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{{guide header|latest=2.0.1.004}}
Progression in Terraria is marked by the player gaining access to new [[weapons]], [[accessories]], and [[Armor|armors]]. While weapons are the main determinant of combat effectiveness, [[armor]] also plays an important role by mitigating damage taken and passively boosting damage output. Choosing the ideal armor sets to use at each stage of the game is sometimes straightforward, but not always. This guide will help you decide on which armor sets to use at various points in game progression.
Progression in Terraria is marked by the player gaining access to new [[weapons]], [[accessories]], and [[armor]] sets. While weapons are the main determinant of combat effectiveness, armor also plays an important role by mitigating damage taken and passively boosting damage output. Choosing the ideal armor sets to use at each stage of the game is sometimes straightforward, but not always. This guide will help you decide on which armor sets to use at various points in game progression.


Especially later in the game, bonuses to melee speed and movement speed are generally not considered as impactful as direct offensive bonuses, making them a lower priority.
Especially later in the game, bonuses to melee speed and movement speed are generally not considered as impactful as direct offensive bonuses, making them a lower priority.
* Melee speed generally only affects projectile velocity and the swing speed of close-ranged weapons. Neither of those are as impactful as direct bonuses to melee damage and critical chance, although melee speed investment is still viable when using powerful close-ranged weapons such as [[Fetid Baghnakhs]] and [[Terra Blade]].
*Melee speed generally only affects projectile velocity and the swing speed of close-ranged weapons. Neither of those are as impactful as direct bonuses to melee damage and critical chance, although melee speed investment is still viable when using powerful close-ranged weapons such as the [[Fetid Baghnakhs]] or [[Terra Blade]].
* Direct movement speed bonuses are inferior to [[Hermes Boots]], double-jumps, and dashes when it comes to dodging attacks. Also, movement speed bonuses granted by armor pale in comparison to the +85% movement speed granted by [[Well Fed|Exquisitely Stuffed]], [[Slice of Cake]], and [[Swiftness Potion]]. Your actual mobility mainly comes from [[Wings]], which do not benefit from these bonuses.
*Direct movement speed bonuses are inferior to the [[Hermes Boots]] (and their upgrades), double-jumps, and dashes when it comes to dodging attacks. Your actual mobility mainly comes from [[wings]].


[[Defense]] is a polarizing stat whose effectiveness largely depends on what enemies you plan to tank hits from, and becomes disproportionately more potent when your defense is already very high. While it is unlikely to make you invincible, boosting defense as high as possible is a legitimate strategy even on higher difficulties. Those who are unwilling to invest fully in defense are advised to focus more on damage or critical hit bonuses.
[[Defense]] is a polarizing stat whose effectiveness largely depends on what enemies you plan to tank hits from, and becomes disproportionately more potent when your defense is already very high. While it is unlikely to make you invincible, boosting defense as high as possible is a legitimate strategy even on higher difficulties. Those who are unwilling to invest fully in defense are advised to focus more on damage or critical hit bonuses.


This guide is intended to recognize the different playstyles used in Terraria. Some people may enjoy melting bosses, while others prefer to tank hits, and still others prefer a generalist build. As such, each class is given the Offensive, Defensive, and Overall best armor categories. It is notable that this guide is intended for the average or standard Calamity player. Exceptional players such as no-hitters should favor damage and mobility much more than the average player. Armor in the same subcategory are roughly ordered by decreasing viability. However, these armors may still be better in some situations. For example, a ranged player may find that [[Necro armor]]'s damage helps them more than [[Aerospec armor]]'s fastfall.
This guide is intended to recognize the different playstyles used in Terraria. Some people may enjoy melting bosses, while others prefer to tank hits, and still others prefer a generalist build. As such, each class is given the Offensive, Defensive, and Overall best armor categories. It is notable that this guide is intended for the average or standard Calamity player. Exceptional players such as no-hitters should favor damage and mobility much more than the average player. Armor sets in the same subcategory are roughly ordered by decreasing viability. However, these armor sets may still be better in some situations. For example, a ranged player may find that [[Necro armor]]'s damage helps them more than [[Aerospec armor]]'s fastfall.


== Symbols ==
== Symbols ==
'''†''' — This armor is only optimal if you are familiar with the boss(es).


'''''' — This armor is only optimal if you are familiar with the boss(es).<br/>
'''Ω''' — This armor is only optimal using a water arena.
'''Ω''' — This armor is only optimal using a water arena.<br/>
'''*''' — This armor is is very tedious to obtain or requires extreme RNG. <br/>
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== Pre-Boss ==
At this point, very few armors are available for different classes and playstyles exist. Ore armors are viable for most classes, and armor is generally much less important than [[Accessories]] such as the [[Frostspark Boots]]. However, using the optimal armor can still be helpful against early bosses and enemies.


