The Hive

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The Hive
  • The Hive.png
Auto-use
Stack digit 1.png
Statistics
TypeWeapon
Damage92 Ranged
Knockback3.5 (Weak)
Critical chance20%
Use time34 Very Slow
Velocity13
TooltipLaunches a wide spread of 4 missiles that explode on contact with enemies and tiles
Charging the launcher decreases the spread and increases the velocity of the missile barrage
Fully charging the launcher will cause it to fire a nuke to decimate a massive area on impact
Inflicts DebuffPlaguePlague
100% chance

Debuff duration1.5 seconds (Rocket, Bees)
1 second (Nuke)
Debuff tooltipRotting from the inside
RarityRarity Level: 8
Sell 12 Gold Coin.png
Research1 required
Projectiles created
Hive Missile
Hive Missile
Goliath Rocket
Hive Nuke
Sounds
Dropped by
EntityQuantityRate
The Plaguebringer Goliath125% / 33.33% Expert Mode
If you were looking for something other than the launcher, see Hive (disambiguation).

The Hive is a Hardmode launcher that is dropped by The Plaguebringer Goliath. When used, it fires a spread of four short-ranged plague missiles that explode on impact with tiles or enemies, each producing two homing bee projectiles. Holding down the fire button will charge the weapon, narrowing the spread of the missiles while increasing their velocity and range. After charging for 1.5 seconds, the weapon will become fully charged as indicated by a sound effect and red flash, and the spread of missiles will be replaced by a single high-velocity plague nuke that explodes in a massive radius, dealing 1000% of the weapon's damage while producing 20 homing bees.

Its best modifier is Unreal.

Notes

Trivia

History

These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
  • 2.0.4.001:
    • Reworked:
      • Buffed damage from 60 to 92, and critical strike chance from 4% to 20%.
      • No longer randomly fires one of 4 different rockets with various effects.
      • Now fires a spread of plague missiles on use. Holding down left click charges up the weapon, decreasing the spread and increasing the velocity of the missiles.
      • The launcher reaches full charge after 1.5 seconds; firing with full charge will replace the spread of missiles with a nuke that explodes in a large radius, dealing 10x base damage and releasing several plague bees that home in on enemies.
  • 2.0.3.003: Nerfed damage from 80 to 60, and use time from 21 to 34.
  • 2.0.2.001: Decreased sell price from 16 Gold Coin to 12 Gold Coin.
  • 2.0.1.003: Fixed functions of Honey Rocket and Lava Rocket being swapped for its rockets.
  • 1.5.1.001:
    • Bee RPG, Hive Bomb, and Goliath Rocket now inflict Plague for 3 seconds instead of 5.
    • Rockets can now explode tiles when using Rocket IIs or Rocket IVs.
  • 1.5.0.001:
    • Rocket projectiles are no longer affected by gravity.
    • Resprited all rockets.
  • 1.4.2.105:
    • Rocket explosions now pierce infinitely and grant 10 local immunity frames.
    • Increased the size of explosions.
    • Resprited it and rockets.
  • 1.4.2.104: Projectiles now make sounds upon hitting blocks.
  • 1.4.2.102:
    • Increased Plague duration from Goliath Rockets from 3.33 seconds to 5.
    • Added a tooltip.
  • 1.4.2.001: Explosions now deal ranged damage.
  • 1.1.7.901:
    • Increased the size of Bee RPGs.
    • Goliath Rockets no longer collide with tiles.
    • Removed tooltip "Full of bees and RPGs".
  • 1.1.7: All projectiles now have an equal chance of being fired.
  • 1.1.6:
    • Now smaller.
    • Hive Bombs now inflict Plague.
    • Resprited.
  • 1.1.5.05: Fixed rockets interacting strangely with tiles.