Чистота (аксессуар)
Тип | Аксессуар |
---|---|
Защита | 8 |
Описание | Увеличивает максимальный запас здоровья на 100 Увеличивает регенерацию здоровья от 3 до 7, в зависимости от недостающего здоровья Всегда даёт регенерацию здоровья, как если бы вы стояли в мёде Стоя на месте, вы получаете чрезвычайно мощную регенерацию здоровья Увеличивает защиту на 20 и даёт непрерывное лечение, находясь под действием дебаффа Лечение со временем ослабевает, если вы подвержены дебаффу в течение длительного времени Значительно усиливает естественную регенерацию здоровья, находясь под действием дебаффа Увеличивает защиту на 8 за каждый дополнительный дебафф, начиная со второго Полученная защита медленно пропадает, если вы не находитесь под действием дебаффа Делает слабые дебаффы, наносящие постепенный урон, безвредными, и снижает в два раза длительность всех дебаффов, кроме самых мощных Излучает сияющий синий свет, если видимость аксессуара включена 'Некогда гнилой кристалл, теперь мерцающий безупречной чистотой' |
Редкость | |
Продажа | 30 |
Исследование | Необходимо: 1 единица |
- "Purity" redirects here. For the painting, see here. For the biome, see Forest.
The Purity is a craftable post-Moon Lord accessory. It grants 8 defense, 100 max life, and the life regeneration effects of the Honey buff anywhere. It also grants 6 life regen, which linearly increases as the player's health ratio is lower, up to a maximum of 14 at 0% health. Additionally, it makes the player emit yellow light if visibility is enabled. While the player is standing still and not using any items, the player gains 4 additional life regen and significantly accelerates in natural life regen.
While any debuffs are active, the player's defense will increase by an additional 20 (for a total of 28), and minimum natural life regen will be raised. The player will also begin to regenerate externally at a rate of 5 health per second, which decays the longer the player has debuffs for. If the player has multiple debuffs, each additional one grants 8 defense. As the player loses debuffs, the defense granted by debuffs will gradually decrease at a rate of one defense per second.
Additionally, it negates the effects of the following debuffs, while still counting towards being debuffed: Armor Crunch, Astral Infection, Brain Rot, Brimstone Flames, Burning Blood, Crush Depth, Eutrophication, Holy Flames, Irradiated, Plague, Riptide, Shadowflame, Sulphuric Poisoning, Vaporfied, Whispering Death, and Wither.
Most debuffs, including the ones that get negated, are halved in duration.
Создание
Рецепт
Рабочие места | ||
---|---|---|
Космическая наковальня | ||
Ингредиент(ы) | Кол-во | |
Амброзиевая ампула | 1 | |
Заражённая драгоценность | 1 | |
Ауритовый слиток | 5 | |
Эссенция восходящего духа | 4 | |
Результат | ||
Чистота (аксессуар) | 1 |
Заметки
- None of the effects stack with any other accessories in its line other than the defense and max life provided.
- While debuffs are active, natural life regen is increased by applying a lower bound of the
lifeRegenTime
variable to 1800 at all times, which effectively provides a headstart of 30 seconds.- This would persist even when all debuffs run out until the player gets hit, which would then reset it to 0. Getting hit while debuffed would still reset
lifeRegenTime
to 1800 due to the lower bound.
- This would persist even when all debuffs run out until the player gets hit, which would then reset it to 0. Getting hit while debuffed would still reset
- The natural life regen boost from standing still sets the lower bound of the
lifeRegenTime
variable to 1800 if it exceeds 60, and increases by 4 additional per frame. This effectively quintuples natural life regeneration rate and provides a headstart of 30 seconds.- This effect does not stack with Cosmic Freeze, Demonshade armor, or Photosynthesis.
- In Death Mode, the following debuffs are also prevented from being increased in damage over time: Acid Venom, Cursed Inferno, Electrified, Frostburn, On Fire!, and Poisoned.
История
История:Чистота (аксессуар)