'''*''' — This armor is is very tedious to obtain or requires extreme RNG.
{| class="terraria"
! Head !! Chest !! Legs !! rowspan=2 | Notes
|-
! style="color:black; background:#{{#var:bg-melee}};" {{#var:head}} | Melee ||
|-
|-
! {{#var:head}} | Overall
|-
| {{item|Ancient Shadow Helmet}} || {{item|Ancient Shadow Scalemail}} || {{item|Ancient Shadow Greaves}}|| '''*''' (15% dmg, 19 def, 21% jump speed) High defense and gives you increased damage and mobility, letting you dodge more attacks.
|-
| {{item|Platinum Helmet}} || {{item|Platinum Chainmail}} || {{item|Platinum Greaves}}|| (20 def, 8% dmg, 6% crit) High defense and a good set bonus. With the [[Well Fed]] and [[Ironskin]] buffs, this armor grants 9% crit and 1.5 hp/sec regen. If you have 50 defense, this armor grants 11% crit and 2.5 hp/sec regen.
|-
| {{item|Silver Helmet}} || {{item| Silver Chainmail}} || {{item|Silver Greaves}} || (13 def, 1.5 hp/sec regen) Heals 10 health upon being hit for 20 or more damage. Very good for survivability, especially in lower difficulties. Platinum is preferable in [[Master Mode]], due to defense being more effective.
|-
! {{#var:head}} | Defensive
|-
| {{item|Platinum Helmet}} || {{item|Platinum Chainmail}} || {{item|Platinum Greaves}}|| (8% dmg, 6% crit, 20 def) High defense and synergizes well with defensive builds, granting up to 2.5 hp/sec regen with 50 defense.
|-
| {{item|Ancient Shadow Helmet}} || {{item|Ancient Shadow Scalemail}} || {{item|Ancient Shadow Greaves}}|| '''*''' (19 def, 21% jump speed) High defense and gives you increased mobility, letting you dodge more attacks.
|-
| {{item|Silver Helmet}} || {{item| Silver Chainmail}} || {{item|Silver Greaves}} || (13 def, 1.5 hp/sec regen) Heals 10 health upon being hit for 20 or more damage. Very good for survivability, especially in lower difficulties. Platinum is preferable in [[Master Mode]], due to defense being more effective.
|-
! {{#var:head}} | Offensive
|-
| {{item|Platinum Helmet}} || {{item|Flinx Fur Coat}} || {{item|Ancient Shadow Greaves}}|| '''*''' (13% melee and summon dmg, 1 minion slot) High damage bonuses and enhances DPS with a minion slot
|-
| {{item|Platinum Helmet}} || {{item|Gi}} || {{item|Ancient Shadow Greaves}}|| '''*''' (18% dmg, 5% crit, 10% melee speed) Highest melee damage bonuses of any set pre-Boss.
|-
! {{#var:head}} | True Melee
|-
| {{item|Platinum Helmet}} || {{item|Platinum Chainmail}} || {{item|Platinum Greaves}}|| (8% dmg, 6% crit, 20 def) High defense and a good set bonus. With the [[Well Fed]] and [[Ironskin]] buffs, this armor grants 9% crit and 1.5 hp/sec regen. If you have 50 defense, this armor grants 11% crit and 2.5 hp/sec regen. Since most true melee builds rely on defense, it synergizes well with the subclass.
|-
| {{item|Platinum Helmet}} || {{item|Gi}} || {{item|Ancient Shadow Greaves}}|| '''*''' (18% melee damage, 5% crit, 10% melee speed, 14 def) Highest melee damage bonuses of any set pre-Boss.
|-
! style="color:black; background:#{{#var:bg-ranged}};" {{#var:head}} | Ranged ||
|-
! {{#var:head}} | Overall
|-
| {{item|Copper Helmet}} || {{item|Copper Chainmail}} || {{item|Copper Greaves}}|| (+4 dmg, 6 def) Insane synergy with high fire rate, low damage weapons such as the [[Minishark]]. Desert Prowler is preferable for shotguns such as the [[Boomstick]] due to its super-crit set bonus ability.
|-
| {{item| Desert Prowler Hat}} || {{item| Desert Prowler Shirt}} || {{item|Desert Prowler Pants}} || (+2 dmg, 9% crit, 6 def) Incredible synergy with high fire rate, low damage weapons. The set bonus ability synergizes well with [[Adrenaline Meter]] and [[Rage Meter]], especially when used with [[Pumpler]].
|-
| {{item|Platinum Helmet}} || {{item|Platinum Chainmail}} || {{item|Platinum Greaves}}|| (8% dmg, 6% crit, 20 def) High defense and a good set bonus. With the [[Well Fed]] and [[Ironskin]] buffs, this armor grants 9% crit and 1.5 hp/sec regen. If you have 50 defense, this armor grants 11% crit and 2.5 hp/sec regen.
|-
! {{#var:head}} | Defensive
|-
| {{item|Platinum Helmet}} || {{item|Platinum Chainmail}} || {{item|Platinum Greaves}}|| (8% dmg, 6% crit, 20 def) High defense and synergizes well with defensive builds, granting up to 2.5 hp/sec regen with 50 defense.
|-
| {{item|Ancient Shadow Helmet}} || {{item|Ancient Shadow Scalemail}} || {{item|Ancient Shadow Greaves}}|| '''*''' (19 def, 21% jump speed) High defense and gives you increased mobility, letting you dodge more attacks.
|-
| {{item|Silver Helmet}} || {{item| Silver Chainmail}} || {{item|Silver Greaves}} || (13 def, 1.5 hp/sec regen) Heals 10 health upon being hit for 20 or more damage. Very good for survivability, especially in lower difficulties. Platinum is preferable in [[Master Mode]], due to defense being more effective.
|-
! {{#var:head}} | Offensive
|-
| {{item|Copper Helmet}} || {{item|Copper Chainmail}} || {{item|Copper Greaves}}|| (+4 dmg, 6 def) Insane synergy with high fire rate, low damage weapons such as the [[Minishark]]. Desert Prowler is preferable for shotguns such as the [[Boomstick]] due to its super-crit set bonus ability.
|-
| {{item| Desert Prowler Hat}} || {{item| Desert Prowler Shirt}} || {{item|Desert Prowler Pants}} || (+2 dmg, 9% crit) Incredible synergy with high fire rate, low damage weapons. The set bonus ability synergizes well with [[Adrenaline Meter]] and [[Rage Meter]], especially when used with [[Pumpler]].
|-
! style="color:black; background:#{{#var:bg-magic}};" {{#var:head}} | Magic ||
|-
! {{#var:head}} | Overall
|-
| {{item|Wizard Hat}} || {{item|Gypsy Robe}} || {{item|Jungle Pants}} || '''*''' (11% dmg, 22% crit, 12 def) Provides strong magic bonuses.
|-
| {{item|Wizard Hat}} || {{item|Diamond Robe}} || {{item|Jungle Pants}} || (5% dmg, 16% crit, 13 def) Provides strong magic bonuses and can be obtained without RNG.
|-
! {{#var:head}} | Defensive
|-
| {{item|Platinum Helmet}} || {{item|Platinum Chainmail}} || {{item|Platinum Greaves}}|| (8% dmg, 6% crit, 20 def) High defense and synergizes well with defensive builds, granting up to 2.5 hp/sec regen with 50 defense.
|-
| {{item|Ancient Shadow Helmet}} || {{item|Ancient Shadow Scalemail}} || {{item|Ancient Shadow Greaves}}|| '''*''' (19 def, 21% jump speed) High defense and gives you increased mobility, letting you dodge more attacks.
|-
| {{item|Silver Helmet}} || {{item| Silver Chainmail}} || {{item|Silver Greaves}} || (13 def, 1.5 hp/sec regen) Heals 10 health upon being hit for 20 or more damage. Very good for survivability, especially in lower difficulties. Platinum is preferable in [[Master Mode]], due to defense being more effective.
|-
! {{#var:head}} | Offensive
|-
| {{item|Wizard Hat}} || {{item|Gypsy Robe}} || {{item|Jungle Pants}} || '''*''' (11% dmg, 22% crit, 12 def) Provides strong magic bonuses.
|-
! style="color:black; background:#{{#var:bg-summon}};" {{#var:head}} | Summon ||
|-
! {{#var:head}} | Overall
|-
| {{item|Wulfrum Hat & Goggles}} || {{item|Wulfrum Jacket}} || {{item|Wulfrum Overalls}} || (10% dmg, +1 minions, 3 def, 5% dr) Decent minion stats and lets you turn into a powerful mech. This mech has a gun with 36 base DPS and 10 base armor penetration.
|-
! {{#var:head}} | Defensive
|-
| {{item|Ancient Shadow Helmet}} || {{item|Ancient Shadow Scalemail}} || {{item|Ancient Shadow Greaves}}|| '''†''' '''*''' (15% dmg, 19 def, 21% jump speed) High defense and gives you increased damage and mobility, letting you dodge more attacks.
|-
| {{item|Platinum Helmet}} || {{item|Platinum Chainmail}} || {{item|Platinum Greaves}} || '''†''' (20 def) High defense and synergizes well with defensive builds, granting up to 2.5 hp/sec regen with 50 defense.
|-
! {{#var:head}} | Offensive
|-
| {{item|Wulfrum Hat & Goggles}} || {{item|Wulfrum Jacket}} || {{item|Wulfrum Overalls}} || (10% dmg, +1 minions, 3 def, 5% dr) Decent minion stats and lets you turn into a powerful mech. This mech has a gun with 36 base DPS and 10 base armor penetration.
|-
! style="color:black; background:#{{#var:bg-rogue}};" {{#var:head}} | Rogue ||
|-
! {{#var:head}} | Overall
|-
| {{item|Platinum Helmet}} || {{item|Platinum Chainmail}} || {{item|Platinum Greaves}}|| (20 def, 8% dmg, 6% crit) Lacks rogue-specific bonuses, but gives high defense and a good set bonus. With the [[Well Fed]] and [[Ironskin]] buffs, this armor grants 9% crit and 1.5 hp/sec regen. If you have 50 defense, this armor grants 11% crit and 2.5 hp/sec regen.
|-
| {{item|Platinum Helmet}} || {{item|Flinx Fur Coat}} || {{item|Moon Lord Legs}}|| (8% dmg, 13% summon damage, 1 minions, 9 defense, increased jump heigh) Lacks rogue-specific bonuses, but gives an extra minion and some damage, along with increased mobility. [[Ancient Shadow Greaves]] are an alternative to Moon Lord Legs.
|-
| {{item|Gladiator Helmet}} || {{item|Gladiator Breastplate}} || {{item|Gladiator Leggings}} || (8% dmg, 3% crit, 13% velocity, 70 stealth 13 def) Provides decent defense and rogue stats, along with [[Rogue Stealth]].
|-
! {{#var:head}} | Defensive
|-
| {{item|Platinum Helmet}} || {{item|Platinum Chainmail}} || {{item|Platinum Greaves}}|| (8% dmg, 6% crit, 20 def) High defense and synergizes well with defensive builds, granting up to 2.5 hp/sec regen with 50 defense.
|-
| {{item|Ancient Shadow Helmet}} || {{item|Ancient Shadow Scalemail}} || {{item|Ancient Shadow Greaves}}|| '''*''' (19 def, 21% jump speed) High defense and gives you increased mobility, letting you dodge more attacks.
|-
| {{item|Silver Helmet}} || {{item| Silver Chainmail}} || {{item|Silver Greaves}} || (13 def, 1.5 hp/sec regen) Heals 10 health upon being hit for 20 or more damage. Very good for survivability, especially in lower difficulties. Platinum is preferable in [[Master Mode]], due to defense being more effective.
|-
! {{#var:head}} | Offensive
|-
| {{item|Gladiator Helmet}} || {{item|Gladiator Breastplate}} || {{item|Gladiator Leggings}} || (8% dmg, 3% crit, 13% velocity, 70 stealth 13 def) Provides decent rogue stats, along with [[Rogue Stealth]].
|-
| {{item|Platinum Helmet}} || {{item|Flinx Fur Coat}} || {{item|Ancient Shadow Greaves}}|| (13% dmg, 18% summon dmg, 1 minions) Lacks rogue-specific bonuses, but gives an extra minion and excellent damage.
|-
|}


