History:Brain of Cthulhu
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Main article: Brain of Cthulhu
- 2.0.4.003:
- Now only swaps targets after teleporting or when entering phase 2.
- Blood shots now have a shorter trail.
- Decreased Creeper's enrage scale boost when outside the Crimson from 2 to 1, and enrage scale during Boss Rush from 4 to 2.
- Halved how much Creeper velocity scales with the number of Creepers alive, but scaling velocity from number of Creepers alive is now affected by enrage scale.
- 2.0.4.002: Buffed contact damage in Master Mode from 135 to 162 , and Creeper's damage from 120 to 144 . Buffed blood shot damage from 108 to 114 .
- 2.0.4.001:
- Buffed health from 1500 / 2550 / 3060 / 3251 / 3901 to 1500 / 2550 / 4207 / 3251 / 5364 , and Creeper's health from 100 / 170 / 187 / 216 / 238 to 100 / 170 / 238 / 216 / 303 .
- Buffed contact damage from 30 / 54 / 81 / 99 / 135 to 36 / 54 / 81 / 108 / 135 , and Creeper's damage from 20 / 36 / 54 / 72 / 90 to 24 / 36 / 66 / 96 / 120 .
- Now turns the Calamity Boss Health Bar red when enraged outside of Revengeance Mode.
- No longer uses a global scaling contact damage formula based on boss velocity.
- Decreased Creeper amount from 25 / 30 to 20 / 30 , in the For the worthy seed from 40 to 35, and in Legendary Mode from 50 to 40.
- No longer deals contact damage during phase 1, and Creepers no longer deal contact damage while not charging in all difficulties.
- Creepers now take 25% damage from damaging debuffs.
- Revengeance Mode changes:
- Decreased enrage scale boost while on the surface, and surface enrage no longer triggers when in front of unsafe Crimstone walls.
- Increased teleport distance and maximum velocity in phase 1.
- Creepers now teleport with the Brain when not charging, and have a telegraph when they're about to charge.
- Increased Creeper velocity, and velocity scales with how many Creepers are alive, but velocity is now less affected by enrage scale.
- Decreased the maximum time before Creepers return to the Brain, and Creepers now fire blood shots when returning.
- Increased knockback resistance, and now creates 4 additional clones in the cardinal directions in phase 2.
- Now starts performing spinning lunges at 80% health instead of 60%, and fires a spread of blood shots during spinning lunges.
- Now has a smaller spin radius, and waits longer before teleporting after a spinning lunge.
- Now fires blood shots from 2 directions when below 60% health, and from 4 directions when below 40% health.
- Now lunges faster, has a smaller delay between spinning lunges, has increased blood shot velocity, and can teleport to the cardinal directions when below 25% health.
- Now lunges even faster and has an even smaller delay between spinning lunges when below 10% health.
- Increased minimum backup distance before performing a spinning lunge from 25 tiles to 40.
- Now has more knockback resistance at the start of phase 2, creates 8 more faint illusions, has an even smaller delay before the spinning lunge, lunges even faster, shoots more blood shots in a larger spread, blood shots have increased velocity, Creepers charge even faster based on how many are alive, and Creepers no longer push away from each other in Death Mode.
- Now spawns 30 Creepers, it and Creepers gain a small boost to enrage scale, Creepers have immunity to knockback and less inertia, charge more often, and can charge for longer, and moves faster in phase 1 in Master Mode.
- Now makes Creeper charges predictive, has a faster phase 2 move speed and less inertia, spawns additional Creepers during phase 2, shoots more blood shots in a wider spread, charges at the player longer after spinning lunges, and spinning lunges are predictive in Revengeance Master Mode.
- 2.0.3.008: No longer deals contact damage in phase 1 in Revengeance Mode.
- 2.0.3.003: Nerfed speed in phase 1 in the Get fixed boi seed.
- 2.0.3.001: Buffed health from 1400 / 2380 / 2856 / 3033 / 3639 to 1500 / 2550 / 3060 / 3251 / 3901 .
- 2.0.1.002: No longer hides its minimap icon below 20% / 100% health.
- 1.5.1.003:
- Enters phases faster in Revengeance Mode.
- Charges faster in Death Mode.
- Creepers now spread out more in Death Mode.
- 1.5.1.001:
- Buffed health from 1000 / 1700 / 2720 to 1400 / 2380 / 2856 .
- Increased distance the boss teleports away from the player while enraged.
