History:Queen Slime
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Main article: Queen Slime
- 2.0.4.002: Buffed contact damage in Master Mode from 240 to 270 . Buffed smash damage from 270 to 324 , gel projectile damage from 210 to 228 , and spike and ball damage from 168 to 198 .
- 2.0.4.001:
- Buffed contact damage from 60 / 120 / 150 / 170 / 240 to 80 / 120 / 150 / 180 / 240 , and smash damage in Death Mode from 200 to 216 .
- Buffed Crystal Slime and Bouncy Slime's contact damage from 40 / 80 / 120 to 60 / 80 / 100 / 120 / 180 , spike and pink ball damage from 30 / 68 / 120 to 52 / 92 / 112 / 132 / 168 , and Heavenly Slime's damage from 50 / 100 / 150 to 70 / 100 / 120 / 140 / 210 .
- No longer uses a global scaling contact damage formula based on boss velocity.
- Bouncy Slime, Crystal Slime, and Heavenly Slime are no longer immune to lifesteal.
- No longer deals contact damage while not jumping or slamming in all difficulties.
- Gel projectiles are now affected by gravity in Revengeance Mode.
- Significantly decreased the size of her slam hitbox, and it now creates visual dust on platforms.
- Now has a higher jump and slam velocity, falls faster, has a higher flying velocity and acceleration, and slime minions jump more often in Expert Mode.
- Now teleports faster, spawns gel projectiles when teleporting, has a higher velocity while jumping which scales in higher difficulties, creates several slam hitboxes out to the sides when slamming, spawns slime minions more often, slime minions jump even more often, slime minion projectiles are faster, flies faster and closer to the player in phase 2, shoots more gel projectiles in phase 2, and slams faster in phase 2 in Master Mode.
- Now is immediately able to spawn spikes on slams in phase 2, spawns minions faster and can always spawn minions in phase 2, crystals when slamming now have a higher velocity, and spawns additional spikes on slams below 25% health in Revengeance Master Mode.
- Increased jump velocity in the For the worthy seed.
- Now drops 15-20 Pink Gel.
- Fixed slam spikes not receiving damage values in Classic and Expert Mode.
- 2.0.2.001: Buffed Boss Rush health from 100,000 / 160,000 / 192,000 / 204,000 / 244,800 to 150,000 / 240,000 / 288,000 / 306,000 / 367,200 .
- 2.0.1.003: Now appears in Boss Rush.
- 2.0.0.001:
- Buffed health from 18,000 / 28,800 to 27,000 / 43,200 / 51,840 .
- Contact damage now varies based on boss velocity.
- Now drops 30 instead of 6 .
- Now has a new AI for Revengeance Mode, Death Mode and Malice Mode.
- Now drops Hallowed Key at a 33.33% chance.
- Now drops Volatile Gelatin in Classic and Journey Modes.