Verium Bolt
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Verium Bolt
Statistics
Type | Ammunition |
---|---|
Damage | 7 Ranged |
Knockback | 1.25 (Extremely Weak) |
Velocity | 16 |
Velocity Multiplier | 2x |
Tooltip | Marks enemies on hit, dealing extra damage after a short time This damage stacks based on how many bolts hit the enemy 'There is no escape...' |
Rarity | |
Sell | 12 |
Research | 99 required |
Sounds
Doom Tick
Verium Bolts are craftable Hardmode arrows. When hitting enemies, it marks them, causing the enemy to emit star particles for 1.5 seconds before exploding, dealing additional flat damage. The explosion damage can be increased if additional Verium Bolts hit the target within the 1.5 second window. Only one mark can be active on any enemy at a time.
Crafting
Recipe
Crafting Station | ||
---|---|---|
Mythril Anvil or Orichalcum Anvil | ||
Ingredient(s) | Amount | |
Wooden Arrow | 100 | |
Cryonic Bar | 1 | |
Result | ||
Verium Bolt | 100 |
Notes
- The extra damage inflicted has a base damage of 115, which increases by 15 for each additional Verium Bolt that hits the enemy.
Trivia
- The ammo's extra damage effect is a reference to the Doom status curse from the game Hades.
- The extra damage effect is referred to internally as "Verium Doom".
- Its flavor tooltip is also a reference to Hades.
History
These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
- 2.0.4.001:
- Renamed from "Verium Bullet" to "Verium Bolt".
- Reworked:
- Nerfed damage from 8 to 7.
- No longer a bullet that pierces once and homes in after piercing.
- Now an arrow that marks enemies on hit with sparkle effects. After 1.5 seconds, the enemy receives extra flat damage.
- The flat damage dealt scales with how many Verium Bolts hit the enemy during the 1.5 second period.
- Now uses 100 Wooden Arrows in its recipe instead of 100 Musket Balls.
- Resprited.
- 1.5.0.001: Fixed it being able to target friendly NPCs.
- 1.4.5.001: Can now pierce once, but requires the bullet to pierce to gain the ability to home.
- 1.4.2.108: Now has more afterimages.
- 1.4.2.107: Resprited it and projectiles.
- 1.4.2.106: Now uses sprites for projectiles instead of just dust.
- 1.4.0.001: Now deals 80% damage.
- 1.3.1.001: Nerfed damage from 11 to 9.
- 1.2.4.001: Nerfed damage from 12 to 11.
- 1.2.2.007: Resprited.
- 1.1.7.2: Nerfed damage from 15 to 12.
- 1.1.6.13: Now uses 100 Musket Balls in its recipe instead of 40, and now yields 100 instead of 40.
- 1.1.5.08:
- Now completely invisible aside from dusts.
- Now requires a Hardmode Anvil to craft instead of a Particle Accelerator.
- 1.1.4.44: Fixed projectiles having inconsistent homing.
- 1.1.4: Projectile sprite is now properly invisible.
- 1.0: Introduced.