crimtane Bar drop from The Perforator Hive from 2-5 / 9-14 Режим Эксперта to 12-15 / 15-20 Режим Эксперта.
  • Increased Vertebrae drop from The Perforator Hive from 3-9 / 10-20 Режим Эксперта to 12-15 / 15-20 Режим Эксперта.
  • Now drop 10-15 Crimson Seeds.

The Plaguebringer Goliath

  • Buffed health from 81,000 / 129,600 Режим Эксперта / 170,400 Режим Месть to 88,750 / 142,000 Режим Эксперта / 170,400 Режим Месть.
  • Buffed Plague Stinger damage from 80 / 136 Режим Эксперта / 160 Режим Месть / 180 Режим Смерть to 88 / 156 Режим Эксперта / 184 Режим Месть / 200 Режим Смерть.
  • Changed defense from 40 / 40-60 Режим Эксперта to 50.
  • Explosive Plague Stingers now have a higher explosion size as her health lowers.
  • Homing Plague Stingers now have a higher maximum velocity and homes into the player for a longer duration as her health lowers.
  • Plague Missiles now have a higher acceleration as her health lowers.
  • No longer spawns Plaguebringers. She now spawns Plague Homing Missiles instead of her variants of the Plague Chargers.
  • During her missile spawn attack, the amount of Plague Homing Missiles are no longer capped at 5, and increased amount of spawns from 3 to 5.
  • Increased the base speed of Plague Homing Missile, further boosted in Revengeance Mode.
  • Buffed Plague Homing Missile health from 300 to 500, defense from 10 to 20, and health during Boss Rush from 3000 to 5000. Its homing duration and lifespan are now increased in Expert Mode and above. It now accelerates after it stops homing. Increased its homing duration as The Plaguebringer Goliath's health lowers.
  • Buffed Plague Mine health from 300 to 1000, defense from 10 to 20, and health during Boss Rush from 3000 to 10,000. Its detection radius, lifespan, and velocity are now increased in Revengeance Mode and above. It can now be damaged at all times. Increased time before explosion and velocity as The Plaguebringer Goliath's health lowers.

Plantera

  • Buffed health from 30,000 / 42,000 Режим Эксперта / 126,000 Режим Месть to 75,000 / 105,000 Режим Эксперта / 126,000 Режим Месть.
  • Buffed Pink Seed damage from 44 / 76 Режим Эксперта / 96 Режим Месть / 108 Режим Смерть to 44 / 76 Режим Эксперта / 128 Режим Месть / 140 Режим Смерть.
  • Buffed Poison Seed damage from 54 / 96 Режим Эксперта / 120 Режим Месть / 132 Режим Смерть to 54 / 96 Режим Эксперта / 136 Режим Месть / 152 Режим Смерть.
  • Buffed Spore Gas damage from 64 / 104 Режим Эксперта / 140 Режим Месть / 152 Режим Смерть to 80 / 140 Режим Эксперта / 160 Режим Месть / 176 Режим Смерть.
  • Buffed Thorn Ball damage from 62 / 108 Режим Эксперта / 136 Режим Месть / 148 Режим Смерть to 62 / 108 Режим Эксперта / 160 Режим Месть / 176 Режим Смерть.

Polterghast

  • Buffed Blue Phantom Blast damage from 140 / 240 Режим Эксперта / 264 Режим Месть / 280 Режим Смерть to 150 / 264 Режим Эксперта / 288 Режим Месть / 300 Режим Смерть.
  • Buffed Blue Phantom Shot damage from 120 / 192 Режим Эксперта / 212 Режим Месть / 224 Режим Смерть to 140 / 240 Режим Эксперта / 264 Режим Месть / 280 Режим Смерть.
  • Buffed Red Phantom Blast damage from 150 / 260 Режим Эксперта / 288 Режим Месть / 304 Режим Смерть to 160 / 276 Режим Эксперта / 304 Режим Месть / 320 Режим Смерть.
  • Buffed Red Phantom Shot damage from 130 / 212 Режим Эксперта / 236 Режим Месть / 248 Режим Смерть to 150 / 264 Режим Эксперта / 288 Режим Месть / 300 Режим Смерть.
  • Buffed Happy Phantom Spirit shot damage from 130 / 212 Режим Эксперта / 236 Режим Месть / 248 Режим Смерть to 150 / 264 Режим Эксперта / 288 Режим Месть / 300 Режим Смерть.
  • Buffed Phantom contact damage from 150 / 260 Режим Эксперта / 288 Режим Месть / 304 Режим Смерть to 160 / 276 Режим Эксперта / 304 Режим Месть / 320 Режим Смерть.
  • Buffed Phantom Hook Shot damage from 120 / 192 Режим Эксперта / 212 Режим Месть / 224 Режим Смерть to 140 / 240 Режим Эксперта / 264 Режим Месть / 280 Режим Смерть.
  • Buffed Phantom Mine damage from 160 / 276 Режим Эксперта / 304 Режим Месть / 320 Режим Смерть to 170 / 296 Режим Эксперта / 324 Режим Месть / 340 Режим Смерть.
  • Necroplasm and its clone no longer charge predictively in Revengeance or Death Mode.
  • Phantoms can now be damaged. Buffed health from 1500 to 8750 / 11,250 Режим Эксперта / 18,750 Режим Месть / 22,500 Режим Смерть, damage reduction from 0% to 10% and defense from 0 to 45. Increased Phantom Mine's acceleration by 9.5% and increased tile enrage effect on Phantom Mines by 50%.
  • Polterghast clone can now be damaged. Nerfed health from 130,000 / 208,000 Режим Эксперта / 240,000 Режим Месть to 35,000 / 72,000 Режим Эксперта / 120,000 Режим Месть / 144,000 Режим Смерть. Buffed damage reduction from 0% to 10% and defense from 0 to 45.
    • Defeating the clone will increase the number and spread of projectiles, the projectile firing rate, charge velocity and acceleration, and amount of charges.

Profaned Guardians

  • Nerfed main Profaned Guardian health from 76,875 / 123,000 Режим Эксперта / 135,000 Режим Месть to 70,400 / 112,640 Режим Эксперта / 135,000 Режим Месть.
  • Buffed rock Profaned Guardian health from 30,000 / 42,000 Режим Эксперта / 52,500 Режим Месть to 31,250 / 61,500 Режим Эксперта / 75,500 Режим Месть.
  • Buffed crystal Profaned Guardian health from 18,750 / 26,250 Режим Эксперта / 36,750 Режим Месть to 21,875 / 43,750 Режим Эксперта / 52,500 Режим Месть.

Providence, the Profaned Goddess

  • Nerfed health from 330,000 / 528,000 Режим Эксперта / 600,000 Режим Месть to 312,500 / 500,000 Режим Эксперта / 600,000 Режим Месть.
  • Buffed Holy Blast damage from 130 / 208 Режим Эксперта / 228 Режим Месть / 240 Режим Смерть to 150 / 264 Режим Эксперта / 288 Режим Месть / 300 Режим Смерть.
  • Buffed Molten Blast damage from 110 / 168 Режим Эксперта / 196 Режим Месть / 208 Режим Смерть to 140 / 228 Режим Эксперта / 252 Режим Месть / 264 Режим Смерть.
  • Changed Molten Blob damage from 110 / 168 Режим Эксперта / 196 Режим Месть / 208 Режим Смерть to 105 / 171 Режим Эксперта / 189 Режим Месть / 198 Режим Смерть.
  • Buffed Holy Bomb damage from 120 / 192 Режим Эксперта / 220 Режим Месть / 236 Режим Смерть to 140 / 228 Режим Эксперта / 252 Режим Месть / 264 Режим Смерть.
  • Nerfed Holy Flare damage from 120 / 192 Режим Эксперта / 220 Режим Месть / 236 Режим Смерть to 105 / 171 Режим Эксперта / 189 Режим Месть / 198 Режим Смерть.
  • Buffed Holy Spear damage from 130 / 208 Режим Эксперта / 228 Режим Месть / 240 Режим Смерть to 140 / 220 Режим Эксперта / 244 Режим Месть / 256 Режим Смерть.
  • The defensive Profaned Guardian now orbits around Providence instead of attacking the player. It no longer deals contact damage. While the defensive guardian is alive, Providence's defense is multiplied by 2.
  • Changed the healer Profaned Guardian's health from 30,000 to 15,000 / 30,000 Режим Эксперта. It now orbits around Providence. The time taken to heal Providence no longer changes with the amount of Profaned Guardians alive. Decrease time taken to heal from 2 / 1.5 Режим Месть seconds to 1.5 / 1 Режим Месть.
  • The offensive Profaned Guardian now orbits around Providence instead of aggressively attacking the player. It no longer deals contact damage or spawns flare dust. While the offensive guardian is alive, Providence's damage is multiplied by 1.25.
  • Decreased Providence's attack delay while Profaned Guardians are alive from 1.25, 1.5, and 2 to 1.15, 1.3, and 1.45 while 1, 2, and 3 Profaned Guardians are alive respectively.
  • Providence no longer moves at half speed while firing the Holy Ray when the Profaned Guardians are alive. Decreased Holy Ray velocity reduction per amount of Profaned Guardian alive.
  • Providence can now aim Cocoon Stars at the player while Profaned Guardians are alive.
  • Cocoon Star attack now deals 140 / 220 Режим Эксперта / 244 Режим Месть / 256 Режим Смерть damage instead of 100 / 150 Режим Эксперта / 180 Режим Месть / 200 Режим Смерть. It no longer ignores player defensive stats or immunity frames. Increased Holy Flames or Nightwither duration from 1 second to 3.
  • Healing stars no longer heal the player while the player has immunity frames.
  • Molten Blobs now inflict defense damage and share a similar immunity frame system to other projectiles in the fight.
  • Now has a death animation.

Queen Bee

  • Changed defense from 8 / 8-28 Режим Эксперта / 8-18 Режим Месть to 8 / 8-28 Режим Эксперта / 14 Режим Месть.

Ravager

  • Buffed claw health from 11,120 / 22,240 Режим Эксперта to 12,788 / 25,576 Режим Эксперта.
  • Changed leg health from 22,010 to 12,788 / 25,576 Режим Эксперта.
  • Buffed body health from 42,700 / 68,320 Режим Эксперта / 85,600 Режим Месть to 44,600 / 71,360 Режим Эксперта / 85,600 Режим Месть.
  • Decreased health multiplier after defeating Providence from 5x to 4x.
  • Buffed Homing Missile damage from 80 / 136 Режим Эксперта / 160 Режим Месть / 180 Режим Смерть to 90 / 144 Режим Эксперта / 172 Режим Месть / 188 Режим Смерть.
  • Flame Pillar and Rock Pillar can now fall through platforms.
  • Flame Pillar can now take damage. Buffed health from 100 / 200 Режим Эксперта to 3500 / 7000 Режим Эксперта pre-Providence (14,000 / 28,000 Режим Эксперта post-Providence), damage reduction from 0% to 20% and defense from 0 to 35.
  • Ravager's freed head can now take damage. It now targets the same player as the body and can fire nukes instead of missiles. Buffed health from 100 to 9591 / 19,182 Режим Эксперта pre-Providence (38,364 / 76,728 Режим Эксперта post-Providence), damage reduction from 0% to 15% and defense from 0 to 40 pre-Providence (80 post-Providence).
  • Defeating the freed head will increase Ravager's horizontal velocity, pause time before falling, and fall speed.
  • Rock Pillar is no longer vulnerable to lifesteal.

Signus, Envoy of the Devourer

  • Buffed health from 224,000 / 358,400 Режим Эксперта / 570,240 Режим Месть to 297,000 / 475,200 Режим Эксперта / 570,240 Режим Месть.
  • Buffed Cosmic Lantern damage from 110 / 220 Режим Эксперта / 242 Режим Месть / 256 Режим Смерть to 130 / 260 Режим Эксперта / 288 Режим Месть / 304 Режим Смерть.
  • Buffed Cosmic Scythe damage from 120 / 192 Режим Эксперта / 212 Режим Месть / 224 Режим Смерть to 140 / 240 Режим Эксперта / 264 Режим Месть / 280 Режим Смерть.

Skeletron Prime

  • Buffed Head skull damage from 44 / 88 Режим Эксперта / 112 Режим Месть / 124 Режим Смерть to 50 / 100 Режим Эксперта / 124 Режим Месть / 136 Режим Смерть.
  • Buffed Head Missile and Rocket damage from 54 / 108 Режим Эксперта / 132 Режим Месть / 144 Режим Смерть to 60 / 120 Режим Эксперта / 148 Режим Месть / 160 Режим Смерть.
  • Buffed Prime Cannon Rocket damage from 54 / 108 Режим Эксперта / 132 Режим Месть / 144 Режим Смерть to 60 / 120 Режим Эксперта / 148 Режим Месть / 160 Режим Смерть.
  • Buffed Prime Saw damage from 60 / 102 Режим Эксперта / 119 Режим Месть / 136 Режим Смерть to 60 / 102 Режим Эксперта / 136 Режим Месть / 153 Режим Смерть.
  • Buffed Prime Vice damage from 60 / 102 Режим Эксперта / 119 Режим Месть / 136 Режим Смерть to 60 / 102 Режим Эксперта / 136 Режим Месть / 153 Режим Смерть.
  • Revengeance Mode changes:
    • Laser and rocket attacks from the head now only occur after all arms are defeated, instead of after Laser and Cannon arms respectively.
    • Rockets are fired 6.67% less often below 33% health.
    • Increased spin duration from 3 Режим Месть / 2-3 Режим Смерть seconds to 4 Режим Месть / 3-4 Режим Смерть seconds when below 33% health.
    • Decreased the head's movement speed during the spin attack.
    • Decreased the head's laser and rocket projectile speeds.

The Slime God

  • Buffed Core health from 2000 / 3200 Режим Эксперта / 4000 Режим Месть to 2100 / 3360 Режим Эксперта / 4000 Режим Месть.
  • Buffed Crimulan Slime God health from 4150 / 6640 Режим Эксперта / 9120 Режим Месть to 4750 / 7600 Режим Эксперта / 9120 Режим Месть.
  • Buffed split Crimulan Slime God health from 1400 Режим Эксперта / 1928 Режим Месть to 1608 Режим Эксперта / 1928 Режим Месть.
  • Buffed Ebonian Slime God health from 4650 / 7440 Режим Эксперта / 10,240 Режим Месть to 5350 / 8560 Режим Эксперта / 10,240 Режим Месть.
  • Buffed split Ebonian Slime God health from 2160 Режим Эксперта / 2880 Режим Месть to 2400 Режим Эксперта / 2880 Режим Месть.
  • All Abyss Mines attacks are replaced with Abyss Balls.
  • Crimulan Slime God now fires Abyss Balls with 66.67% less spread. Increased base Abyss Ball velocity, and further increased velocity in Expert Mode.
  • Split Crimulan Slime God now fires Abyss Balls with no spread. Increased base Abyss Ball velocity, and further increased velocity in Expert Mode.
  • Ebonian Slime God now fires 6 Abyss Balls with 50% increased spread in Expert Mode instead of 4. Decreased base Abyss Ball velocity.
  • Split Ebonian Slime God now fires 3 Abyss Balls with 50% increased spread in Expert Mode instead of 2. Decreased base Abyss Ball velocity.
  • Slime God Core now fires 3 Abyss Balls with 50% increased spread in Expert Mode instead of 2. Increased base Abyss Ball velocity, and further increased velocity in Expert Mode. Increased Abyss Ball velocity during the spiral attack.

Storm Weaver

  • Now smoothly transitions between colors after the charge attack.
  • Increased speed while despawning by 200%.
  • Buffed phase 1 head defense from 0 to 150.
  • Buffed phase 2 head damage reduction from 0% to 10% and defense from 0 to 15.
  • Buffed phase 2 tail damage reduction from 0% to 30% and defense from 0 to 45.
  • Buffed size modifier in Malice Mode or Boss Rush from 120% to 125%.

Supreme Calamitas

  • Nerfed health from 1,000,000 / 1,600,000 Режим Эксперта / 1,840,000 Режим Месть to 960,000 / 1,536,000 Режим Эксперта / 1,840,000 Режим Месть.
  • Nerfed Supreme Cataclysm and Supreme Catastrophe health from 240,000 / 276,000 Режим Месть to 230,000 / 276,000 Режим Месть.
  • Nerfed Brimstone Heart health from 25,600 / 29,440 Режим Месть to 24,550 / 29,440 Режим Месть.
  • Nerfed Brimstone Hellblast damage from 400 / 600 Режим Эксперта / 632 Режим Месть / 648 Режим Смерть to 360 / 540 Режим Эксперта / 568 Режим Месть / 584 Режим Смерть.
  • Nerfed Brimstone Fireblast damage from 400 / 600 Режим Эксперта / 632 Режим Месть / 648 Режим Смерть to 360 / 540 Режим Эксперта / 568 Режим Месть / 584 Режим Смерть.
  • Nerfed Brimstone Gigablast damage from 450 / 676 Режим Эксперта / 712 Режим Месть / 732 Режим Смерть to 400 / 608 Режим Эксперта / 640 Режим Месть / 658 Режим Смерть.
  • Nerfed Brimstone Monster damage from 500 / 752 Режим Эксперта / 788 Режим Месть / 808 Режим Смерть to 450 / 676 Режим Эксперта / 710 Режим Месть / 728 Режим Смерть.
  • Nerfed Brimstone Flame Skull damage from 400 / 600 Режим Эксперта / 632 Режим Месть / 648 Режим Смерть to 360 / 540 Режим Эксперта / 568 Режим Месть / 584 Режим Смерть.
  • Nerfed Brimstone Dart damage from 350 / 528 Режим Эксперта / 556 Режим Месть / 572 Режим Смерть to 320 / 480 Режим Эксперта / 504 Режим Месть / 532 Режим Смерть.
  • Nerfed Sepulcher Brimstone Dart damage from 350 / 528 Режим Эксперта / 556 Режим Месть / 572 Режим Смерть to 320 / 480 Режим Эксперта / 504 Режим Месть / 532 Режим Смерть.
  • Nerfed Supreme Soul Seeker Brimstone Dart damage from 350 / 528 Режим Эксперта / 556 Режим Месть / 572 Режим Смерть to 320 / 480 Режим Эксперта / 504 Режим Месть / 532 Режим Смерть.
  • Nerfed Supreme Cataclysm and Supreme Catastrophe Brimstone Dart damage from 350 / 528 Режим Эксперта / 556 Режим Месть / 572 Режим Смерть to 320 / 480 Режим Эксперта / 504 Режим Месть / 532 Режим Смерть.
  • Nerfed Supreme Cataclysm Fist damage from 400 / 600 Режим Эксперта / 632 Режим Месть / 648 Режим Смерть to 360 / 540 Режим Эксперта / 568 Режим Месть / 584 Режим Смерть.
  • Nerfed Supreme Catastrophe Slash damage from 400 / 600 Режим Эксперта / 632 Режим Месть / 648 Режим Смерть to 360 / 540 Режим Эксперта / 568 Режим Месть / 584 Режим Смерть.
  • Can now drop loot regardless of the time elapsed.
  • Reduced the opacity and intensity of Supreme Calamitas' force field visuals by 25%.
  • No longer immune to damage over 10% of her and her brothers' health.
  • Supreme Cataclysm and Supreme Catastrophe now have death animations.

The Twins

  • Buffed Retinazer health from 20,000 / 30,000 Режим Эксперта / 39,000 Режим Месть to 22,000 / 33,000 Режим Эксперта / 39,600 Режим Месть.
  • Buffed Spazmatism health from 23,000 / 34,500 Режим Эксперта / 46,575 Режим Месть to 26,000 / 39,000 Режим Эксперта / 46,800 Режим Месть.
  • Buffed Retinazer Homing Missile damage from 66 / 96 Режим Эксперта / 120 Режим Месть / 132 Режим Смерть to 70 / 120 Режим Эксперта / 136 Режим Месть / 152 Режим Смерть.
  • Changed Spazmatism Shadow Fireball damage from 56 / 100 Режим Эксперта / 124 Режим Месть / 136 Режим Смерть to 60 / 100 Режим Эксперта / 120 Режим Месть / 132 Режим Смерть.
  • Buffed Spazmatism Shadow Flamethrower damage from 60 / 108 Режим Эксперта / 132 Режим Месть / 144 Режим Смерть to 70 / 120 Режим Эксперта / 136 Режим Месть / 152 Режим Смерть.

Wall of Flesh

  • Buffed health from 8000 / 11,200 Режим Эксперта / 21,280 Режим Месть to 12,800 / 17,920 Режим Эксперта / 21,504 Режим Месть.
  • Buffed Demon Scythe damage from 40 / 72 Режим Эксперта / 88 Режим Месть / 96 Режим Смерть to 52 / 92 Режим Эксперта / 112 Режим Месть / 124 Режим Смерть.