== Progression ==
== Post Eye of Cthulhu and Desert Scourge ==
=== Pre-Hardmode ===
Defeating [[Desert Scourge]] unlocks[[Victide armor]], a versatile omni-class set. Rogues unlock [[Sulphurous armor]], a powerful class option.
This table will show a variety of suggested armor for Pre-Hardmode.
{{ajax|Guide:Armor progression/Pre-Hardmode}}


=== Hardmode ===
{| class="terraria"
This table will show a variety of suggested armor for Hardmode.
! Head !! Chest !! Legs !! rowspan=2 | Notes
{{ajax|Guide:Armor progression/Hardmode}}
|-
! style="color:black; background:#{{#var:bg-melee}};" {{#var:head}} | Melee ||
|-
|-
! {{#var:head}} | Overall
|-
| {{item|Platinum Helmet}} || {{item|Platinum Chainmail}} || {{item|Platinum Greaves}}|| (8% dmg, 6% crit, 20 def) High defense and synergizes well with defensive builds, granting up to 2.5 hp/sec regen with 50 defense. Superior defensive abilities to Victide, and its offense is superior with weapons that cannot use the Victide set bonus.
|-
| {{item|Victide Shellmet}} || {{item|Victide Breastplate}} || {{item|Victide Greaves}}|| (5% dmg, 5% crit, 13 def, 5% dr) Victide's seashell gives 20% increased damage without accounting for crits, but the set bonus does not work for all weapons. Gives 15% damage, 5% crit, 18 def and 15% dr underwater.
|-
! {{#var:head}} | Defensive
|-
| {{item|Platinum Helmet}} || {{item|Platinum Chainmail}} || {{item|Platinum Greaves}} || (20 def) High defense and synergizes well with defensive builds, granting up to 2.5 hp/sec regen with 50 defense.
|-
| {{item|Victide Shellmet}} || {{item|Victide Breastplate}} || {{item|Victide Greaves}}|| '''Ω''' (18 def, 15% dr, 1.5hp/sec) Gives incredible defense and dr boosts underwater.
|-
| {{item|Ancient Shadow Helmet}} || {{item|Ancient Shadow Scalemail}} || {{item|Ancient Shadow Greaves}}|| '''*''' (19 def, 21% jump speed) High defense and gives you increased mobility, letting you dodge more attacks.
|-
! {{#var:head}} | Offensive
|-
| {{item|Victide Shellmet}} || {{item|Victide Breastplate}} || {{item|Victide Greaves}}|| (5% dmg, 5% crit, 13 def, 5% dr) Victide's seashell gives 20% increased damage without accounting for crits, but the set bonus does not work for all weapons. Gives 15% damage underwater.
|-
| {{item|Platinum Helmet}} || {{item|Flinx Fur Coat}} || {{item|Ancient Shadow Greaves}}|| (13% melee and summon damage, 1 minions) High damage bonuses and enhances DPS with a minion slot
|-
! {{#var:head}} | True Melee
|-
| {{item|Victide Shellmet}} || {{item|Victide Breastplate}} || {{item|Victide Greaves}}|| (15% dmg, 5% crit, 18 def, 15% dr, 1.5 hp/sec) Ω Gives excellent damage and defense while underwater, combined with the powerful seashell set bonus.
|-
| {{item|Platinum Helmet}} || {{item|Platinum Chainmail}} || {{item|Platinum Greaves}}|| (8% dmg, 6% crit, 20 def) High defense and a good set bonus. With the [[Well Fed]] and [[Ironskin]] buffs, this armor grants 9% crit and 1.5 hp/sec regen. If you have 50 defense, this armor grants 11% crit and 2.5 hp.sec regen. Since most true melee builds rely on defense, it synergizes well with the subclass.
|-
| {{item|Platinum Helmet}} || {{item|Gi}} || {{item|Ancient Shadow Greaves}}|| (18% melee dmg, 5% crit, 10% melee speed, 14 def) Highest melee damage bonuses of any set availble.
|-
! style="color:black; background:#{{#var:bg-ranged}};" {{#var:head}} | Ranged ||
|-
! {{#var:head}} | Overall
|-
| {{item|Copper Helmet}} || {{item|Copper Chainmail}} || {{item|Copper Greaves}}|| (+4 dmg, 6 def) Insane synergy with high fire rate, low damage weapons such as the [[Minishark]]. Desert Prowler is preferable for shotguns such as the [[Boomstick]] due to its super-crit set bonus ability.
|-
| {{item| Victide Coral Turban}} || {{item| Victide Breastplate}} || {{item|Victide Greaves}} || (5% dmg, 5% crit, 12 def) Set bonuses increases the DPS of ranged weapons greatly. Especially effective with slow-firing weapons such as the [[Platinum Bow]].
|-
| {{item| Desert Prowler Hat}} || {{item| Desert Prowler Shirt}} || {{item|Desert Prowler Pants}} || (+2 dmg, 9% crit, 6 def) Incredible synergy with high fire rate, low damage weapons. The set bonus ability synergizes well with [[Adrenaline Mode]] and [[Rage Mode]], especially when used with [[Pumpler]].
|-
| {{item|Platinum Helmet}} || {{item|Platinum Chainmail}} || {{item|Platinum Greaves}}|| (8% dmg, 6% crit, 20 def) High defense and a good set bonus. With the [[Well Fed]] and [[Ironskin]] buffs, this armor grants 9% crit and 1.5 hp/sec regen. If you have 50 defense, this armor grants 11% crit and 2.5 hp.sec regen.
|-