- In Revengeance Mode, Creepers no longer drop Crimtane Ores or Tissue Samples. The treasure bag now contains an additional 100-180 Crimtane Ores and 60-120 Tissue Samples.
- It and its Creepers are now vulnerable to cold, sickness, and heat debuffs.
- Now drops Brain of Confusion regardless of world difficulty.
- 1.5.0.003:
- Creepers now take 50% damage from Demon Scythe projectiles.
- Creepers can now drop Hearts when killed in Revengeance Mode.
- 1.5.0.002: Fixed Creepers incorrectly using enraged AI while not on Malice Mode.
- 1.5.0.001: Nerfed Boss Rush health from 1,000,000 / 1,700,000 / 2,720,000 to 100,000 / 170,000 / 272,000 .
- 1.4.5.004:
- No longer despawns outside of the Crimson but instead enrages in Revengeance Mode.
- Now less aggressive when fought in the Underground Crimson in Revengeance Mode.
- Now transitions to phase 4 at 55% health instead of 50% and phase 5 at 40% health instead of 30% .
- Nerfed Creeper's speed in Revengeance Mode.
- 1.4.5.003:
- Now gains increased movement velocity and decreased attack delay as its health decreases in Death Mode.
- Creepers now have increased velocity in Death Mode.
- 1.4.5.001: Implemented a boss kill time for the Creepers of 30 seconds.
- 1.4.3.001:
- Nerfed contact damage from 30 / 54 / 67 / 77 to 30 / 54 / 64 / 71 .
- Nerfed final phase contact damage from 80 / 92 to 76 / 84 .
- Nerfed Creeper's damage from 20 / 40 / 50 / 57 to 20 / 40 / 50 / 56 .
- Nerfed blood geyser damage from 60 / 69 to 60 / 67 .
- Death Mode changes:
- Transitions into Phase 3, 4, and 5 immediately instead of below 90%, 70%, and 50% health.
- Hitting the boss has the least effect on delaying teleportation immediately, instead of gradually having less effect as health lowers.
- Has 99.1% knockback resistance immediately, instead of having 58.6% knockback resistance and gradually taking less knockback as health lowers.
- Moves at the highest speed immediately, instead of gradually speeding up as health lowers.
- Decreased Creeper speed.
- Decreased teleport frequency while Creepers are alive.
- 1.4.2.106:
- Buffed Boss Rush health from 200,000 to 1,000,000.
- Buffed Creeper's Boss Rush health from 20,000 to 100,000.
- 1.4.2.105:
- Reworked Revengeance Mode AI:
- Buffed health modifier from 1.4x / 1.9x to 1.6x / 2.1x .
- Will never teleport on top of the player during phase 1.
- Can now deal damage in phase 1 again.
- If there are 5 or fewer Creepers alive, all Creepers become immune to knockback.
- Creepers now take 60% damage from non-minion piercing projectiles.
- Moves faster and teleports more frequently in phase 1 based on how many Creepers are alive.
- Creepers now charge as a swarm more frequently if there are less alive.
- Will not despawn if fought in the Crimson.
- No longer has a map icon at low health.
- Reworked Revengeance Mode AI:
- 1.4.2.001:
- Nerfed Boss Rush health from 400,000 to 200,000.
- Nerfed Creeper's Boss Rush health from 40,000 to 20,000.
- 1.4.1.001:
- Buffed Boss Rush health from 200,000 to 400,000.
- Buffed Creeper's Boss Rush health from 20,000 to 40,000.
- Buffed Boss Rush damage modifier from 3x to 4x.
- No longer deals extra contact damage in Death Mode.
- Can no longer hit the player while teleporting.
- Decreased the speed at which Creepers spawn in phase 2.
- 1.4.0.001: Reduced Creeper respawn rates.
- 1.2.4.101: Buffed Death Mode health modifier from 2x to 3.4x .
- 1.2.3.005: Now gains a 1.25x damage modifier in Death Mode, and Creepers now spawn every 3rd / 1st time the boss teleports in Revengeance and Death Mode.
- 1.2.3.004: Now gains extra knockback resistance in Death Mode.
- 1.2.3.002: Now gains a 2x health modifier in Death Mode.
- 1.2.0.004: Increased speed in Revengeance Mode.
- 1.2.0.002: Creeper now inflicts Marked for Death for 2 seconds in Revengeance Mode.
- 1.1.7.801: The status message "Bloody cysts are erupting from the crimson's flesh..." now appears when defeated.