Enemies

  • Added a debuff vulnerability and resistance system to most enemies and bosses:
    • ???, Adult Eidolon Wyrm, Anahita, Angler Fish, Aquatic Aberration, Arapaima, Blinded Angler, Bloatfish, Blood Feeder, Blood Jelly, Blue Jellyfish, Bobbit Worm, Box Jellyfish, Chaotic Puffer, Clam, Colossal Squid, Corrupt Goldfish, Crab, Crawdad, Creature from the Deep, Cuttlefish, Devil Fish, Duke Fishron, Eidolist, Eidolon Wyrm, Eutrophic Ray, Fearless Goldfish Warrior, Flying Fish, Fungo Fish, Giant Clam, Giant Squid, Green Jellyfish, Gulper Eel, Laserfish, The Leviathan, Luminous Corvina, Mantis Shrimp, Mirage Jelly, Moray Eel, Oarfish, Parasea, Pink Jellyfish, Piranha, Prism-Back, Reaper Shark, Sea Serpent, Sea Snail, Shark, Sharkron, Squid, Toxic Minnow, Vicious Goldfish, and Viperfish are vulnerable to electricity and sickness, but resistant to heat and water.
    • Acid Eel, Anthozoan Crab, Aquatic Parasite, Aquatic Scourge, Aquatic Seeker, Aquatic Urchin, Belching Coral, Catfish, Cragmaw Mire, Flak Crab, Flounder, Frogfish, Gamma Slime, Gnasher, Irradiated Slime, Mauler, Nuclear Terror, Nuclear Toad, The Old Duke, Orthocera, Radiator, Sea Urchin, Skyfin, Sulphurous Sharkron, Sulphurous Skater, Tooth Ball, Trasher, Trilobite, and Water Leech are vulnerable to electricity but resistant to heat, sickness, and water.
    • Aero Slime, Aries, Astral Probe, Astral Slime, Astralachnea, Astrum Aureus, Astrum Deus, Atlas, Aureus Spawn, Baby Slime, Big Sightseer, Black Slime, Bloom Slime, Blue Slime, Bunny Slime, Corrupt Slime, Corrupt Slime Spawn, Crimslime, Crimson Slime Spawn, Crimulan Blight Slime, Crimulan Slime God, Dungeon Slime, Ebonian Blight Slime, Ebonian Slime God, Fusion Feeder, Gastropod, Green Slime, Hadarian, Hive, Hiveling, Illuminant Slime, Jungle Slime, King Slime, Mantis, Mother Slime, Nova, Perennial Slime, Pestilent Slime, Pinky, Present Slime, Purple Slime, Rainbow Slime, Red Slime, The Slime God (Core), Slimeling, Slimer, Small Sightseer, Crimson Slime Spawn (spiked), Spiked Jungle Slime, Spiked Slime, Stellar Culex, Toxic Sludge, Umbrella Slime, and Yellow Slime are vulnerable to heat but resistant to sickness.
    • Alien Hornet, Alien Larva, Alien Queen, Amethyst Crawler, Angry Trapper, Anomura Fungus, Baby Mothron, Blighted Eye, Blood Crawler, Brain of Cthulhu, Brain Scrambler, Brain Suckler, The Bride, Butcher, Cave Bat, Clinger, Clown, Cochineal Beetle, Corite, Corrupt Bunny, Corruptor, Crab Shroom, Crabulon, Crawltipede, Creeper, Crimera, Crystal Crawler, Cultist Archer, Cyan Beetle, Dank Creeper, Dark Heart, Dark Mage, Demon Eye, Derpling, Devourer, Diamond Crawler, Digger, Doctor Bones, Draconic Swarmer, Drakin, Drakomire, Drakomire Rider, Drippler, Dr. Man Fly, Eater of Souls, Eater of Worlds, Emerald Crawler, Etherian Goblin, Etherian Goblin Bomber, Etherian Javelin Thrower, Etherian Wyvern, Everscream, Evolution Beast, Eye of Cthulhu, Eyezor, Face Monster, Floaty Gross, Flow Invader, Flying Snake, Frankenstein, Fritz, Fungi Bulb, Giant Bat, Giant Flying Fox, Giant Fungi Bulb, Giant Shelly, Giant Tortoise, Giant Worm, Gigazapper, Goblin Archer, Goblin Peon, Goblin Scout, Goblin Sorcerer, Goblin Summoner, Goblin Thief, Goblin Warrior, Gray Grunt, The Groom, Harpy, Headless Horseman, Hellhound, Herpling, Hive Blob, Hive Cyst, The Hive Mind, Hoppin' Jack, Ichor Sticker, Illuminant Bat, Jungle Bat, Kobold, Kobold Glider, Lac Beetle, Lihzahrd, Lunatic Cultist, Lunatic Devotee, Man Eater, Martian Engineer, Martian Officer, Medusa, Milkyway Weaver, Moon Lord, Moth, Mothron, Mothron Egg, Mourning Wood, Mushi Ladybug, Nailhead, Nebula Floater, Nebula Pillar, Nymph, Ogre, Parrot, The Perforators, Perforator Cyst, The Perforator Hive, Piggy, Pirate Captain, Pirate Corsair, Pirate Crossbower, Pirate Deadeye, Pirate Deckhand, Pitbull, The Possessed, Predictor, Psycho, Pumpking, Raven, Ray Gunner, Retinazer (Phase 1), Ruby Crawler, Salamander, Sapphire Crawler, Scarecrow, Scutlix, Scutlix Gunner, Servant of Cthulhu, Snatcher, Solar Pillar, Spazmatism (Phase 1), Splinterling, Spore Zombie, Sroller, Star Cell, Stardust Pillar, Stargazer, Storm Diver, Swamp Thing, Topaz Crawler, Twinkle, Twinkle Popper, Unicorn, Vampire, Vicious Bunny, Vortex Pillar, Vortexian, Vulture, Wall Creeper, Wandering Eye, Werewolf, Wither Beast, World Feeder, Wyvern, and Zombie are vulnerable to cold, heat, and sickness.
    • Amber Crawler, Angry Tumbler, Antlion, Antlion Charger, Antlion Swarmer, Basilisk, Bone Biter, Cnidrion, Crown Jewel, Crystal Thresher, Dark Mummy, A Desert Nuisance, Desert Scourge, Dreamer Ghoul, Dune Splicer, Flesh Reaver, Ghoul, Great Sand Shark, Lamia, Light Mummy, Mummy, Sand Shark, Sand Tortoise, Tainted Ghoul, Tomb Crawler, and Vile Ghoul are vulnerable to cold, sickness, and water.
    • Ancient Vision, Ceaseless Void, Chaos Elemental, Corrupt Mimic, Cosmic Elemental, Cosmic Lantern, Cosmic Mine, Crimson Axe, Crimson Mimic, Cursed Hammer, Dark Energy, Desert Spirit, Dungeon Spirit, Dutchman Cannon, Enchanted Sword, Ghost, Hallowed Mimic, Ice Mimic, Jungle Mimic, Mimic, Paladin, Phantasm Dragon, Phantom, Phantom Spirit, Pixie, Poltergeist, Polterghast, Possessed Armor, Present Mimic, Reaper, Shadowflame Apparation, Signus, Envoy of the Devourer, and Wraith are resistant to sickness.
    • Angry Bones, Armored Skeleton, Armored Viking, Blue Armored Bones, Bohldohr, Bone Lee, Bone Serpent, Cursed Skull, Dark Caster, Dungeon Guardian, Earth Elemental, Flame Pillar, Giant Cursed Skull, Golem, Granite Elemental, Granite Golem, Hoplite, Necromancer, Old One's Skeleton, Overloaded Soldier, Phantom Debris, Ragged Caster, Ravager, Rock Pillar, Rune Wizard, Rusty Armored Bones, Skeleton, Skeleton Archer, Skeleton Commando, Skeleton Sniper, Skeletron, Tactical Skeleton, Tim, Undead Miner, and Undead Viking are vulnerable to water but resistant to sickness.
    • Angry Dog, Aurora Spirit, Cryo Slime, Cryocore, Cryogen, Cryogen's Shield, Cryon, Flocko, Gingerbread Man, Ice Clasper, Ice Elemental, Ice Golem, Ice Queen, Ice Shield, Ice Slime, Mister Stabby, Snow Balla, Snowman Gangsta, and Spiked Ice Slime are vulnerable to heat but resistant to cold and sickness.
    • Angry Nimbus and Cloud Elemental are vulnerable to cold but resistant to electricity, heat, sickness, and water.
    • Armored Digger, Deadly Sphere, The Destroyer, Elf Copter, Martian Probe, Martian Saucer, Martian Walker, Plague Charger, Plague Homing Missile, Plague Mine, Plaguebringer, The Plaguebringer Goliath, Prime Cannon, Prime Laser, Prime Saw, Prime Vice, Probe, Retinazer (Phase 2), Santa-NK1, Shockstorm Shuttle, Skeletron Prime, Spazmatism (Phase 2), Tesla Turret, Wulfrum Drone, Wulfrum Gyrator, Wulfrum Hovercraft, Wulfrum Pylon, Wulfrum Rover, XF-09 Ares, XF-09 Ares Gauss Nuke, XF-09 Ares Laser Cannon, XF-09 Ares Plasma Cannon, XF-09 Ares Tesla Cannon, XM-05 Thanatos, XS-01 Artemis, and XS-03 Apollo are vulnerable to electricity but resistant to sickness.
    • Bee, Black Recluse, Hornet, Jungle Creeper, Melter, Moss Hornet, Plagueshell, Plantera, Queen Bee, and Viruling are vulnerable to cold and heat but resistant to sickness.
    • Betsy, Demon, The Hungry, Jungle Dragon, Yharon, Leech, Red Devil, Supreme Calamitas, Tortured Soul, Voodoo Demon, and Wall of Flesh are vulnerable to cold and sickness but resistant to heat.
    • Brimling, Brimstone Elemental, Calamitas, Calamity Eye, Cataclysm, Catastrophe, Charred Slime, Demon (Indignant), Despair Stone, Exhumed Brimstone Heart, Heat Spirit, Lecherous Orb, Mysterious Portal (Persecuted), Scryllar, Soul Seeker, and Soul Slurper are vulnerable to cold and water but resistant to heat.
    • Brimstone Heart, Soul Seeker (Supreme), Supreme Cataclysm, and Supreme Catastrophe are vulnerable to cold but resistant to heat.
    • Corrupt Penguin, Elf Archer, Ice Bat, Ice Tortoise, Icy Merman, Krampus, Nutcracker, Pigron, Snow Flinx, Vicious Penguin, Wolf, Yeti, Zombie Elf, and Zombie Eskimo are vulnerable to heat and sickness but resistant to cold.
    • Cultist Assassin, Fire Imp, Hellbat, Lava Bat, Sun Bat, and Sunskater are vulnerable to cold, sickness, and water but resistant to heat.
    • Diabolist, Hell Armored Bones, Impious Immolator, Meteor Head, Profaned Energy, Profaned Guardians, Providence, the Profaned Goddess, and Scorn Eater are vulnerable to cold and water but resistant to heat and sickness.
    • The Dragonfolly, Etherian Lightning Bug, and Storm Weaver (Phase 2) are vulnerable to cold, heat, and sickness but resistant to electricity.
    • Ghost Bell is vulnerable to sickness but resistant to electricity, heat, and water.
    • Sand Elemental and Sand Poacher are vulnerable to cold and water but resistant to sickness.
    • Sand Slime is vulnerable to cold, heat, and water but resistant to sickness.
    • Slimed Bunny and Zombie are vulnerable to cold and heat.
    • Storm Weaver (Phase 1) is resistant to electricity.
    • Stormlion is vulnerable to cold, sickness, and water but resistant to electricity.
    • Reworked Acid Eel AI. It now swims along water surfaces instead of charging the player while submerged.
    • Nerfed Armored Digger segment count from 41 / 61 Режим Смерть to 31. Reduced maximum speed and acceleration, further reduced in difficulties below Death Mode. It no longer has boosted health in Death Mode.
    • Nerfed Armored Digger head defense from 15 to 10, and damage reduction from 15% to 10%.
    • Nerfed Armored Digger body defense from 30 to 20, and damage reduction from 25% to 20%.
    • Nerfed Armored Digger tail defense from 45 to 30, and damage reduction from 35% to 30%.
    • Increased Armored Digger spawn cooldown from 60 seconds to 600.
    • Aurora Spirit now spawns in the Snow biome in Hardmode and drops Essence of Eleum at a 25% chance. Nerfed health from 220 / 440 Режим Эксперта to 50 / 100 Режим Эксперта. Damage is no longer boosted in Revengeance or Death Mode, and health is no longer boosted during Boss Rush. It is now vulnerable to lifesteal. Added a base money drop value of 1 Silver Coin.
    • Blue Armoured Bones, Bone Lee, Diabolist, Giant Cursed Skull, Hell Armored Bones, Necromancer, Paladin, Skeleton Commando, Skeleton Sniper, Ragged Caster, Rusty Armored Bones, and Tactical Skeleton now drop 1 Ectoplasm at a 20% chance.
    • Nerfed the health multiplier of various buffed events:
      • Frost Moon from 6x to 2.5x.
      • Pumpkin Moon from 7.5x to 3.5x.
      • Solar Eclipse from 10x to 5x.
    • Nerfed Colossal Squid ink cloud damage from 92 / 145 Режим Эксперта to 23 / 36 Режим Эксперта.
    • Reworked Cragmaw Mire AI. It now randomly selects between three base attacks: dropping below the player and firing a laser beam, dropping onto the player and creating an explosion and homing acid droplets on impact, and firing a ring of spikes. Spikes are no longer affected by gravity and can now travel through tiles. The laser beam now releases homing acid droplets. Decreased tether lifespan from 7 seconds to 6 and it pulls the player more slowly. It no longer spawns enemies and no longer has damage reduction.
    • Both variants of Cryocore can now spawn in the Snow biome in Hardmode and drop Essence of Eleum at a 33% and 50% chance respectively. Damage is no longer boosted in Revengeance or Death Mode, health and knockback resistance are no longer boosted during Boss Rush, and speed is no longer boosted in Revengeance Mode, Malice Mode, or Boss Rush. They can now pass through tiles and are now vulnerable to lifesteal. Added a base money drop value of 3 Silver Coin.png 50 Copper Coin.png for the small variant and 5 Silver Coin for the large variant.
    • Nerfed the health of Death Mode splitting worms from 50% of their original max health to 25%.
    • Diabolist, Necromancer, and Ragged Caster can now be interrupted by player attacks.
    • Adjusted the drop amounts of Depth Cells and Lumenyl:
      • Adult Eidolon Wyrm now drops 50-108 / 65-135 Режим Эксперта Lumenyl at a 100% chance instead of 50-108 at a 100% chance with a 50% chance to drop an extra 15-27 in Expert Mode.
      • Bloatfish and Bobbit Worm now drop 5-7 / 7-10 Режим Эксперта Depth Cells at a 50% chance instead of 5-7 at a 50% chance with a 50% chance to drop an extra 2-3 in Expert Mode.
      • Colossal Squid now drops 26-38 / 31-45 Режим Эксперта Depth Cells at a 50% chance instead of 26-38 at a 50% chance with a 50% chance to drop an extra 5-7 in Expert Mode.
      • Devil Fish, Luminous Corvina, and Viperfish now drop 1-2 / 2-3 Режим Эксперта Depth Cells at a 50% chance instead of 1-2 at a 50% chance with a 50% chance to drop an extra 1 in Expert Mode.
      • Eidolist now drops 8-10 / 10-14 Режим Эксперта Lumenyl at a 100% chance instead of 8-10 at a 100% chance with a 50% chance to drop an extra 2-4 in Expert Mode.
      • Eidolon Wyrm now drops 6-8 / 8-11 Режим Эксперта Lumenyl at a 100% chance instead of 6-8 at a 100% chance with a 50% chance to drop an extra 2-3 in Expert Mode.
      • Giant Squid now drops 2-4 / 3-6 Режим Эксперта Depth Cells at a 50% chance instead of 2-4 at a 50% chance with a 50% chance to drop an extra 1-2 in Expert Mode.
      • Gulper Eel now drops 6-8 / 8-11 Режим Эксперта Depth Cells at a 50% chance instead of 6-8 at a 50% chance with a 50% chance to drop an extra 2-3 in Expert Mode.
      • Gulper Eel now drops 2-3 / 3-4 Режим Эксперта Lumenyl at a 50% chance instead of 2-3 at a 50% chance with a 50% chance to drop an extra 1 in Expert Mode.
      • Mirage Jelly now drops 5-7 / 10-14 Режим Эксперта Depth Cells at a 50% chance instead of 5-7 at a 50% chance with a 50% chance to drop an extra 5-7 in Expert Mode.
      • Oarfish now drops 3-5 / 4-7 Режим Эксперта Depth Cells at a 50% chance instead of 3-5 at a 50% chance with a 50% chance to drop an extra 1-2 in Expert Mode.
      • Reaper Shark now drops 10-17 / 14-22 Режим Эксперта Depth Cells at a 50% chance instead of 10-17 at a 50% chance with a 50% chance to drop an extra 4-5 in Expert Mode.
      • Toxic Minnow now drops 2-3 / 4-6 Режим Эксперта Depth Cells at a 50% chance instead of 2-3 at a 50% chance with a 50% chance to drop an extra 2-3 in Expert Mode.
    • Earth Elemental no longer drops Arid Artifact.
    • Hive Cyst and Perforator Cyst no longer spawn while events are active.
    • Luminous Corvina now screams every 3 / 2 Режим Смерть seconds instead of 5 / 2.5 Режим Смерть.
    • Reworked Mauler AI. It now randomly selects between three attacks: roaring then charging directly towards the player, swimming horizontally which releases homing acid droplets upwards, and firing three spreads of bubbles.
    • Mirage Jelly can now be damaged at all times.
    • Nuclear Toad can now drop Caustic Croaker Staff at a 5% chance in tier 1 and 1% chance in tiers 2 or 3. It also now drops 1-3 Sulphuric Scales at a 50% chance.
    • Parasea can no longer pass through solid tiles. Speed is boosted in Death Mode instead of Revengeance Mode. Speed and health are no longer boosted in Boss Rush, and damage is no longer boosted in Revengeance or Death Mode. Nerfed health from 650 / 1300 Режим Эксперта to 450 / 900 Режим Эксперта. It is now vulnerable to lifesteal, and drop hearts as normal in Revengeance Mode. Added a base money drop value of 6 Silver Coin.
    • Plaguebringer no longer has increased health in Boss Rush and increased contact damage in Revengeance or Death Mode. Buffed stinger damage from 60 / 104 Режим Эксперта / 120 Режим Месть / 136 Режим Смерть to 104 / 208 Режим Эксперта, and missile damage from 90 / 144 Режим Эксперта / 168 Режим Месть / 180 Режим Смерть to 144 / 288 Режим Эксперта. It no longer drops no loot while a boss is alive.
    • Nerfed several post-Moon Lord enemy healths:
      • Bloatfish from 9000 / 18,000 Режим Эксперта to 7200 / 14,400 Режим Эксперта.
      • Bobbit Worm from 7500 / 15,000 Режим Эксперта to 6000 / 12,000 Режим Эксперта.
      • Colossal Squid from 220,000 / 440,000 Режим Эксперта to 130,000 / 260,000 Режим Эксперта.
      • Gulper Eel from 60,000 / 120,000 Режим Эксперта to 48,000 / 96,000 Режим Эксперта.
      • Impious Immolator from 8250 to 5775.
      • Mauler from 165,000 / 330,000 Режим Эксперта to 88,500 / 177,000 Режим Эксперта.
      • Nuclear Terror from 198,230 to 90,000 / 144,000 Режим Эксперта.
      • Profaned Energy from 6000 to 4500.
      • Reaper Shark from 190,000 / 380,000 Режим Эксперта to 100,000 / 200,000 Режим Эксперта.
      • Scorn Eater from 12,000 / 24,000 Режим Эксперта to 9000 / 18,000 Режим Эксперта.
    • Profaned Energy lanterns no longer deal contact damage.
    • Decreased Repair Unit's spawn rate and allowed it to be damaged by player attacks.
    • Modified Skyfin AI, allowing it to move through tiles at all times. It also moves towards the player more aggressively and alternates between hovering above the player and diving down. It no longer gets stuck on platforms.
    • Stormlion now drops Stormlion Mandible at a 100% chance after defeating Desert Scourge instead of 50%.
    • Decreased Wulfrum enemies spawn rates in Hardmode:
      • Wulfrum Drone decreased by 60%.
      • Wulfrum Gyrator decreased by 40%.
      • Wulfrum Hovercraft decreased by 40%.
      • Wulfrum Pylon decreased by 45%.
      • Wulfrum Rover decreased by 80%.
    • Supercharged Wulfrum Drone now fires Martian Saucer lasers instead of Tesla Turret electric bolts. Nerfed projectile damage from 28 / 56 Режим Эксперта to 24 / 48 Режим Эксперта.
    • Wulfrum Rover can now perform a small jump if interrupted by blocks.

