Dungeon
The Dungeon biome features 2 new enemies and a new Biome Chest which can be opened upon the defeat of Astrum Aureus. After the Moon Lord is defeated, enemies within this biome are significantly buffed, increasing their life by 2.5x, contact damage by 30 / 60 and projectile damage by 60 / 120 . Phantom Spirits may also begin spawning from them, allowing the Polterghast boss to be summoned and fought. The Ceaseless Void boss is also summoned and fought within the Dungeon.
In Death Mode, Spikes inflict Bleeding.
Contents
Dungeon | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Characters | Unique Treasures | Unique Drops | ||||||||||||
In Hardmode:
After Moon Lord has been defeated: Bosses: | From Astral Chest after Astrum Aureus has been defeated:
| From Dark Casters:
From Cultist Assassins: From Necromancers: From Giant Cursed Skulls after the From Phantom Spirits: From Cultist Assassins after |
From terrain after Astrum Aureus has been defeated: |
See also
- Dungeon on the Vanilla Wiki
Biomes and Structures | ||
---|---|---|
Biomes | Abyss • Astral Infection • Brimstone Crag • Sulphurous Sea • Sunken Sea Cavern • The Corruption • The Crimson • Desert • Dungeon • Glowing Mushroom • The Hallow • Jungle • Jungle Temple • Ocean • Space • Snow • Surface • Underground • The Underworld | |
Structures | Arsenal Labs • Evil Island • Forsaken Archive • Giant Bee Hive • Mechanic's Abandoned Shed • Planetoids • Shrines • Vernal Pass |