Iridescent Excalibur

From Calamity Mod Wiki
Jump to navigation Jump to search
Iridescent Excalibur
  • Iridescent Excalibur.png
Auto-use
Stack digit 1.png
Statistics
TypeWeapon
Damage3000 Melee
Knockback8 (Very Strong)
Critical chance14%
Use time15 Average
Velocity64 effective
TooltipTrue melee strikes freeze enemies
Fires rainbow beams that change their behavior based on their color
Press Right Click for true melee
Inflicts DebuffMiracle BlightMiracle Blight
100% chance

Debuff duration10 seconds (True melee hits)
5 seconds (Beams)
Debuff tooltipExotic resonance shreds your corporeal form
Inflicts DebuffGlacial StateGlacial State
100% chance

Debuff duration1 second (True melee hits)
Debuff tooltipCannot move
RarityRarity Level: rainbow
Sell 56 Gold Coin.png
Research1 required
Projectiles created
Iridescent Beam
Iridescent Beam
Terra Beam
Iridescent Slash
Sounds

The Iridescent Excalibur is a craftable post-Moon Lord broadsword that is the final upgrade to the Orderbringer. On each swing, it fires a different colored beam that has different properties depending on its color and beams deal 50% of the weapon's damage while all beams except light blue beams do not pierce. The sword beam colors are fired in a fixed looping order:

  • Red beams have no special effects.
  • Orange beams curve back to the player.
  • Yellow beams split into 3 red beams after travelling a certain distance.
  • Lime beams home back in on the player.
  • Green beams home in on enemies.
  • Turquoise beams speed up over time and ignore tile collision.
  • Cyan beams spawn 3 turquoise beams to the location where the projectile dies (enemy or tile impact).
  • Light blue beams slow down on enemy hits.
  • Blue beams bounce infinitely off of tiles and enemies until projectile time runs out.
  • Purple beams speed up and slow down over and over, similarly to a Profaned Guardian spear attack.
  • Fuchsia beams start slow but speed up over time.
  • Hot pink beams spawn fuchsia sword beams while travelling until projectile time runs out.

When used with its secondary fire (right-click), it will perform a True melee attack that deals doubled damage and creates three bright slashes around the blade on swing that pierce infinitely and heal the player for 1% of the damage dealt. True melee attacks and all beams of any color inflict the Miracle Blight debuff while the sword itself inflicts the Glacial State debuff.

Its best modifier is Legendary.

Crafting

Recipe

Notes

Trivia

  • The Iridescent Excalibur is a reference to the Elemental Excalibur from the Avalon and Exxo Avalon mods for Terraria 1.1.2 and 1.2.4 respectively. The Orderbringer (formerly named Greatsword of Blah), which is a part of the Iridescent Excalibur's recipe, is also a reference to the creator of the Avalon mods, Blahblahbal.
  • In the mod's source files, the Iridescent Beam projectile is referred to as "Gay Beam".

History

These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
  • 2.0.4.001:
    • Buffed damage from 2000 to 3000 and shot speed from 6 to 16, but nerfed use time from 14 to 15.
    • Beams now deal 50% base damage, no longer have 3 extra updates, and grant 10 local immunity frames instead of 8. All beams except light blue no longer pierce.
    • Increased green beam's homing speed and distance, and they now home towards the closest enemy instead of the earliest enemy in the NPC array. Increased how fast fuschia beams accelerate.
    • True melee hits now inflict Glacial State for 1 second, but decreased Miracle Blight duration from beams from 10 seconds to 5.
    • Right click now creates 3 slash projectiles around the blade that pierce infinitely and heal for 1% of damage dealt, instead of all true melee hits healing 10-19 health.
    • Now uses 3 Miracle Matter and 15 Ashes of Annihilation in its recipe instead of 5 Ascendant Spirit Essences and 5 Shadowspec Bars. Moved Orderbringer below True Excalibur in its recipe.
    • Now has a glowmask while being used.
    • Added a trail to its beams, and changed the rainbow dust created on swing and from beams.
    • Increased sell price from 40 Gold Coin to 56 Gold Coin.
  • 2.0.3.001: Renamed from "Elemental Excalibur" to "Iridescent Excalibur".
  • 2.0.2.002: True melee hits now inflict Miracle Blight for 10 seconds instead of Exo Freeze for 1 second, Holy Flames for 4 seconds, Frostburn for 5 seconds, and On Fire! for 6 seconds.
  • 2.0.2.001:
    • Beams now inflict Miracle Blight instead of Exo Freeze, Holy Flames, On Fire!, and Frostburn.
    • Now uses 5 Ascendant Spirit Essences in its recipe instead of a Large Diamond, 3 Light Shards, 3 Dark Shards, 10 Living Shards, 10 Galactica Singularities, 20 Souls of Light, and 20 Souls of Night.
  • 2.0.1.002: Decreased sell price from 1 Platinum Coin to 40 Gold Coin.
  • 1.5.1.001:
    • No longer inflicts Brimstone Flames, Plague, Cursed Inferno, or Ichor.
    • Now inflicts Exo Freeze for 1 second instead of 0.5, Frostburn for 5 seconds instead of 4, and On Fire! for 6 seconds instead of 4.
    • Resprited it and beam.
    • Fixed an oversight where it appeared internally as Rarity Level: 10 rarity instead of Rarity Level: 11.
  • 1.5.0.001:
    • Nerfed damage from 10,000 to 2000.
    • Now inflicts Exo Freeze for 0.5 seconds instead of 1.
    • No longer inflicts Glacial State.
  • 1.4.5.002:
    • Nerfed shot speed from 12 to 6.
    • Fixed a bug with projectiles traveling in an unintended way and moving through targets without attacking.
  • 1.4.2.108: Now uses 10 Shadowspec Bars in its recipe instead of 10 Nightmare Fuel, Endothermic Energy, Calamitous Essences, Darksun Fragments, and Yharon Soul Fragments.
  • 1.4.2.107: Projectiles are now briefly invisible upon spawning.