    Balance

    Armor and Accessories

    • Equipping a full set of Adamantite armor now grants increased critical strike chance equal to half of the player's damage reduction. Additionally, the player gains increased defense from actively dealing damage up to a maximum of 30 after 120 hits. The defense boost decays if nothing has been hit for 1 second or longer.
    • Buffed Adamantite Headgear's max mana boost from 80 to 100.
    • Buffed Affliction and its Afflicted buff's defense boost from 10 to 13.
    • Angel Treads, Ankh Shield, Asgardian Aegis, Asgard's Valor, Celestial Tracers, Elysian Aegis, Elysian Tracers, Elysian Wings, Lava Waders, Obsidian Horseshoe, Obsidian Shield, Obsidian Skull, Obsidian Water Walking Boots, and Seraph Tracers now grant immunity to On Fire!.
    • Amidias' Spark and The Transformer sparks no longer deal increased damage in Hardmode.
    • Buffed Ankh Shield's defense from 4 to 12.
    • Asgardian Aegis and Elysian Aegis eruptions now inflict Holy Flames for 4 seconds instead of 5.
    • Buffed Asgardian Aegis' defense from 10 to 28.
    • Buffed Asgard's Valor defense from 8 to 16.
    • Astral Arcanum now grants 12 defense. Nerfed defense boost under a damaging debuff from 20 to 15. It no longer reflects enemy projectiles and no longer causes stars to rain down when the player is hit.
    • Buffed Astral armor set bonus damage boost from 28% to 35%, critical strike chance boost from 21% to 25%, but nerfed movement speed boost from 15% to 5%.
    • Nerfed Astral Leggings movement speed boost from 15% to 10%.
    • Nerfed Auric Tesla Cuisses movement speed boost from 20% to 10%.
    • Nerfed Auric Tesla Plumed Helm movement speed boost from 20% to 5%.
    • The Bee no longer causes stars to rain down when the player is hit.
    • Nerfed Bloodflare Imp Mask movement speed boost from 15% to 5%.
    • Blunder Booster aura now inflicts Electrified for 3 seconds instead of 5.
    • Buffed Calamity's damage from 212 to 266.
    • Celestial Jewel now grants 8 defense. Nerfed defense boost under a damaging debuff from 15 to 11.
    • Equipping a full set of Cobalt armor now grants the player 10% increased movement speed and acceleration. Additionally, the player gains increased damage and critical strike chance the higher the instantaneous movement speed, linearly up to a maximum of 10% while moving at 60 mph.
    • Buffed Cobalt Breastplate's defense from 8 to 11.
    • Buffed Cobalt Hat's defense from 2 to 4, and max mana boost from 40 to 60.
    • Buffed Cobalt Helmet's defense from 11 to 16.
    • Buffed Cobalt Leggings' defense from 7 to 10.
    • Buffed Cobalt Mask's defense from 4 to 7.
    • Buffed Cobalt Shield's defense from 1 to 4.
    • Nerfed The Community's movement speed boosts by half for all levels.
    • Corrosive Spine clouds now grant enemies 16 local immunity frames instead of 8.
    • Buffed Corrupt Flask and Crimson Flask defense boost in their respective biomes from 3 to 6.
    • Crown Jewel now grants 5 defense. Nerfed defense boost under a damaging debuff from 10 to 8.
    • Cryo Stone shield now inflicts Glacial State for 0.5 seconds instead of 1.
    • Daedalus armor crystal shot now inflicts Frostburn for 3 seconds instead of 6.
    • Buffed Daedalus Helm melee speed boost from 10% to 15% but it no longer grants movement speed.
    • Nerfed Daedalus Facemask movement speed boost from 17% to 5%.
    • Deific Amulet and Rampart of Deities now grant 1 life regeneration.
    • Nerfed Electrician's Glove stealth strike armor penetration boost from 20 to 10.
    • Elemental Gauntlet now inflicts On Fire!, Frostburn, and Holy Flames for 5 seconds instead of Abyssal Flames, Brimstone Flames, God Slayer Inferno, Holy Flames, Frostburn, Ichor, Plague, and Venom for 1.5 seconds, and Cursed Inferno for 0.75 seconds.
    • Buffed Elysian Aegis' defense from 8 to 18.
    • Nerfed Empyrean Cuisses movement speed boost from 20% to 15%.
    • Nerfed Empyrean Mask movement speed boost from 20% to 5%.
    • Feather Crown, Moonstone Crown, and Nanotech projectile rain effects no longer stack with each other.
    • The First Shadowflame, Nucleogenesis, and Statis' Curse now cause minion hits to inflict Shadowflame for 3 seconds instead of 5.
    • Reduced Flame-Licked Shell's movement speed penalty from 50% to 35%.
    • Flesh Knuckles now increases max health by 45.
    • Buffed Frigid Bulwark's defense from 8 to 13.
    • Buffed Frost Flare's defense boost when below 25% health from 10 to 20.
    • Giant Shell now grants 5% damage reduction.
    • Buffed Giant Tortoise Shell's defense boost from 12 to 14.
    • God Slayer armor now inflicts God Slayer Inferno for 2 and 5 seconds instead of 3 and 10 from darts and dashes respectively.
    • Buffed God Slayer Leggings critical strike chance boost from 6% to 10% but nerfed movement speed boost from 18% to 5%.
    • Nerfed God Slayer Mask movement speed boost from 10% to 5%.
    • Gravistar Sabaton explosion now inflicts Astral Infection for 4 seconds instead of 5.
    • Hallowed Rune star now inflicts Astral Infection for 3 seconds instead of 5.
    • Heart of the Elements and Rose Stone fireball and explosion now inflict Brimstone Flames for 4 seconds instead of 10.
    • Buffed Honey Dew's defense boost while in the Jungle from 5 to 9.
    • Hydrothermic armor Chaos Flare now inflicts Brimstone Flames for 1.5 seconds instead of 3.
    • Buffed Hydrothermic Helm melee speed boost from 12% to 18% but it no longer grants movement speed.
    • Nerfed Hydrothermic Hood movement speed boost from 15% to 5%.
    • Buffed Hydrothermic Subligar critical strike chance boost from 3% to 5% but nerfed movement speed boost from 15% to 10%.
    • Leviathan Ambergris now grants 20 defense. Nerfed defense boost while submerged from 20 to 10. Seawater now inflicts Venom for 1 second instead of 2.
    • lul can no longer instantly kill the player. Its invulnerability effect can now be applied regardless of player name.
    • Equipping a full set of Mythril armor now causes hits to spawn homing flares which deal 40% of dealt damage.
    • Buffed Mythril Chainmail's damage boost from 5% to 10%.
    • Buffed Mythril Greaves' critical strike chance boost from 3% to 7%.
    • Buffed Mythril Hood's max mana boost from 60 to 80.
    • Nucleogenesis, Statis' Blessing, and Statis' Curse now cause minion hits to inflict Holy Flames for 3 seconds instead of 5.
    • Buffed Obsidian Shield's defense from 2 to 7.
    • Buffed Obsidian Skull's defense from 1 to 2.
    • Omega Blue Chestplate now causes hits to inflict Crush Depth for 3 seconds instead of 4.
    • Buffed Omega Blue Tentacles critical strike chance boost from 8% to 12% but nerfed movement speed boost from 20% to 12%.
    • Buffed Orichalcum Breastplate's defense from 13 to 16, and critical strike chance boost from 6% to 10%.
    • Buffed Orichalcum Headgear's defense from 4 to 6.
    • Buffed Orichalcum Helmet's defense from 7 to 10.
    • Buffed Orichalcum Leggings' defense from 10 to 14.
    • Buffed Orichalcum Mask's defense from 19 to 22.
    • Ornate Shield dash now inflicts Frostburn for 5 seconds instead of Glacial State for 1 second.
    • Buffed Paladin's Shield defense from 6 to 9.
    • Buffed Palladium Breastplate's defense from 10 to 13, and damage boost from 3% to 7%.
    • Buffed Palladium Headgear's defense from 3 to 5.
    • Buffed Palladium Helmet's defense from 5 to 8.
    • Buffed Palladium Leggings' defense from 8 to 11, and damage boost from 2% to 7%.
    • Buffed Palladium Mask's defense from 14 to 15.
    • Plague Hive and Plaguebringer armor now cause bees and wasps to inflict Plague for 5 seconds instead of 6.
    • Plagued Fuel Pack cloud now inflicts Plague for 4 seconds instead of 5.
    • Profaned Soul Artifact and Profaned Soul Crystal Guardians no longer scale in damage with progression.
    • Buffed Rampart of Deities' defense boost from 12 to 18.
    • Buffed Reaper Tooth Necklace's damage boost from 10% to 15%.
    • Nerfed Reaver Visage movement speed boost from 25% to 15%.
    • Buffed Regenator's defense boost from 6 to 10.
    • Buffed Rover Drive's shield effect defense boost from 10 to 15.
    • Scuttler's Jewel spikes now spawn from stealth strikes of any type at a 100% chance instead of from javelins at a 33.33% chance.
    • Buffed Sea Shell's defense from 2 to 3.
    • Buffed Shackle's defense from 1 to 3.
    • Nerfed Shattered Community movement speed boost from 20% to 10%. Buffed flight time boost from 15% to 20%.
    • Buffed Shield of Cthulhu's defense boost from 2 to 3.
    • Silva Armor no longer grants immunity to Irradiated.
    • Silva armor immunity now has a 5 minute cooldown instead of occuring once per life.
    • Buffed Silva Leggings critical strike chance boost from 7% to 12% but nerfed movement speed boost from 19% to 10%.
    • Spelunker's Amulet now increases mining speed by 15% instead of increasing life regeneration by 2.
    • Nerfed Statigel Mask movement speed boost from 12% to 5%.
    • Nerfed Tarragon Helmet movement speed boost from 12% to 5%.
    • Buffed Tarragon Leggings damage and critical strike chance boosts from 6% to 8% but nerfed movement speed boost from 15% to 10%.
    • Titan Heart Mask now causes rogue hits to inflict Astral Infection for 2 seconds instead of 1-5.
    • The Transformer now resists The Destroyer's electric lasers.
    • Nerfed Umbraphile Boots movement speed boost from 30% to 20%.
    • Reduced Ursa Sergeant's movement speed penalty from 35% to 15%.
    • Nerfed Vampiric Talisman lifesteal ratio from 1.5% damage to 1.1% and capped healing at 5 instead of 6.
    • Yharim's Gift now increases movement speed by 15%.

    Buffs and Debuffs

    • Abyssal Flames, Astral Infection, Exo Freeze, God Slayer Inferno, Glacial State, Plague, and Whispering Death no longer decrease defense.
    • Nerfed Abyssal Flames damage over time from 62.5 health per second to 37.5.
    • Astral Infection, Plague, Poisoned, and Venom now decrease enemy contact damage by 5%, 7.5% if also inflicted with Irradiated.
    • Nerfed Calamitas' Brew movement speed boost from 10% to 5%.
    • Dragon Fire damage over time can no longer be reduced by lava immunity effects. It is no longer applied when the player is in contact with lava.
    • Nerfed Eutrophication's slowness factor from 0.5x to 0.95x.
    • Nerfed base horizontal slowness factor of Exo Freeze, Glacial State, and Temporal Sadness from 0.5x to 0.9x.
    • Nerfed Galvanic Corrosion, Slow, and Vaporfied slowness factors from 0.9x to 0.95x.
    • God Slayer Inferno no longer causes the Blackout effect on the player.
    • Holy Wrath and Profaned Rage buffs no longer increase movement speed.
    • Holy Wrath buff now causes hits to inflict Holy Flames for 3 seconds instead of 10. It no longer increases flight speed.
    • Slime now makes heat debuffs 5x as effective.
    • Irradiated now makes sickness debuffs 5x as effective.
    • Increased effectiveness of Oiled on various debuffs:
      • Abyssal Flames now reduces health by 75 per second instead of 78.5.
      • Banishing Fire now reduces health by 2756 per second instead of 2187.5.
      • Brimstone Flames now reduces health by 46 per second instead of 25.
      • Demon Flames now reduces health by 2506 per second instead of 1562.5.
      • Holy Flames now reduces health by 57 per second instead of 31.5.
      • God Slayer Inferno now reduces health by 257 per second instead of 156.5.
      • Vulnerability Hex is now affected by Oiled, reducing health by 5328 per second in total.
    • Enemies that are submerged in liquid or inflicted with Wet now cause electricity debuffs to be 5x as effective.
    • Plague now decreases player damage by 10%.
    • Segmented bosses causes synergies to be 40% less effective and takes 75% less damage from debuffs.
    • Decreased Sulphurskin Potion buff duration from 4 minutes to 2.5.
    • Tesla Potion aura now inflicts Galvanic Corrosion for 0.5 second instead of 1.
    • Nerfed Vulnerability Hex damage over time from 3330 health per second to 2664.
    • Whispering Death now decreases enemy contact damage by 10%, 15% if also inflicted with Irradiated. It also decreases player damage by 20% instead of 10%.