=== Post-Moon Lord ===
! {{#var:head}} | Defensive
This table will show a variety of suggested armor for Post-Moon Lord.
|-
{{ajax|Guide:Armor progression/Post-Moon Lord}}
| {{item|Platinum Helmet}} || {{item|Platinum Chainmail}} || {{item|Platinum Greaves}}|| (8% dmg, 6% crit, 20 def) High defense and synergizes well with defensive builds, granting up to 2.5 hp/sec regen with 50 defense.
|-
| {{item|Victide Shellmet}} || {{item|Victide Breastplate}} || {{item|Victide Greaves}}|| '''Ω''' (17 def, 15% dr, 1.5hp/sec) Gives incredible defense and dr boosts underwater.
|-
| {{item|Ancient Shadow Helmet}} || {{item|Ancient Shadow Scalemail}} || {{item|Ancient Shadow Greaves}}|| '''*''' (19 def, 21% jump speed) High defense and gives you increased mobility, letting you dodge more attacks.
|-
! {{#var:head}} | Offensive
|-
| {{item|Copper Helmet}} || {{item|Copper Chainmail}} || {{item|Copper Greaves}}|| '''†''' (+4 dmg) Insane synergy with high fire rate, low damage weapons such as the [[Minishark]]. Desert Prowler is preferable for shotguns such as the [[Boomstick]] due to its super-crit set bonus ability.
|-
| {{item| Victide Coral Turban}} || {{item| Victide Breastplate}} || {{item|Victide Greaves}} || (5% damage, 5% crit) Set bonuses increases the DPS of ranged weapons greatly. Especially effective with slow-firing weapons such as the [[Platinum Bow]]. Gives 15% damage underwater.
|-
| {{item| Desert Prowler Hat}} || {{item| Desert Prowler Shirt}} || {{item|Desert Prowler Pants}} || (+2 dmg, 9% crit) Incredible synergy with high fire rate, low damage weapons. The set bonus ability synergizes well with [[Adrenaline Mode]] and [[Rage Mode]], especially when used with [[Pumpler]].
|-
! style="color:black; background:#{{#var:bg-magic}};" {{#var:head}} | Magic ||
|-
! {{#var:head}} | Overall
|-
| {{item|Wizard Hat}} || {{item|Gypsy Robe}} || {{item|Jungle Pants}} || '''*''' (11% dmg, 22% crit, 12 def) Provides strong magic bonuses.
|-
| {{item|Victide Hermit Helmet}} || {{item|Victide Breastplate}} || {{item|Victide Greaves}} || (5% dmg, 5% crit, 13 def) Provides a strong offensive set bonus and does not require rng to obtain.
|-
! {{#var:head}} | Defensive
|-
| {{item|Platinum Helmet}} || {{item|Platinum Chainmail}} || {{item|Platinum Greaves}}|| (8% dmg, 6% crit, 20 def) High defense and synergizes well with defensive builds, granting up to 2.5 hp/sec regen with 50 defense.
|-
| {{item|Victide Shellmet}} || {{item|Victide Breastplate}} || {{item|Victide Greaves}}|| '''Ω''' (16 def, 15% dr, 1.5hp/sec) Gives incredible defense and dr boosts underwater.
|-
| {{item|Ancient Shadow Helmet}} || {{item|Ancient Shadow Scalemail}} || {{item|Ancient Shadow Greaves}}|| '''*''' (19 def, 21% jump speed) High defense and gives you increased mobility, letting you dodge more attacks.
|-
! {{#var:head}} | Offensive
|-
| {{item|Wizard Hat}} || {{item|Gypsy Robe}} || {{item|Jungle Pants}} || '''*''' (11% dmg, 22% crit, 12 def) Provides strong magic bonuses.
|-
! style="color:black; background:#{{#var:bg-summon}};" {{#var:head}} | Summon ||
|-
! {{#var:head}} | Overall
|-
| {{item|Wulfrum Hat & Goggles}} || {{item|Wulfrum Jacket}} || {{item|Wulfrum Overalls}} || (10% dmg, +1 minions, 3 def, 5% dr) Decent minion stats and lets you turn into a powerful mech. This mech has a gun with 36 base DPS and 10 base armor penetration. The mech gives it greatly superior offense to [[Victide armor]]
|-
! {{#var:head}} | Defensive
|-
| {{item|Victide Mask}} || {{item|Victide Breastplate}} || {{item|Victide Greaves}} || '''Ω''' (15 def, 15% dr, 1.5hp/sec) Good defense and damage reduction underwater.
|-
! {{#var:head}} | Offensive
|-
| {{item|Wulfrum Hat & Goggles}} || {{item|Wulfrum Jacket}} || {{item|Wulfrum Overalls}} || (10% dmg, +1 minions, 3 def, 5% dr) Decent minion stats and lets you turn into a powerful mech. This mech has a gun with 36 base DPS and 10 base armor penetration.
|-
! style="color:black; background:#{{#var:bg-rogue}};" {{#var:head}} | Rogue ||
|-
! {{#var:head}} | Overall
|-
| {{item|Sulphurous Helmet}} || {{item|Sulphurous Breastplate}} || {{item|Sulphurous Leggings}} || (12% dmg, 7% crit, 95 stealth, 16 def)
Excellent Rogue stats and a double jump in the set bonus.
|-
! {{#var:head}} | Defensive
|-
| {{item|Sulphurous Helmet}} || {{item|Sulphurous Breastplate}} || {{item|Sulphurous Leggings}} || (16 def)
Good defense and increases mobility.
|-
| {{item|Victide Headcrab}} || {{item|Victide Breastplate}} || {{item|Victide Greaves}} || '''Ω''' (17 def, 15% dr, 1.5hp/sec) Good defense and damage reduction underwater.
|-
! {{#var:head}} | Offensive
|-
| {{item|Sulphurous Helmet}} || {{item|Sulphurous Breastplate}} || {{item|Sulphurous Leggings}} || (12% dmg, 7% crit, 95 stealth, 16 def)
Excellent Rogue stats and stealth bonuses, set bonus increases damage.
|-
| {{item|Victide Headcrab}} || {{item|Victide Breastplate}} || {{item|Victide Greaves}}|| '''Ω''' (15% dmg, 5% crit, 90 stealth) Gives great offensive stats underwater. Set bonus seashell makes it superior for spam.
|-
|}


{{Guides
== Post-Evil Boss 1==
| show-main = yes
Defeating [[Brain of Cthulhu]] unlocks [[Crimson armor]], a versatile set that offers both damage and regeneration. Defeating [[Eater of Worlds]] unlocks [[Shadow armor]], a mobility set with damage. Melee players unlock [[Molten armor]], a powerful class set.
| show-prog = yes
}}


