History:Heavenly Gale
Jump to navigation
Jump to search
Main article: Heavenly Gale
- 2.0.4.001:
- Buffed damage from 215 to 256, but nerfed maximum charge-up damage multiplier from 4.5x to 3.5x.
- Lightning bolts are now guaranteed to critically strike, but striking Daawnlight Spirit Origin's bullseyes with them decreases the critical strike multiplier from 3.5x to 2.4x.
- Increased sell price from 30
to 48
.
- 2.0.3.005: Nerfed damage from 221 to 215.
- 2.0.3.003: Nerfed damage from 300 to 221.
- 2.0.3.001: Resprited. Previous sprite was

- 2.0.2.002:
- Nerfed damage from 334 to 300 but buffed use time from 42 to 40.
- Now properly consumes one arrow for each arrow fired, rather than one arrow for all arrows fired in one use. Each arrow now scales with arrow damage.
- 2.0.2.001:
- Now inflicts Miracle Blight.
- Now uses Telluric Glare in its recipe instead of Alluvion and Galeforce.
- Projectiles now emit light.
- Damage now properly updates while it is being held.
- 2.0.1.003:
- Nerfed damage from 350 to 334.
- Arrows are now properly affected by arrow damage boosts.
- 2.0.1.002:
- Reworked:
- Buffed damage from 198 to 350 but nerfed use time from 30 to 42.
- Now fires a burst of nine crystal arrows in different angles from its tip, instead of parallel rows of five laser arrows in two-round bursts.
- All arrows are now converted and have a singular homing function, instead of exclusively converting Wooden Arrows into arrows of different functions depending on color.
- The player can now stop attacking for up to five seconds to increase damage of the crystal arrows up to 450% base damage.
- If the arrow reaches its maximum damage, lightning bolts will also additionally spawn on hit, dealing 162% base damage.
- Can no longer receive the Ephemeral enchantment.
- Resprited. Previous sprite was

- Reworked:
- 1.5.1.001:
- No longer inflicts Brimstone Flames, Plague, Cursed Inferno, or Ichor.
- Now inflicts Frostburn for 2.5 seconds instead of 2, and On Fire! for 3 seconds instead of 2.
- Moved Planetary Annihilation to the top of the recipe.
- 1.5.0.001:
- Nerfed damage from 600 to 198.
- Tornadoes now grant enemies 10 local immunity frames instead of 9.
- Teal arrows now grant 10 ID-static immunity frames instead of 1 local immunity frame.
- Teal arrows can now only be fired twice before all other arrow types are fired at least once.
- Tornado projectiles now grant ID-static immunity frames instead of local immunity frames.
- Now only converts Wooden Arrows.
- All arrows that are not converted now have a 125% damage modifier.
- Now uses 1 Miracle Matter in its recipe instead of 4 Auric Bars.
- 1.4.5.002: Fixed an oversight where blue exo arrows weren't summoned on both sides.
- 1.4.5.001:
- Nerfed damage from 720 to 600.
- All exo arrows are now evenly randomized.
- Green exo arrows are no longer fired if there are more than five tornadoes summoned and no longer deal 77% base damage.
- Teal exo arrows now deal 50% base damage instead of 16%.
- 1.4.3.002:
- Buffed damage from 570 to 720, but nerfed use time from 9 to 11 and use animation from 18 to 22.
- No longer uses Flarewing Bow in its recipe.
- 1.4.3.001:
- Nerfed damage from 585 to 570.
- Arrows are now affected by arrow bonuses.
- Now uses Galeforce in its recipe instead of Phangasm.
- 1.4.2.108:
- Teal exo arrows now deal 16% base damage and green exo arrows now deal 77% base damage.
- Now uses 4 Auric Tesla Bars in its recipe instead of 25 Auric Ore, 5 Cosmilite Bars, 5 Nightmare Fuel, 5 Endothermic Energy, 5 Phantoplasm, 5 Darksun Fragments, and 3 Yharon Soul Fragments.
- Exo Tornadoes are now more transparent.
- Fixed an issue with the immunity frames of green Exo Arrows and the Exo Tornadoes they spawned.
- 1.4.2.106:
- Nerfed damage from 700 to 585.
- Massively reduced lag.
- Tornadoes now last 4 seconds instead of 5, and grant 6 local immunity frames instead of 5.
- 1.4.2.105: Orange arrow explosions now pierce infinitely and grant 10 local immunity frames.
- 1.4.2.102: Now inflicts Exo Freeze for 0.5 seconds, and Brimstone Flames, Glacial State, Holy Flames, Plague, Cursed Inferno, Frostburn, On Fire!, and Ichor for 2 seconds.
- 1.4.2.001:
- Buffed damage from 600 to 700.
- Green tornado marks are now internally a ranged projectile.
- 1.4.1.001: Buffed damage from 550 to 600.
- 1.3.3.002:
- Buffed damage from 210 to 550.
- Now fires 5 arrows instead of 10.
- 1.3.3.001: Buffed damage from 200 to 210.
- 1.3.2.001: Now uses 25 Auric Ore and 3 Yharon Soul Fragments in its recipe, and now uses 5 Cosmilite Bars, 5 Darksun Fragments, 5 Endothermic Energy, 5 Nightmare Fuel, and 5 Phantoplasm, instead of 10 Cosmilite Bars, 10 Darksun Fragments, 10 Endothermic Energy, 10 Nightmare Fuel, and 50 Phantoplasm.
- 1.3.0.001: Nerfed damage from 250 to 200.
- 1.2.3.007: Introduced.