    Weapons

    • Absolute Zero now inflicts Frostburn for 5 seconds instead of 10 on direct hits. Dark ice crystal projectile now inflicts Frostburn for 3 seconds instead of 8, and Glacial State for 0.5 seconds instead of 1.
    • Abyss Blade trident now inflicts Crush Depth for 2 seconds at a 100% chance instead of 3 seconds at a 50% chance.
    • Abyss Shocker now inflicts Electrified for 2 seconds at a 100% chance instead of 5 seconds at a 33.33% chance.
    • Ace's High now inflicts Brimstone Flames for 2 seconds instead of 6.
    • Nerfed Aegis Blade's damage from 135 to 108. Nerfed alternate fire explosion lifespan from 1 second to 1/12th of a second.
    • Aether's Whisper and Plasma Rod now inflict Shadowflame for 10 seconds instead of Shadowflame for 1 second, Ichor for 2 seconds, Frostburn for 3 seconds, On Fire! for 4 seconds, and Poisoned for 5 seconds.
    • Aftershock now inflicts Armor Crunch for 5 seconds instead of 2 on direct hits.
    • Alula Australis and Starfall stars now inflict Astral Infection for 3 seconds instead of 5.
    • Amarok now inflicts Frostburn for 3 seconds.
    • Buffed Angelic Shotgun's Illuminated Bullet velocity multiplier from 2x to 4x. It now inflicts Holy Flames for 2 and 3 seconds instead of 6 and 10 from bullets and beams respectively.
    • Animus now inflicts Brimstone Flames for 5 seconds instead of 100.
    • Apoctolith brick now inflicts Crush Depth for 4 seconds instead of 5.
    • Nerfed Arbalest's damage from 36 to 29.
    • Archerfish water stream now grants enemies -1 local immunity frames.
    • Arctic Bear Paw now inflicts Frostburn for 3 seconds instead of 8, and Glacial State for 0.5 seconds instead of 1.
    • Astral Blade now inflicts Astral Infection for 5 seconds instead of 2.
    • Astral Pike spear now inflicts Astral Infection for 5 seconds instead of 2.
    • Astral Scythe now inflicts Astral Infection for 4 and 5 seconds from scythes and direct hits respectively instead of 2.
    • Astral Staff now inflicts Astral Infection for 4 seconds instead of 5.
    • Astreal Defeat converted arrows now inflict Shadowflame for 3 seconds instead of 6.
    • Ataraxia no longer inflicts Ichor.
    • Buffed The Atom Splitter, stealth strikes now have a 110% damage modifier.
    • Augur of the Elements projectiles now inflict Brimstone Flames, Frostburn, and Holy Flames for 1.5 seconds instead of 2. It no longer inflicts Plague.
    • Auralis now inflicts Cursed Inferno, Ichor, and Marked for 7 seconds instead of 10.
    • Avalanche ice bomb now inflicts Glacial State for 0.5 seconds instead of 1.
    • Buffed Axe of Purity's damage from 43 to 75.
    • Baleful Harvester skull now inflicts On Fire! for 4 seconds instead of 10.
    • Ball O' Fugu now inflicts Venom for 2 and 3 seconds instead of 3 and 4 from spikes and flail respectively.
    • The Ballista converted arrow now inflicts Armor Crunch for 3 seconds instead of 6.
    • Ballistic Poison Bomb now inflicts Venom for 2 seconds instead of 4 from spikes and clouds, and 3 seconds instead of 4 from the bomb itself.
    • Buffed Beam Sword's damage from 110 to 360, velocity from 11 to 23, but nerfed use time from 15 to 60.
    • Belching Saxophone mist now inflicts Venom for 3 seconds instead of 5. Bubble no longer inflicts Venom and inflicts Irradiated for 3 seconds instead of 5.
    • Blade of Enmity now inflicts Brimstone Flames for 5 seconds instead of 10.
    • Blade of Grass and Thorn Chakram now inflict Poisoned for 3.5 seconds.
    • Blight Spewer now inflicts Plague for 4 seconds instead of 5.
    • Blizzard Staff icicles, Cryophobia icicles, Frostbite Blaster icicles, Ice Barrage snowflakes, and North Pole snowflakes now inflict Frostburn for 2 seconds instead of 4.
    • Blood Boiler now inflicts Brimstone Flames and Burning Blood for 4 seconds instead of 6.
    • Bloodsoaked Crasher crashax now inflicts Brimstone Flames for 3 seconds instead of 5.
    • Nerfed Blossom Flux's damage from 25 to 20.
    • Brackish Flask flask and water blast, Greentide teeth, Leviatitan toxic blasts, and Plantation Staff minion now inflict Poisoned for 3 seconds instead of 5 and Venom for 1.5 seconds instead of 5.
    • Brackish Flask spear now inflict Poisoned for 3 seconds instead of 10 and Venom for 1.5 seconds instead of 10.
    • Brimlance now inflicts Brimstone Flames for 2 and 4 seconds instead of 3 and 10 from flames and explosions respectively.
    • Buffed Brimlash's damage from 64 to 70 but nerfed velocity from 15 to 10.
    • Brimlash and Brimlash Buster projectiles now inflict Brimstone Flames for 3 seconds instead of 5.
    • Brimstone Flameblaster now inflicts Brimstone Flames for 3 seconds instead of 5.
    • Brimstone Sword explosion now inflicts Brimstone Flames for 4 seconds instead of 10.
    • Nerfed Briny Baron's damage from 155 to 124.
    • The Burning Sky meteor now inflicts Daybroken for 3 seconds instead of 10.
    • Calamari's Lament now inflicts Crush Depth for 3 seconds instead of 10.
    • Buffed Carnage's damage from 69 to 70.
    • Cascade, Fiery Greatsword, Flamarang, Flaming Arrow, Molten Hamaxe, Molten Pickaxe, and Sunfury now always inflict On Fire! for 2 seconds.
    • Buffed Catastrophe Claymore's damage from 67 to 98. Direct hit now inflicts On Fire! for 3 seconds instead of 5 and Frostburn for 2 seconds instead of 2.5. Red bolt inflicts On Fire! for 2 seconds instead of 6, blue bolt inflicts Frostburn for 1.5 seconds instead of 5, and yellow bolt inflicts Ichor for 1 second instead of 2.
    • Caustic Edge now inflicts Poisoned for 4 seconds instead of 8, and Venom for 2 seconds instead of 4.
    • Celestial Claymore red flame now inflicts On Fire! for 3 seconds instead of 10, blue flame now inflicts Frostburn for 3 seconds instead of 5, and yellow flame now inflicts Ichor for 1 second instead of 2.
    • Buffed Chain Guillotines' damage from 51 to 100.
    • Charged Dart Blaster explosion now inflicts Plague for 4 seconds instead of 10.
    • Buffed Chlorophyte Saber's damage from 48 to 80, and use time from 16 to 10.
    • Celestus, Cosmic Immaterializer, Exo Gladius, Exoblade, Heavenly Gale, Magnomaly Cannon, Photoviscerator, Subsuming Vortex, Supernova, and Vivid Clarity no longer inflict Brimstone Flames, Plague, Cursed Inferno, or Ichor. They now inflict Frostburn for 2.5 seconds instead of 2, and On Fire! for 3 seconds instead of 2.
    • Buffed Clam Crusher's damage from 100 to 150. Increased damage multiplier while returning from 2.5x to 4x.
    • Claret Cannon bloody tears now inflict Brimstone Flames for 3 seconds instead of 6.
    • Cleansing Blaze now inflicts God Slayer Inferno for 4 seconds instead of 5.
    • Buffed Clothier's Wrath's damage from 24 to 38.
    • Nerfed Cold Divinity's damage from 60 to 48.
    • Nerfed Conference Call's damage from 40 to 32, use time from 26 to 32, and amount of main barrage bullets from 5 to 4. It now has a 50% chance to not consume ammo.
    • Contagion now inflicts Plague for 2 and 4 seconds instead of 5 and 10 from balls and arrows respectively.
    • Corrupted Crusher Blade now inflicts Cursed Inferno for 2 seconds instead of 5.
    • Cosmic Discharge and Icebreaker ice bursts now inflict Nightwither and Frostburn for 3 seconds instead of 5.
    • Nerfed Cosmic Discharge's damage from 500 to 400. Flail now inflicts Nightwither and Frostburn for 3 seconds instead of 5, and Glacial State for 1 second instead of 2.
    • Cosmic Shiv direct hit now inflicts God Slayer Inferno for 2 seconds instead of 6, and Brimstone Flames, Frostburn, and Holy Flames for 2 seconds instead of 7. Cosmic orb now inflicts God Slayer Inferno for 1 second instead of 4, and Brimstone Flames, Frostburn, and Holy Flames for 1 second instead of 6. Cosmic blade now inflicts God Slayer Inferno for 1 second instead of 3, and Brimstone Flames, Frostburn, and Holy Flames for 1 second instead of 3. It no longer inflicts Plague.
    • Cosmic Viper Engine Concussion Missile now inflicts God Slayer Inferno for 3 seconds instead of 5. Homing and Splitting Rockets now inflict God Slayer Inferno for 2 seconds instead of 3.
    • Crimson Crusher Blade now inflicts Ichor for 2 seconds instead of 5.
    • Crushsaw Crasher now inflicts Brimstone Flames for 3 seconds instead of 4.
    • Nerfed Cryophobia's damage from 56 to 55. Cryo blast now inflicts Frostburn from 3 seconds instead of 6, and Glacial State for 0.5 seconds instead of 1.
    • Buffed Crystal Serpent's damage from 40 to 45.
    • Buffed Crystal Vile Shard, Poison Staff, and Venom Staff projectiles to give 10 local immunity frames instead of standard immunity frames.
    • Rebalanced Darklight Greatsword, buffed damage from 75 to 123, velocity from 16 to 25, and gave it a 150% size modifier, but nerfed use time from 23 to 35. The blade projectile now inflicts Frostburn for 3 seconds instead of 4. Pink and blue orbs inflict On Fire! and Frostburn for 1.5 seconds instead of 2.
    • Buffed Death Sickle's damage from 57 to 82 and velocity from 9 to 15. It now inflicts Whispering Death for 1 and 2 seconds from projectiles and direct hits respectively.
    • Deathhail Staff now inflicts On Fire! for 3 seconds instead of 10, and Frostburn for 1.5 seconds instead of 10.
    • Deathwind nebula arrows now inflict On Fire! for 3 seconds instead of 10, and Frostburn for 1.5 seconds instead of 10.
    • Deep Sea Dumbbell now inflicts Crush Depth for 4, 3, and 2 seconds on first, second, and third hits respectively instead of 10. The weight inflicts Crush Depth for 2 seconds instead of 10.
    • Deific Thunderbolt main projectile now inflicts Electrified for 3 seconds instead of 5.
    • Depth Crusher now inflicts Crush Depth for 3 seconds instead of 5.
    • Devastation now inflicts Ichor for 1 second instead of 2, On Fire! for 3 seconds instead of 10, and Frostburn for 2 seconds instead of 5 on direct hits. Red projectiles inflict On Fire! for 3 seconds instead of 10. Blue projectiles inflict Frostburn for 2 seconds instead of 10. Yellow projectiles inflict Ichor for 1 second instead of 3.
    • Devil's Devastation and True Forbidden Oathblade now inflict Shadowflame for 2.5 and 7.5 seconds instead of 5 and 15 on normal and critical hits respectively. Pitchforks now inflict Shadowflame for 1.5 seconds and On Fire! for 3 seconds instead of Shadowflame, Brimstone Flames, and Frostburn for 5 seconds.
    • Diseased Pike spear now inflicts Plague for 5 seconds instead of 6.
    • Divine Retribution now inflicts Crush Depth and Holy Flames for 3 seconds instead of 10.
    • Dormant Brimseeker fireballs now inflict Brimstone Flames for 3 seconds instead of 4.
    • Dormant Brimseeker now spawns a Brimseeker when killed regardless of condition.
    • Draconic Destruction beam now inflicts Daybroken for 3 seconds instead of 10.
    • Dragon Pow flail now inflicts Daybroken, Abyssal Flames, and Holy Flames for 3 seconds instead of 8.
    • Dragon Rage, Dragon's Breath, Elemental Ray, Fallen Paladin's Hammer, Fault Line, Flameburst Shortsword, Holy Fire Bullet, Impaler, Inferna Cutter, Lazhar, Phoenix Blade, Purge Guzzler, Subduction Slicer, and Vulcanite Lance explosions now inflict On Fire! for 3 seconds instead of 5.
    • Dragon Rage baton now inflicts Daybroken for 3 seconds instead of 6.
    • Dragon's Breath draconic bullet now inflicts On Fire! for 5 seconds instead of 10.
    • Dragoon Drizzlefish orange flame now inflicts On Fire! for 2 and 3 seconds for split and main flames respectively instead of 4. Red flame now inflicts Brimstone Flames for 1.5 and 2 seconds for split and main flames respectively instead of 4.
    • Drataliornus flames no longer inflict Ichor or Betsy's Curse. Exo beams no longer inflict Brimstone Flames, Plague, Cursed Inferno, or Ichor. Flames now inflict Holy Flames and Daybroken for 4 seconds instead of 9. Exo beams now inflict Frostburn for 2.5 seconds instead of 2, On Fire! for 3 seconds instead of 2, and Daybroken and Holy Flames for 3 seconds instead of 9.
    • Earth RGB meteor now inflicts On Fire! for 5 seconds instead of 10, Frostburn for 4 seconds instead of 10, and Cursed Inferno for 3 seconds instead of 5. Blue meteor now inflicts Frostburn for 3 seconds instead of 6.
    • Buffed Earthen Pike's damage from 50 to 90.
    • Effluvium Bow mist arrow now inflicts Frostburn for 3 seconds instead of 4, and Glacial State for 0.5 seconds instead of 1.
    • Buffed Eidolic Wail's velocity from 5 to 8. Reduced the time for the wave to increase to full size from 3.33 seconds to 0.83. The wave no longer slows down on enemy hits. It now inflicts Crush Depth for 4 seconds instead of 10.
    • Buffed Eidolon Staff's damage from 90 to 110. Ice cluster now inflicts Glacial State for 0.5 seconds instead of 1.
    • Elemental Axe now inflicts Brimstone Flames, Frostburn, and Holy Flames for 1.5 seconds instead of 2. It no longer inflicts Plague.
    • Elemental Blaster now inflicts Brimstone Flames, Frostburn, and Holy Flames for 1.5 seconds instead of 2. It no longer inflicts Plague.
    • Elemental Disk now inflicts Brimstone Flames, Frostburn, and Holy Flames for 1.5 seconds instead of 2. It no longer inflicts Plague.
    • Elemental Eruption now inflicts On Fire! for 4 seconds instead of 5, Frostburn for 2 seconds instead of 5, and Cursed Inferno for 1.5 seconds instead of 2.
    • Elemental Excalibur no longer inflicts Brimstone Flames, Plague, Cursed Inferno, or Ichor. It now inflicts Exo Freeze for 1 second instead of 0.5, Frostburn for 5 seconds instead of 4, and On Fire! for 6 seconds instead of 4.
    • Elemental Lance projectiles now inflict Brimstone Flames, Frostburn, and Holy Flames for 1.5 seconds instead of 2. It no longer inflicts Plague.
    • Elemental Shiv projectiles now inflict Brimstone Flames, Frostburn, and Holy Flames for 1.5 seconds instead of 2. It no longer inflicts Plague.
    • Buffed Endo Hydra Staff hydra's attack range from 100 tiles to 175.
    • Epidemic Shredder boomerang now inflicts Plague for 4 seconds instead of 5.
    • Eradicator and The Obliterator now inflict On Fire! for 3 seconds instead of 10, and Frostburn for 1.5 seconds instead of 10.
    • Rebalanced Eutrophic Scimitar. Nerfed damage from 130 to 110 and use time from 37 to 39, but it now fires two projectiles on swing instead of one.
    • Event Horizon now inflicts Daybroken for 2 and 3 seconds from stars and blackholes respectively instead of 5.
    • Nerfed Evil Smasher's damage from 125 to 100.
    • Buffed Eviscerator Blood Clot velocity multiplier from 1x to 4x.
    • Excelsus main blade now inflicts On Fire! for 3 seconds instead of 10, and Frostburn for 1.5 seconds instead of 10. Pink blade now inflicts On Fire! for 4 seconds instead of 10, and blue blade now inflicts Frostburn for 3 seconds instead of 10.
    • Executioner's Blade now inflicts God Slayer Inferno for 3 and 4 seconds from homing and falling blades respectively instead of 5.
    • Rebalanced Eye of Magnus. It is now classless and boosted by all damage boosts. Nerfed damage from 80 to 32, buffed knockback from 2 to 5. It no longer consumes mana and can no longer critically strike. The projectile now inflicts Marked for 8 seconds.
    • Nerfed Eye of Night's damage from 28 to 24.
    • Fault Line yoyo now inflicts On Fire! for 4 seconds instead of 5.
    • Fallen Paladin's Hammer hammer now inflicts Brimstone Flames for 4 seconds instead of 5.
    • Fetid Emesis now has a 40% chance to not consume ammo.
    • Nerfed The Final Dawn's effective local hit cooldown from 5 to 13 and given player immunity frames from 6 to 4. It now inflicts Holy Flames for 3, 4, 4, 5, and 5 seconds from flames, fireballs, boomerang, slash, and horizontal slash respectively instead of 10.
    • Flak Toxicannon blast now inflicts Irradiated for 4 seconds instead of 5.
    • Flamelash now always inflicts On Fire! for 5 seconds.
    • Flare Bolt now inflicts On Fire! for 3 seconds instead of 4.
    • Buffed Flarefrost Blade's damage from 65 to 95. It now inflicts On Fire! and Frostburn for 2 and 3 seconds from orbs and direct hits respectively instead of 5.
    • Buffed Floodtide's use time from 22 to 20 and velocity from 7 to 18.
    • Flower of Fire now always inflicts On Fire! for 3 seconds.
    • Rebalanced Flowers of Mortality, nerfed damage from 405 to 140, but projectiles now deal 100% base damage instead of 33.33%. The minion can no longer deal contact damage but can now target through solid tiles. It now inflicts Brimstone Flames, Frostburn, and Holy Flames for 1.5 seconds instead of 3. It no longer inflicts Plague.
    • Flurrystorm Cannon, Snowball, Snowball Cannon, and Snowball Launcher snowballs now always inflict Frostburn for 1 second instead of for 2 seconds at a 10% chance and 1 second at an 18% chance.
    • Flurrystorm Cannon chunk now inflicts Frostburn for 3 seconds instead of 5, and Glacial State for 0.5 seconds instead of 1. Flurrystorm Shard now inflicts Frostburn for 2 seconds instead of 3.
    • Buffed Flying Knife's damage from 40 to 70.
    • Buffed Forbidden Oathblade's damage from 64 to 110, velocity from 3 to 10, and gave it a 150% size modifier. It now inflicts Shadowflame for 2 and 6 seconds instead of 4 and 12 on normal and critical direct hits respectively.
    • Forbidden Oathblade and True Forbidden Oathblade scythes now inflict Shadowflame for 1.5 seconds instead of 3.
    • Forbidden Sun now inflicts On Fire! for 5 seconds instead of 10.
    • Buffed Forsaken Saber's velocity from 5 to 15. It now fires three sand blades on swing instead of one.
    • Frigidflash Bolt now inflicts On Fire! for 3 seconds instead of 5, and Frostburn for 1.5 seconds instead of 5.
    • Frost Daggerfish, Ice Blade bolt, and Ice Boomerang now always inflict Frostburn for 1 second instead of for 4 seconds at a 20% chance and 2 seconds at a 26.67% chance.
    • Frost Staff bolt, Frostbrand bolt, Ice Bow frost arrow, Ice Sickle sickle, and North Pole launched spear now inflict Frostburn for 3 seconds instead of 8.
    • Frostbrand and Ice Sickle direct hits now inflict Frostburn for 5 seconds instead of 10.
    • Buffed Frost Staff's damage from 46 to 215 and velocity from 16 to 40, but nerfed use time from 20 to 50.
    • Buffed Frostbrand's damage from 81 to 140 and use time from 23 to 20.
    • Frostcrush Valari now uses local immunity frames instead of ID-static immunity frames. Boomerang now inflicts Frostburn for 2 seconds instead of 4, Crush Depth for 2 seconds instead of 4, and Glacial State for 0.5 seconds instead of 1.
    • Frosty Flare now inflicts Frostburn for 3 seconds instead of 5, and Glacial State for 0.5 seconds instead of 1.
    • Gael's Greatsword large skull now always explodes with halved damage regardless of progression, instead of only after defeating Jungle Dragon, Yharon.
    • Galactus Blade now inflicts Holy Flames for 3 and 5 seconds from comets and direct hits respectively. It no longer inflicts On Fire! or Frostburn.
    • Galvanizing Glaive, Matter Modulator, Plasma Caster, Plasma Grenade, and Star Swallower Containment Unit no longer deal increased damage based on enemy defense.
    • Gatling Laser, Heavy Laser Rifle, Mounted Scanner, Phaseslayer, and Tracking Disk no longer deal decreased damage based on enemy defense.
    • Gatling Laser now inflicts On Fire! for 1.5 seconds instead of 2.
    • Rebalanced Glacial Crusher, buffed velocity from 5 to 10 and gave it a 200% size modifier. Reduced damage multiplier if the enemy is inflicted with Glacial State from 3x to 2x. Projectile no longer scales in damage based on lifespan and is no longer affected by Glacial State. The projectile now inflicts Glacial State for a fixed 0.5 seconds instead of varying from 0-1.66 seconds based on lifespan.
    • Nerfed Guidelight of Oblivion's damage from 235 to 188.
    • Hadopelagic Echo's main wave now pierces infinitely instead of 49 times and no longer slows down on enemy hits. Nerfed the amount of waves spawned from 5 to 2, and nerfed wave spawning cooldown from 1 second to 2. The damage of the main wave no longer increases on enemy hits. Additional waves now grant enemies 8 local immunity frames instead of -1. It now inflicts Crush Depth for 4 seconds instead of 10. It no longer inflicts Electrified or Ichor.
    • Halley's Inferno now inflicts Nightwither for 4 seconds instead of 5.
    • Havoc's Breath now inflicts Brimstone Flames for 4 seconds instead of 5.
    • Heavenfallen Stardisk now inflicts Astral Infection for 4 seconds instead of 3.
    • Heavy Laser Rifle now inflicts On Fire! for 3 seconds instead of 5.
    • Hell Burst now inflicts On Fire! for 4 seconds instead of 5.
    • Nerfed Hellborn's damage from 14 to 7 and use time from 10 to 15.
    • Hellfire Flamberge large fireball now inflicts On Fire! for 3 seconds instead of 8, and small fireball for 2 seconds instead of 4.
    • Hellion Flower Spear spike now inflicts Venom for 3 seconds instead of 5.
    • Hellkite now inflicts On Fire! for 5 seconds instead of 10.
    • Hell's Sun ball now inflicts Holy Flames for 3 seconds instead of 5.
    • Hellwing Staff now inflicts On Fire! for 4 seconds instead of 10.
    • Helium Flash starcore now inflicts Daybroken and Irradiated for 3 seconds instead of 15, and explosion now inflicts Daybroken for 5 seconds instead of 15.
    • The Hive Bee RPG, Hive Bomb, and Goliath Rocket now inflict Plague for 3 seconds instead of 5.
    • Hydraulic Volt Crasher stream now inflicts Electrified for 3 seconds instead of 10.
    • Ice Blade direct hits now always inflict Frostburn for 2 seconds instead of for 6 seconds at a 20% chance and 2 seconds at a 26.67% chance.
    • Buffed Ice Sickle's damage from 42 to 95 and velocity from 8 to 20.
    • Icicle Trident now inflicts Frostburn for 3 seconds instead of 8, and Glacial State for 0.5 seconds instead of 1.
    • Impaler flaming stake now inflicts On Fire! for 4 seconds instead of 5.
    • Inferna Cutter now inflicts Brimstone Flames for 2.5 seconds instead of 5 on direct hits.
    • Infernal Kris now inflicts On Fire! for 1.5 and 3 seconds from cinders and explosions respectively instead of 2.
    • Infernal Rift now inflicts Brimstone Flames for 2 and 3 seconds from secondary and main blades respectively instead of 4.
    • Buffed Infinity's damage from 22 to 45 and use time from 1800 to 18.
    • Insidious Impaler now inflicts Venom and Sulphuric Poisoning for 3 seconds instead of 6.
    • Jaws of Oblivion teeth now inflict Armor Crunch, Marked, and Venom for 2 seconds instead of 4. Stealth strike teeth now inflict Crush Depth for 2 seconds instead of 4.
    • Karasawa now inflicts On Fire! for 3 seconds instead of 10, and Irradiated for 3 seconds instead of 5.
    • Kylie now grants enemies 15 local immunity frames instead of using standard immunity frames.
    • Lashes of Chaos now inflicts Brimstone Flames for 4 seconds instead of 10.
    • The Last Mourning skull now inflicts On Fire! for 5 seconds instead of 10.
    • Nerfed Leonid Progenitor's damage from 80 to 64. Bombshell and large comets now inflict Astral Infection for 4 seconds instead of 5.
    • Leviathan Teeth and Orthocera Shell now inflict Venom for 3 seconds instead of 4.
    • Buffed Light Disc's damage from 57 to 128 and increased projectile velocity multiplier from 1x to 6x.
    • Nerfed Lunic Eye's velocity from 13 to 12. It now inflicts Marked for 8 seconds instead of 5.
    • Mad Alchemist's Cocktail Glove now inflicts Crush Depth, Frostburn, Holy Flames, Nightwither, On Fire!, Poisoned, Shadowflame, and Venom for 2 seconds instead of 5 and Cursed Inferno for 1 second instead of 3.
    • Nerfed Malachite's damage from 62 to 50.
    • Marked Magnum now inflicts Marked for 8 seconds instead of 5.
    • Megalodon now replaces bullets with a water stream every other shot. Bullets fired now always consume ammo, while water streams do not.
    • Metastasis dart now inflicts Brimstone Flames for 4 seconds instead of 10.
    • Buffed Meteor Staff's damage from 50 to 58, mana cost from 13 to 7, and velocity from 30 to 39.
    • The Microwave yoyo now inflicts Astral Infection for 4 seconds instead of 5.
    • Midnight Sun Beacon laser beam now inflicts Electrified for 3 seconds instead of 5.
    • Mourningstar now inflicts Daybroken for 3 seconds instead of 5.
    • Buffed Nanoblack Reaper's damage from 100 to 130 and small blade damage from 20% base damage to 33.33%. Added a stealth strike effect.
    • Nebulash flail now inflicts Astral Infection for 4 seconds instead of 2.
    • Neptune's Bounty now inflicts Crush Depth for 3 and 5 seconds instead of 5 and 10 from tridents and direct hits respectively.
    • Nerfed Norfleet's damage from 442 to 354.
    • North Pole main spear and Staff of the Frost Hydra frost blast now inflict Frostburn for 5 seconds instead of 10.
    • Buffed Oblivion's damage from 41 to 55. The yoyo now inflicts Brimstone Flames for 4 seconds instead of 5.
    • Old Lord Oathsword now inflicts On Fire! for 4 seconds instead of 10 on critical direct hits.
    • Nerfed Onyx Chain Blaster's damage from 51 to 40.
    • Pandemic yoyo now inflicts Plague for 4 seconds instead of 10.
    • Rebalanced Pearl God. Nerfed damage from 125 to 32 and use time from 12 to 20. Buffed Shockblast Round velocity multiplier from 2x to 4x.
    • Buffed Pestilent Defiler Sickness Round velocity multiplier from 3x to 5x. It no longer inflicts Poisoned or Venom. Main round inflicts Plague for 3 seconds instead of 6 and split round inflicts Plague for 2 seconds instead of 3.
    • Plaguenade and The Syringe bees now inflict Plague for 3 seconds instead of 5.
    • Plaguenade grenade now inflicts Plague for 4 instead of 10.
    • Plantation Staff green seed and thorn ball shotgun now inflict Venom for 1.5 seconds instead of 3, and tentacles now inflict Venom for 1 seconds instead of 2.
    • Plasma Caster now inflicts Cursed Inferno for 1.5 seconds instead of 3, and On Fire! for 3 seconds instead of 6.
    • Poisoned Knife now inflicts Poisoned for 5 seconds.
    • Prismatic Breaker laser now has a limited lifespan of 5 seconds. It no longer inflicts Brimstone Flames, Plague, Holy Flames, Cursed Inferno, Frostburn, On Fire!, or Ichor. It now inflicts Daybroken and Nightwither for 2.5 and 5 seconds from projectiles and direct hits respectively.
    • Nerfed Pristine Fury's damage from 96 to 77. It now inflicts Holy Flames for 4 seconds instead of 5.
    • Profaned Partisan now inflicts Holy Flames for 3 seconds instead of 2.
    • Buffed Proporse Pistol bolt velocity multiplier from 1x to 2x.
    • Nerfed Purge Guzzler's damage from 211 to 120 and use time from 19 to 24. Nerfed the beam's pierce from 2 to 1, but now inflicts Holy Flames for 3 seconds.
    • Quagmire yoyo now inflicts Venom for 3 seconds instead of 5.
    • Radiant Star's stealth strike explosion now pulls in nearby enemies.
    • Buffed Realm Ravager's converted bullet velocity multiplier from 1x to 4x.
    • Nerfed The Reaper's damage from 153 to 122.
    • Recitation of the Beast now inflicts Shadowflame for 1.5 seconds instead of 5, Brimstone Flames for 2 seconds instead of 5, and Frostburn for 2.5 seconds instead of 5.
    • Red Sun now inflicts Holy Flames for 4 and 5 seconds from flares and direct hits respectively instead of 10.
    • Regulus Riot now uses local immunity frames instead of ID-static immunity frames.
    • Buffed Roxcalibur's damage from 80 to 200.
    • Scab Ripper blood projectiles now pass through solid tiles.
    • Scourge of the Seas now inflicts Venom for 2 and 3 seconds instead of 4 and 10 from clouds and javelin respectively. Stealth strike now inflicts Sulphuric Poisoning for 2 and 3 seconds instead of 4 and 10 from clouds and javelin respectively.
    • Seadragon now replaces bullets with a rocket every 18 shots instead of at a 10% chance. Additionally, it replaces bullets with a water stream every other shot. Bullets fired now always consume ammo, while rockets and water streams do not.
    • Nerfed Sea's Searing's damage from 60 to 48. Bubble now inflicts Wet for 5 seconds instead of 4, and Sulphuric Poisoning for 3 seconds instead of 4. Searing Blast now inflicts Frostburn and Sulphuric Poisoning for 3 seconds instead of 6. Searing Spout now inflicts Sulphuric Poisoning for 4 seconds instead of 6.
    • Septic Skewer harpoon now inflicts Sulphuric Poisoning for 3 seconds instead of 5.
    • Buffed Shadowflame Knife's damage from 38 to 70.
    • Shattered Sun's stealth strike dagger now pulls in nearby enemies.
    • Buffed Shimmerspark's damage from 36 to 41.
    • Shock Grenade aura and explosion now inflict Electrified for 3 seconds instead of 5, and bolts now inflict Electrified for 2 seconds instead of 3.
    • Nerfed SHPC's damage from 22 to 18.
    • Sirius beam now inflicts Nightwither for 3 seconds instead of 5. Explosion now inflicts Nightwither for 3 seconds instead of 2.
    • Buffed Sky Fracture's damage from 38 to 54 and velocity from 14 to 30.
    • Buffed Slag Magnum Slag Round velocity multiplier from 2x to 4x.
    • Slithering Eels no longer inflicts Venom. Droplets inflict Irradiated for 2 seconds instead of 1.
    • Solar Flare yoyo now inflicts Holy Flames for 4 seconds instead of 5.
    • Solstice Claymore now inflicts Daybroken or Nightwither for 3 seconds instead of 5.
    • Soul Edge now inflicts Crush Depth for 1, 2, 3, and 5 seconds from small soul, medium soul, large soul, and direct hits respectively instead of 10.
    • Soul Harvester soul scythe no longer inflicts On Fire!, and inflicts Plague for 3 seconds instead of 5. Soul scythe explosion inflicts Plague for 3 seconds instead of 10. Both the soul scythe and its explosion now also inflict Cursed Inferno for 1.5 seconds. Direct hit inflicts Plague for 4 seconds instead of 5.
    • Nerfed Spear of Destiny's damage from 32 to 26.
    • Spent Fuel Container now inflicts Irradiated for 5 and 10 instead of 10 and 20 from normal and stealth strike explosions respectively.
    • Squirrel Squire Staff now summons a sentry instead of a minion. The squirrel can no longer move around.
    • Star Sputter large comet now inflicts Astral Infection for 4 seconds instead of 5.
    • Buffed Starnight Lance's damage from 95 to 110.
    • Stellar Contempt hammer now inflicts Nightwither for 4 seconds instead of 8 at night.
    • Rebalanced Storm Saber. Nerfed damage from 68 to 66 but projectiles are now homing.
    • Storm Surge now has auto use.
    • Nerfed Stormfront Razor spark spawning rate from 0.75 per second to 0.48 on a regular strike, and 30 per second to 4.8 on a stealth strike.
    • Stormjaw Staff Stormlion can now fall down through platforms.
    • Subduction Slicer scythe now inflicts On Fire! for 4 seconds instead of 5. Pillars now inflict On Fire! for 4 seconds instead of 5, and Daybroken for 2 seconds instead of 5.
    • Buffed Sulphurous Grabber's damage from 45 to 82.
    • The Swarmer and Wasp Gun wasp now inflicts Venom for 1 second instead of 2.
    • Nerfed Swordsplosion's damage from 60 to 48. It now inflicts Brimstone Flames, Frostburn, and Holy Flames for 1.5 and 2 seconds instead of 2 and 8 from projectiles and direct hits respectively. It no longer inflicts Plague.
    • The Syringe main syringe now inflicts Plague for 4 seconds instead of 10.
    • Nerfed Teardrop Cleaver's damage from 30 to 24.
    • Telluric Glare arrow now inflicts Holy Flames for 3 seconds instead of 4.
    • Temporal Floe Sword now inflicts Frostburn for 2, 3, and 5 seconds instead of 4, 4, and 10 from split beams, main beams, and direct hits respectively. Both beams now inflict Glacial State for 0.5 seconds instead of 1.
    • Tenebreus Tides water spear now inflicts Crush Depth for 3 seconds instead of 4.
    • Terra Edge now inflicts Ichor for 0.75 and 1.5 seconds instead of 1 and 2 from beams and direct hits respectively.
    • Terra Flameburster no longer inflicts On Fire!. Flames now inflict Cursed Inferno for 1.5 seconds instead of 2.
    • Terra Ray shard no longer homes into enemies behind tiles.
    • Buffed Thorn Blossom's damage from 35 to 60.
    • Nerfed Thunderstorm's damage from 165 to 132.
    • Titan Arm now inflicts Astral Infection for 5 seconds instead of 2.
    • Tome of Fates brimstone tentacle now inflicts Brimstone Flames for 3 seconds instead of 4.
    • Toxibow converted arrow now always inflicts Sulphuric Poisoning for 2 seconds instead of for 0.5 seconds at a 33.33% chance.
    • Toxicant Twister dust now inflicts Sulphuric Poisoning for 2 seconds instead of 1.
    • Rebalanced Trinity. Buffed use time from 24 to 17, but projectiles can no longer pierce.
    • Buffed True Bloody Edge's damage from 70 to 75, use time from 24 to 20, and gave it a 150% size modifier.
    • Buffed True Caustic Edge's damage from 100 to 150. It no longer inflicts On Fire!. Direct hit now inflicts Poisoned for 5 seconds instead of 10, and Venom for 2.5 seconds instead of 5. Projectile now inflicts Poisoned for 3 seconds, and Venom for 2 seconds instead of 1.5.
    • Nerfed True Excalibur's damage from 87 to 82 but buffed projectile velocity multiplier from 1x to 3x.
    • Buffed True Excalibur Shortsword's damage from 70 to 130 and velocity from 12 to 16.
    • Buffed True Night's Edge's damage from 149 to 160, velocity from 10 to 16, and gave it a 150% size modifier.
    • Buffed True Night's Stabber's damage from 75 to 310 and velocity from 8 to 25.
    • True Tyrant's Ultisword and Tyrant Yharim's Ultisword now inflict Poisoned for 5 seconds and Venom for 2.5 seconds on direct hits instead of On Fire! for 5 seconds and Venom for 3 seconds. Blazing Phantom Blades no longer inflict Venom, and inflict On Fire! for 3 seconds instead of 2.
    • True Tyrant's Ultisword Hyper Blades no longer inflict Venom. Sunlight Blades now inflict Holy Flames for 3 seconds instead of 5.
    • Typhon's Greed now inflicts Crush Depth for 5 seconds instead of 4 on direct hits. Bubbles now always inflict Crush Depth instead of having a 33.33% chance.
    • Tyranny's End main bullet now inflicts Marked for 10 seconds instead of 15.
    • Ultimus Cleaver explosion now inflicts On Fire! for 6 seconds instead of 10.
    • Ultra Liquidator no longer inflicts Frostburn and On Fire!. It now inflicts Cursed Inferno for 1 and 1.5 seconds from secondary and main blades respectively instead of 2, Ichor for 1 and 1.5 seconds from secondary and main blades respectively instead of 4, and now additionally inflicts Brimstone Flames for 2 and 3 seconds from secondary and main blades respectively.
    • Universe Splitter now inflicts Electrified for 4 seconds instead of 5. Huge beam now inflicts Nightwither for 4 seconds instead of 45.
    • Urchin Flail now inflicts Venom for 2 and 3 seconds from spikes and flail respectively instead of 5.
    • Urchin Spear spear now inflicts Poisoned for 3 seconds instead of 5.
    • Urchin Stinger now inflicts Venom for 3 seconds instead of 6.
    • Utensil Poker fork now inflicts Burning Blood for 3 seconds instead of 5.
    • Valediction boomerang now inflicts Crush Depth for 3 seconds instead of 10.
    • Venusian Trident now inflicts On Fire! for 5 seconds instead of 10 from trident and explosion, and 2.5 seconds instead of 5 from flaming shards.
    • Nerfed Vesuvius's damage from 75 to 60.
    • Nerfed Void Vortex's damage from 140 to 112.
    • Voidragon now replaces bullets with a void blast every other shot instead of at a 50% chance. It now additionally fires a short-ranged tentacle at every shot. Bullets fired now have a 50% chance not to be consumed, and void blasts do not consume ammo.
    • Vulcanite Lance now inflicts On Fire! for 1.5 and 4 seconds from flares and spear respectively instead of 5.
    • The Wand spark now inflicts Daybroken for 2 seconds instead of 15, and On Fire! for 4 seconds instead of 15.
    • Wand of Sparking now always inflicts On Fire! for 0.5 seconds.
    • Buffed Wave Skipper's damage from 18 to 50.
    • Winter's Fury icicles now inflict Frostburn for 3 seconds instead of 5. Snowballs now inflict Frostburn for 3 seconds instead of 5, and Glacial State for 0.5 seconds instead of 1.
    • Buffed Wrathwing's stealth strike javelin from 67% base damage to 85% but nerfed stealth strike cinders from 43.55% base damage to 33.75%. The javelin now inflicts Daybroken for 5 seconds instead of 6.
    • Nerfed Yharim's Crystal's damage from 88 to 70.
    • Buffed Yin-Yo's damage from 34 to 50.