{{language info|en=Guide:Armor progression}}
{| class="terraria"
! Head !! Chest !! Legs !! rowspan=2 | Notes
|-
! style="color:black; background:#{{#var:bg-melee}};" {{#var:head}} | Melee ||
|-
! {{#var:head}} | Overall
|-
| {{item|Molten Helmet}} || {{item|Molten Breastplate}} || {{item|Molten Greaves}}|| (17% dmg, 7% crit, 7% melee speed, 20% true melee damage 25 def) Gives higher defense and higher offensive bonuses than Crimson, but overall worse survivability due to lacking regeneration.
|-
| {{item|Crimson Helmet}} || {{item|Crimson Scalemail}} || {{item|Crimson Greaves}}|| (15% dmg, 19 def, 1.5 hp/sec regen) Gives the game damage stat as [[Molten armor]] and greatly increased regeneration, but lacks that armors critical strike, melee speed, and true melee bonuses. Both armors are viable.
|-
! {{#var:head}} | Defensive
|-
| {{item|Crimson Helmet}} || {{item|Crimson Scalemail}} || {{item|Crimson Greaves}}|| (19 def, 1.5 hp/sec regen) Gives lower defense than Molten, but much greater regeneration.
|-
! {{#var:head}} | Offensive
|-
| {{item|Molten Helmet}} || {{item|Molten Breastplate}} || {{item|Molten Greaves}}|| (17% dmg, 7% crit, 7% melee speed, 20% true melee damage) Gives the highest offensive stats at this point in the game.
|-
! {{#var:head}} | True Melee
|-
| {{item|Molten Helmet}} || {{item|Molten Breastplate}} || {{item|Molten Greaves}}|| (17% dmg, 7% crit, 7% melee speed, 20% true melee damage, 25 def) Gives the best defense of any availible armor, along with true melee damage and good melee stats.
|-
! style="color:black; background:#{{#var:bg-ranged}};" {{#var:head}} | Ranged ||
|-
! {{#var:head}} | Overall
|-
| {{item|Crimson Helmet}} || {{item|Crimson Scalemail}} || {{item|Crimson Greaves}}|| (15% dmg, 19 def, 1.5 hp/sec regen) Gives decent damage, high defense, and a good regeneration boost.
|-
| {{item|Copper Helmet}} || {{item|Copper Chainmail}} || {{item|Copper Greaves}}|| (+4 dmg, 6 def) Insane synergy with high fire rate, low damage weapons such as the [[Minishark]]. Desert Prowler is preferable for shotguns such as the [[Boomstick]] due to its super-crit set bonus ability.
|-
! {{#var:head}} | Defensive
|-
| {{item|Crimson Helmet}} || {{item|Crimson Scalemail}} || {{item|Crimson Greaves}}|| (19 def, 1.5 hp/sec regen) High defense and a good regeneration boost.
|-
! {{#var:head}} | Offensive
|-
| {{item| Victide Coral Turban}} || {{item| Victide Breastplate}} || {{item|Victide Greaves}} || '''†''' (5% damage, 5% crit) Set bonuses increases the DPS of ranged weapons greatly. Especially effective with slow-firing weapons such as the [[Platinum Bow]]. Gives 15% damage underwater.
|-
| {{item|Copper Helmet}} || {{item|Copper Chainmail}} || {{item|Copper Greaves}}|| (+4 dmg, 6 def) Insane synergy with high fire rate, low damage weapons such as the [[Minishark]]. Desert Prowler is preferable for shotguns such as the [[Boomstick]] due to its super-crit set bonus ability.
|-
| {{item| Desert Prowler Hat}} || {{item| Desert Prowler Shirt}} || {{item|Desert Prowler Pants}} || (+2 dmg, 9% crit) Incredible synergy with high fire rate, low damage weapons. The set bonus ability synergizes well with [[Adrenaline Mode]] and [[Rage Mode]], especially when used with [[Pumpler]].
|-
! style="color:black; background:#{{#var:bg-magic}};" {{#var:head}} | Magic ||
|-
! {{#var:head}} | Overall
|-
| {{item|Wizard Hat}} || {{item|Gypsy Robe}} || {{item|Meteor Leggings}} || '''*''' (20% dmg, 15% crit, 11 def) Provides strong magic bonuses, significantly better than [[Victide armor]].
|-
| {{item|Meteor Helmet}} || {{item|Meteor Suit}} || {{item|Meteor Leggings}} || (27% dmg, 16 def) Provides an absurd damage boost and enhances the [[Space Gun]].
|-
| {{item|Crimson Helmet}} || {{item|Crimson Scalemail}} || {{item|Crimson Greaves}}|| (15% dmg, 19 def, 1.5 hp/sec regen) Gives decent damage, high defense, and a good regeneration boost.
|-
! {{#var:head}} | Defensive
|-
| {{item|Crimson Helmet}} || {{item|Crimson Scalemail}} || {{item|Crimson Greaves}}|| (19 def, 1.5 hp/sec regen) High defense and a good regeneration boost.
|-
! {{#var:head}} | Offensive
|-
| {{item|Wizard Hat}} || {{item|Gypsy Robe}} || {{item|Meteor Leggings}} || '''*''' (20% dmg, 15% crit, 11 def) Provides strong magic bonuses, significantly better than [[Victide armor]].
|-
! style="color:black; background:#{{#var:bg-summon}};" {{#var:head}} | Summon ||
|-
! {{#var:head}} | Overall
|-
| {{item|Obsidian Outlaw Hat}} || {{item|Obsidian Longcoat}} || {{item|Obsidian Pants}} || (31% dmg, +1 minions, 15% whip speed, 30% whip range, 15 def) Powerful summon and whip bonuses make it easily the best armor for summoner.
|-
! {{#var:head}} | Defensive
|-
| {{item|Victide Mask}} || {{item|Victide Breastplate}} || {{item|Victide Greaves}} || '''Ω''' (15 def, 15% dr, 1.5hp/sec) Good defense and damage reduction underwater.
|-
! {{#var:head}} | Offensive
|-
| {{item|Obsidian Outlaw Hat}} || {{item|Obsidian Longcoat}} || {{item|Obsidian Pants}} || (31% dmg, +1 minions, 15% whip speed, 30% whip range) Powerful summon and whip bonuses make it easily the best offensive armor for summoner.
|-
! style="color:black; background:#{{#var:bg-rogue}};" {{#var:head}} | Rogue ||
|-
! {{#var:head}} | Overall
|-
| {{item|Sulphurous Helmet}} || {{item|Sulphurous Breastplate}} || {{item|Sulphurous Leggings}} || (12% dmg, 7% crit, 95 stealth, 16 def)
Excellent Rogue stats and a double jump in the set bonus.
|-
! {{#var:head}} | Defensive
|-
| {{item|Sulphurous Helmet}} || {{item|Sulphurous Breastplate}} || {{item|Sulphurous Leggings}} || (16 def)
Good defense and increases mobility.
|-
| {{item|Crimson Helmet}} || {{item|Crimson Scalemail}} || {{item|Crimson Greaves}} || (19 def, 1.5hp/sec) Good defense and greatly increases regeneration.
|-
! {{#var:head}} | Offensive
|-
| {{item|Sulphurous Helmet}} || {{item|Sulphurous Breastplate}} || {{item|Sulphurous Leggings}} || (12% dmg, 7% crit, 95 stealth, 16 def)
Excellent Rogue stats and stealth bonuses, set bonus increases damage.
|-
| {{item|Victide Headcrab}} || {{item|Victide Breastplate}} || {{item|Victide Greaves}}|| '''Ω''' (15% dmg, 5% crit, 90 stealth) Gives great offensive stats underwater. Set bonus seashell makes it superior for spam.
|-
|}

== Post Evil Boss 2, Queen Bee, and Skeletron==
Player unlock [[Aerospec armor]], an omniclass set that greatly increases mobility. Summoners unlock [[Bee armor]], an armor with strong minion boosts. Rangers unlock [[Necro armor]], a powerful offensive ranged set.

