Crescent Moon

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Crescent Moon
  • Crescent Moon.png
Auto-use
Stack digit 1.png
Statistics
TypeWeapon
Damage380 Melee
Knockback4 (Weak)
Critical chance4%
Use time18 Average
TooltipFires a whip sword that summons homing crescent moons
'People wanted the moon, let's bring the moon to them'
Inflicts DebuffNightwitherNightwither
100% chance

Debuff duration4 seconds (Flail)
3 seconds (Moons)
Debuff tooltipIncinerated by lunar rays
RarityRarity Level: 13
Sell 35 Gold Coin.png
Research1 required
Projectiles created
Crescent Moon Flail
Crescent Moon
Crescent
Crescent
Sounds

The Crescent Moon is a craftable post-Moon Lord flail that autoswings. It functions similarly to the Solar Eruption, and like the Solar Eruption, it can go through tiles. When swung, it leaves behind homing crescent moons that deal 40% of the weapon's base damage, pierce infinitely and last for 0.77 seconds.

Its best modifier is Godly. It cannot get modifiers that affect size. Ruthless might be preferred if the player already has 100% critical strike chance.

Crafting

Recipe

Crafting Station
Ancient ManipulatorAncient Manipulator
Ingredient(s)Amount
LumenylLumenyl8
Ruinous SoulRuinous Soul3
Exodium ClusterExodium Cluster16
Result
Crescent MoonCrescent Moon1

Trivia

  • The weapon's tooltip is a reference to scrapped plans for the Moon Lord to be the moon itself descending onto the world.

History

These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
  • 2.0.4.001:
    • Homing moon projectiles now pierce infinitely instead of 4 times and have 2 extra updates instead of 1, but grant 6.67 effective local immunity frames instead of 5 and last 0.77 seconds instead of 1.5.
    • Moon projectiles now home towards the closest enemy instead of the earliest enemy in the NPC array.
    • Increased sell price from 26 Gold Coin to 35 Gold Coin.
  • 2.0.2.001: Decreased sell price from 28 Gold Coin to 26 Gold Coin.
  • 2.0.1.002: Buffed damage from 300 to 380. Increased homing radius by 50%.
  • 1.5.0.001:
    • Nerfed damage from 500 to 300.
    • Now grants enemies 8 local immunity frames instead of 3.
  • 1.4.5.004: Nerfed homing moon projectile damage from 40% base damage to 18%.