    Miscellaneous

    • Removed the organic and inorganic damage systems.
    • Removed fire weapons, ice weapons, and nature weapons.
      • Cinnamon Roll now increases the damage of heat based debuffs by 50% instead of increasing fire weapon damage by 1.1x.
      • Eskimo armor now increases the damage of cold based debuffs by 50% instead of increasing ice weapon damage by 1.1x.
      • Evergreen Gin now increases the damage of sickness and water based debuffs by 50% instead of increasing nature weapon damage by 1.1x.
      • Fireball now increases the damage of heat based debuffs by 50% instead of increasing fire weapon damage by 1.05x.
    • Abyssal Warhammer now inflicts Frostburn for 5 seconds instead of 2.
    • Buffed the velocity multiplier of Acceleration Round, Acid Round, Crystal Bullet, Enhanced Nano Round, Flash Round, Hyperius Bullet, Icy Bullet, Meteor Shot, Musket Ball, Silver Bullet, and Terra Bullet from 2x to 4x.
    • Nerfed Adrenaline Mode and Rage Mode damage boosts from true melee attacks by half.
    • Buffed the velocity multiplier of Cursed Bullet, Exploding Bullet, Golden Bullet, Ichor Bullet, Nano Bullet, Party Bullet, and Venom Bullet from 3x to 5x.
    • Acid Round now inflicts Plague for 3 seconds instead of 6.
    • Arctic Arrow now inflicts Glacial State for 0.5 seconds instead of 1.
    • Astral Hamaxe now inflicts Astral Infection for 5 seconds instead of 2.
    • Astral Pickaxe now inflicts Astral Infection for 5 seconds instead of 2.
    • Archmage dark ice shot now inflicts Frostburn for 3 seconds instead of 8, and Glacial State for 0.5 seconds instead of 1.
    • Bloodfire Arrow now inflicts Brimstone Flames for 3 seconds instead of 6.
    • Elysian Arrow now inflicts Holy Flames for 3 seconds instead of 6.
    • Ephemeral enchantment can no longer apply to channeled items.
    • Icicle Arrow now inflicts Frostburn for 3 seconds instead of 5.
    • Icy Bullet now inflicts Frostburn for 3 seconds instead of 5, and Glacial State for 0.5 seconds instead of 1.
    • Decreased Laser Drill's axe power from 150% to 120%, pickaxe power from 230% to 220%, and buffed tool speed from 7 to 4.
    • Decreased the maximum lifesteal value from 50 to 45 in Death Mode.
    • Buffed Luminite Bullet's velocity multiplier from 6x to 8x.
    • Removed the buffs to movement speed modifiers:
      • Nerfed Brisk from +2% movement speed to +1%.
      • Nerfed Fleeting from +4% movement speed to +2%.
      • Nerfed Hasty from +6% movement speed to +3%.
      • Nerfed Quick from +8% movement speed to +4%.
    • Shardlight Pickaxe now inflicts Frostburn for 5 seconds instead of 2.
    • Throwing weapons now activate the summon damage penalty.

    Recipes

    • Reordered various item recipes to include core ingredients before other ingredients:
    • Moved Bottled Water to the top of the recipes of Sulphurskin Potion, Yharim's Stimulants, Zen Potion, and Zerg Potion.
    • Moved Perennial Bar to the bottom of recipes of Hellkite and Necklace of Vexation.
    • Moved Any Evil Water above Ashes of Calamity for Sigil of Calamitas's recipe.
    • Moved Core of Sunlight to the bottom of Statis' Blessing's recipe.
    • Moved Stardust Fragment to the bottom of Statis' Curse's recipe.
    • Moved Master Ninja Gear to the top of Statis' Ninja Belt's recipe.
    • Moved Angel Treads to the top of Seraph Tracers' recipe.
    • Moved Holy Arrow to the top of Elysian Arrow's recipe.
    • Moved Grenade to the top of Flash Round's recipe.
    • Moved Empty Bullet to the top of God Slayer Slug's recipe.
    • Moved Wooden Arrow to the top of the recipes of Napalm Arrow and Terra Arrow.
    • Moved Auric Bar to the bottom of Auric Tesla armor's recipes.
    • Moved Necro armor to the top of Plague Reaper armor's recipes.
    • Moved Silver or Tungsten Axe and Silver or Tungsten Bar to the top of Feller of Evergreens' recipe in order.
    • Moved Any Lunar Hamaxe to the top of Grax's recipe.
    • Moved Crimson Rod and Magic Missile to the top of Carnage Ray's recipe in order.
    • Moved Wyvern's Call to the top of Clamor Noctus' recipe.
    • Moved Frost Staff and Frost Core to the top of Crystal Flare Staff's recipe in order.
    • Moved Undine's Retribution to the top of Divine Retribution's recipe.
    • Moved Terra Ray to the top of Elemental Ray's recipe.
    • Moved Spell Tome to the top of recipes of Biofusillade, Relic of Ruin, and Tome of Fates.
    • Moved Space Gun to the top of Magna Cannon's recipe.
    • Moved Dark Plasma to the bottom of Magnetic Meltdown's recipe.
    • Moved Vilethorn and Magic Missile to the top of Night's Ray's recipe in order.
    • Moved Razorblade Typhoon and Poseidon to the top of Nuclear Fury's recipe in order.
    • Moved Toxic Flask and Musket to the top of Plasma Rifle's recipe in order.
    • Moved Shadowbeam Staff to the top of Shadowbolt Staff's recipe.
    • Moved Nebula Arcanum to the top of Stratus Sphere's recipe.
    • Moved Vortex Fragment to the bottom of The Swarmer's recipe.
    • Moved Aqua Scepter above Any Hardmode Evil Component in Ultra Liquidator's recipe.
    • Moved Sky Glaze to the top of Wyvern's Call's recipe.
    • Moved Broken Hero Sword to the top of Anarchy Blade's recipe.
    • Moved Blade of Grass below Muramasa in Bloody Edge's recipe.
    • Moved Solar Eruption to the top of Mourningstar's recipe.
    • Moved Leeching Dagger or Bloody Rupture to the top of Night's Stabber's recipe.
    • Moved Death Sickle to the top of Soul Harvester's recipe.
    • Moved Wind Blade and Core of Sunlight below Storm Saber in order in Storm Ruler's recipe.
    • Moved Sniper Rifle to the top of Auralis' recipe.
    • Moved Galactica Singularity to the bottom of Elemental Eruption's recipe.
    • Moved Sniper Scope to the top of Halley's Inferno's recipe.
    • Moved Planetary Annihilation to the top of Heavenly Gale's recipe.
    • Moved Scoria Bar below Explosive Powder in Impaler's recipe.
    • Moved Molten's Fury below The Bee's Knees in Lunarian Bow's recipe.
    • Moved Galactica Singularity and Luminite Bar to the bottom of Planetary Annihilation's recipe in order.
    • Moved P90, Uzi, and Pearl God to the top of Prideful Hunter's Planar Ripper recipe in order.
    • Moved Galactica Singularity, Life Alloy, and Luminite Bar to the bottom of Shredder and Elemental Axe's recipes in order.
    • Moved Grand Scale to the bottom of Duststorm in a Bottle's recipe.
    • Moved Frozen Key, Frost Core, and Essence of Eleum to the bottom of Kelvin Catalyst's recipe in order.
    • Moved Daybreak to the top of Night's Gaze recipe.
    • Moved Phantom Lance above Ruinous Soul in Phantasmal Ruin's recipe.
    • Moved Solar Veil to the bottom of Totality Breakers' recipe.
    • Moved Elemental Axe to the top of Cosmic Immaterializer's recipe.
    • Moved Cosmilite Bar below Vortex Booster in Flamsteed Ring's recipe.
    • Moved Sun God Staff to the top of Sirius' recipe.
    • Moved Reaper Tooth below Flarewing Bow in Monsoon's recipe.
    • Moved Living Shard to the bottom of Plantation Staff's recipe.
    • Moved Handgun to the top of Phoenix Blaster's recipe.
    • Moved Feral Claws to the top of Badge of Bravery's recipe.
    • Moved Bezoar to the top of Living Dew's recipe.
    • Moved Shiny Stone to the top of The Camper's recipe.
    • Moved Any Food Item to the bottom of The Camper's recipe.
    • Moved Obsidian Rose to the top of Brimflame Robes' recipe.
    • Moved Mollusk Husk to the top of Mollusk armor's recipes.
    • Moved Urchin Stinger to the top of Sulphurous armor's recipes.
    • Moved Enchanted Boomerang to the top of Flamarang's recipe.
    • Moved Turtle armor to the top of Beetle armor's recipes.
    • Moved Dubious Plating below Mysterious Circuitry for the recipes of Daawnlight Spirit Origin, Karasawa, Lab Seeking Mechanism, and Schematics.
    • Moved Ale and Crystal Shard to the top of Fabsol Vodka's Blood Orb recipe in order.
    • Moved Blood Orb to the bottom of Anechoic Coating's recipe.
    • Moved Invisibility Potion to the top of Shadow Potion's recipe.
    • Moved Exodium Cluster and Stardust Fragment to the bottom of Normality Relocator's recipe in order.
    • Moved Sturdy Fossil below Forbidden Fragment in Death Valley Duster's recipe.
    • Moved Hellstone Bar to the top of Hellwing Staff's recipe.
    • Moved Adamantite Bar to the top of Forsaken Saber's recipe.
    • Moved Adamantite Bar to the top of Fulguration Halberd's recipe.
    • Moved Broken Hero Sword above Ashes of Calamity in True Forbidden Oathblade's recipe.
    • Moved Jungle Rose to the top of Yateveo Bloom's recipe.
    • Moved Illegal Gun Parts above Any Cobalt Bar in Butcher's recipe.
    • Moved Luminite Bar to the top of Clockwork Bow's recipe.
    • Moved Illegal Gun Parts above Aerialite Bar in Flurrystorm Cannon's recipe.
    • Moved Adamantite Bar to the top of Mineral Mortar's recipe.
    • Moved Illegal Gun Parts to the top of Pumpler's recipe.
    • Moved Holy Water to the top of Duststorm in a Bottle's recipe.
    • Moved Holy Water to the top of Exorcism's recipe.
    • Moved Adamantite Bar to the top of Forgotten Apex Wand's recipe.
    • Moved Dynamite to the top of Aero Dynamite's recipe.
    • Moved Illegal Gun Parts to the top of Bazooka's recipe.
    • Moved Illegal Gun Parts above Luminite Bar in Elephant Killer's recipe.
    • Moved Illegal Gun Parts above Any Iron Bar in Hydra's recipe.
    • Moved Illegal Gun Parts above Soul of Might in Lightning Hawk's recipe.
    • Moved Adamantite Bar to the top of Forbidden Circlet's recipe.
    • Abyssal Diving Suit now uses 15 Mollusk Husks in its recipe.
    • Abyssal Mirror now uses 10 Sea Prisms in its recipe.
    • Acidic Rain Barrel now requires an Anvil to craft instead of a Hardmode Anvil.
    • Adamantite Bar now uses 4 Adamantite Ores in its recipe instead of 5.
    • Adamantite Drill and Adamantite Pickaxe now use 12 Adamantite Bars in their recipes instead of 18.
    • Aestheticus now uses 10 Sea Prisms in its recipe.
    • Alluvion now uses 20 Sea Prisms in its recipe.
    • The Amalgam now uses 10 Mollusk Husks in its recipe.
    • Ambrosial Ampoule now uses 10 Sea Prisms in its recipe.
    • The Any Evil Block recipe group now contains Crimsand Block, Crimsandstone Block, Ebonsand Block, Ebonsandstone Block, Hardened Crimsand Block, Hardened Ebonsand Block, Purple Ice Block, and Red Ice Block.
    • Added the Any Stone Block recipe group.
      • Aerialite Brick, Chaotic Brick, Cosmilite Brick, Cryonic Brick, Laboratory Panels, Laboratory Plating, Otherworldly Stone, Perennial Brick, Plagued Containment Brick, Profaned Rock, Rusted Plating, Stratus Brick, and Uelibloom Brick now use the Any Stone Block recipe group instead of Stone Block.
    • Apoctolith now uses 15 Sea Prisms in its recipe.
    • Aquashard Shotgun now uses 10 Sea Prisms, 15 Prism Shards, and 5 Victide Bars in its recipe instead of 5 Sea Prisms, 5 Prism Shards, and 25 Navystone.
    • Arid Artifact now uses 50 Any Sand Blocks, 10 Any Adamantite Bars, and 5 Ancient Cloth in its recipe instead of 1 Forbidden Fragment and 5 Any Adamantite Bars.
    • Ark of the Ancients now uses True Excalibur in its recipe instead of a Broken Hero Sword.
    • Ascendant Spirit Essence now uses 2 Phantoplasm in its recipe instead of 5.
    • Astral Arcanum now uses 3 Dark Plasma and 5 Luminite Bars in its recipe instead of Astral Bulwark and Arcanum of the Void.
    • Astral Injection, Ceaseless Hunger Potion, Crumbling Potion, Draconic Elixir, Gravity Normalizer Potion, Holy Wrath Potion, Penumbra Potion, Photosynthesis Potion, Profaned Rage Potion, Revivify Potion, Shadow Potion, Shattering Potion, Soaring Potion, and Titan Scale Potion's non-Blood Orb recipes can now be affected by Alchemy Table's ingredient reduction effect.
    • Biome Blade now uses a Soul of Fright, Soul of Might, Soul of Sight, 2 Pixie Dust, and 10 Stardust in its recipe instead of 5 Living Shards, 5 Ectoplasm, 10 Depth Cells, 10 Lumenyl, and 5 Tenebris.
    • Blood Relic now uses 20 Any Evil Powder, 20 Souls of Night, 10 Unholy Cores, and 5 Blood Orbs in its recipe instead of 10 Any Evil Powder and 5 Unholy Cores.
    • Bloody Spine now uses 20 Vicious Powder and 10 Vertebrae in its recipe instead of 30 and 15.
    • Bonebreaker now requires an Anvil to craft instead of a Hardmode Anvil.
    • Bounding Potion's non-Blood Orb recipe now yields 3 instead of 1.
    • Brimflame Boots now use 5 Ashes of Calamity in their recipe instead of 15.
    • Brimflame Cowl now uses 4 Ashes of Calamity in its recipe instead of 10.
    • Brimflame Robes now use 8 Ashes of Calamity in their recipe instead of 20.
    • Broken Biome Blade now uses Any Wooden Sword, 5 Aerialite Bars, 5 Hellstone Bars, 50 Dirt Blocks, and 50 Stone Blocks in its recipe, instead of a Wooden Sword, 20 Dirt Blocks, 20 Sand Blocks, 20 Ice Blocks, 20 Any Evil Blocks, 20 Glowing Mushrooms, 20 Marble Blocks, 20 Granite Blocks, 20 Hellstone, and 20 Coral.
    • Burning Sea now uses a Spell Tome in its recipe.
    • Caustic Croaker Staff can no longer be crafted.
    • Caustic Tear now uses 5 Sulphuric Scales in its recipe instead of 4.
    • Celestial Jewel now uses Crown Jewel and 15 Sea Prisms in its recipe instead of Any Large Gem.
    • Charred Idol now requires a Hellforge to craft instead of a Hardmode Forge.
    • Chlorophyte Bar now uses 4 Chlorophyte Ores in its recipe instead of 6.
    • Cobalt Chainsaw, Cobalt Hat, Cobalt Helmet, Cobalt Mask, Cobalt Naginata, Cobalt Repeater, Cobalt Sword, and Cobalt Waraxe now use 12 Cobalt Bars in their recipes instead of 10.
    • Cobalt Drill and Cobalt Pickaxe now use 12 Cobalt Bars in their recipes instead of 15.
    • Cobalt Breastplate now uses 24 Cobalt Bars in its recipe instead of 20.
    • Cobalt Leggings now use 18 Cobalt Bars in their recipe instead of 15.
    • Comet Shard now uses 20 Fallen Stars in its recipe instead of 50.
    • Conference Call can now be crafted with a Tactical Shotgun and 7 Vortex Fragments at an Ancient Manipulator.
    • Corroded Caustibow now requires an Anvil to craft instead of a Hardmode Anvil.
    • Crystal Blade now uses 15 Sea Prisms in its recipe.
    • Crystal Flare Staff now uses 10 Sea Prisms in its recipe.
    • Death Valley Duster and Relic of Ruin now use 5 Any Adamantite Bars in their recipes.
    • Deific Amulet now uses 15 Sea Prisms in its recipe.
    • Disseminator now uses Conference Call in its recipe instead of Conclave Crossfire.
    • Dodu's Handcannon now uses Pearl God in its recipe instead of Aeries.
    • Dualpoon now uses 15 Sea Prisms in its recipe.
    • Effervescence now uses 15 Sea Prisms in its recipe.
    • Evasion Scarf now uses Counter Scarf in its recipe instead of Red and Black Dye.
    • Exodus Wings no longer use a Core of Calamity in their recipe.
    • Eye of Magnus can now be crafted with a Lunic Eye and 10 Nebula Fragments at an Ancient Manipulator.
    • Eye of Night and Flesh of Infidelity now require a Demon Altar to craft instead of an Anvil.
    • Fallen Star now requires an Anvil to craft instead of a Hardmode Anvil.
    • Flowers of Mortality now uses Viral Sprout in its recipe, and now uses 5 Luminite Bars, 5 Galactica Singularities, and 5 Life Alloys instead of 15, 15, and 10 respectively.
    • Forbidden Sun now uses a Spell Tome in its recipe instead of 50 Living Fire Blocks.
    • Fractured Ark now uses 5 Purified Gel and 10 Any Copper Bars in its recipe instead of Excalibur, 3 Essences of Eleum, and 3 Essences of Sunlight. It now requires an Anvil to craft instead of a Hardmode Anvil.
    • Frigid Bulwark now uses 5 Mollusk Husks in its recipe.
    • Gauss Dagger, Pulse Pistol, Star Swallower Containment Unit, Taser, and Tracking Disk now use 7 Sea Prisms in their recipes instead of 4 Meteorite Bars.
    • Grax now uses 10 Mollusk Husks in its recipe.
    • Hadal Mantle now uses Core of Chaos in its recipe instead of Essence of Chaos.
    • Infinity can now be crafted with a Shredder and 10 Cosmilite Bars at a Cosmic Anvil.
    • Jelly-Charged Battery now uses 2 Stormlion Mandibles in its recipe.
    • Lumenous Amulet now uses 10 Sea Prisms in its recipe.
    • Lunic Eye now uses 15 Sea Prisms in its recipe.
    • Money Trough can now be crafted with a Piggy Bank, 2 Feathers, 1 Blood Orb, 15 Gold Coins, and 8 Gold Bars at an Anvil.
    • Megalodon now uses Archerfish in its recipe.
    • Megaphone now uses Any Cobalt Bars in its recipe instead of Hallowed Bars.
    • Miasma now requires an Anvil to craft instead of a Hardmode Anvil.
    • Mythril Chainsaw, Mythril Halberd, Mythril Hat, Mythril Helmet, Mythril Hood, Mythril Repeater, Mythril Sword, and Mythril Waraxe now use 12 Mythril Bars in their recipes instead of 10.
    • Mythril Drill and Mythril Pickaxe now use 12 Mythril Bars in their recipes instead of 15.
    • Mythril Chainmail now uses 24 Mythril Bars in its recipe instead of 20.
    • Mythril Greaves now use 18 Mythril Bars in their recipe instead of 15.
    • Naughty Present now uses 15 Ectoplasm and 10 Any Gold Bars in its recipe instead of 5 Ectoplasm and 5 Souls of Fright.
    • Nuclear Fury now uses 15 Sea Prisms in its recipe.
    • Orichalcum Drill and Orichalcum Pickaxe now use 12 Orichalcum Bars in their recipes instead of 18.
    • Palladium Drill and Palladium Pickaxe now use 12 Palladium Bars in their recipes instead of 18.
    • Pearl God can now be crafted with a Cursed Capper, 5 Spectre Bars, and 5 Shroomite Bars at a Hardmode Anvil.
    • Prideful Hunter's Planar Ripper now uses Pearl God in its recipe instead of Aeries.
    • Pulse Bow can now be crafted with 16 Shroomite Bars at a Hardmode Anvil.
    • Pumpkin Moon Medallion now uses 15 Ectoplasm and 10 Any Gold Bars in its recipe instead of 5 Ectoplasm and 10 Hallowed Bars.
    • Radiant Ooze now uses 45 Blighted Gel in its recipe instead of 5 Murky Sludge.
    • Scarlet Devil now uses Phantasmal Ruin in its recipe.
    • SDFMG now uses 10 Sea Prisms in its recipe.
    • Seadragon now uses 10 Sea Prisms in its recipe.
    • Seafood now requires an Anvil to craft instead of a Hardmode Anvil.
    • Shadow Potion's Blood Orb recipe now uses a Bottled Water and 20 Blood Orbs instead of an Invisibility Potion and 10 Blood Orbs.
    • SHPC can now be crafted with a Prototype Plasma Drive Core, 4 Suspicious Scraps, and 10 Any Mythril Bars at a Hardmode Anvil.
    • Shroomite Bar now uses 5 Glowing Mushrooms in its recipe instead of 15.
    • Silva Armor no longer uses Lead Core in its recipe.
    • Sludge Splotch now uses 15 Blighted Gel in its recipe instead of 10 Blighted Gel and 1 Murky Sludge.
    • Snow Globe can now be crafted with 50 Any Snow Blocks, 10 Glass, 3 Souls of Light, and 3 Souls of Night at an Anvil.
    • Spear of Destiny can now be crafted with 7 Hallowed Bars, 5 Souls of Light, and 5 Souls of Fright at a Hardmode Anvil.
    • Spelunker's Amulet now uses Gold Dusts instead of Essences of Chaos.
    • Spirit Flame now uses 2 Adamantite or Titanium Bars in its recipe.
    • Statis' Ninja Belt now uses 5 Phantoplasm in its recipe instead of 1 Core of Eleum, and now requires an Ancient Manipulator to craft instead of Hardmode Anvil.
    • Storm Surge now uses 7 Sea Prisms and 10 Navystone in its recipe instead of 2 Victide Bars and 2 Aerialite Bars.
    • Stormfront Razor now uses 15 Sea Prisms and 2 Stormlion Mandibles in its recipe instead of 8 Feathers.
    • Sulphurskin Potion now uses 15 Sulphurous Sand and 15 Urchin Stingers in its recipe instead of a Sulphuric Scale.
    • Supreme Bait Tackle Box Fishing Station now uses 10 Sea Prisms in its recipe.
    • Tears of Heaven now uses 15 Sea Prisms in its recipe.
    • Temporal Floe Sword now uses 15 Sea Prisms in its recipe.
    • Tenebreus Tides now uses 20 Sea Prisms in its recipe.
    • Tesla Potion non-Blood Orb recipe now uses 2 Aerialite Ores, 5 Sea Prisms, and 1 Stormlion Mandible instead of 2 Any Gold Ores and 1 Sea Prism, and now yields 5 instead of 1.
    • Titanium Bar now uses 4 Titanium Ores in its recipe instead of 5.
    • Titanium Chainsaw, Titanium Headgear, Titanium Helmet, Titanium Mask, Titanium Repeater, Titanium Sword, Titanium Trident, and Titanium Waraxe now use 12 Titanium Bars in their recipes instead of 13.
    • Titanium Drill and Titanium Pickaxe now use 12 Titanium Bars in their recipes instead of 20.
    • Titanium Breastplate now uses 24 Titanium Bars in its recipe instead of 26.
    • Titanium Leggings now use 18 Titanium Bars in their recipe instead of 20.
    • True Biome Blade now uses 3 Astral Bars in its recipe instead of 3 Galactica Singularities and 5 Luminite Bars.
    • Ultra Liquidator now uses 10 Sea Prisms in its recipe.
    • Universe Splitter now uses 1 Draedon's Remote in its recipe instead of 3.
    • Wave Skipper can now be crafted with Scourge of the Desert, 5 Mollusk Husks, 15 Sea Prisms, and 20 Prism Shards at an Anvil.
    • Worm Food now uses 20 Vile Powder and 10 Rotten Chunks in its recipe instead of 30 and 15.
    • Zerg Potion non-Blood Orb recipe now uses 4 Blighted Gel instead of 2 Blighted Gel and 1 Murky Sludge.