{| class="terraria"
! Head !! Chest !! Legs !! rowspan=2 | Notes
|-
! style="color:black; background:#{{#var:bg-melee}};" {{#var:head}} | Melee ||
|-
|-
! {{#var:head}} | Overall
|-
| {{item|Molten Helmet}} || {{item|Molten Breastplate}} || {{item|Molten Greaves}}|| (17% dmg, 7% crit, 7% melee speed, 20% true melee damage 25 def) Gives higher defense and higher offensive bonuses than Crimson, but overall worse survivability due to lacking regeneration.
|-
| {{item|Aerospec Helm}} || {{item|Aerospec Breastplate}} || {{item|Aerospec Leggings}}|| (8% dmg, 8% crit, 20 def, 50% fall speed) Gives increased fall speed, letting you dodge more attacks.
|-
| {{item|Crimson Helmet}} || {{item|Crimson Scalemail}} || {{item|Crimson Greaves}}|| (15% dmg, 19 def, 1.5 hp/sec regen) Gives the game damage stat as [[Molten armor]] and greatly increased regeneration, but lacks that armors critical strike, melee speed, and true melee bonuses. Both armors are viable.
|-
! {{#var:head}} | Defensive
|-
| {{item|Aerospec Helm}} || {{item|Aerospec Breastplate}} || {{item|Aerospec Leggings}}|| (20 def, 50% fall speed) Gives increased fall speed, letting you dodge more attacks.
|-
| {{item|Crimson Helmet}} || {{item|Crimson Scalemail}} || {{item|Crimson Greaves}}|| (19 def, 1.5 hp/sec regen) Gives lower defense than Molten, but much greater regeneration.
|-
! {{#var:head}} | Offensive
|-
| {{item|Molten Helmet}} || {{item|Molten Breastplate}} || {{item|Molten Greaves}}|| (17% dmg, 7% crit, 7% melee speed, 20% true melee damage) Gives the highest offensive stats at this point in the game.
|-
! {{#var:head}} | True Melee
|-
| {{item|Molten Helmet}} || {{item|Molten Breastplate}} || {{item|Molten Greaves}}|| (17% dmg, 7% crit, 7% melee speed, 20% true melee damage, 25 def) Gives the best defense of any availible armor, along with true melee damage and good melee stats.
|-
! style="color:black; background:#{{#var:bg-ranged}};" {{#var:head}} | Ranged ||
|-
! {{#var:head}} | Overall
|-
| {{item|Aerospec Helm}} || {{item|Aerospec Breastplate}} || {{item|Aerospec Leggings}}|| (8% damage, 8% crit, 18 def, 50% fall speed) Gives increased fall speed, letting you dodge more attacks.
|-
| {{item|Necro Helmet}} || {{item|Necro Breastplate}} || {{item|Necro Greaves}}|| (15% damage, 10% crit, 19 def) Gives very strong ranged stats along with decent defense.
|-
| {{item|Crimson Helmet}} || {{item|Crimson Scalemail}} || {{item|Crimson Greaves}}|| (15% dmg, 19 def, 1.5 hp/sec regen) Gives decent damage, high defense, and a good regeneration boost.
|-
! {{#var:head}} | Defensive
|-
| {{item|Aerospec Helm}} || {{item|Aerospec Breastplate}} || {{item|Aerospec Leggings}}|| (18 def, 50% fall speed) Gives increased fall speed, letting you dodge more attacks.
|-
| {{item|Crimson Helmet}} || {{item|Crimson Scalemail}} || {{item|Crimson Greaves}}|| (19 def, 1.5 hp/sec regen) Very strong regeneration boost, the set bonus doubles natural regen.
|-
! {{#var:head}} | Offensive
|-
| {{item|Necro Helmet}} || {{item|Necro Breastplate}} || {{item|Necro Greaves}}|| (15% damage, 10% crit) Gives very strong ranged stats.
|-
| {{item|Copper Helmet}} || {{item|Copper Chainmail}} || {{item|Copper Greaves}}|| (+4 dmg) Insane synergy with high fire rate, low damage weapons such as the [[Minishark]].
|-
! style="color:black; background:#{{#var:bg-magic}};" {{#var:head}} | Magic ||
|-
! {{#var:head}} | Overall
|-
| {{item|Wizard Hat}} || {{item|Gypsy Robe}} || {{item|Meteor Leggings}} || (20% dmg, 15% crit, 11 def)* Provides strong magic bonuses, significantly better than [[Victide armor]].
|-
| {{item|Meteor Helmet}} || {{item|Meteor Suit}} || {{item|Meteor Leggings}} || (27% dmg, 16 def) Provides an absurd damage boost and enhances the [[Space Gun]].
|-
| {{item|Aerospec Hat}} || {{item|Aerospec Breastplate}} || {{item|Aerospec Leggings}}|| (8% dmg, 8% crit, 16 def, 50% increased fall speed) Gives decent damage, high defense, and lets you dodge more attacks.
|-
! {{#var:head}} | Defensive
|-
| {{item|Aerospec Hat}} || {{item|Aerospec Breastplate}} || {{item|Aerospec Leggings}}|| (17 def, 50% increased fall speed) Fall speed increases your dodging abilities.
|-
| {{item|Crimson Helmet}} || {{item|Crimson Scalemail}} || {{item|Crimson Greaves}}|| (19 def, 1.5 hp/sec regen) High defense and a good regeneration boost.
|-
! {{#var:head}} | Offensive
|-
| {{item|Wizard Hat}} || {{item|Gypsy Robe}} || {{item|Meteor Leggings}} || '''*''' (20% dmg, 15% crit, 11 def) Provides strong magic bonuses, significantly better than [[Aerospec armor]].
|-
! style="color:black; background:#{{#var:bg-summon}};" {{#var:head}} | Summon ||
|-
! {{#var:head}} | Overall
|-
| {{item|Aerospec Helmet}} || {{item|Aerospec Breastplate}} || {{item|Aerospec Leggings}} || (16% dmg, +1 minions, 15 def, 50% increased fall speed) Greatly increases survivability via the fall speed, and is surprisingly good offensively due to the set bonus minion.
|-
| {{item|Obsidian Outlaw Hat}} || {{item|Obsidian Longcoat}} || {{item|Obsidian Pants}} || (31% dmg, +1 minions, 15% whip speed, 30% whip range, 15 def) Powerful summon and whip bonuses make it a powerful option.
|-
| {{item|Bee Headgear}} || {{item|Bee Breastplate}} || {{item|Bee Greaves}} || (23% dmg, +2 minions, 13 def) Strongest minion boosts overall.
|-
! {{#var:head}} | Defensive
|-
| {{item|Aerospec Helmet}} || {{item|Aerospec Breastplate}} || {{item|Aerospec Leggings}} || (15 def, 50% increased fall speed) Greatly increases survivability via the fall speed.
|-
! {{#var:head}} | Offensive
|-
| {{item|Obsidian Outlaw Hat}} || {{item|Obsidian Longcoat}} || {{item|Obsidian Pants}} || (31% dmg, +1 minions, 15% whip speed, 30% whip range) Powerful summon and whip bonuses greatly increase the DPS of your minions and whips.
|-
| {{item|Bee Headgear}} || {{item|Bee Breastplate}} || {{item|Bee Greaves}} || (23% dmg, +2 minions, 13 def) Strongest minion boosts overall.
|-
! style="color:black; background:#{{#var:bg-rogue}};" {{#var:head}} | Rogue ||
|-
! {{#var:head}} | Overall
|-
| {{item|Sulphurous Helmet}} || {{item|Sulphurous Breastplate}} || {{item|Sulphurous Leggings}} || (12% dmg, 7% crit, 95 stealth, 16 def) Excellent Rogue stats and a double jump in the set bonus.
|-
| {{item|Aerospec Helmet}} || {{item|Aerospec Breastplate}} || {{item|Aerospec Leggings}} || (8% dmg, 8% crit, 100 stealth, 16 def, 50% increased fall speed) Gives greatly increases survivability via fastfall.
|-
! {{#var:head}} | Defensive
|-
| {{item|Aerospec Helmet}} || {{item|Aerospec Breastplate}} || {{item|Aerospec Leggings}} || (16 def, 50% increased fall speed) Gives greatly increases survivability via fastfall.
|-
| {{item|Sulphurous Helmet}} || {{item|Sulphurous Breastplate}} || {{item|Sulphurous Leggings}} || (16 def) Good defense and increases mobility.
|-
| {{item|Crimson Helmet}} || {{item|Crimson Scalemail}} || {{item|Crimson Greaves}} || (19 def, 1.5hp/sec) Good defense and greatly increases regeneration. Inferior due to lacking stealth.
|-
! {{#var:head}} | Offensive
|-
| {{item|Sulphurous Helmet}} || {{item|Sulphurous Breastplate}} || {{item|Sulphurous Leggings}} || (12% dmg, 7% crit, 95 stealth, 16 def) Excellent Rogue stats and stealth bonuses, set bonus increases damage.
|-
|}

== Post Slime God==
Players unlock [[Statigel armor]], which dominates in nearly every catagory.

