Greatsword of Judgement
Type | Weapon – Crafting material |
---|---|
Damage | 85 Melee |
Knockback | 7 (Strong) |
Critical chance | 4% |
Use time | 18 Average |
Velocity | 10 |
Tooltip | Fires a white orb that emits white rain from where it dissipates for a time A pale white sword from a forgotten land You can hear faint yet comforting whispers emanating from the blade 'No matter where you may be you are never alone I shall always be at your side, my lord' |
Rarity | |
Sell | 24 |
Research | 1 required |
The Greatsword of Judgement is a craftable post-Moon Lord broadsword that autoswings. Upon swinging the sword, a small and infinitely piercing white orb is fired, which slowly homes into a nearby enemy. Every 0.25 seconds, two larger white orbs are fired out on either side of the small orb, which travels a short distance before disappearing on enemy hit or after 0.5 seconds. After one second passes, the small orb dissipates, and homing white rain rapidly drop down every 0.2 seconds for the following 10 seconds at the location of the projectile's death. The rain pierces once, homes through tiles, and lasts 1 second. If 10 seconds have not passed since the last projectile's death, the next orb will only change where the rain will spawn.
Its best modifier is Legendary.
Crafting
Recipe
Crafting Station | ||
---|---|---|
Ancient Manipulator | ||
Ingredient(s) | Amount | |
Luminite Bar | 7 | |
Result | ||
Greatsword of Judgement | 1 |
Used in
Result | Ingredients | Crafting station |
---|---|---|
Orderbringer | Cosmic Anvil |
Trivia
- This weapon and its description are references to the weapon of the same name from Dark Souls III. The rain of homing energy is reminicent of one of Lothric's attacks, which is a boss in DS3.
- The weapon's main orb projectile is named "JUDGEMENT".
- This name is a reference to the name of one of Minos Prime's attacks from ULTRAKILL.
History
- 2.0.4.003:
- Buffed damage from 40 to 85.
- Main projectile now homes in slightly faster and lasts 1.5 seconds instead of 1, but spawns side projectiles every 15 frames instead of 5. Side projectiles now deal 50% base damage.
- Aura projectile no longer deals damage. Increased the homing speed of whiterain projectiles, and increased their homing range from 12.5 tiles to 20.
- Halved the amount of dust side projectiles spawn, and reduced the volume of its whiterain projectiles.
- 2.0.4.001:
- Projectiles now grant ID-static immunity frames instead of global immunity frames.
- Now has a glowmask while being used.
- Projectiles now home towards the closest enemy instead of the earliest enemy in the NPC array.
- Now uses the rarity instead of .
- Reworded its tooltip to no longer use "on death".
- Increased sell price from 20 to 24 .
- 2.0.3.007: Nerfed damage from 48 to 40.
- 2.0.2.001: Resprited.
- 1.5.0.001:
- Nerfed damage from 60 to 48.
- Rainbow orb projectiles now spawn 50% less often.
- 1.4.5.001: Now uses 7 Luminite Bars in its recipe instead of 11.
- 1.4.4.004: Resprited.
- 1.4.3.002:
- Buffed damage from 52 to 60.
- Moved the flavor text to the first line of tooltip.
- 1.4.2.103: Nerfed damage from 58 to 52.
- 1.4.2.102: Changed its tooltip.
- 1.2.4.204: Nerfed damage from 66 to 58.
- 1.2.3.001: Resprited.
- 1.2.1.001: Nerfed damage from 100 to 66.
- 1.1.7.901: Projectile now produces less dust.
- 1.1.7.55: Resprited.
- 1.1.7.5: Now requires an Ancient Manipulator to craft instead of a Hardmode Anvil.
- 1.1.7:
- Projectiles now home.
- No longer uses Blade of Enmity in its recipe.
- Resprited.
- 1.1.6.13: Now has use turn.
- 1.1.5.0947: Introduced.