    Renames

    • Renamed Ark of the Ancients to Fractured Ark.
    • Renamed Biome Blade to Broken Biome Blade.
    • Renamed Chaos Amulet to Spelunker's Amulet.
    • Renamed Dune Hopper to Wave Skipper.
    • Renamed Eidolon Wyrm (adult) to Adult Eidolon Wyrm.
    • Renamed Flak Baby Banner to Baby Flak Crab Banner.
    • Renamed Ghost Bell Small Banner to Baby Ghost Bell Banner.
    • Renamed Lethal Lava Burn to Dragon Fire.
    • Renamed Mysterious Mechanism to Lab Seeking Mechanism.
    • Renamed Omega Biome Blade to True Biome Blade.
    • Renamed Pitbull to Rotdog.
    • Renamed Pitbull Banner to Rotdog Banner.
    • Renamed Prism Turtle Banner to Prism-Back Banner.
    • Renamed Son of Yharon to Fiery Draconid.
    • Renamed Sulfurous Skater Banner to Sulphurous Skater Banner.
    • Renamed True Ark of the Ancients to Ark of the Ancients.
    • Renamed True Biome Blade to Biome Blade.
    • Renamed Unstable Prism to Unstable Granite Core.

    Resprites

    • Resprited Draedon's Heart.
    • Resprited Aegis Blade, Alluvion, Anti-materiel Rifle, Ark of the Ancients, Ark of the Cosmos, Ark of the Elements, Basher, Belladonna Spirit Staff, Biome Blade, Broken Biome Blade, The Burning Sky, Chicken Cannon, Clamor Noctus, Clockwork Bow, Crescent Moon, Cryogenic Staff, Dragon's Breath, Elemental Excalibur, Floodtide, Fractured Ark, Galaxia, Galileo Gladius, Gilded Dagger, Gleaming Dagger, Halley's Inferno, Illustrious Knives, Inferna Cutter, Lunarian Bow, Minigun, Night's Gaze, Phoenix Flame Barrage, Plasma Rifle, Proporse Pistol, Recitation of the Beast, Roxcalibur, Scarlet Devil, SHPC, Sirius, Spore Knife, Stellar Contempt, Stratus Sphere, True Biome Blade, Wrathwing, and Yharon's Kindle Staff.
    • Resprited Belladonna Spirit Staff minion and petals, Chicken Cannon rocket, Clamor Noctus wyvern, Crescent Moon flail, Cryogenic Staff sentry, Dragon's Breath bullet, Elemental Excalibur beam, Gilded Dagger projectile, Gleaming Dagger projectile, Illustrious Knives projectile, Recitation of the Beast scythe projectile, Night's Gaze star, Roxcalibur rock shard, Seadragon rocket, Scarlet Devil bullet, Sirius minion, Stratus Sphere crescent, Wrathwing javelin, and Yharon's Kindle Staff minion.
    • Resprited Sulphurous Breastplate, Sulphurous Helmet, and Sulphurous Leggings.
    • Resprited Glove of Recklessness, Phantomic Artifact, and Raider's Talisman.
    • Resprited Belladonna Spirit (buff), Fiery Draconid, and Sirius (buff) buffs.
    • Resprited Nightwither debuff.
    • Resprited Caribbean Rum, Draconic Elixir, Everclear, Evergreen Gin, Grape Beer, Holy Wrath Potion, Moonshine, Omega Healing Potion, Red Wine, Rum, Star Beam Rye, Supreme Mana Potion, Whiskey, White Wine, and Yharim's Stimulants.
    • Resprited Crimulan Blight Slime and Ebonian Blight Slime.
    • Resprited Stratus Dye.
    • Resprited Alicorn mount.
    • Resprited Halley's Inferno backing tank.
    • Resprited Clamor Noctus' wyvern gores.
    • Resprited Roxcalibur placed sprite.
    • Resprited the base Difficulty Indicator UI.

    Reworks

    • Reworked Ark of the Ancients. It now has a custom swing animation and no longer summons projectiles on each swing. Instead, stars are fired every other swing. The player can right click to parry an enemy or projectile, granting the player immunity frames, reducing damage taken from said attack, and causing the sword to be temporarily empowered and fire beams. The player can also fire a laser beam by using up all the charges gained from a parry. Projectiles no longer inflict debuffs. Buffed damage from 98 to 188.
    • Reworked Ark of the Cosmos. It now has a custom swing animation and no longer summons projectiles on each swing. Instead, stars are fired on the second and fourth swing and beams are fired on the first four swings of a five-attack sequence. The fifth attack launches the sword which spins in place before returning to the player. The player can right click to parry an enemy or projectile, granting the player immunity frames, reducing damage taken from said attack, and causing the sword to be temporarily empowered. The player can also project a damaging trail by using up all the charges gained from a parry. Holding up launches the player in the direction of the trail if it was created with over half charge remaining. Projectiles no longer inflict debuffs or grant buffs to the player. Buffed damage from 140 to 2000.
    • Reworked Ark of the Elements. It now has a custom swing animation and no longer summons projectiles on each swing. Instead, stars and beams are fired on the second and fourth swing of a five-attack sequence. The fifth attack launches the sword which spins in place before returning to the player. The player can right click to parry an enemy or projectile, granting the player immunity frames, reducing damage taken from said attack, and causing the sword to be temporarily empowered. The player can also project a damaging trail by using up all the charges gained from a parry. Projectiles no longer inflict debuffs. Buffed damage from 115 to 600.
    • Reworked Biome Blade. It no longer fires projectiles in its base form. The player can right click to attune to the surrounding biome, allowing the weapon to perform special attacks exclusive to the biome. The player can use attunements outside of the native biomes, instead of dynamically inflicting debuffs based on the player's current biome. Nerfed damage from 160 to 80.
    • Reworked Broken Biome Blade. It no longer fires projectiles in its base form. The player can right click to attune to the surrounding biome, allowing the weapon to perform special attacks exclusive to the biome. The player can use attunements outside of the native biomes, instead of dynamically inflicting debuffs based on the player's current biome. Nerfed damage from 55 to 47.
    • Reworked Clockwork Bow. It now holds out a bow which charges up to six homing bolts instead of firing 10 arrows from the sky. Damage of the bolts increases based on the number of loaded bolts. Buffed damage from 66 to 808.
    • Reworked Disseminator. It now fires a spread of four bullets from the gun itself, eight bullets from above and eight bullets from below if a target is present, instead of firing 4-5 bullets from above, below, and from the gun towards the cursor regardless of enemies. The bullets from above and below are distributed if more enemies are present.
    • Reworked Fractured Ark. It now has a custom swing animation and no longer summons projectiles on each swing. The player can right click to parry an enemy or projectile, granting the player immunity frames, reducing damage taken from said attack, and causing the sword to be temporarily empowered and fire beams. Projectiles no longer inflict debuffs. Nerfed damage from 92 to 80, buffed velocity from 12 to 15.
    • Reworked Galaxia. It no longer fires a spread of projectiles in its base form. The player can right click to change the type of attacks, summoning different sigils while using the weapon with different attunements. The player can shuffle between all attunements, instead of dynamically granting buffs and inflicting debuffs based on the player's current biome. Events no longer have an effect on the sword. Buffed damage from 99 to 800.
    • Reworked Pumpler. It now has a singular firing type that holds out a gun which charges up to five pumpkin shells. Buffed damage from 8 to 27 but nerfed use time from 10 to 30. It no longer uses any ammo.
    • Reworked Soma Prime. It now inflicts Shred regardless of bullet type. Shred now inflicts 75 damage per second instead of 750 but it is now affected by ranged damage boosts and can stack on top of each other. Additionally, critical strike chance above 100% can cause bullets to deal additional critical strike damage, which can also affect the Shred debuff. Shred now has an effect of causing targets to release visual blood particles. Increased damage while using Musket Balls by 4. Buffed chance to not consume ammo from 50% to 80% and increased the duration of Shred from 3 seconds to 5.33. Nerfed damage from 200 to 130, critical strike chance from 44% to 34%, use time from 2 to 5, and velocity from 30 to 9.
    • Reworked Sulphuric Acid Cannon. It now fires a homing blast instead of a bubble which dissipates into mists on hit. It no longer inflicts Venom on hit. Buffed damage from 132 to 144.
    • Reworked True Biome Blade. It no longer fires a spread of projectiles in its base form. The player can right click to attune to the surrounding biome, allowing the weapon to perform special attacks exclusive to the biome, in addition to secondary effects while multiple attunements are active. The player can use attunements outside of the native biomes, instead of dynamically inflicting debuffs based on the player's current biome. Events no longer have an effect on the sword. Buffed damage from 130 to 400.

