Crown Jewels

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Revengeance Mode-Only Content: This information applies only to Revengeance Mode and Revengeance Mode worlds.
If you were looking for the accessory, see Crown Jewel.

The Crown Jewels are boss servants that are summoned by King Slime in Revengeance Mode or during the Boss Rush. They consist of the Ruby Jewel, the Emerald Jewel, and the Sapphire Jewel.

  • The Ruby Jewel is summoned at 50% health. It attempts to hover above the player and pursues them, firing Jewel Boltred bolts at them. In Death Mode, it will fire four bolts in a spread instead of one, and it fires five in Death Master Mode.
  • The Emerald Jewel is only summoned in Revengeance Master Mode, at 70% health. It hovers above the player and pursues them. Every 1.5 seconds, it will slow down and spin up for 1 second before charging towards the player. This charge can predict the player's movement. In Death Mode, it will only spin up for 0.67 seconds.
  • The Sapphire Jewel is only summoned in Revengeance Master Mode, at 30% health. It hovers above the player and occasionally releases a dust beam towards King Slime. While the Sapphire Jewel is alive, King Slime gains 1.5x damage and 2x defense, along with glowing blue and using brighter dust.

Types

Ruby Jewel
Ruby Jewel.png
Statistics
TypeFlying Enemy
Damage0 (Contact)
44 Revengeance Mode / 48 Death Mode / 66 Revengeance Mode Master Mode (Ruby Bolt)
Max Life240 Revengeance Mode / 360 Revengeance Mode Master Mode
Defense10
DR10%
KB Resist20%
Immune toAll debuffs except:
EnragedKami FluShellfish ClapsSpite
Emerald Jewel
Emerald Jewel.png
Statistics
TypeFlying Enemy
Damage0 (Contact)
60 Revengeance Mode / 76 Death Mode / 114 Revengeance Mode Master Mode (Charge)
Max Life480 Revengeance Mode / 720 Revengeance Mode Master Mode
Defense15
DR15%
KB Resist30%
Immune toAll debuffs except:
EnragedKami FluShellfish ClapsSpite
Sapphire Jewel
Sapphire Jewel.png
Statistics
TypeFlying Enemy
Damage0
Max Life240 Revengeance Mode / 360 Revengeance Mode Master Mode
Defense5
DR5%
KB Resist10%
Immune toAll debuffs except:
EnragedKami FluShellfish ClapsSpite

History

These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
  • 2.0.4.003:
    • Nerfed Ruby Jewel and Sapphire Jewel's health from 280 Revengeance Mode / 420 Master Mode to 240 Revengeance Mode / 360 Master Mode, and Emerald Jewel's health from 560 Revengeance Mode / 840 Master Mode to 480 Revengeance Mode / 720 Master Mode.
    • Ruby Jewel now fires 4 ruby bolts in Death Mode instead of 5, and increased the spread of the ruby bolts. It still fires 5 ruby bolts in Death Master Mode.
    • Sapphire Jewel now hovers above King Slime instead of the player, and teleports with King Slime.
  • 2.0.4.002: Buffed Emerald Jewel's damage in Master Mode from 90 Master Mode to 114 Master Mode.
  • 2.0.4.001:
    • Introduced Sapphire Jewel and Emerald Jewel.
    • Renamed "Crown Jewel" to "Ruby Jewel".
    • Buffed ruby bolt damage from 26 / 36 Expert Mode / 44 Revengeance Mode / 48 Death Mode / 66 Master Mode to 26 / 36 Expert Mode / 44 Revengeance Mode / 52 Death Mode / 84 Master Mode.
    • Nerfed knockback resistance from 100% to 20%.
    • No longer immune to lifesteal.
    • Now gets 21,000 health in Boss Rush, is affected by the Boss Health Boost Percentage config option, and has a 30 second global cooldown on slowing debuffs.
    • Now has a higher maximum velocity, floats higher above the player, and emits light.
    • Increased ruby bolt fire rate.
    • Now fires slower but fires a spread of 5 ruby bolts in Death Mode.
    • Ruby bolts are now faster in Revengeance Master Mode.
    • Fixed ruby bolts not receiving damage values in Classic and Expert Mode.
  • 2.0.2.002: Now properly displays vanilla debuff colors and Hunter Potion effects.
  • 2.0.1.001: Increased bolt projectile velocity by 11.11%, and significantly increased the brightness of it on all modes.
  • 1.5.1.001:
    • Can now be damaged.
    • Nerfed health from 999 to 280, buffed damage reduction from 0% to 10% and defense from 0 to 10.
    • Now vulnerable to cold, water, and sickness debuffs.
  • 1.4.5.004: Now fires a spread of 3 projectiles in Death Mode.
  • 1.4.3.001: Nerfed ruby bolt damage from 44 Revengeance Mode / 50 Death Mode to 44 Revengeance Mode / 48 Death Mode.