{| class="terraria"
! Head !! Chest !! Legs !! rowspan=2 | Notes
|-
! style="color:black; background:#{{#var:bg-melee}};" {{#var:head}} | Melee ||
|-
|-
! {{#var:head}} | Overall
|-
| {{item|Statigel Helm}} || {{item| Statigel Armor}} || {{item|Statigel Greaves}}|| (15% dmg, 12% crit, 27 def, 12% jump speed) Gives excellent melee stats and an extra jump.
|-
! {{#var:head}} | Defensive
|-
| {{item|Statigel Helm}} || {{item| Statigel Armor}} || {{item|Statigel Greaves}}|| (27 def, 12% jump speed) Gives excellent defense and an extra jump.
|-
! {{#var:head}} | Offensive
|-
| {{item|Molten Helmet}} || {{item|Molten Breastplate}} || {{item|Molten Greaves}}|| (17% dmg, 7% crit, 7% melee speed, 20% true melee damage) Gives higher offensive stats than Statigel if your weapon benefit from melee speed.
|-
| {{item|Statigel Helm}} || {{item| Statigel Armor}} || {{item|Statigel Greaves}}|| (15% dmg, 12% crit, 27 def, 12% jump speed) Gives excellent melee stats and gives and extra jump.
|-
! {{#var:head}} | True Melee
|-
| {{item|Molten Helmet}} || {{item|Molten Breastplate}} || {{item|Molten Greaves}}|| (17% dmg, 7% crit, 7% melee speed, 20% true melee damage, 25 def) Gives the best defense of any availible armor, along with true melee damage and good melee stats.
|-
! style="color:black; background:#{{#var:bg-ranged}};" {{#var:head}} | Ranged ||
|-
! {{#var:head}} | Overall
|-
| {{item|Statigel Headgear}} || {{item| Statigel Armor}} || {{item|Statigel Greaves}}|| (15% dmg, 12% crit, 25 def, 12% jump speed) Gives excellent ranged stats and an extra jump.
|-
! {{#var:head}} | Defensive
|-
| {{item|Statigel Headgear}} || {{item| Statigel Armor}} || {{item|Statigel Greaves}}|| (25 def, 12% jump speed) Gives excellent defense stats and an extra jump.
|-
! {{#var:head}} | Offensive
|-
| {{item|Statigel Headgear}} || {{item| Statigel Armor}} || {{item|Statigel Greaves}}|| (15% dmg, 12% crit) Gives excellent ranged stats.
|-
! style="color:black; background:#{{#var:bg-magic}};" {{#var:head}} | Magic ||
|-
! {{#var:head}} | Overall
|-
| {{item|Statigel Cap}} || {{item| Statigel Armor}} || {{item|Statigel Greaves}}|| (15% dmg, 12% crit, 23 def, 12% jump speed) Gives excellent mage stats and an extra jump.
|-
| {{item|Wizard Hat}} || {{item|Gypsy Robe}} || {{item|Meteor Leggings}} || '''*''' (20% dmg, 15% crit, 11 def) Provides strong magic bonuses, significantly better than [[Statigel armor]].
|-
! {{#var:head}} | Defensive
|-
| {{item|Statigel Cap}} || {{item| Statigel Armor}} || {{item|Statigel Greaves}}|| (15% dmg, 12% crit, 23 def, 12% jump speed) Gives excellent defense and an extra jump.
|-
! {{#var:head}} | Offensive
|-
| {{item|Wizard Hat}} || {{item|Gypsy Robe}} || {{item|Meteor Leggings}} || '''*''' (20% dmg, 15% crit, 11 def) Provides strong magic bonuses, significantly better than [[Statigel armor]].
|-
! style="color:black; background:#{{#var:bg-summon}};" {{#var:head}} | Summon ||
|-
! {{#var:head}} | Overall
|-
| {{item|Statigel Hood}} || {{item| Statigel Armor}} || {{item|Statigel Greaves}}|| (23% dmg, +1 minions, 22 def, 12% jump speed) Gives only decent summoner stats, but has excellent mobility, defense, and a powerful set bonus minion.
|-
| {{item|Obsidian Outlaw Hat}} || {{item|Obsidian Longcoat}} || {{item|Obsidian Pants}} || (31% dmg, +1 minions, 15% whip speed, 30% whip range, 15 def) Powerful summon and whip bonuses make it a powerful option.
|-
| {{item|Bee Headgear}} || {{item|Bee Breastplate}} || {{item|Bee Greaves}} || (23% dmg, +2 minions, 13 def) Strongest minion boosts overall.
|-
! {{#var:head}} | Defensive
|-
| {{item|Statigel Hood}} || {{item| Statigel Armor}} || {{item|Statigel Greaves}}|| (22 def, 12% jump speed) Has excellent mobility, defense, and a powerful set bonus minion.
|-
! {{#var:head}} | Offensive
|-
| {{item|Obsidian Outlaw Hat}} || {{item|Obsidian Longcoat}} || {{item|Obsidian Pants}} || (31% dmg, +1 minions, 15% whip speed, 30% whip range) Powerful summon and whip bonuses greatly increase the DPS of your minions and whips.
|-
| {{item|Bee Headgear}} || {{item|Bee Breastplate}} || {{item|Bee Greaves}} || (23% dmg, +2 minions, 13 def) Strongest minion boosts overall.
|-
! style="color:black; background:#{{#var:bg-rogue}};" {{#var:head}} | Rogue ||
|-
! {{#var:head}} | Overall
|-
| {{item|Statigel Mask}} || {{item| Statigel Armor}} || {{item|Statigel Greaves}}|| (15% dmg, 12% crit, 100 stealth, 24 def, 12% jump speed) Gives excellent rogue stats and an extra jump.
|-
! {{#var:head}} | Defensive
|-
| {{item|Statigel Mask}} || {{item| Statigel Armor}} || {{item|Statigel Greaves}}|| (24 def, 12% jump speed) Gives excellent defense and an extra jump.
|-
! {{#var:head}} | Offensive
|-
| {{item|Statigel Mask}} || {{item| Statigel Armor}} || {{item|Statigel Greaves}}|| (15% dmg, 12% crit, 100 stealth, 24 def, 12% jump speed) Gives excellent rogue stats and an extra jump.
|-
|}

== Hardmode==
Players unlock [[Cobalt armor]], [[Palladium armor]], and the slow but strong [[Mollusk armor]]. Rogues unlock the powerful [[Titan Heart armor]], and summoners the high dps [[Spider armor]]. After defeating [[Queen Slime]], players unlock [[Crystal Assassin armor]].

