Golem Fist

From Terraria Wiki
Jump to navigation Jump to search
Golem Fist
  • Golem Fist item spriteold Golem Fist item sprite
Autoswing
Stack digit 1.png
Statistics
Type
Damage90 (Desktop, Console and Mobile versions) / 60 (Old-gen console and 3DS versions) (Melee)
Knockback12 (Insane) (Desktop, Console and Mobile versions) /
9 (Very strong) (Old-gen console and 3DS versions)
Critical chance4%
Use time24 (Fast)
Velocity28 (effective)
TooltipPunches with the force of a golem
RarityRarity level: 7
Sell7 GC
Research1 required
Projectile created
  • Golem Fist
    Golem Fist
Obtained from Obtained from Obtained from
Classic mode icon.png Classic
Expert mode icon.png Expert
Master mode icon.png Master
EntityQty.Rate
GolemGolemGolem114.29% (Desktop, Console and Mobile versions)
12.5% (Old-gen console and 3DS versions)
Treasure Bag(Desktop, Console and Mobile versions)
(Golem)
Treasure Bag (Golem)Treasure Bag
(Golem)
(Desktop, Console and Mobile versions)
114.29%
For the boss with a similar fist, see Golem.
The Golem Fist attacking Target Dummies.

The Golem Fist is a Hardmode, post-Golem flail that fires a large stone fist attached to a chain that retracts on impact, similar to the one Golem uses. It fires forward at a rapid rate, similar to the KO Cannon and Harpoon. Firing at closer targets causes its fire rate to increase. The Golem Fist has a (Desktop, Console and Mobile versions) 1/7 (14.29%) / (Old-gen console and 3DS versions) 1/8 (12.5%) chance of being dropped by Golem.

The Golem Fist has a very short cooldown period; therefore its auto-fire rate is dependent only on the distance to its impact, meaning that an enemy or object in close range will cause a faster autofire rate.

Its best modifier is Godly or Demonic. Both modifiers increase the average damage output by the same amount.

Notes

  • Although technically a flail, the Golem Fist's projectile has no difficulty passing through terrain on its return trip.

Trivia

  • The Golem Fist has a similar velocity as the Golem's fist attack.
  • It has one of the highest knockback values of all weapons, beaten only by the Slap Hand(Desktop, Console and Mobile versions) and possibly (depending on the player's speed) the Jousting Lance(Desktop, Console and Mobile versions) and its upgrades.

History

  • Desktop 1.4.0.1:
    • Damage increased from 76 to 90.
    • Item and projectile sprites updated.
    • Drop rate increased from 1/8 (12.5%) to 1/7 (14.29%), due to the Picksaw now dropping separately.
  • Desktop 1.3.0.1:
    • Damage increased from 60 to 76.
    • Knockback increased from 9 to 12.
    • Use time reduced from 30 to 24.
  • Desktop 1.2.3:
    • Damage increased from 50 to 60.
    • Knockback increased from 8 to 9.
  • Console 1.0.750.0: (PlayStation 4)
    • Damage increased from 60 to 76.
    • Knockback increased from 9 to 12.
    • Use time reduced from 30 to 24.
  • Console 1.06:
    • Damage increased from 50 to 60.
    • Knockback increased from 8 to 9.
  • Mobile 1.3.0.7:
    • Damage increased from 60 to 76.
    • Knockback increased from 9 to 12.
    • Use time reduced from 30 to 24.
  • Mobile 1.2.11212:
    • Damage increased from 50 to 60.
    • Knockback increased from 8 to 9.