    Additional Changes

    • All items that can stack up to 30, 50, or 75 can now stack up to 9999.
    • Changed tooltips of the following items:
  • Item Old Tooltip New Tooltip
    Abeemination Summons the Queen Bee Summons the Queen Bee when used in the jungle
    Abombination Calls in the airborne jungle abomination
    Summons the Plaguebringer Goliath
    Not consumable
    Calls in the airborne abomination
    Summons the Plaguebringer Goliath when used in the jungle
    Not consumable
    Astral Chunk Summons Astrum Aureus
    Not consumable
    Summons Astrum Aureus when used in the astral infection during nighttime
    Not consumable
    Bloodworm - Summons The Old Duke if used as bait in the sulphur sea
    Bloody Spine Summons the Brain of Cthulhu Summons the Brain of Cthulhu when used in the crimson
    Bloody Worm Food Summons the Perforator Hive
    Not consumable
    Summons the Perforator Hive when used in the crimson
    Not consumable
    Cadance Potion Gives the cadance buff which reduces enemy aggro
    Increases life regen and increases max life by 25%
    Increases heart pickup range
    While this potion's buff is active, Regeneration Potion and Lifeforce Potion buffs are disabled
    Gives the cadance buff which reduces spawn rates
    Increases life regen and increases max life by 25%
    Increases heart pickup range
    While this potion's buff is active, Regeneration Potion and Lifeforce Potion buffs are disabled
    Charred Idol Use in the Brimstone Crag at your own risk
    Summons the Brimstone Elemental
    Not consumable
    Use at your own risk
    Summons the Brimstone Elemental when used in the brimstone crags
    Not consumable
    Clothier Voodoo Doll You are a terrible person You are a terrible person
    While equipped, summons Skeletron when the Clothier is killed during nighttime
    Cryo Key Summons Cryogen
    The boss enrages outside of the snowy tundra
    Not consumable
    Summons Cryogen when used in the tundra
    Not consumable
    Decapodita Sprout Summons Crabulon
    Not consumable
    Summons Crabulon when used in the mushroom biome
    Not consumable
    Desert Medallion The desert sand stirs...
    Summons the Desert Scourge
    Not consumable
    Summons the Desert Scourge when used in the desert
    Not consumable
    Eidolon Tablet Not consumable Summons the Lunatic Cultist
    Not consumable
    Exotic Pheromones Attracts the failed draconic experiment
    Not consumable
    Attracts the failed draconic experiment
    Summon The Dragonfolly when used in the jungle
    Not consumable
    Eye of Desolation Tonight is going to be a horrific night...
    Summons Calamitas
    Not consumable
    Tonight is going to be a horrific night...
    Summons Calamitas when used during nighttime
    Not consumable
    Frequency Manipulator A long device, used in the tuning of some rather... original machines.
    Swings a spear around and then throws it
    On collision, the spear releases a burst of homing energy
    Stealth strikes release more energy and explode on collision
    A long device, used in the tuning of some rather... original machines
    Swings a spear around and then throws it
    On collision, the spear releases a burst of homing energy
    Stealth strikes release more energy and explode on collision
    Galvanizing Glaive Its use as a tool is to quickly separate a single object into two. That is also its use as a weapon.
    Swings a spear which envelops struck foes in an energy field
    When done swinging, the spear discharges an extra pulse of energy
    Deals more damage against enemies with high defenses
    Its use as a tool is to quickly separate a single object into two
    That is also its use as a weapon
    Swings a spear which envelops struck foes in an energy field
    When done swinging, the spear discharges an extra pulse of energy
    Gatling Laser Large laser cannon used primarily by Yharim's fleet and base defense force
    Deals less damage against enemies with high defense
    Large laser cannon used primarily by Yharim's fleet and base defense force
    Gauss Dagger Slicing foes, it causes a flux of energy to form on the area tearing at them with turbulent forces.
    Repeat strikes envelop foes in magnetic flux
    Slicing foes, it causes a flux of energy to form on the area tearing at them with turbulent forces
    Repeat strikes envelop foes in magnetic flux
    Gauss Pistol A simple pistol that utilizes magic power; a weapon for the more magically adept.
    Fires a devastating high velocity blast with extreme knockback
    A simple pistol that utilizes magic power; a weapon for the more magically adept
    Fires a devastating high velocity blast with extreme knockback
    Gauss Rifle A large and slow weapon, the concussive force of its projectiles do well in clearing large groups.
    Fires a devastating high velocity blast with absurd knockback
    A large and slow weapon, the concussive force of its projectiles do well in clearing large groups
    Fires a devastating high velocity blast with absurd knockback
    Guide Voodoo Doll You are a terrible person You are a terrible person
    Summons the Wall of Flesh if thrown into lava in the underworld while the Guide is alive
    Heavy Laser Rifle Laser weapon used by heavy infantry units in Yharim's army
    Deals less damage against enemies with high defense
    Laser weapon used by heavy infantry units in Yharim's army
    Hydraulic Volt Crasher Good for both stamping metal plates and instantly fusing them, as well as crushing enemies.
    An electrically charged jackhammer which shocks all nearby foes on hit
    Good for both stamping metal plates and instantly fusing them, as well as crushing enemies
    An electrically charged jackhammer which shocks all nearby foes on hit
    Jungle Dragon Egg Summons the loyal guardian of the tyrant king
    It yearns for the jungle
    Not consumable
    An imitation of the egg that bore the loyal guardian of the tyrant king
    Summons Jungle Dragon, Yharon when used in the jungle
    Not consumable
    Lab Seeking Mechanism Used as a base for specialized homing technology A receptacle for technology which pinpoints the power cores of Draedon's Labs
    Lihzahrd Power Cell Used at the Lihzahrd Altar Used at the Lihzahrd Altar to summon the Golem
    Malice Enables/disables Malice Mode.
    This mode is subjective, play how you want, don't expect to live.
    This mode is intended as a boss rematch mode, however, bosses are still possible when fought on-tier.
    While enabled, bosses will drop Challenge and Legendary Challenge items.
    Greatly nerfs the effectiveness of life steal.
    Nerfs the effectiveness of the Titanium Armor set bonus, doesn't stack with Revengeance Mode.
    The Nurse no longer heals you while a boss is alive.
    Defense damage is 5% higher than Death Mode.
    Increases damage done by 50% for several debuffs and all alcohols that reduce life regen.
    All boss minions no longer drop hearts.
    Enrages all bosses and gives them new AI.
    Bosses and their projectiles deal 35% more damage.
    Most bosses will enter later phases sooner if the fight has gone on for a long time.
    Increases the velocity of most boss projectiles by 25%, this is increased to 35% during Boss Rush.
    Boss reactive DR is always active outside of Boss Rush and is increased by 50%.
    Enables/disables Malice Mode, can only be used in Death Mode.
    This mode is subjective, play how you want, don't expect to live.
    All effects from Death Mode are enabled, including the following:
    Nerfs the effectiveness of life steal a bit more.
    Enrages all bosses and gives them far more aggressive AI.
    Bosses and their projectiles deal 25% more damage.
    Increases the velocity of most boss projectiles by 25%.
    Matter Modulator Using extra mass gained from collision with solid materials, it causes extra damage.
    Fires a burst of unstable matter that does significant damage after striking a tile.
    Before striking a tile, the matter pierces infinitely but deals little damage.
    Deals more damage against enemies with high defenses
    Using extra mass gained from collision with solid materials, it causes extra damage
    Fires a burst of unstable matter that does significant damage after striking a tile
    Before striking a tile, the matter pierces infinitely but deals little damage
    Mechanical Eye Summons The Twins Summons The Twins when used during nighttime
    Mechanical Skull Summons Skeletron Prime Summons Skeletron Prime when used during nighttime
    Mechanical Worm Summons The Destroyer Summons The Destroyer when used during nighttime
    Mounted Scanner Laser technology used in this case for both targeting and defense.
    Summons a powerful weapon above your head that fires lasers at nearby enemies
    Deals less damage against enemies with high defense
    Laser technology used in this case for both targeting and defense
    Summons a powerful weapon above your head that fires lasers at nearby enemies
    Necroplasmic Beacon It's spooky
    Summons Polterghast
    Not consumable
    It's spooky
    Summons Polterghast when used in the dungeon
    Not consumable
    Old Power Cell Summons the Golem when used in the Temple
    Not consumable
    Summons the Golem when used in the temple
    Not consumable
    Phaseslayer A rough prototype of the Murasama blade, it is formed entirely from laser energy.
    Wield a colossal laser blade which is controlled by the cursor
    Faster swings deal more damage and release sword beams
    When at low charge, the blade is smaller and weaker
    Deals less damage against enemies with high defense
    A rough prototype of the Murasama blade, it is formed entirely from laser energy
    Wield a colossal laser blade which is controlled by the cursor
    Faster swings deal more damage and release sword beams
    When at low charge, the blade is smaller and weaker
    Plasma Caster Industrial tool used to fuse metal together with super-heated plasma
    Deals more damage against enemies with high defenses
    Right click for turbo mode
    Industrial tool used to fuse metal together with super-heated plasma
    Right click for turbo mode
    Plasma Grenade Each grenade contains a heavily condensed and heated unit of plasma. Use with care.
    Throws a grenade that explodes into plasma on collision
    Stealth strikes explode violently on collision into a vaporizing blast
    Deals more damage against enemies with high defenses
    Each grenade contains a heavily condensed and heated unit of plasma. Use with care
    Throws a grenade that explodes into plasma on collision
    Stealth strikes explode violently on collision into a vaporizing blast
    Pole Warper Magnetic devices which tear at foes by propelling themselves off their opposite counterparts. Incredibly dangerous.
    Summons a pair of floating magnets that repel each other and relentlessly swarm enemies
    Magnetic devices which tear at foes by propelling themselves off their opposite counterparts
    Incredibly dangerous
    Summons a pair of floating magnets that repel each other and relentlessly swarm enemies
    Portabulb Summons Plantera
    Not consumable
    Summons Plantera when used in the jungle
    Not consumable
    Profaned Core The core of the unholy flame
    Summons Providence
    Should be used during daytime
    Not consumable
    The core of the unholy flame
    Summons Providence when used in the hallow or underworld
    Should be used during daytime
    Not consumable
    Profaned Shard A shard of the unholy flame
    Summons the Profaned Guardians
    Can only be used during daytime
    Not consumable
    A shard of the unholy flame
    Summons the Profaned Guardians when used in the hallow or underworld during daytime
    Not consumable
    Pulse Dragon Heavy duty flails, each containing a powerful generator which is activated upon launch.
    Throws two dragon heads that emit electrical fields
    Especially effective against inorganic targets
    Heavy duty flails, each containing a powerful generator which is activated upon launch
    Throws two dragon heads that emit electrical fields
    Pulse Pistol Fires a pulse that arcs to a new target on enemy hits
    Inflicts more damage to inorganic targets
    Fires a pulse that arcs to a new target on enemy hits
    Pulse Rifle Draedon's former pulse rifle, used in emergencies for creations which turned against him.
    When the pulse hits a target it will arc to another nearby target
    Inflicts exceptional damage against inorganic targets
    Draedon's former pulse rifle, used in emergencies for creations which turned against him
    When the pulse hits a target it will arc to another nearby target
    Pulse Turret Remote A device used to defend against the weaker, less cognizant rogue creations of Draedon.
    Summons a pulse turret which eradicates nearby foes with focused energy blasts
    Especially effective against inorganic targets
    Only one pulse turret may exist at a time
    A device used to defend against the weaker, less cognizant rogue creations of Draedon
    Summons a pulse turret which eradicates nearby foes with focused energy blasts
    Only one pulse turret may exist at a time
    Resurrection Butterfly Remembering the melancholy of human existence
    Even ghosts stray from the path of righteousness
    Remembering the melancholy of human existence
    Even ghosts stray from the path of righteousness
    Summons a pair of butterflies to fight for you
    Revengeance Enables/disables Revengeance Mode, can only be used in Expert Mode.
    Enables the Rage mechanic. When Rage is maxed press Rage Mode to activate Rage Mode.
    You gain Rage when in proximity of enemies or by using special items.
    Enables the Adrenaline mechanic. When Adrenaline is maxed press Adrenaline Mode to activate Adrenaline Mode.
    You gain Adrenaline whenever a boss is alive. Getting hit drops Adrenaline back to 0.
    All enemies drop 50% more coins and spawn 15% more frequently.
    Certain non-boss enemies and projectiles deal between 10% and 25% more damage.
    Makes certain enemies block life steal and nerfs the effectiveness of life steal.
    Nerfs the effectiveness of the Titanium Armor set bonus.
    Defense damage is increased by 2.5%.
    All boss minions no longer drop hearts.
    Changes all boss AIs and some enemy AIs.
    Increases the health and damage of all bosses.
    Most bosses will enter later phases sooner if the fight has gone on for a long time.
    Enables/disables Revengeance Mode, can only be used in Expert Mode.
    Enables the Rage mechanic. When Rage is maxed press Rage Mode to activate Rage Mode.
    You gain Rage when in proximity of enemies or by using special items.
    Enables the Adrenaline mechanic. When Adrenaline is maxed press Adrenaline Mode to activate Adrenaline Mode.
    You gain Adrenaline whenever a boss is alive. Getting hit drops Adrenaline back to 0.
    All enemies drop 50% more coins and spawn 15% more frequently.
    Certain non-boss enemies and projectiles deal between 10% and 25% more damage.
    Makes certain enemies block life steal and nerfs the effectiveness of life steal.
    Nerfs the effectiveness of the Titanium Armor set bonus.
    All boss minions no longer drop hearts.
    Changes all boss AIs and some enemy AIs.
    Increases the health and damage of all bosses.
    Rune of Kos A relic of the profaned flame
    Contains the power hunted relentlessly by the sentinels of the cosmic devourer
    When used in certain areas of the world it will unleash them
    Not consumable
    A relic of the profaned flame
    Contains the power hunted relentlessly by the sentinels of the cosmic devourer
    When used in certain areas of the world, it will unleash them
    Not consumable
    Sandstorm's Core Summons the Great Sand Shark
    Not consumable
    Summons the Great Sand Shark when used in the desert
    Not consumable
    Seafood The sulphuric sand stirs...
    Summons the Aquatic Scourge
    Not consumable
    Summons the Aquatic Scourge when used in the sulphur sea
    Not consumable
    Snake Eyes Surveillance drones equipped with a strong electric field which can be directed at enemies.
    Summons a mechanical watcher that zaps and flies around enemies.
    Surveillance drones equipped with a strong electric field which can be directed at enemies
    Summons a mechanical watcher that zaps and flies around enemies
    Star Swallower Containment Unit Small novelties created to easily transport and fire plasma, strangely popular with humans.
    Summons a biomechanical frog that vomits plasma onto enemies
    Deals more damage against enemies with high defenses
    Small novelties created to easily transport and fire plasma, strangely popular with humans
    Summons a biomechanical frog that vomits plasma onto enemies
    Starcore May the stars guide your way
    Summons Astrum Deus at the Astral Beacon but is not consumed.
    May the stars guide your way
    Summons Astrum Deus at the Astral Beacon, but is not consumed
    Suspicious Looking Eye Summons the Eye of Cthulhu Summons the Eye of Cthulhu when used during nighttime
    System Bane Can be used to quickly send out an electromagnetic blast, strong enough to target organic nervous systems.
    Hurls an unstable device which sticks to the ground and shocks nearby enemies with lightning
    Stealth strikes make the device emit a large, damaging EMP field
    Can be used to quickly send out an electromagnetic blast
    Hurls an unstable device which sticks to the ground and shocks nearby enemies with lightning
    Stealth strikes make the device emit a large, damaging EMP field
    Taser A slow, simple electric weapon, meant only for low ranking guards.
    Shoots a hook that attaches to enemies and electrocutes them before returning
    A slow, simple electric weapon, meant only for low ranking guards
    Shoots a hook that attaches to enemies and electrocutes them before returning
    Teleporter - Cannot be used while a boss is alive
    Teratoma Summons the Hive Mind
    Not consumable
    Summons the Hive Mind when used in the corruption
    Not consumable
    Tesla Cannon Lightweight energy cannon that blasts an intense electrical beam that explodes
    Beams can arc to nearby targets
    Inflicts severe nervous system damage to organic targets
    Lightweight energy cannon that blasts an intense electrical beam that explodes
    Beams can arc to nearby targets
    Titan Heart Mask 5% increased rogue damage and knockback
    Rogue weapons spread the astral infection
    5% increased rogue damage and knockback
    Rogue weapons inflict the Astral Infection debuff
    Tracking Disk A weapon that, as it flies, processes calculations and fires lasers.
    Releases a flying disk that fires lasers at nearby enemies
    Stealth strikes allow the disk to fire multiple larger lasers at different targets.
    Deals less damage against enemies with high defense
    A weapon that, as it flies, processes calculations and fires lasers
    Releases a flying disk that fires lasers at nearby enemies
    Stealth strikes allow the disk to fire multiple larger lasers at different targets
    Truffle Worm 666% bait power 666% bait power
    Summons Duke Fishron if used as bait in the ocean
    Virid Vanguard Summons 2 blades that rotate around you
    Right clicking prompts all blades to fly upward and redirect towards the mouse
    Summons 2 blades that rotate around you
    Each pair of blades take up three minion slots
    Right clicking prompts all blades to fly upward and redirect towards the mouse
    Wave Pounder It utilizes its power to send heavy shockwaves throughout the area, causing agonizing internal damage.
    Throws a bomb which explodes into a forceful shockwave
    Stealth strikes emit absurdly powerful shockwaves
    It utilizes its power to send heavy shockwaves throughout the area, causing agonizing internal damage
    Throws a bomb which explodes into a forceful shockwave
    Stealth strikes emit absurdly powerful shockwaves
    Worm Food Summons the Eater of Worlds Summons the Eater of Worlds when used in the corruption
    Wulfrum Slime Banner - A purely decorative banner themed after an extinct slime species
    • The Abyss no longer applies an amplified Crush Depth effect to enemies while in the biome.
    • Several changes for the Acid Rain event:
      • Increased tier 1 kill requirement from 90 to 110.
      • Increased tier 2 kill requirement from 115 to 135.
      • Increased tier 3 kill requirement from 140 to 170.
      • Decreased time required without killing enemies to end the event from 4 minutes to 2.5.
    • Acidwood can now be placed.
    • Acidwood Trees are now more likely to generate.
    • Ancient Altar, Ashen Altar, Basins, Candelabras, Chandeliers, Chaos Candle, Cosmilite Sconce, Eutrophic Shelf, Lamps, Lanterns, Resilient Candle, Spiteful Candle, Tranquility Candle, Twinkler in a Bottle, Vigorous Candle, and Weightless Candle no longer count as torches.
    • Arid Artifact, Blood Relic, Caustic Tear, Goblin Battle Standard, Martian Distress Beacon, Naughty Present, Pirate Map, Pumpkin Moon Medallion, Snow Globe, and Solar Tablet are no longer consumable.
    • Removed Astral Brick's 150% pickaxe power requirement.
    • Increased the amount of Auric Ore generated.
    • Baby Ghost Bell Jar, Sea Minnow Jar, and Twinkler in a Bottle can now animate individually and independently of each other.
    • Bars now display as "Metal Bar" on the minimap.
    • Blissful Bombardier, The Hive, and Scorpio rockets can now explode tiles when using Rocket IIs or Rocket IVs.
    • Blood Moons now require 200 max health to occur naturally instead of 120.
    • Removed the line "Disabling Death Mode weather and biome effects" from Boss Effects' buff tooltip.
    • The player can now stand on the Cosmic Anvil.
    • Functional enemy banners added by the Calamity Mod now display tooltips similarly to vanilla.
    • Changed the appearance of most furniture tiles as they appear on the minimap to appear consistent with vanilla:
      • All Calamity Bathtubs, Beds, Bookcases, Candelabras, Candles, Chairs, Chandeliers, Clocks, Doors, Lamps, Lanterns, Sinks, Sofas, Tables, Torches, Water Fountains, and Work Benches now share the same minimap icon names instead of being identical to their item names.
      • All Calamity Candelabras, Candles, and Lamps now use the map icon color #FDDD03 ● instead of having distinct map icon colors per set.
    • Added item icons to configuration options:
    • Afterimages - Steampunk Goggles
    • Maximum Particles - Stardust Fragment
    • Disable Screenshake - Wave Pounder
    • Stealth Invisibility - Stealth Hair Dye
    • New Shop Inventory Alert - Gold Chest
    • Boss Health Bars - Blood Orange
    • Boss Health Bar Extra Info - Encrypted Schematic
    • Boss and Miniboss Debuff Display - Flask of Ichor
    • Cooldown Display - Nebulous Core
    • Vanilla Cooldowns Display - Healing Potion
    • Lock Meter Positions - Topaz Gem Lock
    • Stealth Meter - Eclipse Mirror
    • Stealth Meter X Position - Mechanical Ruler
    • Stealth Meter Y Position - Mechanical Ruler
    • Charge Meter - Power Cell
    • Charge Meter X Position - Mechanical Ruler
    • Charge Meter Y Position - Mechanical Ruler
    • Speedrun Timer - Stopwatch
    • Speedrun Timer X Position - Mechanical Ruler
    • Speedrun Timer Y Position - Mechanical Ruler
    • Early Hardmode Progression Rework - Pwnhammer
    • Proficiency - Magic Level Meter
    • Boss Zen - Zen Potion
    • Let Town NPCs spawn at night - Clothier Voodoo Doll
    • Town NPC Spawn Rate Multiplier - Guide Voodoo Doll
    • Boss Health Percentage Boost - Life Crystal
    • Reduce Expert Debuff Durations - Ankh Charm
    • Rework Chilled Water - Arctic Diving Gear
    • Disable Expert Enemy Spawns in Towns - Sunflower
    • Rage and Adrenaline Meter Shake - Revengeance
    • Rage Meter X Position - Mechanical Ruler
    • Rage Meter Y Position - Mechanical Ruler
    • Adrenaline Meter X Position - Mechanical Ruler
    • Adrenaline Meter Y Position - Mechanical Ruler
    • Accessory Curse - Shackle
    • Health Curse - Shackle
    • Dash Curse - Shackle
    • Immunity Frame Curse - Shackle
    • Daawnlight Spirit Origin and Howl's Heart pets now appear while the accessories are equipped in the vanity slot.
    • Removed various effects from Death Mode:
      • The Astral Infection biome no longer decreases player gravity.
      • Blizzards, Space, and The Underworld no require temperature protective gear to navigate without being affected by debuffs.
      • Blizzards no longer cause icicles to occasionally rain down.
      • Brimstone Crag lava no longer spawns brimstone geysers.
      • The Cavern and Underground layers no longer decrease player vision.
      • Water in the Jungle no longer inflicts Bleeding for 5 seconds.
      • Oceans no longer spawn Sharknadoes and Cthluhunadoes.
      • Rain no longer causes lightning strikes to occur.
      • The Underworld lava no longer spawns lava geysers.
    • Draedon's Remote now decreases the spawn rate of Armored Digger by 80% while in the player's inventory.
    • God Slayer Horned Helm, God Slayer Visage, Silva Helm, Silva Horned Helm, and Silva Mask are now sold by the Clothier after defeating The Devourer of Gods for 8 Gold Coin. They no longer drop from bosses.
    • Malice can now only be used in Death Mode.
      • It now overrides the Death Mode indicator in the difficulty indicator UI, which has now been reduced to one rune.
    • Malice now only drops from the Starter Bag in Expert Mode instead of all difficulties.
    • The Merchant no longer sells Ultrabright Torches in Death Mode.
    • Monolith Amalgam no longer counts as a table.
    • Mounted Scanner minions no longer respawn with the player.
    • The Mutant NPC from Fargo's Mutant Mod now sells Bloodworm for 2 Platinum Coin instead of 8 Platinum Coin.
    • Removed the flavor tooltip for Infinity and Plague Hive.
    • Adjusted the rarity of various items. Most of the accessories and non-consumable weapons below also have their sell price adjusted accordingly:
      • Abyssal Diving Suit from Класс редкости: 10 to Класс редкости: 11.
      • Acceleration Round from Класс редкости: 1 to Класс редкости: 2.
      • Acid Gun from Класс редкости: 1 to Класс редкости: 2.
      • Aegis Blade from Класс редкости: 7 to Класс редкости: 8.
      • Aerialite Dye from Класс редкости: 2 to Класс редкости: 3.
      • Affliction from Класс редкости: rainbow to Класс редкости: 13.
      • Alluring Bait from Класс редкости: 3 to Класс редкости: 1.
      • The Amalgam from Класс редкости: rainbow to Класс редкости: 14.
      • Ancient Ice Chunk from Класс редкости: 5 to Класс редкости: 4.
      • Anechoic Coating from Класс редкости: 3 to Класс редкости: 1.
      • Arctic Arrow from Класс редкости: 3 to Класс редкости: 5.
      • Astral Arcanum from Класс редкости: rainbow to Класс редкости: 13, sell price from 24 Gold Coin to 26 Gold Coin.
      • Astral Injection from Класс редкости: 3 to Класс редкости: 7.
      • Astrophage from Класс редкости: 5 to Класс редкости: 4.
      • Axe of Purity from Класс редкости: 5 to Класс редкости: 4.
      • Beetle Juice from Класс редкости: 5 to Класс редкости: 4.
      • Biome Blade from Класс редкости: 8 to Класс редкости: 6.
      • Blazing Core from Класс редкости: rainbow to Класс редкости: 12.
      • Blood Sample from Класс редкости: 2 to Класс редкости: 3.
      • Bloodflare Core from Класс редкости: rainbow to Класс редкости: 12, sell price from 28 Gold Coin to 24 Gold Coin.
      • Bloody Mary from Класс редкости: 3 to Класс редкости: 7.
      • Bone Glove from Класс редкости: rainbow to Класс редкости: 2.
      • Bounding Potion from Класс редкости: 3 to Класс редкости: 1.
      • Brain of Confusion from Класс редкости: rainbow to Класс редкости: 1.
      • Burnt Sienna from Класс редкости: 3 to Класс редкости: 1.
      • Butcher from Класс редкости: 5 to Класс редкости: 4.
      • Cadance Potion from Класс редкости: 3 to Класс редкости: 4.
      • Calamitas' Brew from Класс редкости: 3 to Класс редкости: 7.
      • Calamity from Класс редкости: rainbow to Класс редкости: 15.
      • Calcium Potion from Класс редкости: 3 to Класс редкости: 2.
      • Caribbean Rum from Класс редкости: 4 to Класс редкости: 7.
      • Carnage from Класс редкости: 3 to Класс редкости: 4.
      • Caustic Croaker Staff from Класс редкости: 1 to Класс редкости: 2.
      • Caustic Staff from Класс редкости: 5 to Класс редкости: 4.
      • Caustic Tear from Класс редкости: 1 to Класс редкости: 2.
      • Ceaseless Hunger Potion from Класс редкости: 3 to Класс редкости: 13.
      • Celestial Claymore from Класс редкости: 5 to Класс редкости: 4.
      • Charred Idol from Класс редкости: 6 to Класс редкости: 5.
      • Cinnamon Roll from Класс редкости: 4 to Класс редкости: 8.
      • Clothier's Wrath from Класс редкости: 3 to Класс редкости: 4.
      • Comet Shard from Класс редкости: 5 to Класс редкости: 4.
      • Consecrated Water from Класс редкости: 6 to Класс редкости: 5.
      • Core of the Blood God from Класс редкости: rainbow to Класс редкости: 14.
      • Corrupted Crusher Blade from Класс редкости: 3 to Класс редкости: 2.
      • Cosmolight from Класс редкости: 5 to Класс редкости: 4.
      • Counter Scarf from Класс редкости: 2 to Класс редкости: 3.
      • Crimson Crusher Blade from Класс редкости: 3 to Класс редкости: 2.
      • Crumbling Potion from Класс редкости: 3 to Класс редкости: 4.
      • Cryophobia from Класс редкости: 5 to Класс редкости: 6.
      • Crystal Blade from Класс редкости: 5 to Класс редкости: 4.
      • Cursed Capper from Класс редкости: 5 to Класс редкости: 4.
      • Death from Класс редкости: 11 to Класс редкости: rainbow.
      • Deathstare Rod from Класс редкости: 1 to Класс редкости: 2.
      • Depth Cells from Класс редкости: 6 to Класс редкости: 7.
      • Desecrated Water from Класс редкости: 6 to Класс редкости: 5.
      • Draconic Elixir from Класс редкости: 3 to Класс редкости: 15.
      • Eidolon Staff from Класс редкости: 9 to Класс редкости: 13.
      • Enchanted Pearl from Класс редкости: 3 to Класс редкости: 2.
      • Enhanced Nano Round from Класс редкости: 3 to Класс редкости: 7.
      • Equanimity from Класс редкости: 5 to Класс редкости: 4.
      • Essence of Chaos from Класс редкости: 5 to Класс редкости: 4.
      • Essence of Eleum from Класс редкости: 5 to Класс редкости: 4.
      • Essence of Sunlight from Класс редкости: 5 to Класс редкости: 4.
      • Eutrophic Scimitar from Класс редкости: 5 to Класс редкости: 4.
      • Everclear from Класс редкости: 3 to Класс редкости: 7.
      • Evergreen Gin from Класс редкости: 4 to Класс редкости: 7.
      • Fabsol's Vodka from Класс редкости: 3 to Класс редкости: 4.
      • Fireball from Класс редкости: 2 to Класс редкости: 4.
      • Flarewing Bow from Класс редкости: 5 to Класс редкости: 4.
      • Fractured Ark from Класс редкости: 6 to Класс редкости: 4.
      • Frigidflash Bolt from Класс редкости: 5 to Класс редкости: 4.
      • Gacruxian Mollusk from Класс редкости: 5 to Класс редкости: 4.
      • Giant Tortoise Shell from Класс редкости: 5 to Класс редкости: 4.
      • Grape Beer from Класс редкости: 1 to Класс редкости: 4.
      • Gravity Globe from Класс редкости: rainbow to Класс редкости: 8.
      • Gravity Normalizer Potion from Класс редкости: 3 to Класс редкости: 7.
      • Hadal Stew from Класс редкости: 3 to Класс редкости: 2.
      • Haunted Scroll from Класс редкости: 5 to Класс редкости: 4.
      • Hermit's Box of One Hundred Medicines from Класс редкости: 5 to Класс редкости: 4.
      • Hive Pack from Класс редкости: rainbow to Класс редкости: 3.
      • Holy Wrath Potion from Класс редкости: 3 to Класс редкости: 11.
      • Honey Dew from Класс редкости: 4 to Класс редкости: 5.
      • Ichor Spear from Класс редкости: 5 to Класс редкости: 4.
      • Infinity from Класс редкости: 10 to Класс редкости: 14.
      • Lumenyl from Класс редкости: 6 to Класс редкости: 7.
      • Lunic Eye from Класс редкости: 5 to Класс редкости: 4.
      • Malice from Класс редкости: 11 to Класс редкости: rainbow.
      • Margarita from Класс редкости: 5 to Класс редкости: 7.
      • Marnite Bayonet from Класс редкости: 2 to Класс редкости: 1.
      • Marnite Obliterator from Класс редкости: 2 to Класс редкости: 1.
      • Marnite Spear from Класс редкости: 2 to Класс редкости: 1.
      • Mechanical Battery Piece from Класс редкости: rainbow to Класс редкости: 5.
      • Mechanical Cart from Класс редкости: rainbow to Класс редкости: 6.
      • Mechanical Wagon Piece from Класс редкости: rainbow to Класс редкости: 5.
      • Mechanical Wheel Piece from Класс редкости: rainbow to Класс редкости: 5.
      • Moonshine from Класс редкости: 2 to Класс редкости: 7.
      • Moscow Mule from Класс редкости: 4 to Класс редкости: 8.
      • Mutated Truffle from Класс редкости: rainbow to Класс редкости: 13.
      • Napalm Arrow from Класс редкости: 3 to Класс редкости: 4.
      • Nebulous Core from Класс редкости: rainbow to Класс редкости: 14.
      • Needler from Класс редкости: 5 to Класс редкости: 4.
      • Odd Mushroom from Класс редкости: 3 to Класс редкости: 4.
      • Pearl God from Класс редкости: 13 to Класс редкости: 8.
      • Penumbra Potion from Класс редкости: 3 to Класс редкости: 7.
      • Photosynthesis Potion from Класс редкости: 3 to Класс редкости: 4.
      • Polaris Parrotfish from Класс редкости: 5 to Класс редкости: 4.
      • Profaned Rage Potion from Класс редкости: 3 to Класс редкости: 11.
      • Proporse Pistol from Класс редкости: 5 to Класс редкости: 4.
      • Red Wine from Класс редкости: 1 to Класс редкости: 4.
      • Rem's Revenge from Класс редкости: 11 to Класс редкости: 10.
      • Resilient Candle from Класс редкости: 6 to Класс редкости: 4.
      • Revengeance from Класс редкости: 11 to Класс редкости: rainbow.
      • Revivify Potion from Класс редкости: 3 to Класс редкости: 4.
      • Rotten Matter from Класс редкости: 2 to Класс редкости: 3.
      • Roxcalibur from Класс редкости: 5 to Класс редкости: 4.
      • Royal Gel from Класс редкости: rainbow to Класс редкости: 2.
      • Rum from Класс редкости: 2 to Класс редкости: 4.
      • Screwdriver from Класс редкости: 4 to Класс редкости: 6.
      • Serpentine from Класс редкости: 5 to Класс редкости: 4.
      • Serpent's Bite from Класс редкости: 5 to Класс редкости: 4.
      • Shattering Potion from Класс редкости: 3 to Класс редкости: 8.
      • Shield of Cthulhu from Класс редкости: rainbow to Класс редкости: 1.
      • Shinobi Blade from Класс редкости: 4 to Класс редкости: 3.
      • Shiny Stone from Класс редкости: rainbow to Класс редкости: 8.
      • Shrimpy Truffle from Класс редкости: rainbow to Класс редкости: 8.
      • Sludge Splotch from Класс редкости: 1 to Класс редкости: 2.
      • Soaring Potion from Класс редкости: 3 to Класс редкости: 4.
      • Solar Veil from Класс редкости: 6 to Класс редкости: 7.
      • Solstice Claymore from Класс редкости: 11 to Класс редкости: 10.
      • Soma Prime now alternates between #FFFFFF ● and#D1CC6F ● colors, instead of having a fixed #FEFDEB ● color. Its effective rarity and sell price remains the same.
      • Spear of Destiny from Класс редкости: 5 to Класс редкости: 6.
      • Spent Fuel Container from Класс редкости: 6 to Класс редкости: 5.
      • Spiteful Candle from Класс редкости: 6 to Класс редкости: 4.
      • Spore Sac from Класс редкости: rainbow to Класс редкости: 8.
      • Staff of Necrosteocytes from Класс редкости: 4 to Класс редкости: 3.
      • Star Beam Rye from Класс редкости: 3 to Класс редкости: 7.
      • Stardust from Класс редкости: 5 to Класс редкости: 4.
      • Statis' Ninja Belt from Класс редкости: 7 to Класс редкости: 13.
      • Storm Surge from Класс редкости: 3 to Класс редкости: 2.
      • Sulphuric Scale from Класс редкости: 1 to Класс редкости: 2.
      • Sulphurskin Potion from Класс редкости: 3 to Класс редкости: 2, sell price from 40 Silver Coin to 20 Silver Coin.
      • Sun Spirit Staff from Класс редкости: 2 to Класс редкости: 1.
      • Superball Bullet from Класс редкости: 1 to Класс редкости: 2.
      • Supreme Bait Tackle Box Fishing Station from Класс редкости: 5 to Класс редкости: 4.
      • Suspicious Looking Tentacle from Класс редкости: rainbow to Класс редкости: 10.
      • Tequila from Класс редкости: 2 to Класс редкости: 4.
      • Tequila Sunrise from Класс редкости: 4 to Класс редкости: 8.
      • Thorn Blossom from Класс редкости: 7 to Класс редкости: 12.
      • Titan Heart from Класс редкости: 5 to Класс редкости: 4.
      • Titan Heart Boots from Класс редкости: 5 to Класс редкости: 4.
      • Titan Heart Mantle from Класс редкости: 5 to Класс редкости: 4.
      • Titan Heart Mask from Класс редкости: 5 to Класс редкости: 4.
      • Titan Scale Potion from Класс редкости: 3 to Класс редкости: 8.
      • Toxibow from Класс редкости: 1 to Класс редкости: 2.
      • The Transformer from Класс редкости: 2 to Класс редкости: 4.
      • Trapper Bulb from Класс редкости: 5 to Класс редкости: 4.
      • Triumph Potion from Класс редкости: 3 to Класс редкости: 2.
      • True Biome Blade from Класс редкости: 11 to Класс редкости: 9.
      • True Caustic Edge from Класс редкости: 5 to Класс редкости: 4.
      • Unholy Core from Класс редкости: 6 to Класс редкости: 5.
      • Ursa Sergeant from Класс редкости: 5 to Класс редкости: 4.
      • Vampiric Talisman from Класс редкости: 6 to Класс редкости: 7.
      • Verium Bullet from Класс редкости: 3 to Класс редкости: 5.
      • Victory Shard from Класс редкости: 1 to Класс редкости: 2.
      • Vigorous Candle from Класс редкости: 6 to Класс редкости: 4.
      • Vodka from Класс редкости: 2 to Класс редкости: 6.
      • Warbanner of the Sun from Класс редкости: 12 to Класс редкости: 11.
      • Wave Skipper from Класс редкости: 2 to Класс редкости: 5.
      • Weightless Candle from Класс редкости: 6 to Класс редкости: 4.
      • Whiskey from Класс редкости: 2 to Класс редкости: 4.
      • White Wine from Класс редкости: 4 to Класс редкости: 6.
      • Worm Scarf from Класс редкости: rainbow to Класс редкости: 1.
      • Yharim's Gift from Класс редкости: rainbow to Класс редкости: 15.
      • Yin-Yo from Класс редкости: 5 to Класс редкости: 4.
      • Zen Potion from Класс редкости: 3 to Класс редкости: 4.
      • Zerg Potion from Класс редкости: 3 to Класс редкости: 4.
    • Adjusted the sell price of various ammunition:
      • Acceleration Round from 50 Copper Coin to 2 Copper Coin.
      • Acid Round from 2 Silver Coin.png 50 Copper Coin.png to 16 Copper Coin.
      • Arctic Arrow from 24 Copper Coin to 12 Copper Coin.
      • Bloodfire Arrow from 80 Copper Coin to 24 Copper Coin.
      • Bloodfire Bullet from 80 Copper Coin to 24 Copper Coin.
      • Elysian Arrow from 4 Silver Coin to 24 Copper Coin.
      • Enhanced Nano Round from 1 Silver Coin to 16 Copper Coin.
      • Flash Round from 50 Copper Coin to 2 Copper Coin.
      • God Slayer Slug from 80 Copper Coin to 28 Copper Coin.
      • Holy Fire Bullet from 4 Silver Coin to 24 Copper Coin.
      • Hyperius Bullet from 4 Silver Coin to 16 Copper Coin.
      • Mortar Round from 1 Silver Coin to 20 Copper Coin.
      • Napalm Arrow from 2 Silver Coin to 12 Copper Coin.
      • Rubber Mortar Round from 2 Silver Coin to 20 Copper Coin.
      • Superball Bullet from 50 Copper Coin to 2 Copper Coin.
      • Terra Arrow from 40 Copper Coin to 20 Copper Coin.
      • Terra Bullet from 4 Silver Coin to 16 Copper Coin.
      • Vanquisher Arrow from 4 Silver Coin.png 50 Copper Coin.png to 28 Copper Coin.
      • Verium Bullet from 1 Silver Coin to 12 Copper Coin.
    • Adjusted the base sell price of various rarities:
      • Класс редкости: 5 from 7 Gold Coin.png 20 Silver Coin.png to 4 Gold Coin.png 80 Silver Coin.png.
      • Класс редкости: 6 from 9 Gold Coin.png 60 Silver Coin.png to 7 Gold Coin.png 20 Silver Coin.png.
      • Класс редкости: 7 from 12 Gold Coin to 9 Gold Coin.png 60 Silver Coin.png.
      • Класс редкости: 8 from 16 Gold Coin to 12 Gold Coin.
      • Класс редкости: 9 from 19 Gold Coin to 16 Gold Coin.
      • Класс редкости: 13 from 28 Gold Coin to 26 Gold Coin.
      • Класс редкости: 14 from 36 Gold Coin to 28 Gold Coin.
      • Класс редкости: 15 from 50 Gold Coin to 30 Gold Coin.
      • Класс редкости: 16 from 1 Platinum Coin to 40 Gold Coin.
    • Revengeance now drops from the Starter Bag instead of spawning from the starting player inventory.
    • Reduced the cost of Rod of Discord sold by the Wizard from 24 Platinum Coin to 20 Platinum Coin.
    • Rusty Chests now contain 4-7 Sulphurskin Potions.
    • Changed Shred's tooltip from "Blood" to "Someone built ten Tri-Tip Daggers...".
    • Space Bio-center Lab chest now contains Blinkroot Planter Boxes, and variants of Deathweed Planter Boxes now vary based on world evil.
    • Added the following Town NPC names:
      • "XiaoEn0426" for the Arms Dealer.
      • "Xsiana" for the Stylist.
    • Increased the number of dusts generated from Umbraphile armor's explosion from 1 to 20.
    • Removed periods from Verstaltite Fishing Rod's tooltip.
    • Increased Violence's spin rate and added effects when enemies are struck.
    • All Calamity Wings now display horizontal speed in 2 decimal places and acceleration multiplier in 1 decimal place.
    • Modified various progress messages during world creation.
      • "Evil Island" to "Corrupting a floating island"
      • "Building the jungle temple (Calamity)" to "Building a bigger jungle temple"
      • "Placing a Lihzahrd altar (Calamity)" to "Placing the Lihzahrd altar"
      • "Brimstone Crag" to "Uncovering the ruins of a fallen empire"
      • "Sulphur Sea" to "Polluting the ocean"
      • "Special Shrines" to "Placing Special Shrines"
      • "The Abyss" to "Discovering the new Challenger Deep"
      • "Finishing Sulphur Sea" to "Polluting the ocean more"
      • "Calamity Mod: Biome Chests" to "Adding a new Biome Chest"
      • "Generating Planetoids..." to "Creating a new solar system"

