Frost Flare
Jump to navigation
Jump to search
Frost Flare
Statistics
Type | Accessory |
---|---|
Tooltip | All attacks and projectiles inflict Frostbite Immunity to Frostburn, Chilled and Frozen Being above 50% life grants 10% increased damage Being below 50% life grants 20 defense and 15% increased max movement speed and acceleration Grants resistance against cold attacks |
Inflicts Debuff | Frostbite 100% chance |
Debuff duration | 2, 4, or 6 seconds (All attacks) |
Debuff tooltip | It's either really hot or really cold. Either way it REALLY hurts |
Grants immunity to | |
Rarity | |
Sell | 4 80 |
Research | 1 required |
Dropped by | ||
---|---|---|
Entity | Quantity | Rate |
Cryogen | 1 | 25% / 33.33% |
- Not to be confused with Frosty Flare, a rogue weapon sold by the Archmage.
The Frost Flare is a Hardmode accessory that is dropped by Cryogen.
When equipped, all of the player's attacks and projectiles inflict the Frostbite debuff. It also grants immunity to Frostburn, Chilled, and Frozen, as well as reducing damage from "cold attacks". Additionally, it increases all damage by 10% when above 50% health, but grants 20 defense and increases the player's movement speed and acceleration by 15% when below 50% health.
Like the Warmth Potion, this accessory reduces damage from all enemies and projectiles that inflict the Chilled debuff by 30%. This is calculated separately from and is applied before defense and damage reduction calculations.
Notes
- There is a 25% chance for Frostbite to be inflicted for 6 seconds, a 37.5% chance to be inflicted for 4 seconds, and a 37.5% chance to be inflicted for 2 seconds.
- The cold resistance granted by this accessory does not stack with the Warmth buff.
Tips
- The Frost Flare is extremely effective for farming Cryogen after its first defeat and has significant benefits for the Frost Moon event.
History
These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
- 2.0.4.001: Damage boost now triggers when above 50% health instead of 75%, and defense and movement speed boosts now trigger when at or below 50% health instead of below 25% health.
- 2.0.2.001: Now makes all attacks inflict Frostbite instead of melee attacks inflicting Frostburn.
- 1.5.1.001: Buffed defense boost when below 25% health from 10 to 20.
- 1.4.4.001: Resprited.
- 1.4.3.002: Now has a tooltip stating it provides heat and cold immunity in Death Mode.
- 1.4.2.001: Nerfed defense boost when below 25% health from 20 to 10.
- 1.4.1.001:
- Buffed damage boost from 5% to 10%, but removed critical strike chance boost.
- Fixed it not inflicting debuffs on other players in multiplayer.
- 1.4.0.001: Nerfed life regeneration boost from 2 to 1.
- 1.3.2.001: Resprited.
- 1.3.0.001:
- Removed the "+" from "+20" in tooltip.
- Nerfed movement speed boost when below 25% health from 50% to 15%.
- 1.2.4.001: Now has a "Revengeance drop" tooltip line.
- 1.1.7.911: Introduced.