{| class="terraria"
! Head !! Chest !! Legs !! rowspan=2 | Notes
|-
! style="color:black; background:#{{#var:bg-melee}};" {{#var:head}} | Melee ||
|-
! {{#var:head}} | Overall
|-
| {{item|Cobalt Helmet}} || {{item|Cobalt Breastplate}} || {{item|Palladium Leggings}}|| (28% dmg, 15% crit, 37 def) Gives excellent offensive stats.
|-
| {{item|Palladium Mask}} || {{item|Palladium Breastplate}} || {{item|Palladium Leggings}}|| (26% dmg, 3% crit, 39 def, 2hp/sec regen) Gives decent melee stats with 2hp/sec regen regardless of conditions.
|-
! {{#var:head}} | Defensive
|-
| {{item|Crystal Assassin Hood}} || {{item| Crystal Assassin Shirt}} || {{item|Crystal Assassin Pants}}|| (38 def) Gives decent defense along with a dash, allowing you to devote another slot to survivability. Not advisable if you want the iframe effect of the [[Shield of Cthulhu]].
|-
| {{item|Palladium Mask}} || {{item|Palladium Breastplate}} || {{item|Palladium Leggings}}|| (39 def, 2hp/sec regen) Gives decent defense with 2hp/sec regen regardless of conditions.
|-
| {{item|Mollusk Shellmet}} || {{item|Mollusk Shellplate}} || {{item|Mollusk Shelleggings}}|| (55 def) Gives very high defense, but the decreased mobility marginalizes it to extreme defense builds. Not recommended unless fully building defense.
|-
! {{#var:head}} | Offensive
|-
| {{item|Statigel Helm}} || {{item|Cirrus' Dress}} || {{item|Mollusk Shelleggings}}|| (21% dmg, 11% crit) Gives strong melee stats along with the ability to spam any amount of [[Drunk Princess]] alcohols without getting [[Alcohol Poisoning]].
|-
| {{item|Mollusk Shellmet}} || {{item| Mollusk Shellplate}} || {{item|Mollusk Shelleggings}}|| (37% dmg, 14% crit) Gives absurd stats and 2 powerful minions, which do 75 base dps. However, the decreased movement speed makes it impractical.
|-
! {{#var:head}} | True Melee @TODO
|-
| {{item|Palladium Mask}} || {{item|Palladium Breastplate}} || {{item|Palladium Leggings}}|| (26% dmg, 3% crit, 39 def, 2hp/sec regen) Gives decent melee stats with 2hp/sec regen regardless of conditions.
|-
! style="color:black; background:#{{#var:bg-ranged}};" {{#var:head}} | Ranged ||
|-
! {{#var:head}} | Overall
|-
| {{item|Cobalt Mask}} || {{item|Cobalt Breastplate}} || {{item|Palladium Leggings}}|| (23% dmg, 25% crit, 28 def) Gives excellent offensive stats.
|-
| {{item|Palladium Helmet}} || {{item|Palladium Breastplate}} || {{item|Palladium Leggings}}|| (23% dmg, 12% crit, 32 def, 2hp/sec regen) Gives decent offensive stats along with 2hp/sec regen.
|-
! {{#var:head}} | Defensive
|-
| {{item|Crystal Assassin Hood}} || {{item| Crystal Assassin Shirt}} || {{item|Crystal Assassin Pants}}|| (38 def) Gives decent defense along with a dash, allowing you to devote another slot to survivability. Not advisable if you want the iframe effect of the [[Shield of Cthulhu]].
|-
| {{item|Palladium Helmet}} || {{item|Palladium Breastplate}} || {{item|Palladium Leggings}}|| (32 def, 2hp/sec regen) Gives decent defense and 2 hp/sec regen.
|-
| {{item|Mollusk Shellmet}} || {{item|Mollusk Shellplate}} || {{item|Mollusk Shelleggings}}|| (55 def) Gives very high defense, but the decreased mobility marginalizes it to extreme defense builds. Not recommended unless fully building defense.
|-
! {{#var:head}} | Offensive
|-
| {{item|Cobalt Mask}} || {{item|Cobalt Breastplate}} || {{item|Cobalt Leggings}}|| (23% dmg, 25% crit, 28 def) Gives excellent offensive stats.
|-
| {{item|Mollusk Shellmet}} || {{item|Mollusk Shellplate}} || {{item|Mollusk Shelleggings}}|| (37% dmg, 14% crit) Gives absurd stats and 2 powerful minions, which do 75 base dps. However, the decreased movement speed makes it impractical.
|-
! style="color:black; background:#{{#var:bg-magic}};" {{#var:head}} | Magic ||
|-
! {{#var:head}} | Overall
|-
| {{item|Cobalt Mask}} || {{item|Cobalt Breastplate}} || {{item|Cobalt Leggings}}|| (23% dmg, 24% crit, 14% reduced mana usage, 25 def) Gives excellent offensive stats.
|-
| {{item|Palladium Headgear}} || {{item|Palladium Breastplate}} || {{item|Palladium Leggings}}|| (23% dmg, 12% crit, 29 def, 2hp/sec regen) Gives decent offensive stats along with 2hp/sec regen.
|-
! {{#var:head}} | Defensive
|-
| {{item|Crystal Assassin Hood}} || {{item| Crystal Assassin Shirt}} || {{item|Crystal Assassin Pants}}|| (38 def) Gives decent defense along with a dash, allowing you to devote another slot to survivability. Not advisable if you want the iframe effect of the [[Shield of Cthulhu]].
|-
| {{item|Palladium Helmet}} || {{item|Palladium Breastplate}} || {{item|Palladium Leggings}}|| (29 def, 2hp/sec regen) Gives decent defense and 2 hp/sec regen.
|-
| {{item|Mollusk Shellmet}} || {{item|Mollusk Shellplate}} || {{item|Mollusk Shelleggings}}|| (55 def) Gives very high defense, but the decreased mobility marginalizes it to extreme defense builds. Not recommended unless fully building defense.
|-
! {{#var:head}} | Offensive
|-
| {{item|Statigel Cap}} || {{item|Cirrus' Dress}} || {{item|Mollusk Shelleggings}}|| (26% dmg, 16% crit, 10% reduced mana usage) Gives strong magic stats along with the ability to spam any amount of [[Drunk Princess]] alcohols without getting [[Alcohol Poisoning]].
|-
| {{item|Mollusk Shellmet}} || {{item| Mollusk Shellplate}} || {{item|Mollusk Shelleggings}}|| (37% dmg, 14% crit) Gives absurd stats and 2 powerful minions, which do 75 base dps. However, the decreased movement speed makes it impractical.
|-
! style="color:black; background:#{{#var:bg-summon}};" {{#var:head}} | Summon ||
|-
! {{#var:head}} | Overall
|-
| {{item|Spider Mask}} || {{item|Spider Breastplate}} || {{item|Spider Greaves}}|| (28% dmg, +3 minion slots, 20 def) Gives very strong boosts to minions.
|-
! {{#var:head}} | Defensive
|-
| {{item|Statigel Hood}} || {{item|Statigel Armor}} || {{item|Statigel Greaves}}|| (22 def, 12% jump speed) Gives an extra jump and jump speed.
|-
! {{#var:head}} | Offensive
|-
| {{item|Spider Mask}} || {{item|Spider Breastplate}} || {{item|Spider Greaves}}|| (28% dmg, +3 minion slots) Gives very strong boosts to minions.
|-
| {{item|Mollusk Shellmet}} || {{item| Mollusk Shellplate}} || {{item|Mollusk Shelleggings}}|| (37% dmg) Gives absurd stats and 2 powerful minions, which do 150 base dps. However, the decreased movement speed makes it impractical.
|-
! style="color:black; background:#{{#var:bg-rogue}};" {{#var:head}} | Rogue ||
|-
! {{#var:head}} | Overall
|-
| {{item|Titan Heart Mask}} || {{item| Titan Heart Mantle}} || {{item|Titan Heart Boots}}|| (24% dmg, -15% firing speed. 100 stealth, 43 def) Gives excellent boosts for players using rogue [[stealth]].
|-
| {{item|Statigel Mask}} || {{item| Statigel Armor}} || {{item|Statigel Greaves}}|| (15% dmg, 12% crit, 100 stealth, 24 def, 12% jump speed) An alternative only for players who forgo stealth.
|-
! {{#var:head}} | Defensive
|-
| {{item|Statigel Mask}} || {{item| Statigel Armor}} || {{item|Statigel Greaves}}|| (24 def, 12% jump speed) Gives an extra jump and jump speed, letting you dodge more attacks.
|-
| {{item|Titan Heart Mask}} || {{item| Titan Heart Mantle}} || {{item|Titan Heart Boots}}|| (43 def) Simply has high defense.
|-
! {{#var:head}} | Offensive
|-
| {{item|Titan Heart Mask}} || {{item| Titan Heart Mantle}} || {{item|Titan Heart Boots}}|| (24% dmg, -15% firing speed. 100 stealth, 43 def) Gives excellent boosts for players using rogue [[stealth].]
|-
| {{item|Mollusk Shellmet}} || {{item| Mollusk Shellplate}} || {{item|Mollusk Shelleggings}}|| (37% dmg, 14% crit) Gives absurd stats and 2 powerful minions, which do 75 base dps. However, the decreased movement speed makes it impractical. Also lacks [[stealth]].
|-
|}

Latest revision as of 17:11, 31 October 2023

Progression in Terraria is marked by the player gaining access to new weapons, accessories, and armor sets. While weapons are the main determinant of combat effectiveness, armor also plays an important role by mitigating damage taken and passively boosting damage output. Choosing the ideal armor sets to use at each stage of the game is sometimes straightforward, but not always. This guide will help you decide on which armor sets to use at various points in game progression.

Especially later in the game, bonuses to melee speed and movement speed are generally not considered as impactful as direct offensive bonuses, making them a lower priority.

  • Melee speed generally only affects projectile velocity and the swing speed of close-ranged weapons. Neither of those are as impactful as direct bonuses to melee damage and critical chance, although melee speed investment is still viable when using powerful close-ranged weapons such as the Fetid Baghnakhs or Terra Blade.
  • Direct movement speed bonuses are inferior to the Hermes Boots (and their upgrades), double-jumps, and dashes when it comes to dodging attacks. Your actual mobility mainly comes from wings.

Defense is a polarizing stat whose effectiveness largely depends on what enemies you plan to tank hits from, and becomes disproportionately more potent when your defense is already very high. While it is unlikely to make you invincible, boosting defense as high as possible is a legitimate strategy even on higher difficulties. Those who are unwilling to invest fully in defense are advised to focus more on damage or critical hit bonuses.

This guide is intended to recognize the different playstyles used in Terraria. Some people may enjoy melting bosses, while others prefer to tank hits, and still others prefer a generalist build. As such, each class is given the Offensive, Defensive, and Overall best armor categories. It is notable that this guide is intended for the average or standard Calamity player. Exceptional players such as no-hitters should favor damage and mobility much more than the average player. Armor sets in the same subcategory are roughly ordered by decreasing viability. However, these armor sets may still be better in some situations. For example, a ranged player may find that Necro armor's damage helps them more than Aerospec armor's fastfall.

Symbols

— This armor is only optimal if you are familiar with the boss(es).

Ω — This armor is only optimal using a water arena.

* — This armor is is very tedious to obtain or requires extreme RNG.

Progression

Pre-Hardmode

This table will show a variety of suggested armor for Pre-Hardmode.

 
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Hardmode

This table will show a variety of suggested armor for Hardmode.

 
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Post-Moon Lord

This table will show a variety of suggested armor for Post-Moon Lord.

 
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