    Fixes

    Gameplay

    • Aquatic Scourge no longer grants the Boss Effects buff.
    • Fixed the hitboxes of Astrum Aureus and Crabulon.
    • Fixed an issue where Cnidrion spawned in the Ocean and Astral biome, as well as during events.
    • Fixed a minor target-locking issue with Cold Divinity's ice spikes.
    • Fixed the incorrect Deadly modifier variants being applied to the reforging rework.
    • Fixed The Devourer of Gods not despawning properly.
    • Fixed The Devourer of Gods instantly damaging the player when spawning in the second phase.
    • Fixed Dormant Brimseeker aura fireballs spawning improperly in multiplayer.
    • Fixed an issue where Drew's Wings did not drop multiple times per player.
    • Fixed Eidolon Staff not being affected by damage and knockback boosts.
    • Fixed an issue where Exo Mechs do not transition between phases properly.
    • Fixed Gael's Greatsword's lightning projectile damaging the player in Death Mode.
    • Fixed Mangrove Chakram's disk dealing melee damage instead of rogue.
    • Fixed Night's Ray targeting enemies from far away.
    • Fixed an issue where Prismatic Breaker's beam was interrupted by air around solid blocks.
    • Fixed an oversight where the Reaver Visage set bonus did not boost flight time.
    • Fixed an issue that caused Silva Immunity to work improperly.
    • Fixed an issue where Terra Ray's shards did not do damage.
    • Fixed an issue where Totality Breakers' explosion counted as a minion shot.
    • Fixed an issue where Ultima moved erratically and inaccurately when the cursor is close to the player.
    • Fixed Valkyrie Ray always applying knockback towards the right.
    • Fixed an issue where XS-01 Artemis and XS-03 Apollo did not disappear when prompted during the battle.
    • Fixed an issue where XS-03 Apollo got stuck in place while lining up for its charge while the player is moving.

    Visual

    • Fixed upgrade indicators for Adrenaline and Rage Meters not scaling with the UI Scale settings.
    • Fixed Aged Laboratory Door and Laboratory Door sprite sheets.
    • Fixed a grammatical error in Alpha Virus and Anechoic Coating's tooltips.
    • Fixed pixel misalignment for equipped Ares Mask and placed Decryption Computer.
    • Fixed Auric Tesla Royal Helm's resprite not appearing correctly.
    • Fixed an oversight where flight stats from Betsy's Wings were not listed in the tooltip.
    • Fixed an oversight where Brimrose, Princess Spirit in a Bottle, and Suspicious Looking Jelly Bean had the Expert tag while not dropping in Expert Mode.
    • Removed an outdated tooltip from The Community.
    • Fixed an oversight where Cryogenic Staff had the Класс редкости: 11 rarity instead of Класс редкости: 6.
    • Fixed an oversight where Deific Amulet had the Класс редкости: 5 rarity instead of Класс редкости: 9.
    • Fixed an issue where one of Draedon's dialogue at the end did not appear.
    • Fixed an issue that caused players to turn visible while equipping Calamity dyes while invisible.
    • Fixed an oversight where Elemental Excalibur appeared internally as Класс редкости: 10 rarity instead of Класс редкости: 11.
    • Fixed an issue where Fathom Swarmer armor tail turned black.
    • Fixed an error while loading Gruesome Eminence's particles.
    • Fixed a layering issue where Gruesome Eminence particles overlap over the Spirit Congregration sprite.
    • Fixed an issue spawning Gruesome Eminence's particles in Multiplayer.
    • Corrected Harpy Ring's tooltip to reflect the actual flight time boost given.
    • Removed an outdated status message from Moon Lord.
    • Fixed an issue where Prismatic Breaker laser segments would overlap each other.
    • Fixed a visual offset for Rancor's circle and Staff of the Mechworm minion.
    • Fixed spelling errors of "Lihzahrd" in Sea King's quote and Space Encrypted Schematic's decryption text.
    • Rewrote a quote about shrines from the Sea King which previously contained outdated information.
    • Fixed some missing pixels from XM-05 Thanatos' alternate body segment.

    Miscellaneous

    • Updated various details for Boss Checklist's Boss Log:
      • Removed Gel Dart and added Slime Puppet Staff to The Slime God's loot list.
      • Removed Ice Star from Cryogen's loot list.
      • Added Profaned Moonlight Dye to Providence, the Profaned Goddess' loot list.
      • Supreme Calamitas now has a head icon.
      • Updated the instructions to summon Supreme Calamitas.
      • Added Condemnation to Supreme Calamitas' loot list.
      • Added Supreme Cataclysm Trophy and Supreme Catastrophe Trophy to Supreme Calamitas' collections list.
    • Fixed Cold Divinity being considered an uncountable minion when using the Summoner's Association Card from the Summoner's Association mod.
    • Removed an unused velocity stat for The Enforcer.
    • Fixed a rare crash on world creation due to checks for Reaver armor.
    • Fixed an issue that allowed Sulphurous Vines to generate from Hardened Sulphurous Sandstone that are out of bounds.

    Removals

    • Removed both variants of Detonating Flame, both variants of The Plaguebringer Goliath's Plague Charger, Life Seeker, and Wulfrum Slime.
    • Removed Aeries, Ancient Crusher, Arcanum of the Void, Armageddon, Astral Bulwark, Bittercold Staff, Burden Breaker, Conclave Crossfire, Defiled Feather, Demon Trophy, Demonic Pitchfork, Ectoblood, Frostspark Bullet, Grand Dad, Iron Heart, Lead Wizard, Murky Sludge, Quasar and Skullmasher.
    • Removed the Hardmode variant of the Caustic Tear.
    • Removed the Squirrel Squire buff.
    • Removed Abyssal Diving Suit Plates Broken, Abyssal Madness Cooldown, Abyssal Evade Cooldown, Blood Frenzy Cooldown, Bloodflare Soul Cooldown, Brimflame Frenzy Cooldown, Burnt Out, Concoction Cooldown, Divine Recharge, Draconic Surge Cooldown, Eclipse Evade Cooldown, Energy Shell Cooldown, Evasion Scarf Cooldown, Flesh Totem Cooldown, Freezing Weather, God Slayer Cooldown, Heat Exhaustion, Ice Shield Cooldown, Ink Bomb Cooldown, Plague Blackout Cooldown, Prismatic Cooldown, Resilience Cooldown, Sand Cloak Cooldown, Scarf Cooldown, Tarragon Cloak Cooldown, Tarragon Immunity Cooldown, and Universe Splitter Cooldown debuffs.
    • Removed the Lethal Lava and Weather Hazard Delay Multiplier configuration options.