History:Deerclops
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Main article: Deerclops
- 2.0.4.003: Fixed ice spikes not dealing damage in Revengeance Mode.
- 2.0.4.001:
- Nerfed health from 10,000 / 17,000 / 20,400 / 21,675 / 26,010 to 10,000 / 17,000 / 21,675 .
- Buffed contact damage in Master Mode from 80 to 81 .
- Buffed ice spike damage from 26 / 52 / 76 / 84 / 114 to 26 / 52 / 76 / 100 / 138 , rubble damage from 36 / 72 / 88 / 96 / 132 to 36 / 72 / 88 / 104 / 150 , and shadow hand damage from 20 / 40 / 60 / 68 / 90 to 20 / 40 / 60 / 80 / 114 .
- Can now turn the Calamity Boss Health Bar gray when leaving its radius outside of Revengeance Mode.
- No longer uses a global scaling contact damage formula based on boss velocity.
- Revengeance Mode changes:
- Ice spike attack now covers a larger distance when below 50% health.
- Rubble now appears translucent before dealing damage. Rubble attack now makes rubble fly up faster as health lowers.
- Shadow hand circle attack now spawns between 5 and 16 hands depending on health instead of always spawning 9, shadow hand rotation is now randomized, and their velocity now scales as health lowers.
- Number of shadow hands spawned when directly above it now scales between 3 and 10 as health lowers instead of always being 6.
- Can now despawn if all players are dead.
- Now moves faster, ice spikes last longer, passively spawns shadow hands faster, shadow hands move faster, spawns more rubble in a denser spread, and makes rubble fly up faster and at a faster rate in Death Mode.
- Now spawns even more rubble in an even denser spread, rubber flies up even faster, ice spikes last even longer, spawns more shadow hands in the shadow hand circle attack that have faster velocity, and spawns more shadow hands when directly above it in Revengeance Master Mode.
- 2.0.3.008: Fixed shadow border still drawing at full opacity if the player dies and respawns far away from the boss.
- 2.0.3.007:
- Buffed contact damage from 20 / 40 / 60 to 20 / 40 / 50 / 60 / 60 / 80 .
- Buffed ice spike damage from 26 / 52 / 78 to 26 / 52 / 76 / 84 / 78 / 114 , debris damage from 36 / 72 / 108 to 36 / 72 / 88 / 96 / 108 / 132 , and shadow hand damage from 20 / 40 / 60 to 20 / 40 / 60 / 68 / 60 / 90 .
- Now has a new AI for Revengeance and Death Mode.
- Now has a shadow border to signify its enrage distance in Revengeance and Death Mode.
- Ice spikes no longer inflict Frozen, and now only deal damage while not fading out.
- 2.0.3.001: Nerfed health from 10,500 / 17,850 / 21,420 / 22,758 / 27,310 to 10,000 / 17,000 / 20,400 / 21,675 / 26,010 .
- 2.0.2.001: Fixed it being able to drop two of the same weapon.
- 2.0.1.003: Fixed it dropping duplicate loot.
- 2.0.1.002:
- Now immune to Frostbite.
- Now drops Bone Helm in all difficulties.