Golem

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Golem
Golem.png
Statistics
TypeBoss
EnvironmentJungle Temple
Max Life64,000 / 96,000 Expert Mode / 111,000 Revengeance Mode / 122,397 Master Mode / 141,522 Revengeance Mode Master Mode (Total)
Immune toPoisonedAcid VenomOn Fire!ConfusedWebbedTemporal SadnessGlacial StateTime Distortion
Cold-
WaterVulnerable
SicknessResistant
Electricity-
Heat-
Drops
Coins 60 Gold Coin.png
Map Icon Golem.png
Map Icon
If you were looking for Golem on the vanilla wiki, click here.

Golem is a Hardmode boss fought in the Jungle Temple. It can only be fought after Plantera has been defeated in the current world.

While in Revengeance and Death Mode, Golem has a buffed AI that is much stronger and more complex than the fight in Normal and Expert modes.

Spawn

Golem does not spawn on its own, instead, it is summoned by either right-clicking the Lihzahrd Altar located in the Jungle Temple with a Lihzahrd Power Cell or using a Old Power Cell anywhere in the Jungle Temple after Plantera has been defeated.

Segments

First Phase

Golem FistLeft Golem Fist
Left Golem Fist.png
Statistics
TypeBoss
DamageThis attack will cause defense damage on hit. 70 / 112 Expert Mode / 144 Revengeance Mode / 160 Death Mode / 180 Master Mode
Max Life7,000 / 10,500 Expert Mode / 13,386 Master Mode
Defense28
KB Resist100%
Inflicts debuffArmor CrunchArmor Crunch
100% chance

Debuff duration4 seconds (Contact)
Debuff tooltipYour armor is shredded
Inflicts debuffBroken ArmorBroken Armor
100% chance

Debuff duration3 seconds Revengeance Mode (Contact)
Debuff tooltipDefense is cut in half
Golem FistRight Golem Fist
Right Golem Fist.png
Statistics
TypeBoss
DamageThis attack will cause defense damage on hit. 70 / 112 Expert Mode / 144 Revengeance Mode / 160 Death Mode / 180 Master Mode
Max Life7,000 / 10,500 Expert Mode / 13,386 Master Mode
Defense28
KB Resist100%
Inflicts debuffArmor CrunchArmor Crunch
100% chance

Debuff duration4 seconds (Contact)
Debuff tooltipYour armor is shredded
Inflicts debuffBroken ArmorBroken Armor
100% chance

Debuff duration3 seconds Revengeance Mode (Contact)
Debuff tooltipDefense is cut in half

Second Phase

Golem HeadAttached
Golem Head.png
Statistics
TypeBoss
DamageThis attack will cause defense damage on hit. 80 / 128 Expert Mode / 144 Revengeance Mode / 160 Death Mode / 192 Master Mode (Contact)
36-58 / 72-116 Expert Mode / 160 Revengeance Mode / 176 Death Mode / 108-174 Master Mode / 234 Revengeance Mode Master Mode (Fireball)
56 / 112 Expert Mode / 172 Revengeance Mode / 188 Death Mode / 168 Master Mode / 252 Revengeance Mode Master Mode (Eye Beam)
Max Life20,000 / 30,000 Expert Mode / 36,000 Revengeance Mode / 38,250 Master Mode / 45,900 Revengeance Mode Master Mode
Defense20
KB Resist100%
Inflicts debuffOn Fire!On Fire!
100% chance

Debuff duration7 seconds (Fireball)
Debuff tooltipSlowly losing life
Inflicts debuffArmor CrunchArmor Crunch
100% chance

Debuff duration4 seconds (Contact)
Debuff tooltipYour armor is shredded

Third Phase

GolemCore
Golem Core.png
Statistics
TypeBoss
DamageThis attack will cause defense damage on hit. 90 / 144 Expert Mode / 176 Revengeance Mode / 192 Death Mode / 240 Master Mode
58 / 116 Expert Mode / 160 Revengeance Mode / 176 Death Mode / 174 Master Mode / 234 Revengeance Mode Master Mode (Fireball)
56 / 112 Expert Mode / 172 Revengeance Mode / 188 Death Mode / 168 Master Mode / 252 Revengeance Mode Master Mode (Eye Beam)
Max Life30,000 / 45,000 Expert Mode / 54,000 Revengeance Mode / 57,375 Master Mode / 68,850 Revengeance Mode Master Mode
Defense26
KB Resist100%
Inflicts debuffArmor CrunchArmor Crunch
100% chance

Debuff duration8 seconds (Contact)
Debuff tooltipYour armor is shredded
Cold-
WaterVulnerable
SicknessResistant
Electricity-
Heat-
Golem HeadFree
Golem Head.png
Statistics
TypeBoss
Damage0 (Contact)
36-58 / 72-116 Expert Mode / 160 Revengeance Mode / 176 Death Mode / 108-174 Master Mode / 234 Revengeance Mode Master Mode (Fireball)
56 / 112 Expert Mode / 172 Revengeance Mode / 188 Death Mode / 168 Master Mode / 252 Revengeance Mode Master Mode (Eye Beam)
64 / 128 Expert Mode / 184 Revengeance Mode / 200 Death Mode / 270 Master Mode (Inferno Bolt)
Max Life11,000 / 16,500 Expert Mode / 28,050 Revengeance Mode / 21,036 Master Mode / 35,763 Revengeance Mode Master Mode
Defense32
KB Resist100%
Inflicts debuffOn Fire!On Fire!
100% chance

Debuff duration7 seconds (Fireball)
14 seconds (Explosion)
Debuff tooltipSlowly losing life
Inflicts debuffArmor CrunchArmor Crunch
100% chance

Debuff duration4 seconds (Contact)
Debuff tooltipYour armor is shredded

Behavior

In all modes, if Golem is fought outside of the Jungle Temple, it will enrage, increasing the speed of its attack pattern and defense. The free golem head will not inflict contact damage. Additionally, all body parts inflict Armor Crunch.

In Revengeance Mode

Golem has three phases in Revengeance and Death Mode. Note that this page will not cover the Golem fight in Normal and Expert Mode.

Phase 1

Golem spawns above the player's head, falling down to the ground. It will begin to cycle through its attacks. Golem will fire high-velocity bouncing fireballs every three seconds and jump towards the player. Each time Golem jumps it will slam into the ground, creating a line of dust particles. Golem will also throw its fist towards the player at the same rate. Only the left and right fists can be damaged during this phase and must be destroyed to progress the fight.

Phase 2

After destroying the fists. Golem will begin to fire two yellow lasers at the same rate as the fireballs. Only Golem's head can be damaged during this phase and must be destroyed to progress the fight.

Phase 3

Golem's head will regen its health to full, detach, and begin flying above the player. Once the Golem body reaches 90% health, the Golem Head will begin to fly in a rectangle pattern. The head will fire two sets of lasers twice and one lingering fireball before moving. The lingering fireball will create an explosion that will linger for four seconds. Golem's body will also begin to fire two lasers. Golem will also launch three bouncing fireballs each time it slams the ground. When the Golem body reaches 10% health, it will fire two additional lasers. Both the head and the body can be damaged in this phase. Only Golem's body needs to be destroyed to end the fight.

In Death Mode

  • Golem jumps much further and more rapidly.
  • The Golem Head in phase 2 fires lasers more rapidly.
  • The Golem Body fires four lasers regardless of health in phase 3.
  • The Golem Head fires lingering fireballs regardless of health in phase 3.

In the Boss Rush

  • Max health increased to 1,300,000 / 1,950,000 Expert Mode / 4,425,000 Revengeance Mode
  • Sets the time to 4:30 AM

Aftermath

Terrain Preparation

  • Take advantage of the space in the Jungle Temple altar room and make sure to clear out any Traps that may be present.
  • While fighting Golem outside of the Jungle Temple enrages it, fighting Golem on the Surface can make the fight easier for experienced players due to the large open space available.

Gearing Up

For a Normal and Expert mode guide to Golem, see Golem strategies on the vanilla wiki.

Armor

Accessories

Weapons & Equipment

Melee

  • The Ark of the Ancients can deal massive damage to Golem when using its parry and scissors system.
  • The Scourge of the Corruptor can spawn lingering projectiles just before beginning the fight, giving players a way to deal large damage to Golem as it spawns in.

Ranger

Mage

  • The Astralachnea Staff's homing fangs allow players to focus more on dodging, while still dealing decent damage to Golem.
  • Lashes of Chaos is a very powerful option for Mages due to the large area of effect projectile it fires.
  • The Spectre Staff is even stronger in Calamity than Vanilla, with hard-hitting homing projectiles.

Summoner

Rogue

  • Both the Brackish Flask and the Duststorm in a Bottle are extremely effective against Golem due to their lingering projectiles.
  • The Heavenfallen Stardisk decimates Golem, but requires more effort to use effectively.
  • The Stellar Knife can be a powerful option for Rogue players if the altar room is large enough for the knives to move freely in.
  • The Terra Disk is a good option for Rogue players as the splitting projectiles can deal large damage to Golem's fists.

Tips

  • Moving in a horseshoe shape is not recommended for this fight on Revengeance and Death Mode, as the lingering explosions are often still present when rebounding to the other side.
  • While not required, destroying the Golem Head during the third phase can make the rest of the fight much easier and less overwhelming.